Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-08-17 14,938 Render to texture with different strides 512 != 64
Midnight Club 3: DUB Edition v1.7.5 2026-10-01 12,520 Render to area containing texture at 00088000 +128x32
GRIPSHIFT™ v1.7.5 2023-04-12 98 Render to area containing texture at 00044000 +0x240
Fired Up™ v1.4.2-196-Adhoc_stuff-chatSimpl 2019-01-03 140 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Fired Up™ v1.4.2-196-Adhoc_stuff-chatSimpl 2018-08-26 138 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Fired Up™ v1.4.2-196-Adhoc_stuff-chatSimpl 2019-01-03 141 Loading module sceSAScore with version 0101, devkit 00000000
GRIPSHIFT™ v1.7.5 2023-10-30 155 Render to area containing texture at 00044000 +0x240
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-11-08 571,092 0 depal unsupported: shift=5 mask=ff offset=0
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2025-05-15 742 Render to texture with incompatible formats 5 != 1 at 040ec000
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2025-04-19 1,614 Render to texture using CLUT with different strides 256 != 512
UNDEAD KNIGHTS v1.9.4 2026-09-19 4,361 Decoding texture from VRAM mirror at 04288000 swizzle=0
UNDEAD KNIGHTS v1.5.2 2025-07-08 833 Loading module sceFont_Library with version 0101, devkit 05050010
Daxter v1.7.5 2026-05-28 3,465 Render to area containing texture at 0008c000 +112x8
Daxter v1.7.5 2026-07-27 3,735 Render to area containing texture at 00000000 +112x8
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-10-16 7,133 Render to texture with different strides 512 != 128
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 1,502 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 1,507 Loading module sceSAScore with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 1,509 Loading module sceMpeg_library with version 0104, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 1,502 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 1,503 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 1,492 Loading module sceFont_Library with version 0101, devkit 00000000
ナルティメットポータブル 無幻城の巻 v1.5.2 2022-07-26 1,503 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
The 3rd Birthday® v1.9.4 2026-10-09 1,025 Render to texture using CLUT with different strides 64 != 128
SHReK the THiRD™ v1.5.2 2026-08-22 663 Loading module sceFont_Library with version 0101, devkit 03010110
EA SPORTS™ FIGHT NIGHT Round 3 v1.7.5 2026-11-03 23,523 Render to texture with incompatible formats 3 != 1 at 00000000
Coded Arms® Contagion v1.7.5 2025-07-16 446 Ignoring possible render to texture at 00154000 +0x136 / 480x272
Resistance: Retribution™ v1.7.5 2026-10-06 2,188 Render to texture with incompatible formats 5 != 1 at 000d4000
Resistance: Retribution™ v1.9.4 2026-10-06 6,816 4 and 8-bit CLUT format not supported for framebuffers
Resistance: Retribution™ v1.9.4 2026-10-06 6,783 Render to texture using CLUT with different strides 256 != 128
Resistance: Retribution™ v1.7.5 2026-10-06 2,232 Render to area containing texture at 000d4000 +0x128
Kenka Bancho: Badass Rumble v1.5.2 2022-07-12 624 Loading module scePsmf_library with version 0101, devkit 03070010
Kenka Bancho: Badass Rumble v1.5.2 2022-07-12 620 Loading module scePsmfP_library with version 0101, devkit 03070010
ファンタシースターポータブル2 v1.9.4 2025-09-10 779 Render to area containing texture at 04000000 +0x136
The 3rd Birthday® v1.9.4 2026-10-09 4,028 Render to texture with different strides 128 != 64
Tactics Ogre™: Let Us Cling Together™ v1.9.4 2025-10-12 1,501 Render to texture with different strides 512 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-09-22 3,051 Render to texture using CLUT with different strides 256 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-09-21 7,166 Render to texture with different strides 256 != 128
カルネージハート ポータブル v1.4.2 2019-01-26 15 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
カルネージハート ポータブル v1.4.2 2019-01-26 14 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
カルネージハート ポータブル v1.4.2 2019-01-26 15 Loading module sceSAScore with version 0103, devkit 00000000
God of War: Chains of Olympus v1.7.5 2026-10-24 24,576 Rendering to framebuffer offset: 00161800 +64x0
遊☆戯☆王 5D's タッグフォース6 v1.7.5 2026-10-01 5,149 Render to area containing texture at 00000000 +64x0
KINGDOM HEARTS Birth by Sleep v1.9.4 2025-09-30 2,577 Render to texture using CLUT with different strides 128 != 512
The 3rd Birthday® v1.9.4 2026-10-05 3,481 Render to texture using CLUT with different strides 128 != 64
Dante's Inferno™ v1.7.5 2026-11-02 9,139 Render to area containing texture at 00110000 +256x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-10-27 4,982 Decoding texture from VRAM mirror at 04288000 swizzle=0
英雄伝説 ガガーブ トリロジー 白き魔女 v1.8.0 2026-04-02 577 Render to texture with different strides 4 != 512
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-09-23 3,339 Render to texture with different strides 64 != 256
FIFA 14 v1.7.5 2026-11-02 69,547 Render to texture with incompatible formats 3 != 1 at 00000000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-01-15 1,663 Render to texture using CLUT with different strides 512 != 128
