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| Game title |
Version |
Latest Report |
Hits |
Message |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(0952b540, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(0990d100, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09b388c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09b332c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.15.3 |
2023-05-25 |
2 |
80630006=sceAtracSetDataAndGetID(09b2e380, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09b5e780, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09b5a580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
3 |
80630006=sceAtracSetDataAndGetID(096cc400, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09ae0300, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09ae3000, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09ada8c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09ada6c0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
2 |
80630006=sceAtracSetDataAndGetID(0957c400, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(09030e00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(099c1f00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(0968df00, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(097fb880, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
3 |
80630006=sceAtracSetDataAndGetID(098d5100, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-01 |
1 |
80630006=sceAtracSetDataAndGetID(0975c440, 00000800): invalid RIFF header |
| Cars: Race-O-Rama |
v1.14.4 |
2023-04-01 |
2 |
Ignoring possible texturing from framebuffer at 0953e200 +0x-1985 / 8x8 |
| Cars: Race-O-Rama |
v1.14.4 |
2023-04-01 |
1 |
Ignoring possible texturing from framebuffer at 0953e200 +0x-541 / 8x8 |
| RESISTANCE® ~報復の刻~ |
v1.14.4 |
2023-04-01 |
1 |
Unknown GetPointerWrite 191f0688 PC 08ca31e0 LR 08cd6754 |
| Prince of Persia: The Forgotten Sands™ |
v1.14.4 |
2023-04-01 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (79000000), bad data |
| FIFA 22 - Es |
v1.14.4 |
2023-04-01 |
1 |
Block transfer invalid: 1d22faa0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| DBAF TTT Ultimate Combat DEMO |
v1.14.4 |
2023-04-01 |
1 |
Replacement rowPitch=2048, but w=4096 (level=0) |
| DBAF TTT Ultimate Combat DEMO |
v1.14.4 |
2023-04-01 |
1 |
Replacement rowPitch=512, but w=3312 (level=0) |
| FIFA 22 - Es |
v1.14.4 |
2023-04-01 |
1 |
Block transfer invalid: 1d25a100/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 22 - Es |
v1.14.4 |
2023-04-01 |
1 |
Block transfer invalid: 1d2617f0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-01 |
1 |
WriteToHardware: Invalid address e31d3fac near PC 0880dcc8 LR 0880dcc8 |
| FIFA 22 - Es |
v1.14.4 |
2023-04-01 |
1 |
Block transfer invalid: 1d24c680/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| MLB 11 The Show™ |
v1.14.4 |
2023-04-01 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (d7ce8ee6), bad data |
| MLB 11 The Show™ |
v1.18.1 |
2025-09-12 |
4 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (02602025), bad data |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.14.4 |
2023-05-24 |
2 |
Unknown GE command : 52000182 |
| FIFA 22 - Es |
v1.14.4 |
2023-04-01 |
1 |
Block transfer invalid: 1d266480/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-01 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| FIFA 22 - Es |
v1.14.4 |
2023-04-01 |
1 |
Block transfer invalid: 1d22d430/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| PES HAROUN ZASIA 2022 |
v1.14.4 |
2023-09-08 |
2 |
Replacement rowPitch=256, but w=2048 (level=0) |
| MLB 10 The Show ™ |
v1.14.4 |
2023-04-01 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (04a900cf), bad data |
| MLB 10 The Show ™ |
v1.14.4 |
2023-04-01 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (5c16336d), bad data |
| Crash® of the Titans |
v1.16.1 |
2023-09-17 |
5 |
Vertices without position found: (00000000) P: ? (size: 3) |
| FIFA 2023 BETA VERSION MOD BY NP |
v1.14.4 |
2023-04-01 |
1 |
Replacement rowPitch=2048, but w=4096 (level=0) |
| NBA LIVE 06 |
v1.14.4 |
2023-04-01 |
1 |
Replacement rowPitch=512, but w=5120 (level=0) |
| Dragon Ball Z Shin Budokai |
v1.14.4 |
2023-03-31 |
1 |
WriteToHardware: Invalid address d4ed0470 near PC 08815e08 LR 08815ec4 |
| METAL SLUG Anthology |
v1.14.4 |
2023-03-31 |
1 |
sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008 |
| PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=512, but w=600 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-03-31 |
