Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Phantasy Star Portable™ 2 v1.9.4 2026-07-13 29,961 Unknown syscall in known module 'sceNpService': 0x168b8de5
Phantasy Star Portable™ 2 v1.9.4 2026-09-15 31,890 Unknown syscall in known module 'sceNp': 0x1d60ae4b
Phantasy Star Portable™ 2 v1.9.4 2026-07-13 29,864 Unknown syscall in known module 'sceNpService': 0x1da3e950
Phantasy Star Portable™ 2 v1.9.4 2026-09-15 30,798 Unknown syscall in known module 'sceNp': 0xbb069a87
Crash® of the Titans v1.9.4 2026-11-08 187,327 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
魔界戦記ディスガイア2 PORTABLE v1.9.4 2026-08-10 3,669 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
魔界戦記ディスガイア2 PORTABLE v1.9.4 2026-08-10 4,453 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2026-11-07 40,036 Reimporting: func import libehsys_rel/187e033e changed
ダンボール戦機W v1.9.4 2026-10-18 11,451 80000107=sceDisplaySetFrameBuf(00000000, 0, 3, 0): must change latched framebuf first
SplinterCell v1.9.4 2026-11-02 40,806 00000000=sceDisplaySetHoldMode(00000001): unsupported
Midnight Club 3: DUB Edition v1.9.4 2026-11-08 30,634 Render to area containing texture at 04088000 +128x32
WWE SmackDown vs. RAW 2008 v1.9.4 2026-03-14 342 80630007=sceAtracSetData(2, 08bd6108, 0000cd20): atracID uses different codec type than data
Wild Arms XF v1.9.4 2024-04-13 56 Using texture with rendered CLUT: texfmt=4, clutfmt=3
Star Wars: The Force Unleashed v1.9.4 2026-08-23 3,357 Unsupported AND logic op: 1
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-29 1,036 80630007=sceAtracSetData(2, 08bd6108, 00008520): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-09-25 967 80630007=sceAtracSetData(2, 08bd6108, 000025e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-03 492 80630007=sceAtracSetData(2, 08bd6108, 000019e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-26 3,108 80630007=sceAtracSetData(2, 08bd6108, 00002160): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-07 2,309 80630007=sceAtracSetData(2, 08bd6108, 00006720): atracID uses different codec type than data
SplinterCell v1.9.4 2024-07-23 86 Render to texture with incompatible formats 6 != 3 at 04000000
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-09 1,163 80630007=sceAtracSetData(2, 08bd6108, 000086a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-08-29 2,326 80630007=sceAtracSetData(2, 08bd6108, 00016400): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-13 1,942 80630007=sceAtracSetData(2, 08bd6108, 00007c20): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-03 2,479 80630007=sceAtracSetData(2, 08bd6108, 00005220): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 6,257 80630007=sceAtracSetData(2, 08bd6108, 00003360): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 11,985 80630007=sceAtracSetData(2, 08bd6108, 00002fa0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-07 11,183 80630007=sceAtracSetData(2, 08bd6108, 000034e0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 81,462 80630007=sceAtracSetData(2, 08bd6108, 00000a00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-07 2,940 80630007=sceAtracSetData(2, 08bd6108, 00016500): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-07 3,338 80630007=sceAtracSetData(2, 08bd6108, 00001c20): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-13 2,154 80630007=sceAtracSetData(2, 08bd6108, 000062a0): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 52,381 80630007=sceAtracSetData(2, 08bd6108, 00004600): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 116,285 80630007=sceAtracSetData(2, 08bd6108, 00000b00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 171,368 80630007=sceAtracSetData(2, 08bd6108, 0000b400): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 58,063 80630007=sceAtracSetData(2, 08bd6108, 00010300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 49,802 80630007=sceAtracSetData(2, 08bd6108, 0000b300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 369,329 80630007=sceAtracSetData(2, 08bd6108, 0000e800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 469,952 80630007=sceAtracSetData(2, 08bd6108, 00007300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2026-11-08 651,623 80630007=sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data
Tomb Raider: Anniversary™ v1.9.4 2026-11-05 120,559 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
Wild Arms XF v1.9.4 2026-10-14 578 Using texture with rendered CLUT: texfmt=5, clutfmt=3
Burnout™ Dominator v1.9.4 2026-10-31 11,045 Using texture with rendered CLUT: texfmt=5, clutfmt=3
SplinterCell v1.9.4 2026-10-27 3,880 Render to area containing texture at 04110000 +256x0
TEKKEN 6 v1.9.4 2026-11-08 1,041,969 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
WWE SmackDown vs. RAW 2008 v1.9.4 2026-10-16 11,821 Render to area containing texture at 040cc000 +64x0
God of War: Chains of Olympus v1.9.4 2026-11-06 59,733 Rendering to framebuffer offset: 04161800 +64x0
SplinterCell v1.9.4 2026-09-22 923 Render to texture with different strides 512 != 256
(homebrew) v1.9.4 2023-09-08 23,993 Render to texture with different strides 1024 != 512
Colin McRae Rally v1.9.4 2026-10-11 1,064 Render to texture with different strides 512 != 256
Hexyz Force™ v1.9.4 2026-04-12 641 Render to texture with different strides 240 != 480
