To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2026-08-17 |
14,938 |
Render to texture with different strides 512 != 64 |
| Midnight Club 3: DUB Edition |
v1.7.5 |
2026-10-01 |
12,520 |
Render to area containing texture at 00088000 +128x32 |
| GRIPSHIFT™ |
v1.7.5 |
2023-04-12 |
98 |
Render to area containing texture at 00044000 +0x240 |
| Fired Up™ |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2019-01-03 |
140 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Fired Up™ |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2018-08-26 |
138 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Fired Up™ |
v1.4.2-196-Adhoc_stuff-chatSimpl |
2019-01-03 |
141 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| GRIPSHIFT™ |
v1.7.5 |
2023-10-30 |
155 |
Render to area containing texture at 00044000 +0x240 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
571,092 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2025-05-15 |
742 |
Render to texture with incompatible formats 5 != 1 at 040ec000 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2025-04-19 |
1,614 |
Render to texture using CLUT with different strides 256 != 512 |
| UNDEAD KNIGHTS |
v1.9.4 |
2026-09-19 |
4,361 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| UNDEAD KNIGHTS |
v1.5.2 |
2025-07-08 |
833 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| Daxter |
v1.7.5 |
2026-05-28 |
3,465 |
Render to area containing texture at 0008c000 +112x8 |
| Daxter |
v1.7.5 |
2026-07-27 |
3,735 |
Render to area containing texture at 00000000 +112x8 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2026-10-16 |
7,133 |
Render to texture with different strides 512 != 128 |
| ナルティメットポータブル 無幻城の巻 |
v1.5.2 |
2022-07-26 |
1,502 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| ナルティメットポータブル 無幻城の巻 |
v1.5.2 |
2022-07-26 |
1,507 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| ナルティメットポータブル 無幻城の巻 |
v1.5.2 |
2022-07-26 |
1,509 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| ナルティメットポータブル 無幻城の巻 |
v1.5.2 |
2022-07-26 |
1,502 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| ナルティメットポータブル 無幻城の巻 |
v1.5.2 |
2022-07-26 |
1,503 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| ナルティメットポータブル 無幻城の巻 |
v1.5.2 |
2022-07-26 |
1,492 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| ナルティメットポータブル 無幻城の巻 |
v1.5.2 |
2022-07-26 |
1,503 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
1,025 |
Render to texture using CLUT with different strides 64 != 128 |
| SHReK the THiRD™ |
v1.5.2 |
2026-08-22 |
663 |
Loading module sceFont_Library with version 0101, devkit 03010110 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.7.5 |
2026-11-03 |
23,523 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| Coded Arms® Contagion |
v1.7.5 |
2025-07-16 |
446 |
Ignoring possible render to texture at 00154000 +0x136 / 480x272 |
| Resistance: Retribution™ |
v1.7.5 |
2026-10-06 |
2,188 |
Render to texture with incompatible formats 5 != 1 at 000d4000 |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
6,816 |
4 and 8-bit CLUT format not supported for framebuffers |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-06 |
6,783 |
Render to texture using CLUT with different strides 256 != 128 |
| Resistance: Retribution™ |
v1.7.5 |
2026-10-06 |
2,232 |
Render to area containing texture at 000d4000 +0x128 |
| Kenka Bancho: Badass Rumble |
v1.5.2 |
2022-07-12 |
624 |
Loading module scePsmf_library with version 0101, devkit 03070010 |
| Kenka Bancho: Badass Rumble |
v1.5.2 |
2022-07-12 |
620 |
Loading module scePsmfP_library with version 0101, devkit 03070010 |
| ファンタシースターポータブル2 |
v1.9.4 |
2025-09-10 |
779 |
Render to area containing texture at 04000000 +0x136 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-09 |
4,028 |
Render to texture with different strides 128 != 64 |
| Tactics Ogre™: Let Us Cling Together™ |
v1.9.4 |
2025-10-12 |
1,501 |
Render to texture with different strides 512 != 256 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-09-22 |
3,051 |
Render to texture using CLUT with different strides 256 != 512 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-09-21 |
7,166 |
Render to texture with different strides 256 != 128 |
| カルネージハート ポータブル |
v1.4.2 |
2019-01-26 |
15 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| カルネージハート ポータブル |
v1.4.2 |
2019-01-26 |
14 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| カルネージハート ポータブル |
v1.4.2 |
2019-01-26 |
15 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| God of War: Chains of Olympus |
v1.7.5 |
2026-10-24 |
24,576 |
Rendering to framebuffer offset: 00161800 +64x0 |
| 遊☆戯☆王 5D's タッグフォース6 |
v1.7.5 |
2026-10-01 |
5,149 |
Render to area containing texture at 00000000 +64x0 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2025-09-30 |
2,577 |
Render to texture using CLUT with different strides 128 != 512 |
| The 3rd Birthday® |
v1.9.4 |
2026-10-05 |
3,481 |
Render to texture using CLUT with different strides 128 != 64 |
| Dante's Inferno™ |
v1.7.5 |
2026-11-02 |
9,139 |
Render to area containing texture at 00110000 +256x0 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-27 |
4,982 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| 英雄伝説 ガガーブ トリロジー 白き魔女 |
v1.8.0 |
2026-04-02 |
577 |
Render to texture with different strides 4 != 512 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-09-23 |
3,339 |
Render to texture with different strides 64 != 256 |