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-03-22 656 Render to texture with incompatible formats 4 != 0 at 04154000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-10-27 5,735 Render to texture using CLUT with different strides 512 != 64
Fate/EXTRA CCC v1.9.4 2026-07-28 924 Render to area containing texture at 040cc000 +0x16
DISSIDIA duodecim FINAL FANTASY v1.9.4 2026-08-27 5,558 Render to texture with different strides 512 != 64
DISSIDIA duodecim FINAL FANTASY v1.7.5 2026-09-29 672 Rendering to framebuffer offset: 000cc000 +256x0
DISSIDIA duodecim FINAL FANTASY v1.9.4 2026-10-24 3,053 Render to texture with different strides 512 != 128
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-10-24 2,897 Render to texture with different strides 128 != 256
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.7.5 2026-07-04 2,698 Rendering to framebuffer offset: 000cc000 +256x0
ダンボール戦機W v1.9.4 2025-09-24 8,220 Render to texture with different strides 512 != 256
NORN9 ノルン+ノネット v1.9.4 2026-06-24 441 00000000=sceUtilityScreenshotInitStart(08b3f7f8)
FIFA 14 v1.7.5 2026-09-30 54,117 Render to texture with incompatible formats 3 != 1 at 00000000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-10-31 15,290 Render to texture with different strides 512 != 128
第2次スーパーロボット大戦Z 再世篇 v1.9.4 2025-03-20 194 Lots of blits needed for obscure blending: 30 per frame, blend 0/0/5
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2026-09-13 15,849 sceKernelRegisterSubIntrHandler(30, 4, 08a22840, 00000000): duplicate handler
BOXER'S ROAD2 ザ・リアル v1.5.2 2018-09-17 48 Loading module sceMpeg_library with version 0105, devkit 00000000
BOXER'S ROAD2 ザ・リアル v1.5.2 2018-10-22 147 Loading module sceFont_Library with version 0101, devkit 00000000
BOXER'S ROAD2 ザ・リアル v1.5.2 2018-10-22 185 Loading module sceATRAC3plus_Library with version 0104, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 544 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 500 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 558 Loading module sceSAScore with version 0103, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 550 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 522 Loading module sceFont_Library with version 0101, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 553 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 542 Loading module scePsmf_library with version 0101, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 526 Loading module sceMpeg_library with version 0104, devkit 00000000
LocoRoco™ v1.5.2 2021-04-16 523 Loading module scePsmfP_library with version 0101, devkit 00000000
FINAL FANTASY 零式 ディスク1 v1.9.4 2026-10-28 952 Render to texture with different strides 64 != 128
Silent Hill Zero v1.7.5 2025-10-01 462 Render to area containing texture at 00000000 +0x152
God of War®: Ghost of Sparta v1.7.5 2026-10-29 57,792 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2026-10-29 108,637 Rendering to framebuffer offset: 00162000 +256x0
NARUTO: Ultimate Ninja Heroes v1.9.4 2026-11-08 186,695 Render to texture with different strides 128 != 192
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-11-06 31,293 Render to texture with different strides 512 != 64
BLEACH~ソウル・カーニバル2~ v1.5.2 2024-07-23 919 Loading module sceFont_Library with version 0101, devkit 05000010
BLEACH~ソウル・カーニバル2~ v1.5.2 2024-07-23 925 Loading module scePsmf_library with version 0101, devkit 03050010
BLEACH~ソウル・カーニバル2~ v1.5.2 2024-07-23 927 Loading module scePsmfP_library with version 0101, devkit 03050010
FINAL FANTASY III v1.9.4 2026-10-10 13,587 sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-11-06 16,644 Render to texture with different strides 128 != 256
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-11-05 40,355 0 depal unsupported: shift=5 mask=ff offset=0
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-08-22 12,635 Render to texture with different strides 128 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-09-22 8,291 4 and 8-bit CLUT format not supported for framebuffers
God of War™: Ghost of Sparta v1.9.4 2026-11-02 94,522 Render to texture with different strides 1024 != 512
God of War™: Ghost of Sparta v1.7.5 2026-10-11 19,422 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War™: Ghost of Sparta v1.7.5 2026-11-05 28,636 Render to area containing texture at 00162000 +256x0
God of War™: Ghost of Sparta v1.7.5 2026-11-06 35,957 Rendering to framebuffer offset: 00162000 +256x0
ファンタシースターポータブル2インフィニティ v1.9.4 2026-10-03 7,536 Render to texture with different strides 256 != 512
もっとNUGA-CEL! v1.1.1-66-g5ebd7bf 2016-05-06 9 Lots of blits needed for obscure blending: 29 per frame, blend 10/9/0
Arms' Heart v1.4.2 2017-10-27 10 Loading module scePsmfP_library with version 0101, devkit 06030010
Arms' Heart v1.4.2 2017-10-27 10 Loading module scePsmf_library with version 0101, devkit 06030010
Arms' Heart v1.4.2 2017-10-27 10 Loading module sceFont_Library with version 0101, devkit 06030010
God of War™: Ghost of Sparta v1.7.5 2026-10-26 9,388 Render to area containing texture at 00162000 +256x0

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