Recent logs - v1.9.4

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Game title Version Latest Report Message
Ben 10 Alien Force: Vilgax Attacks v1.9.4 2023-07-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
KINGDOM HEARTS Birth by Sleep v1.9.4 2022-06-21 Ignoring possible render to texture at 04154000 +0x55 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-03-27 Ignoring possible render to texture at 04154000 +0x44 / 128x128
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2024-04-08 Render to texture with incompatible formats 5 != 1 at 04000000
(homebrew) v1.8.0 2020-04-25 Jump to invalid address: 02457e60 PC 09fff2a0 LR 00000000
(homebrew) v1.8.0 2020-04-25 Jump to invalid address: 03f28100 PC 09fff2b4 LR 00000000
(homebrew) v1.9.4 2020-06-15 Jump to invalid address: 023ccd20 PC 09fff2ac LR 00000000
(homebrew) v1.8.0 2020-04-25 Jump to invalid address: 0245d9a0 PC 09fff2b0 LR 00000000
(homebrew) v1.9.4 2020-06-15 Jump to invalid address: 03f28100 PC 09fff2a8 LR 00000000
(homebrew) v1.7.1 2020-04-25 Jump to invalid address: 033b5a70 PC 09fff21c LR 00000000
(homebrew) v1.9.4 2020-06-15 Jump to invalid address: 02467120 PC 09fff210 LR 00000000
(homebrew) v1.9.4 2020-06-15 Jump to invalid address: 07ffca60 PC 09fff218 LR 00000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2022-11-15 Ignoring possible render to texture at 04154000 +0x61 / 128x128
KINGDOM HEARTS Birth by Sleep v1.9.4 2022-06-29 Ignoring possible render to texture at 04154000 +0x40 / 128x128
銃声とダイヤモンド v1.9.4 2024-03-09 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/large.pgf
銃声とダイヤモンド v1.9.4 2024-03-17 Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/zh_gb.pgf
Ys SEVEN v1.1.1-155-g9371fce 2015-11-01 sceDmacMemcpy(dest=08d86a60, src=09da96d0, size=32768): overlapping read
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-12-24 Ignoring possible render to texture at 04154000 +0x39 / 128x128
煉獄弐 - The Stairway to H.E.A.V.E.N. v1.1.1-155-g9371fce 2015-11-02 sceDmacMemcpy(dest=04000000, src=08dcec40, size=557056): overlapping read
KINGDOM HEARTS Birth by Sleep v1.7.5 2024-02-27 Render to texture with incompatible formats 5 != 1 at 00000000
机动战士高达AGE Cosmic Drive v1.9.4 2024-04-15 800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func
机动战士高达AGE Cosmic Drive v1.9.4 2024-04-15 800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func
Dragon Ball Z Shin Budokai v1.9.4 2024-04-22 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
PES 2014 v1.9.4 2023-08-04 Unknown GetPointer 00000000 PC 08828800 LR 08828808
PES 2014 v1.9.4 2024-04-17 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
TALES OF THE WORLD RADIANT MYTHOLOGY 2 v1.9.4 2024-04-14 Unimplemented HLE function sceKernelStdout
101-in-1 Megamix v1.4.2 2019-07-18 Loading module scePsmfP_library with version 0101, devkit 05050010
101-in-1 Megamix v1.4.2 2019-07-18 Loading module scePsmf_library with version 0101, devkit 05050010
WWE SmackDown vs. RAW 2009 v1.5.2 2022-02-06 Loading module sceFont_Library with version 0101, devkit 03090510
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module scePsmfP_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module scePsmf_library with version 0101, devkit 06030010
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2024-04-21 Loading module sceFont_Library with version 0101, devkit 06030010
GODS EATER BURST v1.1.1-77-gf7fa0a0 2017-11-26 __sceSasSetVoiceATRAC3(08a95840, 31, 08220e00)
Syphon Filter®: Logan's Shadow v1.9.3 2021-04-23 Unknown GetPointer 00000000 PC 08ac5770 LR 08ac5778
TALES OF THE WORLD RADIANT MYTHOLOGY 2 v1.9.4 2024-04-21 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
KINGDOM HEARTS Birth by Sleep v1.7.5 2022-04-17 Render to texture with incompatible formats 5 != 1 at 00000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-12-19 Ignoring possible render to texture at 04154000 +0x51 / 128x128
Grand Theft Auto: Vice City Stories v1.9.4 2024-04-24 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
悪魔城ドラキュラXクロニクル v1.9.4 2023-06-29 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
探偵 神宮寺三郎 灰とダイヤモンド v1.4.2 2017-12-03 Loading module sceFont_Library with version 0101, devkit 03090510
WWE SmackDown! vs. RAW 2006. v1.7.5 2024-03-20 Render to area containing texture at 00000000 +480x0
WWE SmackDown! vs. RAW 2006. v1.7.5 2024-04-23 Rendering to framebuffer offset: 00000000 +480x0
WWE SmackDown! vs. RAW 2006. v1.5.2 2023-10-07 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.5.2 2023-10-07 Loading module sceMpeg_library with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.5.2 2023-10-07 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.5.2 2023-10-07 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.5.2 2023-10-07 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.5.2 2023-10-07 Loading module sceSAScore with version 0102, devkit 00000000
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-04-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1