| FIFA 14 |
v1.7.5 |
2026-11-02 |
69,547 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-01-15 |
1,663 |
Render to texture using CLUT with different strides 512 != 128 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-03-22 |
656 |
Render to texture with incompatible formats 4 != 0 at 04154000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-27 |
5,735 |
Render to texture using CLUT with different strides 512 != 64 |
| Fate/EXTRA CCC |
v1.9.4 |
2026-07-28 |
924 |
Render to area containing texture at 040cc000 +0x16 |
| DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2026-08-27 |
5,558 |
Render to texture with different strides 512 != 64 |
| DISSIDIA duodecim FINAL FANTASY |
v1.7.5 |
2026-09-29 |
672 |
Rendering to framebuffer offset: 000cc000 +256x0 |
| DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2026-10-24 |
3,053 |
Render to texture with different strides 512 != 128 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-10-24 |
2,897 |
Render to texture with different strides 128 != 256 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.7.5 |
2026-07-04 |
2,698 |
Rendering to framebuffer offset: 000cc000 +256x0 |
| ダンボール戦機W |
v1.9.4 |
2025-09-24 |
8,220 |
Render to texture with different strides 512 != 256 |
| NORN9 ノルン+ノネット |
v1.9.4 |
2026-06-24 |
441 |
00000000=sceUtilityScreenshotInitStart(08b3f7f8) |
| FIFA 14 |
v1.7.5 |
2026-09-30 |
54,117 |
Render to texture with incompatible formats 3 != 1 at 00000000 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-31 |
15,290 |
Render to texture with different strides 512 != 128 |
| 第2次スーパーロボット大戦Z 再世篇 |
v1.9.4 |
2025-03-20 |
194 |
Lots of blits needed for obscure blending: 30 per frame, blend 0/0/5 |
| FINAL FANTASY TACTICS: THE WAR OF THE LIONS |
v1.9.4 |
2026-09-13 |
15,849 |
sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler |
| BOXER'S ROAD2 ザ・リアル |
v1.5.2 |
2018-09-17 |
48 |
Loading module sceMpeg_library with version 0105, devkit 00000000 |
| BOXER'S ROAD2 ザ・リアル |
v1.5.2 |
2018-10-22 |
147 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| BOXER'S ROAD2 ザ・リアル |
v1.5.2 |
2018-10-22 |
185 |
Loading module sceATRAC3plus_Library with version 0104, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
544 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
500 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
558 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
550 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
522 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
553 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
542 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
526 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| LocoRoco™ |
v1.5.2 |
2021-04-16 |
523 |
Loading module scePsmfP_library with version 0101, devkit 00000000 |
| FINAL FANTASY 零式 ディスク1 |
v1.9.4 |
2026-10-28 |
952 |
Render to texture with different strides 64 != 128 |
| Silent Hill Zero |
v1.7.5 |
2025-10-01 |
462 |
Render to area containing texture at 00000000 +0x152 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-10-29 |
57,792 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-10-29 |
108,637 |
Rendering to framebuffer offset: 00162000 +256x0 |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-11-08 |
186,695 |
Render to texture with different strides 128 != 192 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-11-06 |
31,293 |
Render to texture with different strides 512 != 64 |
| BLEACH~ソウル・カーニバル2~ |
v1.5.2 |
2024-07-23 |
919 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
| BLEACH~ソウル・カーニバル2~ |
v1.5.2 |
2024-07-23 |
925 |
Loading module scePsmf_library with version 0101, devkit 03050010 |
| BLEACH~ソウル・カーニバル2~ |
v1.5.2 |
2024-07-23 |
927 |
Loading module scePsmfP_library with version 0101, devkit 03050010 |
| FINAL FANTASY III |
v1.9.4 |
2026-10-10 |
13,587 |
sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-06 |
16,644 |
Render to texture with different strides 128 != 256 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-05 |
40,355 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-08-22 |
12,635 |
Render to texture with different strides 128 != 256 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-09-22 |
8,291 |
4 and 8-bit CLUT format not supported for framebuffers |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-11-02 |
94,522 |
Render to texture with different strides 1024 != 512 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-10-11 |
19,422 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-11-05 |
28,636 |
Render to area containing texture at 00162000 +256x0 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-11-06 |
35,957 |
Rendering to framebuffer offset: 00162000 +256x0 |
| ファンタシースターポータブル2インフィニティ |
v1.9.4 |
2026-10-03 |
7,536 |
Render to texture with different strides 256 != 512 |
| もっとNUGA-CEL! |
v1.1.1-66-g5ebd7bf |
2016-05-06 |
9 |
Lots of blits needed for obscure blending: 29 per frame, blend 10/9/0 |
| Arms' Heart |
v1.4.2 |
2017-10-27 |
10 |
Loading module scePsmfP_library with version 0101, devkit 06030010 |
| Arms' Heart |
v1.4.2 |
2017-10-27 |
10 |
Loading module scePsmf_library with version 0101, devkit 06030010 |
| Arms' Heart |
v1.4.2 |
2017-10-27 |
10 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
| God of War™: Ghost of Sparta |
v1.7.5 |
2026-10-26 |
9,388 |
Render to area containing texture at 00162000 +256x0 |