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Game title |
Version |
Latest Report |
Message |
Ben 10 Alien Force: Vilgax Attacks |
v1.9.4 |
2023-07-29 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2022-06-21 |
Ignoring possible render to texture at 04154000 +0x55 / 128x128 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2023-03-27 |
Ignoring possible render to texture at 04154000 +0x44 / 128x128 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2024-12-05 |
Render to texture with incompatible formats 5 != 1 at 04000000 |
(homebrew) |
v1.8.0 |
2020-04-25 |
Jump to invalid address: 02457e60 PC 09fff2a0 LR 00000000 |
(homebrew) |
v1.8.0 |
2020-04-25 |
Jump to invalid address: 03f28100 PC 09fff2b4 LR 00000000 |
(homebrew) |
v1.9.4 |
2020-06-15 |
Jump to invalid address: 023ccd20 PC 09fff2ac LR 00000000 |
(homebrew) |
v1.8.0 |
2020-04-25 |
Jump to invalid address: 0245d9a0 PC 09fff2b0 LR 00000000 |
(homebrew) |
v1.9.4 |
2020-06-15 |
Jump to invalid address: 03f28100 PC 09fff2a8 LR 00000000 |
(homebrew) |
v1.7.1 |
2020-04-25 |
Jump to invalid address: 033b5a70 PC 09fff21c LR 00000000 |
(homebrew) |
v1.9.4 |
2020-06-15 |
Jump to invalid address: 02467120 PC 09fff210 LR 00000000 |
(homebrew) |
v1.9.4 |
2020-06-15 |
Jump to invalid address: 07ffca60 PC 09fff218 LR 00000000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2022-11-15 |
Ignoring possible render to texture at 04154000 +0x61 / 128x128 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-07-07 |
Ignoring possible render to texture at 04154000 +0x40 / 128x128 |
銃声とダイヤモンド |
v1.9.4 |
2024-07-28 |
Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/large.pgf |
銃声とダイヤモンド |
v1.9.4 |
2024-08-03 |
Loading file directly instead of using handlers: disc0:/PSP_GAME/USRDIR/zh_gb.pgf |
Ys SEVEN |
v1.1.1-155-g9371fce |
2015-11-01 |
sceDmacMemcpy(dest=08d86a60, src=09da96d0, size=32768): overlapping read |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2023-12-24 |
Ignoring possible render to texture at 04154000 +0x39 / 128x128 |
煉獄弐 - The Stairway to H.E.A.V.E.N. |
v1.1.1-155-g9371fce |
2015-11-02 |
sceDmacMemcpy(dest=04000000, src=08dcec40, size=557056): overlapping read |
KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2024-02-27 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
机动战士高达AGE Cosmic Drive |
v1.9.4 |
2024-07-10 |
800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func |
机动战士高达AGE Cosmic Drive |
v1.9.4 |
2024-07-10 |
800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func |
Dragon Ball Z Shin Budokai |
v1.9.4 |
2024-12-04 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
PES 2014 |
v1.9.4 |
2024-11-12 |
Unknown GetPointer 00000000 PC 08828800 LR 08828808 |
PES 2014 |
v1.9.4 |
2024-11-24 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
TALES OF THE WORLD RADIANT MYTHOLOGY 2 |
v1.9.4 |
2024-11-25 |
Unimplemented HLE function sceKernelStdout |
101-in-1 Megamix |
v1.4.2 |
2019-07-18 |
Loading module scePsmfP_library with version 0101, devkit 05050010 |
101-in-1 Megamix |
v1.4.2 |
2019-07-18 |
Loading module scePsmf_library with version 0101, devkit 05050010 |
WWE SmackDown vs. RAW 2009 |
v1.5.2 |
2024-07-19 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-11-09 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2024-07-18 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
GODS EATER BURST |
v1.1.1-77-gf7fa0a0 |
2017-11-26 |
__sceSasSetVoiceATRAC3(08a95840, 31, 08220e00) |
Syphon Filter®: Logan's Shadow |
v1.9.3 |
2021-04-23 |
Unknown GetPointer 00000000 PC 08ac5770 LR 08ac5778 |
TALES OF THE WORLD RADIANT MYTHOLOGY 2 |
v1.9.4 |
2024-12-02 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2022-04-17 |
Render to texture with incompatible formats 5 != 1 at 00000000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-09-29 |
Ignoring possible render to texture at 04154000 +0x51 / 128x128 |
Grand Theft Auto: Vice City Stories |
v1.9.4 |
2024-12-07 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
悪魔城ドラキュラXクロニクル |
v1.9.4 |
2024-10-04 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
探偵 神宮寺三郎 灰とダイヤモンド |
v1.4.2 |
2017-12-03 |
Loading module sceFont_Library with version 0101, devkit 03090510 |
WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2024-04-29 |
Render to area containing texture at 00000000 +480x0 |
WWE SmackDown! vs. RAW 2006. |
v1.7.5 |
2024-12-04 |
Rendering to framebuffer offset: 00000000 +480x0 |
WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
WWE SmackDown! vs. RAW 2006. |
v1.5.2 |
2024-07-31 |
Loading module sceSAScore with version 0102, devkit 00000000 |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-12-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=1, text=1 |
WWE SmackDown! vs. RAW 2006. |
v1.9.4 |
2024-12-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2024-12-06 |
Render to area containing texture at 00000000 +480x0 |
WWE SmackDown vs. RAW 2007 |
v1.7.5 |
2024-12-07 |
Rendering to framebuffer offset: 00000000 +480x0 |
WWE SmackDown vs. RAW 2007 |
v1.9.4 |
2024-12-07 |
sceGeBreak(mode=0, unknown=08b9cc8c): unknown ptr (valid) |
PARAPPA THE RAPPER |
v1.4.2 |
