To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.18.1 |
2024-12-06 |
5 |
Unknown GetPointerWrite 0a007d70 PC 089d1390 LR 089d5e78 |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-06-25 |
1 |
00000000=sceUtilityScreenshotInitStart(095378e0) |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-06-25 |
1 |
00000000=sceUtilityScreenshotInitStart(093936b0) |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-06-25 |
1 |
WriteToHardware: Invalid address 000002a0 near PC 08a82cf8 LR 08a82dac |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.17.1 |
2024-06-25 |
1 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| UFC® Undisputed™ 2010 |
v1.17.1 |
2024-06-25 |
81 |
80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-10-14 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094016f0): duplicate handler |
| Resistance: Retribution™ |
v1.17.1 |
2024-06-25 |
1 |
Unknown GetPointerWrite 0d1d1eb8 PC 08d09d20 LR 08cd6754 |
| WWE'12 |
v1.17.1 |
2024-06-25 |
2 |
MIPSCompileOp: Invalid instruction 4f080808 |
| WWE'12 |
v1.17.1 |
2024-06-25 |
2 |
MIPSCompileOp: Invalid instruction 6b222222 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-02-04 |
2 |
00000000=sceUtilityScreenshotInitStart(09cab068) |
| FIFA 07 |
v1.17.1 |
2024-10-24 |
2 |
Unknown GetPointerWrite 00000000 PC 08de3038 LR 08d12724 |
| グランナイツヒストリー |
v1.17.1 |
2024-06-25 |
8 |
00000000=sceUtilityScreenshotInitStart(08deecb0) |
| グランナイツヒストリー |
v1.17.1 |
2024-06-25 |
1 |
00000000=sceUtilityScreenshotInitStart(08c1f520) |
| グランナイツヒストリー |
v1.17.1 |
2024-06-25 |
7 |
00000000=sceUtilityScreenshotInitStart(08de3910) |
| グランナイツヒストリー |
v1.17.1 |
2024-06-25 |
1 |
00000000=sceUtilityScreenshotInitStart(08d3eac0) |
| グランナイツヒストリー |
v1.17.1 |
2024-06-25 |
6 |
00000000=sceUtilityScreenshotInitStart(08de14c0) |
| グランナイツヒストリー |
v1.17.1 |
2024-06-25 |
1 |
00000000=sceUtilityScreenshotInitStart(08def5a0) |
| Ghost Rider |
v1.17.1 |
2024-06-25 |
1 |
WriteToHardware: Invalid address 39576804 near PC 0899da08 LR 0899da08 |
| Ghost Rider |
v1.17.1 |
2024-06-25 |
1 |
WriteToHardware: Invalid address 39576808 near PC 089b8af0 LR 08a84910 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-06-25 |
1 |
Unaligned icache invalidation of 08618bf8 (08618bf8 + 0) at PC=0896f274 |
| PES FL 2022 |
v1.17.1 |
2024-06-25 |
1 |
MIPSCompileOp: Invalid instruction 71ea48f0 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-06-25 |
1 |
00000000=sceUtilityScreenshotInitStart(09caa728) |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-06-25 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08904614 / 08904618 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-06-25 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08900c60 / 08900c6c |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-06-25 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 088ef1c4 / 088ef1c8 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-06-25 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 088ef180 / 088ef1bc |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-06-25 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0882f574 / 0882f580 |
| Disney•Pixar Cars 2 |
v1.17.1 |
2024-06-25 |
2 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| EA SPORTS 2010 FIFA World Cup™ |
v1.17.1 |
2024-06-25 |
1 |
Unknown GetPointerWrite 0a002e3a PC 08df0f64 LR 08dfd264 |
| eFootball 2024 By RH12 Official |
v1.17.1 |
2024-06-25 |
1 |
Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c |
| RESISTANCE® ~報復の刻~ |
v1.17.1 |
2024-06-25 |
1 |
Unknown GetPointerWrite 13045bc8 PC 08d09d20 LR 08cd6754 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-11-20 |
4 |
Unaligned icache invalidation of 0860cf78 (0860cf78 + 0) at PC=089741fc |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-20 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000009f9): duplicate handler |
| DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.18.1 |
2025-06-14 |
49 |
MIPSCompileOp: Invalid instruction 00010101 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-06-24 |
1 |
WriteToHardware: Invalid address f7f27bc4 near PC 08902b8c LR 08902b8c |
| eFootball Chelito 19 |
v1.17.1 |
2024-06-24 |
3 |
MIPSCompileOp: Invalid instruction 00000a7a |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-24 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091f2df0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-06-24 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ebbee0): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(0f82f17, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.17.1 |
2024-06-24 |
1 |
Bad segment number 96 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.17.1 |
2024-06-24 |
1 |
Suspicious address 09f505e2, skipping reloc, type = 5 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.17.1 |
2024-06-24 |
1 |
Bad segment number 132 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.17.1 |
2024-06-24 |
1 |
Suspicious address 830a178a, skipping reloc, type = 3 |
| ワンピース ROMANCE DAWN 冒険の夜明け |
v1.17.1 |
2024-06-24 |
1 |
Bad segment number 187 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(6ef3a83, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(6c92624, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(3dd65da, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec |
| Medal of Honor Heroes™ 2 |
v1.17.1 |
2025-01-13 |
9 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
|
