Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.18.1 2024-12-06 5 Unknown GetPointerWrite 0a007d70 PC 089d1390 LR 089d5e78
初音ミク -Project DIVA- extend v1.17.1 2024-06-25 1 00000000=sceUtilityScreenshotInitStart(095378e0)
初音ミク -Project DIVA- extend v1.17.1 2024-06-25 1 00000000=sceUtilityScreenshotInitStart(093936b0)
God of War®: Ghost of Sparta v1.17.1 2024-06-25 1 WriteToHardware: Invalid address 000002a0 near PC 08a82cf8 LR 08a82dac
EFOOTBALL NEW PATCH SEASON 2024 v1.17.1 2024-06-25 1 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
UFC® Undisputed™ 2010 v1.17.1 2024-06-25 81 80630007=sceAtracSetData(0, 08d19800, 00010000): atracID uses different codec type than data
SBK®09 Superbike World Championship v1.17.1 2024-10-14 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094016f0): duplicate handler
Resistance: Retribution™ v1.17.1 2024-06-25 1 Unknown GetPointerWrite 0d1d1eb8 PC 08d09d20 LR 08cd6754
WWE'12 v1.17.1 2024-06-25 2 MIPSCompileOp: Invalid instruction 4f080808
WWE'12 v1.17.1 2024-06-25 2 MIPSCompileOp: Invalid instruction 6b222222
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-02-04 2 00000000=sceUtilityScreenshotInitStart(09cab068)
FIFA 07 v1.17.1 2024-10-24 2 Unknown GetPointerWrite 00000000 PC 08de3038 LR 08d12724
グランナイツヒストリー v1.17.1 2024-06-25 8 00000000=sceUtilityScreenshotInitStart(08deecb0)
グランナイツヒストリー v1.17.1 2024-06-25 1 00000000=sceUtilityScreenshotInitStart(08c1f520)
グランナイツヒストリー v1.17.1 2024-06-25 7 00000000=sceUtilityScreenshotInitStart(08de3910)
グランナイツヒストリー v1.17.1 2024-06-25 1 00000000=sceUtilityScreenshotInitStart(08d3eac0)
グランナイツヒストリー v1.17.1 2024-06-25 6 00000000=sceUtilityScreenshotInitStart(08de14c0)
グランナイツヒストリー v1.17.1 2024-06-25 1 00000000=sceUtilityScreenshotInitStart(08def5a0)
Ghost Rider v1.17.1 2024-06-25 1 WriteToHardware: Invalid address 39576804 near PC 0899da08 LR 0899da08
Ghost Rider v1.17.1 2024-06-25 1 WriteToHardware: Invalid address 39576808 near PC 089b8af0 LR 08a84910
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-06-25 1 Unaligned icache invalidation of 08618bf8 (08618bf8 + 0) at PC=0896f274
PES FL 2022 v1.17.1 2024-06-25 1 MIPSCompileOp: Invalid instruction 71ea48f0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-06-25 1 00000000=sceUtilityScreenshotInitStart(09caa728)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-06-25 1 ELF relocation HI16/1(16) pair (instead of LO16) at 08904614 / 08904618
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-06-25 1 ELF relocation HI16/1(16) pair (instead of LO16) at 08900c60 / 08900c6c
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-06-25 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ef1c4 / 088ef1c8
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-06-25 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ef180 / 088ef1bc
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-06-25 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0882f574 / 0882f580
Disney•Pixar Cars 2 v1.17.1 2024-06-25 2 00000400=sceGeEdramSetAddrTranslation(00001000)
EA SPORTS 2010 FIFA World Cup™ v1.17.1 2024-06-25 1 Unknown GetPointerWrite 0a002e3a PC 08df0f64 LR 08dfd264
eFootball 2024 By RH12 Official v1.17.1 2024-06-25 1 Unknown GetPointerWrite 00000000 PC 08871374 LR 0887138c
RESISTANCE® ~報復の刻~ v1.17.1 2024-06-25 1 Unknown GetPointerWrite 13045bc8 PC 08d09d20 LR 08cd6754
LEGO® Batman™: The Videogame v1.17.1 2024-11-20 4 Unaligned icache invalidation of 0860cf78 (0860cf78 + 0) at PC=089741fc
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-09-20 2 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000009f9): duplicate handler
DRAGON BALL BUDOKAI TENKAICHI 4 v1.18.1 2025-06-14 49 MIPSCompileOp: Invalid instruction 00010101
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-06-24 1 WriteToHardware: Invalid address f7f27bc4 near PC 08902b8c LR 08902b8c
eFootball Chelito 19 v1.17.1 2024-06-24 3 MIPSCompileOp: Invalid instruction 00000a7a
SBK®09 Superbike World Championship v1.17.1 2024-06-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091f2df0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-06-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ebbee0): duplicate handler
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(0f82f17, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
ワンピース ROMANCE DAWN 冒険の夜明け v1.17.1 2024-06-24 1 Bad segment number 96
ワンピース ROMANCE DAWN 冒険の夜明け v1.17.1 2024-06-24 1 Suspicious address 09f505e2, skipping reloc, type = 5
ワンピース ROMANCE DAWN 冒険の夜明け v1.17.1 2024-06-24 1 Bad segment number 132
ワンピース ROMANCE DAWN 冒険の夜明け v1.17.1 2024-06-24 1 Suspicious address 830a178a, skipping reloc, type = 3
ワンピース ROMANCE DAWN 冒険の夜明け v1.17.1 2024-06-24 1 Bad segment number 187
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(6ef3a83, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(6c92624, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(3dd65da, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec
Medal of Honor Heroes™ 2 v1.17.1 2025-01-13 9 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f30444:00000b28 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(21547bc, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