2022-10-13 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
WWE SmackDown vs. RAW 2008 |
v1.7.5 |
2024-11-01 |
Rendering to framebuffer offset: 000cc000 +65x0 |
WWE SmackDown vs. RAW 2008 |
v1.1.1-66-g5ebd7bf |
2017-11-05 |
sceAtracSetData(2, 08bb6100, 00020000): atracID uses different codec type than data |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-12-07 |
sceGeBreak(mode=0, unknown=08babb84): unknown ptr (valid) |
WWE SmackDown vs. RAW 2008 |
v1.9.4 |
2024-12-07 |
sceKernelLoadModule: unsupported options size=00000014, flags=09fffad0, pos=0, access=1, data=2, text=2 |
WWE SmackDown vs. RAW 2008 |
v1.5.2 |
2024-09-03 |
Loading module sceFont_Library with version 0101, devkit 03030010 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-11-20 |
ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-08-04 |
Ignoring possible render to texture at 04154000 +0x54 / 128x128 |
ロックマンDASH2 大いなる遺産 |
v1.9.4 |
2024-11-22 |
Render to texture with different strides 1024 != 640 |
Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2024-11-30 |
Loading module scePsmfP_library with version 0101, devkit 03090510 |
Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2024-11-30 |
Loading module scePsmf_library with version 0101, devkit 03090510 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-03 |
Render to texture with incompatible formats 4 != 1 at 040ec000 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-04 |
Render to texture using CLUT with different strides 128 != 512 |
Syphon Filter®: Logan's Shadow |
v1.9.4 |
2024-12-06 |
Render to texture using CLUT with different strides 256 != 128 |
Syphon Filter®: Logan's Shadow |
v1.7.5 |
2024-12-05 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
Syphon Filter®: Logan's Shadow |
v1.7.5 |
2024-12-05 |
Render to area containing texture at 000d4000 +0x128 |
Daxter |
v1.7.5 |
2024-09-05 |
Render to area containing texture at 00000000 +112x8 |
DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2024-12-07 |
Render to texture with different strides 512 != 128 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-11-26 |
Render to texture using CLUT with different strides 256 != 512 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-02 |
Render to texture with different strides 256 != 128 |
METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2024-12-04 |
Render to texture with different strides 64 != 512 |
サモンナイト5 |
v1.9.4 |
2024-08-05 |
Render to texture with different strides 64 != 128 |
DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2024-12-03 |
Render to texture with different strides 512 != 64 |
KINGDOM HEARTS Birth by Sleep |
v1.7.5 |
2024-09-10 |
Render to texture with incompatible formats 3 != 1 at 00044000 |
God of War®: Ghost of Sparta |
v1.7.5 |
2024-12-07 |
Rendering to framebuffer offset: 00162000 +256x0 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-04 |
Render to texture with different strides 128 != 256 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-03 |
Render to texture with different strides 128 != 256 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-03 |
Render to texture using CLUT with different strides 32 != 512 |
KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2024-12-03 |
4 and 8-bit CLUT format not supported for framebuffers |
Daxter |
v1.5.2 |
2024-09-05 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
Daxter |
v1.5.2 |
2024-09-05 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
Daxter |
v1.5.2 |
2024-09-05 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
Daxter |
v1.5.2 |
2024-09-05 |
Loading module sceSAScore with version 0103, devkit 00000000 |
Daxter |
v1.5.2 |
2024-09-05 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
Daxter |
v1.5.2 |
2024-09-05 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.7.5 |
2024-11-29 |
Render to texture with incompatible formats 5 != 1 at 00044000 |
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 |
v1.9.4 |
2024-12-06 |
Render to texture using CLUT with different strides 1024 != 512 |
God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2024-12-07 |
Render to area containing texture at 00162000 +256x0 |
God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2024-12-07 |
Rendering to framebuffer offset: 00162000 +256x0 |
God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2024-12-07 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
Fate/EXTRA |
v1.9.4 |
2024-08-15 |
Render to texture with different strides 128 != 256 |
God of War™: Ghost of Sparta |
v1.7.5 |
2024-12-05 |
Rendering to framebuffer offset: 00162000 +256x0 |
Silent Hill® Origins |
v1.7.5 |
2024-12-06 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
Dragon Ball Z: Tenkaichi Tag Team Demo |
v1.9.4 |
2024-10-03 |
0 depal unsupported: shift=5 mask=ff offset=0 |
Cho Aniki Zero |
v1.5.2 |
2021-03-15 |
Loading module scePsmfP_library with version 0101, devkit 06000010 |
Cho Aniki Zero |
v1.5.2 |
2021-03-15 |
Loading module sceFont_Library with version 0101, devkit 06000010 |
Cho Aniki Zero |
v1.5.2 |
2021-03-15 |
Loading module scePsmf_library with version 0101, devkit 06000010 |