WWE SmackDown! vs. RAW 2006. v1.9.4 2024-04-24 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2007 v1.7.5 2024-03-15 Render to area containing texture at 00000000 +480x0
WWE SmackDown vs. RAW 2007 v1.7.5 2024-04-16 Rendering to framebuffer offset: 00000000 +480x0
WWE SmackDown vs. RAW 2007 v1.9.4 2024-04-24 sceGeBreak(mode=0, unknown=08b9cc8c): unknown ptr (valid)
PARAPPA THE RAPPER v1.4.2 2022-10-13 Loading module scePsmf_library with version 0101, devkit 00000000
WWE SmackDown vs. RAW 2008 v1.7.5 2024-04-03 Rendering to framebuffer offset: 000cc000 +65x0
WWE SmackDown vs. RAW 2008 v1.1.1-66-g5ebd7bf 2017-11-05 sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.9.4 2024-04-24 sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid)
WWE SmackDown vs. RAW 2008 v1.9.4 2024-04-24 sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2
WWE SmackDown vs. RAW 2008 v1.5.2 2024-03-11 Loading module sceFont_Library with version 0101, devkit 03030010
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-04-23 ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-03-21 Ignoring possible render to texture at 04154000 +0x54 / 128x128
ロックマンDASH2 大いなる遺産 v1.9.4 2024-04-05 Render to texture with different strides 1024 != 640
Ben 10 Alien Force: Vilgax Attacks v1.5.2 2024-03-13 Loading module scePsmfP_library with version 0101, devkit 03090510
Ben 10 Alien Force: Vilgax Attacks v1.5.2 2024-03-13 Loading module scePsmf_library with version 0101, devkit 03090510
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-12-24 Render to texture with incompatible formats 4 != 1 at 040ec000
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-06 Render to texture using CLUT with different strides 128 != 512
Syphon Filter®: Logan's Shadow v1.9.4 2024-04-23 Render to texture using CLUT with different strides 256 != 128
Syphon Filter®: Logan's Shadow v1.7.5 2024-04-08 Render to texture with incompatible formats 5 != 1 at 000d4000
Syphon Filter®: Logan's Shadow v1.7.5 2024-04-08 Render to area containing texture at 000d4000 +0x128
Daxter v1.7.5 2024-03-16 Render to area containing texture at 00000000 +112x8
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2024-04-23 Render to texture with different strides 512 != 128
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-14 Render to texture using CLUT with different strides 256 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-03-21 Render to texture with different strides 256 != 128
METAL GEAR SOLID PEACE WALKER v1.9.4 2024-04-23 Render to texture with different strides 64 != 512
サモンナイト5 v1.9.4 2024-04-18 Render to texture with different strides 64 != 128
DISSIDIA duodecim FINAL FANTASY v1.9.4 2024-04-22 Render to texture with different strides 512 != 64
KINGDOM HEARTS Birth by Sleep v1.7.5 2024-04-20 Render to texture with incompatible formats 3 != 1 at 00044000
God of War®: Ghost of Sparta v1.7.5 2024-04-21 Rendering to framebuffer offset: 00162000 +256x0
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-21 Render to texture with different strides 128 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-20 Render to texture with different strides 128 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-12-24 Render to texture using CLUT with different strides 32 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-04-14 4 and 8-bit CLUT format not supported for framebuffers
Daxter v1.5.2 2024-03-24 Loading module sceMpeg_library with version 0104, devkit 00000000
Daxter v1.5.2 2024-03-24 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Daxter v1.5.2 2024-03-24 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Daxter v1.5.2 2024-03-24 Loading module sceSAScore with version 0103, devkit 00000000
Daxter v1.5.2 2024-03-24 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
Daxter v1.5.2 2024-03-24 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.7.5 2024-04-04 Render to texture with incompatible formats 5 != 1 at 00044000
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2024-04-19 Render to texture using CLUT with different strides 1024 != 512
God of War: Chains of Olympus v1.8.2-2-g86df055 2024-04-22 Render to area containing texture at 00162000 +256x0
God of War: Chains of Olympus v1.8.2-2-g86df055 2024-04-22 Rendering to framebuffer offset: 00162000 +256x0
God of War: Chains of Olympus v1.8.2-2-g86df055 2024-04-23 Ignoring possible render to texture at 00161800 +0x64 / 480x272
Fate/EXTRA v1.9.4 2024-03-16 Render to texture with different strides 128 != 256
God of War™: Ghost of Sparta v1.7.5 2024-04-23 Rendering to framebuffer offset: 00162000 +256x0
Silent Hill® Origins v1.7.5 2024-04-18 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
Dragon Ball Z: Tenkaichi Tag Team Demo v1.9.4 2024-04-07 0 depal unsupported: shift=5 mask=ff offset=0
Cho Aniki Zero v1.5.2 2021-03-15 Loading module scePsmfP_library with version 0101, devkit 06000010
Cho Aniki Zero v1.5.2 2021-03-15 Loading module sceFont_Library with version 0101, devkit 06000010
Cho Aniki Zero v1.5.2 2021-03-15 Loading module scePsmf_library with version 0101, devkit 06000010