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(21547bc, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| DRAGONBALL: EVOLUTION |
v1.17.1-669-gd298c6f6f5 |
2024-07-13 |
2 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(dd47768, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec |
| METAL SLUG Anthology |
v1.17.1 |
2024-06-24 |
3 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI9a6f, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
| ProCycling Season 2010 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 02010101 |
| ProCycling Season 2010 |
v1.17.1 |
2024-06-24 |
4 |
MIPSCompileOp: Invalid instruction 01010101 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(20fb2f2, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(f291b46, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec |
| KHLMANIA |
v1.17.1 |
2024-06-24 |
1 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| KHLMANIA |
v1.17.1 |
2024-06-24 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0935df44, 4, 00000000, 0) |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-06-24 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(7fa627f, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Prince of Persia® Rival Swords |
v1.17.1 |
2024-06-24 |
1 |
Unknown GE command : 297c15aa |
| FIFA STREET 2 |
v1.17.1 |
2024-06-24 |
1 |
Block transfer invalid: 09e9f210/0 -> 04154000/0, 1024x1024x2 (0,0)->(0,0) |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-06-24 |
1 |
Unaligned icache invalidation of 086cbbb8 (086cbbb8 + 0) at PC=0896f274 |
| eFootball Chelito 19 |
v1.17.1 |
2024-08-08 |
2 |
WriteToHardware: Invalid address 00000024 near PC 089f5898 LR 089f58b0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction ee3ab2c0 |
| ISO BT3 PORTABLE:VICTOR MODDER TTT |
v1.20.4 |
2026-10-20 |
146 |
sceNetAdhocMatchingInit(32768) at 08812da4 |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1-1024-gd5bd7d24aa |
2026-03-29 |
371 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c |
| BLEACH ヒート・ザ・ソウル4 |
v1.17.1 |
2024-06-24 |
18 |
Normal projection mapping without normal? |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-06-24 |
1 |
Unaligned icache invalidation of 086caff8 (086caff8 + 0) at PC=0896f274 |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-06-24 |
2 |
80630006=sceAtracSetDataAndGetID(09a2d000, 00000800): invalid RIFF header |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-06-24 |
1 |
80630006=sceAtracSetDataAndGetID(09a22640, 00000800): invalid RIFF header |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-06-24 |
1 |
80630006=sceAtracSetDataAndGetID(09a21600, 00000800): invalid RIFF header |
| MONSTER HUNTER PORTABLE |
v1.17.1 |
2024-06-24 |
1 |
Vertices without position found: (00000060) P: ? N: f (16b) |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction efe6eff7 |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction ededa4f7 |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 02fe33ba |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 62759ec5 |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 74676965 |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 6261ec7b |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 797c0778 |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 74847f7d |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 6b778882 |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction b4df01bb |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 7bda0000 |
| WWE'12 |
v1.17.1 |
2024-06-24 |
1 |
MIPSCompileOp: Invalid instruction 01002045 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.17.1 |
2025-09-27 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 0000d030): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.9.4 |
2026-05-27 |
19 |
80630007=sceAtracSetData(2, 08d4b180, 00004318): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.18.1 |
2025-12-05 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 000158e8): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.17.1 |
2024-06-24 |
1 |
80630007=sceAtracSetData(3, 08d4b180, 00019858): atracID uses different codec type than data |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.17.3 |
2025-09-27 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00012e40): atracID uses different codec type than data |
| Gladiator Begins |
v1.17.1 |
2024-06-27 |
40 |
MIPSCompileOp: Invalid instruction 00000005 |
| eFooTBall Play Cesar Patch |
v1.17.1 |
2026-09-12 |
2 |
Unknown GetPointerWrite 00000000 PC 08824a58 LR 088113dc |
| BOMBERMAN |
v1.17.1 |
2024-06-24 |
2 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(KbKJKcc, 2, 2, 09fff470, 30000000, 0) at 088cd098 |
| BOMBERMAN |
v1.17.1 |
2024-06-24 |
2 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(KbKJKcc, c0:2e:5b:12:dc:f5, 30000000, 0) at 088ccd70 |
| SBK-07 |
v1.17.1 |
2024-06-24 |
1 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-06-25 |
7 |
Unknown GE command : fdfdfdfd |
| Resistance: Retribution™ |
v1.17.1 |
2024-06-24 |
1 |
80631004=sceAtracSetAA3DataAndGetID(00000000, 00000000, 00000000, 09fcc9b8[ffffffff]): buffer too small |
| Resistance: Retribution™ |
v1.17.1 |
2024-06-24 |
1 |
Unknown GetPointerWrite 26391068 PC 08d09d20 LR 08cd6754 |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-06-24 |
1 |
Unknown GE command : 119d0301 |
| Prince of Persia - Revelations |
v1.17.1 |
2024-06-24 |
1 |
80630006=sceAtracSetDataAndGetID(097b1200, 00000800): invalid RIFF header |