Recent logs - v1.5

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Game title Version Latest Report Message
SOCOM: Fireteam Bravo 3 v1.5 2022-05-25 sceDmacMemcpy(dest=08e2be00, src=08e39e00, size=8768): overlapping read
Yu-Gi-Oh! GX Tag Force 3 v0.9.9.1-590-g3eec3a1 2015-11-13 sceUtilityOskInitStart: invalid status
(homebrew) v1.9.3-1033-g414b0e00e 2022-10-29 Graphics init error: Can't create a GL rendering context.
God of War: Chains of Olympus v0.9.9.1-590-g3eec3a1 2015-05-29 A save request is already running, not starting a new one
(homebrew) v1.9.4 2020-10-25 MFIC instruction hit (70020024) at 0898924c
Juiced 2: Hot Import Nights v1.9.4 2023-12-21 Render to texture with different strides 256 != 512
Marvel™ Ultimate Alliance v1.9.4 2024-03-27 Unimplemented HLE function sceUtilityGetNetParam
Marvel™ Ultimate Alliance v1.9.4 2024-03-27 sceGeBreak(mode=0, unknown=08f6cc7c): unknown ptr (valid)
MLB 11 The Show™ v1.9.4 2024-03-27 scePsmfPlayerSetPsmf*: too many streams in PSMF video, bogus data
MLB 11 The Show™ v1.9.4 2024-03-28 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
Marvel™ Ultimate Alliance v1.5.2 2023-11-14 Loading module scePsmf_library with version 0101, devkit 00000000
Marvel™ Ultimate Alliance v1.9.4 2024-03-28 sceKernelLoadModule: unsupported options size=00000014, flags=08e3c168, pos=0, access=1, data=2, text=2
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.0-33-ge6af3cf 2016-06-08 Rendering to framebuffer offset: 00630000 +21x0
(homebrew) v1.3-283-g8bcb5f0 2017-10-21 Graphics init error: Unable to compile shaders: Não foi possível encontrar o módulo especificado.
Phantasy Star Portable™ 2 v1.7.5 2019-09-11 Render to area containing texture at 00088000 +0x136
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2022-05-23 Ignoring possible render to texture at 04154000 +0x72 / 128x128
Yu-Gi-Oh! GX Tag Force 3 v0.9.9.1-590-g3eec3a1 2015-02-12 sceDmacMemcpy(dest=04088000, src=09398dc0, size=557056): overlapping read
Yu-Gi-Oh! GX Tag Force 3 v1.1.1 2016-04-11 sceDmacMemcpy(dest=04088000, src=09310dc0, size=557056): overlapping read
GOD EATER BURST 通常版 v0.9.9.1-590-g3eec3a1 2015-02-09 sceIoUnassign(flash0:)
GOD EATER BURST 通常版 v0.9.9.1-590-g3eec3a1 2015-02-09 sceIoAssign(flash0:, lflash0:0,0, flashfat0:, IOASSIGN_RDONLY, 00000000, 0)
GOD EATER BURST 通常版 v0.9.9.1-590-g3eec3a1 2015-02-09 sceIoAssign(flash0:, lflash0:0,0, flashfat0:, IOASSIGN_RDWR, 00000000, 0)
ソードアート・オンライン -インフィニティ・モーメント- v1.0.1-811-g14fd313 2016-06-22 sceDmacMemcpy(dest=041a6000, src=08d0a1d0, size=368640): overlapping read
Ben 10 Alien Force™ v1.9.4 2024-03-03 Render to texture with different strides 512 != 64
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-03-24 Unimplemented HLE function sceNetResolverTerm
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-03-24 Unimplemented HLE function sceUtilityHtmlViewerInitStart
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.9.4 2024-02-25 Unimplemented HLE function sceNetFreeThreadinfo
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-02-13 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-01-29 Loading module scePsmf_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2023-10-18 Loading module sceFont_Library with version 0101, devkit 06030010
SOCOM: Fireteam Bravo 3 v1.9.4 2024-01-15 Render to texture with different strides 128 != 256
Yu-Gi-Oh! GX Tag Force v1.7.5 2024-03-20 Render to area containing texture at 00000000 +64x0
MLB 07 The Show v1.5.2 2023-03-13 Loading module scePsmfP_library with version 0101, devkit 00000000
MLB 07 The Show v1.9.4 2021-06-14 scePsmfPlayerSetPsmf*: incorrect PSMF magic, bad data
MLB 07 The Show v1.5.2 2023-03-13 Loading module scePsmf_library with version 0101, devkit 00000000
Toy Story 3 v1.7.5 2024-02-26 Render to area containing texture at 000ce000 +0x128
(homebrew) v1.0-1-gda6375d 2017-11-27 Graphics init error: D3D9Ex available but context creation failed
Yu-Gi-Oh! GX Tag Force v1.7.5 2024-03-10 Render to area containing texture at 00000000 +64x0
Yu-Gi-Oh! GX Tag Force v1.7.5 2024-03-27 Render to area containing texture at 00088000 +64x0
(homebrew) v1.9.3 2022-09-03 Graphics init error: GetDeviceCaps failed (???)
