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| Game title |
Version |
Latest Report |
Hits |
Message |
| 電車でGO!POCKET 中央線編 |
v1.4.2-425-g7a7ccee5e |
2026-10-25 |
214 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| 聖闘士星矢Ω アルティメットコスモ |
v1.1.1-4-g7924ccf |
2017-11-14 |
1,319 |
scePsmfSpecifyStreamWithStreamTypeNumber(09f075c0, 00000000, 00000000) |
| 聖闘士星矢Ω アルティメットコスモ |
v1.1.1-4-g7924ccf |
2017-11-14 |
1,312 |
scePsmfSpecifyStreamWithStreamTypeNumber(09f075f8, 00000001, 00000000) |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,935 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,889 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,899 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,929 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
4,883 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2026-08-20 |
4,926 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2026-11-07 |
600,730 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
| WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2026-11-07 |
260,262 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,378 |
Ignoring func export sceUsbGps/69e4aaa8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/31f95cde, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,436 |
Ignoring func export sceUsbGps/54d26aa4, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,303 |
Ignoring func export sceUsbGps/9d8f99e8, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,354 |
Ignoring func export sceUsbGps/934ec2b2, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,376 |
Ignoring func export sceUsbGps/6eed4811, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,268 |
Ignoring func export sceUsbGps/9f267d34, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,238 |
Ignoring func export sceUsbGps/a259cd67, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,493 |
Ignoring func export sceUsbGps/268f95ca, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-11-27 |
22,326 |
Ignoring func export sceUsbGps/7c16ac3a, already implemented in HLE. |
| GRADIUS PORTABLE |
v1.9.4 |
2026-11-06 |
3,176 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fff6a4, pos=0, access=1, data=2, text=2 |
| FINAL FANTASY 零式 ディスク1 |
v1.1.1-66-g5ebd7bf |
2017-11-02 |
107 |
Lots of blits needed for obscure blending: 26 per frame, blend 10/7/0 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2017-08-26 |
12 |
sceAtracSetData(2, 08be96c0, 00005be0): atracID uses different codec type than data |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
294,184 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2026-11-07 |
7,422 |
Render to area containing texture at 00000000 +480x0 |
| WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2026-11-07 |
13,114 |
Rendering to framebuffer offset: 00000000 +480x0 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
145,540 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| WWE SmackDown vs. RAW 2010 |
v1.1.1 |
2017-09-29 |
51 |
sceAtracSetData(2, 08bd5600, 000026a0): atracID uses different codec type than data |
| 喧嘩番長5~漢の法則~ |
v1.9.4 |
2024-05-01 |
572 |
Render to texture with different strides 512 != 256 |
| WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2026-11-06 |
22,296 |
Render to area containing texture at 000cc000 +64x0 |
| WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2026-11-04 |
32,408 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2009 |
v1.1.1-66-g5ebd7bf |
2016-04-29 |
5 |
sceAtracSetData(2, 08be96c0, 000073e0): atracID uses different codec type than data |
| WWE '13 |
v1.7.5 |
2023-03-26 |
293 |
Render to area containing texture at 000cc000 +64x0 |
| Silent Hill: Shattered Memories |
v1.7.5 |
2026-08-15 |
2,462 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| WWE '13 |
v1.7.5 |
2023-03-26 |
382 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2025-11-16 |
3,896 |
Render to area containing texture at 000cc000 +64x0 |
| WWE SmackDown vs. RAW 2009 |
v1.6.3 |
2023-08-29 |
5,755 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.5.2 |
2023-04-14 |
644 |
Loading module scePsmf_library with version 0101, devkit 06020010 |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.5.2 |
2023-04-14 |
646 |
Loading module scePsmfP_library with version 0101, devkit 06020010 |
| BLAZBLUE CONTINUUM SHIFT Ⅱ |
v1.5.2 |
2023-04-14 |
640 |
Loading module sceFont_Library with version 0101, devkit 06020010 |
| WWE SmackDown vs. RAW 2009 |
v1.5.2 |
2023-04-07 |
5,346 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
| FIFA Soccer |
v1.1.1-66-g5ebd7bf |
2017-06-13 |
25 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 201062704 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
575 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.9.4 |
2026-10-28 |
6,168 |
sceKernelLoadModule: unsupported options size=00000014, flags=09564440, pos=1, access=1, data=2, text=2 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
577 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
579 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.9.4 |
2026-10-28 |
12,677 |
sceKernelLoadModule: unsupported options size=00000014, flags=08d853c4, pos=1, access=1, data=1, text=1 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
592 |
Loading module sceNetAdhoc_Library with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
591 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
589 |