DISSIDIA® FINAL FANTASY® v1.9.4 2026-10-26 499 Render to texture with incompatible formats 5 != 1 at 04168000
The King Of Fighters - The Orochi Saga v1.9.4 2026-10-24 9,387 Render to texture with incompatible formats 0 != 3 at 0414c000
FORTIX v1.9.3-734-g31b1993a6 2025-02-27 35 sceAacInitResource(2)
Grand Theft Auto: Vice City Stories v1.9.4 2026-11-08 2,399,659 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Silent Hill: Shattered Memories v1.9.4 2026-09-14 3,632 Render to area containing texture at 04020000 +960x0
God of War®: Chains of Olympus v1.9.4 2026-10-04 18,888 Render to texture with different strides 1024 != 512
Hexyz Force™ v1.9.4 2026-08-02 625 Render to texture with different strides 240 != 32
Wild Arms XF v1.9.4 2025-12-24 260 Render to texture with different strides 256 != 512
SplinterCell v1.9.4 2026-10-27 3,711 Inter-buffer memcpy 04000000 -> 04044000
SplinterCell v1.9.4 2026-10-27 3,412 Inter-buffer memcpy 04044000 -> 04000000
SplinterCell v1.9.4 2026-11-02 41,199 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
Ben 10 Alien Force™ v1.9.4 2026-11-05 27,607 Render to texture with different strides 512 != 64
Star Wars: The Force Unleashed v1.9.4 2026-08-04 1,876 Render to texture with incompatible formats 3 != 0 at 04154000
Star Wars: The Force Unleashed v1.9.4 2026-08-23 2,860 Decoding texture from VRAM mirror at 04710000 swizzle=0
Star Wars: The Force Unleashed v1.9.4 2026-09-30 2,378 Render to texture with different strides 512 != 256
実況パワフルプロ野球2013 v1.9.3-770-gd4b695cb7 2025-09-07 2,303 Unsupported alpha/stencil mask: 7f
CODED ARMS v1.9.4 2026-09-07 1,375 Render to texture with different strides 128 != 512
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-06 6,172 Render to texture with different strides 64 != 512
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-02 9,340 Render to texture with different strides 64 != 512
DISSIDIA® FINAL FANTASY® v1.9.4 2026-10-26 2,046 4 and 8-bit CLUT format not supported for framebuffers
Silent Hill: Shattered Memories v1.9.4 2026-02-04 1,234 0 depal unsupported: shift=0 mask=ff offset=0
Silent Hill: Shattered Memories v1.9.4 2026-09-22 5,838 Render to texture with incompatible formats 7 != 0 at 0404c000
DISSIDIA® FINAL FANTASY® v1.9.4 2026-10-26 2,240 Render to texture with different strides 512 != 128
The 3rd Birthday® v1.9.4 2026-10-09 4,776 Render to texture with different strides 128 != 64
Yu-Gi-Oh! GX Tag Force 2 v1.9.4 2026-05-03 1,978 Render to area containing texture at 04000000 +64x0
Silent Hill: Shattered Memories v1.9.4 2026-11-02 8,216 Render to texture using CLUT with different strides 512 != 1024
Silent Hill® Origins v1.9.4 2026-10-04 6,569 Render to texture with incompatible formats 7 != 0 at 0404c000
FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™ v1.9.4 2026-11-07 31,178 sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler
Silent Hill: Shattered Memories v1.9.4 2026-11-02 7,138 Render to texture using CLUT with offset at 04000000 +0x152
Resistance: Retribution™ v1.9.4 2026-10-06 6,816 4 and 8-bit CLUT format not supported for framebuffers
Resistance: Retribution™ v1.9.4 2026-10-06 6,783 Render to texture using CLUT with different strides 256 != 128
MX vs ATV™ Reflex v1.9.4 2026-08-28 1,013 Render to texture with different strides 512 != 1024
MX vs ATV™ Reflex v1.9.4 2026-08-28 1,260 Decoding texture from VRAM mirror at 042cc000 swizzle=0
Midnight Club L.A. Remix v1.9.4 2026-09-12 24,837 Render to texture with different strides 128 != 256
Tactics Ogre™: Let Us Cling Together™ v1.9.4 2026-01-29 2,625 Render to texture with different strides 256 != 128
Silent Hill: Shattered Memories v1.9.4 2026-11-02 8,393 Render to texture with different strides 512 != 1024
Silent Hill® Origins v1.9.4 2026-10-04 8,446 Render to texture using CLUT with different strides 512 != 1024
Silent Hill® Origins v1.9.4 2026-10-04 8,565 Render to texture with different strides 512 != 1024
The 3rd Birthday® v1.9.4 2026-10-09 4,308 Render to texture using CLUT with different strides 128 != 64
METAL GEAR SOLID PEACE WALKER v1.9.3-734-g31b1993a6 2026-10-06 2,156 Unsupported alpha/stencil mask: fe
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-10-09 2,219 Render to texture with different strides 64 != 256
Burnout™ Dominator v1.9.4 2026-08-30 5,516 4 and 8-bit CLUT format not supported for framebuffers
Burnout™ Dominator v1.9.3-734-g31b1993a6 2026-08-22 1,084 Unsupported RGB mask: r=ff g=1f b=07
Burnout™ Dominator v1.9.4 2026-08-22 1,466 Render to texture with incompatible formats 5 != 3 at 04000000
ダンボール戦機W v1.9.4 2025-08-11 523 Render to texture with different strides 512 != 256
Yu-Gi-Oh! GX Tag Force 3 v1.9.4 2026-11-04 9,529 Render to area containing texture at 04000000 +64x0
Tactics Ogre™: Let Us Cling Together™ v1.9.4 2023-10-10 168 Render to texture with incompatible formats 3 != 1 at 04044000
God of War: Chains of Olympus v1.9.4 2026-11-08 363,499 Rendering to framebuffer offset: 04162000 +256x0
Midnight Club L.A. Remix v1.9.4 2026-11-07 31,190 Decoding texture from VRAM mirror at 04710000 swizzle=0
Silent Hill® Origins v1.9.4 2026-10-04 7,177 Render to texture using CLUT with offset at 04000000 +0x152

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