SOCOM: Fireteam Bravo 3 v1.9.4 2024-03-25 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Yu-Gi-Oh! GX Tag Force v1.7.5 2024-03-24 Render to area containing texture at 00088000 +64x0
(homebrew) v1.9.3-998-gc739d4e16 2022-11-22 Graphics init error: Failed to create D3D device
Yu-Gi-Oh! GX Tag Force 3 v1.1.1 2017-11-30 sceDmacMemcpy(dest=04088000, src=0971fa00, size=557056): overlapping read
FIFA STREET 2 v1.9.4 2024-03-28 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Ben 10 Alien Force™ v1.9.4 2024-03-16 Render to texture with different strides 64 != 512
Yu-Gi-Oh! GX Tag Force 2 v1.7.5 2024-02-25 Render to area containing texture at 00000000 +64x0
Juiced 2: Hot Import Nights v1.5.2 2023-06-21 Loading module scePsmfP_library with version 0101, devkit 03050010
Juiced 2: Hot Import Nights v1.5.2 2023-06-21 Loading module scePsmf_library with version 0101, devkit 03050010
Phantasy Star Portable™ 2 v1.9.4 2023-12-02 Render to area containing texture at 04000000 +0x136
PANGYA : Fantasy Golf v1.9.3-679-g3f6887a37 2024-03-02 Jump to invalid address: 00000000 PC 08a9fca8 LR 08a9fca8
MLB 11 The Show™ v1.9.4 2024-03-28 Render to texture with different strides 128 != 64
SOCOM: Fireteam Bravo 3 v1.7.5 2024-03-27 Render to texture with incompatible formats 5 != 1 at 00000000
BLEACH ~ヒート・ザ・ソウル7~ v1.9.4 2024-03-25 Unimplemented HLE function sceNetResolverTerm
Aliens vs. Predator™ - Requiem v0.9.9.1-940-ga0461f1 2015-06-18 Render to area containing texture at 00000000 +256x127
PANGYA : Fantasy Golf v1.9.4 2024-01-30 Inter-buffer memcpy 04088000 -> 04000000
(homebrew) v1.9.4 2022-02-16 sceIoAssign(flash0:, lflash0:0,0, flashfat0:, IOASSIGN_RDONLY, 00000000, 0)
God of War: Chains of Olympus v1.7.5 2024-02-10 Rendering to framebuffer offset: 00161800 +64x0
PANGYA : Fantasy Golf v1.9.4 2024-02-10 Inter-buffer memcpy 04000000 -> 04088000
ProCycling Season 2010 v1.9.4 2024-03-14 sceKernelRegisterSubIntrHandler(30, 0, 08a31ffc, 00000000): duplicate handler
ProCycling Season 2010 v1.4.2 2021-04-05 Loading module scePsmfP_library with version 0101, devkit 03010110
ProCycling Season 2010 v1.4.2 2021-04-05 Loading module scePsmf_library with version 0101, devkit 03010110
Yu-Gi-Oh! GX Tag Force 3 v1.7.5 2024-03-25 Render to area containing texture at 00000000 +64x0
Yu-Gi-Oh! GX Tag Force 2 v1.7.5 2024-03-20 Render to area containing texture at 00088000 +64x0
MLB 11 The Show™ v1.9.4 2024-03-28 Render to area containing texture at 040d6000 +0x128
The Sims™ 2 Castaway v1.7.5 2024-03-27 Render to texture with incompatible formats 3 != 0 at 00000000
Gladiator Begins v1.9.4 2024-03-24 Render to texture with different strides 256 != 64
SOUL EATER BATTLE RESONANCE v1.9.3 2023-09-12 Unsupported RGB mask: r=01 g=00 b=00
SHReK the THiRD™ v1.5.2 2022-07-27 Loading module sceFont_Library with version 0101, devkit 03010110
SHReK the THiRD™ v1.9.4 2024-03-26 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=1, data=2, text=2
BOMBERMAN '94 v1.5.2 2020-10-26 Loading module sceFont_Library with version 0101, devkit 05000010