DRAGONBALL: EVOLUTION v1.17.1-669-gd298c6f6f5 2024-07-13 2 00000400=sceGeEdramSetAddrTranslation(00001000)
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(dd47768, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec
METAL SLUG Anthology v1.17.1 2024-06-24 3 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI9a6f, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
ProCycling Season 2010 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 02010101
ProCycling Season 2010 v1.17.1 2024-06-24 4 MIPSCompileOp: Invalid instruction 01010101
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(20fb2f2, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(f291b46, cc:d2:70:d3:47:a7, 20000000, 0) at 0897eeec
KHLMANIA v1.17.1 2024-06-24 1 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
KHLMANIA v1.17.1 2024-06-24 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 0935df44, 4, 00000000, 0)
Def Jam® Fight For NY™: The Takeover v1.17.1 2024-06-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(7fa627f, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Prince of Persia® Rival Swords v1.17.1 2024-06-24 1 Unknown GE command : 297c15aa
FIFA STREET 2 v1.17.1 2024-06-24 1 Block transfer invalid: 09e9f210/0 -> 04154000/0, 1024x1024x2 (0,0)->(0,0)
LEGO® Indiana Jones™: TOA v1.17.1 2024-06-24 1 Unaligned icache invalidation of 086cbbb8 (086cbbb8 + 0) at PC=0896f274
eFootball Chelito 19 v1.17.1 2024-08-08 2 WriteToHardware: Invalid address 00000024 near PC 089f5898 LR 089f58b0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction ee3ab2c0
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.4 2026-10-20 146 sceNetAdhocMatchingInit(32768) at 08812da4
eFootball Euro y Copa America By T. Bendezu v1.18.1-1024-gd5bd7d24aa 2026-03-29 371 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c
BLEACH ヒート・ザ・ソウル4 v1.17.1 2024-06-24 18 Normal projection mapping without normal?
LEGO® Indiana Jones™: TOA v1.17.1 2024-06-24 1 Unaligned icache invalidation of 086caff8 (086caff8 + 0) at PC=0896f274
Prince of Persia - Rival Swords v1.17.1 2024-06-24 2 80630006=sceAtracSetDataAndGetID(09a2d000, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.17.1 2024-06-24 1 80630006=sceAtracSetDataAndGetID(09a22640, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.17.1 2024-06-24 1 80630006=sceAtracSetDataAndGetID(09a21600, 00000800): invalid RIFF header
MONSTER HUNTER PORTABLE v1.17.1 2024-06-24 1 Vertices without position found: (00000060) P: ? N: f (16b)
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction efe6eff7
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction ededa4f7
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 02fe33ba
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 62759ec5
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 74676965
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 6261ec7b
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 797c0778
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 74847f7d
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 6b778882
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction b4df01bb
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 7bda0000
WWE'12 v1.17.1 2024-06-24 1 MIPSCompileOp: Invalid instruction 01002045
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.1 2025-09-27 2 80630007=sceAtracSetData(2, 08d4b180, 0000d030): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-05-27 19 80630007=sceAtracSetData(2, 08d4b180, 00004318): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-12-05 9 80630007=sceAtracSetData(2, 08d4b180, 000158e8): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.1 2024-06-24 1 80630007=sceAtracSetData(3, 08d4b180, 00019858): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.3 2025-09-27 4 80630007=sceAtracSetData(2, 08d4b180, 00012e40): atracID uses different codec type than data
Gladiator Begins v1.17.1 2024-06-27 40 MIPSCompileOp: Invalid instruction 00000005
eFooTBall Play Cesar Patch v1.17.1 2026-09-12 2 Unknown GetPointerWrite 00000000 PC 08824a58 LR 088113dc
BOMBERMAN v1.17.1 2024-06-24 2 UNTESTED sceNetAdhocctlCreateEnterGameMode(KbKJKcc, 2, 2, 09fff470, 30000000, 0) at 088cd098
BOMBERMAN v1.17.1 2024-06-24 2 UNTESTED sceNetAdhocctlJoinEnterGameMode(KbKJKcc, c0:2e:5b:12:dc:f5, 30000000, 0) at 088ccd70
SBK-07 v1.17.1 2024-06-24 1 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Prince of Persia - Rival Swords v1.17.1 2024-06-25 7 Unknown GE command : fdfdfdfd
Resistance: Retribution™ v1.17.1 2024-06-24 1 80631004=sceAtracSetAA3DataAndGetID(00000000, 00000000, 00000000, 09fcc9b8[ffffffff]): buffer too small
Resistance: Retribution™ v1.17.1 2024-06-24 1 Unknown GetPointerWrite 26391068 PC 08d09d20 LR 08cd6754
Prince of Persia - Rival Swords v1.17.1 2024-06-24 1 Unknown GE command : 119d0301
Prince of Persia - Revelations v1.17.1 2024-06-24 1 80630006=sceAtracSetDataAndGetID(097b1200, 00000800): invalid RIFF header

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