Loading module sceNetAdhocctl_Library with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
593 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.9.4 |
2026-10-28 |
35,703 |
sceKernelLoadModule: unsupported options size=00000014, flags=0000a018, pos=0, access=1, data=1, text=1 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
592 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.5.2 |
2024-09-25 |
596 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| FIFA Soccer |
v1.9.4 |
2026-10-28 |
28,290 |
sceKernelLoadModule: unsupported options size=00000014, flags=08dd5138, pos=0, access=1, data=2, text=2 |
| 天誅 忍大全 |
v1.8.0 |
2026-09-24 |
738 |
Render to texture with different strides 4 != 512 |
| BEN 10: Protector of Earth |
v1.9.4 |
2026-10-25 |
14,971 |
Render to texture with different strides 256 != 128 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,404 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,389 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,388 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,395 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,391 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,391 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| The Sims™ 2 |
v1.5.2 |
2025-05-10 |
1,401 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| FINAL FANTASY 零式 ディスク2 |
v1.7.5 |
2025-01-16 |
383 |
Ignoring possible render to texture at 00156000 +0x128 / 256x272 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,776 |
Render to texture with different strides 128 != 64 |
| GRADIUS PORTABLE |
v1.4.2-575-g0c7ae95df |
2019-08-13 |
312 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| GRADIUS PORTABLE |
v1.4.2-575-g0c7ae95df |
2019-08-13 |
308 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| GRADIUS PORTABLE |
v1.4.2-575-g0c7ae95df |
2019-08-13 |
312 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| GRADIUS PORTABLE |
v1.4.2-575-g0c7ae95df |
2019-08-13 |
312 |
Loading module sceMpeg_library with version 0103, devkit 00000000 |
| GRADIUS PORTABLE |
v1.4.2-575-g0c7ae95df |
2019-08-13 |
313 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| GRADIUS PORTABLE |
v1.4.2-575-g0c7ae95df |
2019-08-13 |
311 |
Loading module sceATRAC3plus_Library with version 0102, devkit 00000000 |
| GRADIUS PORTABLE |
v1.9.4 |
2026-11-06 |
6,944 |
sceKernelLoadModule: unsupported options size=00000014, flags=ffffffff, pos=0, access=1, data=1, text=1 |
| (homebrew) |
v1.9.4 |
2022-11-05 |
2,298 |
Render to area containing texture at 040c0000 +0x161 |
| FINAL FANTASY 零式 ディスク2 |
v1.9.4 |
2025-03-10 |
1,044 |
Render to texture with different strides 64 != 256 |
| Samurai Shodown Anthology |
v1.5.2-1-gd884eeda9 |
2024-08-31 |
241 |
Loading module scePsmfP_library with version 0101, devkit 03070010 |
| Samurai Shodown Anthology |
v1.5.2-1-gd884eeda9 |
2024-08-31 |
240 |
Loading module scePsmf_library with version 0101, devkit 03070010 |
| Samurai Shodown Anthology |
v1.5.2-1-gd884eeda9 |
2024-08-31 |
401 |
Loading module sceCcc_Library with version 0101, devkit 03070010 |
| RIDGE RACER 2 |
v1.9.4 |
2026-11-04 |
3,079 |
Ignoring possible render to texture at 041fc000 +0x64 / 64x272 |
| Split/Second |
v1.9.4 |
2025-11-30 |
2,262 |
Ignoring possible render to texture at 041bc000 +0x128 / 256x256 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-04-05 |
247 |
Render to texture with different strides 1024 != 512 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2024-01-14 |
44 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2025-09-05 |
56 |
Render to area containing texture at 00162000 +256x0 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2025-09-05 |
62 |
Rendering to framebuffer offset: 00162000 +256x0 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.7.5 |
2026-11-03 |
23,523 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| Coded Arms® Contagion |
v1.7.5 |
2025-07-16 |
446 |
Ignoring possible render to texture at 00154000 +0x136 / 480x272 |
| Coded Arms® Contagion |
v1.9.3-302-g3af63b6b8 |
2025-04-13 |
233 |
Unsupported alpha/stencil mask: f8 |
| FIFA 14 |
v1.7.5 |
2026-11-02 |
69,547 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2026-08-27 |
5,558 |
Render to texture with different strides 512 != 64 |
| CRIMINALGIRLS |
v1.9.4 |
2026-09-10 |
622 |
Render to area containing texture at 04000000 +0x272 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-06 |
16,644 |
Render to texture with different strides 128 != 256 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,308 |
Render to texture using CLUT with different strides 128 != 64 |
| Medal of Honor Heroes™ 2 |
v1.7.5 |
2026-11-07 |
13,230 |
Render to texture with incompatible formats 3 != 0 at 00000000 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-06-17 |
8,396 |
Ignoring possible render to texture at 001a2d00 +0x140 / 256x272 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-06-17 |
8,929 |
Render to area containing texture at 001c1700 +0x18 |
| RESISTANCE® ~報復の刻~ |
v1.7.5 |
2026-08-18 |
1,778 |
Render to area containing texture at 000d4000 +0x128 |
| RESISTANCE® ~報復の刻~ |
v1.7.5 |
2026-08-18 |
1,763 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
| RESISTANCE® ~報復の刻~ |
v1.9.4 |
2026-10-12 |
4,637 |
Render to texture using CLUT with different strides 256 != 128 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2026-11-01 |
10,638 |
Render to texture with different strides 128 != 256 |