Silent Hill® Origins v1.7.5 2024-02-16 Render to area containing texture at 00000000 +0x152
(homebrew) v1.9.4 2022-11-05 Render to area containing texture at 040c0000 +0x161
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2021-03-06 Ignoring possible render to texture at 00126ec0 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2021-03-06 Render to area containing texture at 001458c0 +0x18
FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™ v1.9.4 2024-03-27 sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler
God of War®: Ghost of Sparta v1.7.5 2024-03-28 Render to area containing texture at 00162000 +256x0
Yu-Gi-Oh! 5D's Tag Force4 v1.7.5 2024-03-14 Render to area containing texture at 00000000 +64x0
Yu-Gi-Oh! 5D's Tag Force4 v1.7.5 2024-03-14 Render to area containing texture at 00088000 +64x0
Yu-Gi-Oh! GX Tag Force 3 v1.7.5 2024-03-22 Render to area containing texture at 00088000 +64x0
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2024-03-28 0 depal unsupported: shift=5 mask=ff offset=0
SOCOM: Fireteam Bravo 3 v1.9.4 2024-03-27 Render to texture using CLUT with different strides 1024 != 512
SOCOM: Fireteam Bravo 3 v1.7.5 2024-03-27 Render to texture with incompatible formats 5 != 1 at 00044000
SOCOM: Fireteam Bravo 3 v1.9.4 2024-03-27 4 and 8-bit CLUT format not supported for framebuffers
EA SPORTS™ FIGHT NIGHT Round 3 v1.7.5 2024-03-15 Render to texture with incompatible formats 3 != 1 at 00000000
遊☆戯☆王 5D's タッグフォース6 v1.7.5 2024-01-24 Render to area containing texture at 00000000 +64x0
Midnight Club L.A. Remix v1.9.4 2024-03-24 Render to texture with different strides 128 != 256
Midnight Club L.A. Remix v1.7.5 2024-03-17 Ignoring possible render to texture at 00156000 +0x128 / 128x272
FIFA 14 v1.7.5 2024-03-28 Render to texture with incompatible formats 3 != 1 at 00000000
Yu-Gi-Oh! 5D's Tag Force5 v1.7.5 2024-03-07 Render to area containing texture at 00000000 +64x0
God of War®: Ghost of Sparta v1.7.5 2024-03-28 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2024-03-28 Rendering to framebuffer offset: 00162000 +256x0
God of War™: Ghost of Sparta v1.9.4 2024-03-26 Render to texture with different strides 1024 != 512
God of War™: Ghost of Sparta v1.7.5 2024-03-18 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War™: Ghost of Sparta v1.7.5 2024-03-26 Render to area containing texture at 00162000 +256x0
God of War™: Ghost of Sparta v1.7.5 2024-03-26 Rendering to framebuffer offset: 00162000 +256x0
God of War®: Ghost of Sparta v1.7.5 2024-03-27 Render to area containing texture at 00162000 +256x0
God of War®: Ghost of Sparta v1.7.5 2024-03-27 Rendering to framebuffer offset: 00162000 +256x0
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2024-03-28 Ignoring possible render to texture at 001a2d00 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2024-03-28 Render to area containing texture at 001c1700 +0x18
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2024-03-24 Render to texture with different strides 128 != 256