2 |
Block transfer invalid: 00000000/0 -> 00000000/0, 618x875x4 (0,0)->(241,471) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-03-31 |
2 |
Unknown GE command : 4f021d0f |
| eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=256, but w=2876 (level=0) |
| FIFA 22 - Es |
v1.14.4 |
2023-03-31 |
1 |
Block transfer invalid: 62714830/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 22 - Es |
v1.14.4 |
2023-03-31 |
1 |
Block transfer invalid: 62713ae0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| SBK®08 Superbike World Championship |
v1.14.4 |
2023-03-31 |
1 |
Truncating vertex count from 32532 to 21845 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-03-31 |
1 |
MIPSCompileOp: Invalid instruction 00000335 |
| PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-12-26 |
2 |
Replacement rowPitch=128, but w=800 (level=0) |
| BEN 10: Protector of Earth |
v1.14.4 |
2023-03-31 |
1 |
Unknown GetPointerWrite 57efdc40 PC 08886cf4 LR 08886d1c |
| Ghost Rider |
v1.17.1 |
2024-10-18 |
2 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=128, but w=400 (level=0) |
| TEKKEN 6 |
v1.14.4 |
2023-06-10 |
5 |
Replacement rowPitch=256, but w=4096 (level=0) |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=256, but w=1984 (level=0) |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-03-31 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +128x-13314 / 64x256 |
| PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=256, but w=2048 (level=0) |
| Driver 76 |
v1.14.4 |
2023-03-31 |
1 |
Block transfer invalid: 32332bf0/0 -> 2d30d8b0/328, 751x956x2 (927,575)->(818,776) |
| The Simpsons™ Game |
v1.14.4 |
2023-03-31 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| Driver 76 |
v1.14.4 |
2023-03-31 |
1 |
Block transfer invalid: 00fcfcf0/0 -> 00f6f6f0/0, 494x953x4 (32,576)->(254,184) |
| Pro Evolution Soccer 6 |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=1024, but w=5120 (level=0) |
| PES 22 BY HAROUN Z |
v1.14.4 |
2023-05-21 |
3 |
Replacement rowPitch=256, but w=800 (level=0) |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.15.4 |
2023-06-20 |
8 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0007 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.15.4 |
2023-06-20 |
7 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000d |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.16.6 |
2024-09-20 |
88 |
sceMp3Init: invalid data: not MPEG v1 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.15.4 |
2023-06-20 |
16 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 0005 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.15.4 |
2023-06-20 |
13 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l2 rate 0000 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.17.1 |
2024-07-22 |
360 |
sceMp3Init: invalid data: not layer 3 |
| Prince of Persia - Rival Swords |
v1.14.4 |
2023-04-16 |
8 |
Unknown GE command : 398a0017 |
| Prince of Persia - Rival Swords |
v1.14.4 |
2023-03-31 |
1 |
Unknown GE command : 391fffad |
| eFootball PES By HAROUN TECH |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=256, but w=1000 (level=0) |
| BURNOUT DOMINATOR |
v1.14.4 |
2023-03-31 |
1 |
Ignoring possible texturing from framebuffer at 04176000 +384x219 / 512x272 |
| TEKKEN 6 |
v1.14.4 |
2023-03-31 |
1 |
WriteToHardware: Invalid address 00000018 near PC 088b3e64 LR 08912c74 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.14.4 |
2024-02-13 |
46 |
Replacement rowPitch=512, but w=2000 (level=0) |
| MotoGP |
v1.14.4 |
2026-07-06 |
3 |
Replacement rowPitch=512, but w=2000 (level=0) |
| FIFA 22 - Es |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=512, but w=3124 (level=0) |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-04-02 |
3 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| デジモンワールド リ:デジタイズ |
v1.14.4 |
2023-04-02 |
2 |
Truncating vertex count from 29916 to 21845 |
| RIDGE RACER 2 |
v1.14.4 |
2023-03-31 |
1 |
Ignoring possible texturing from framebuffer at 0416b780 +768x103 / 256x272 |
| RESISTANCE® ~報復の刻~ |
v1.14.4 |
2023-03-31 |
46 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| RESISTANCE® ~報復の刻~ |
v1.14.4 |
2023-03-31 |
47 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| Driver 76 |
v1.14.4-1090-g4739d6c37 |
2023-04-08 |
2 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(0,0) |
| Pro Evolution Soccer 2011 |
v1.18.1 |
2024-11-23 |
6 |
Unknown GetPointerWrite c71bbe80 PC 0884cafc LR 08820e7c |
| FIFA 22 - Es |
v1.14.4 |
2023-03-31 |
1 |
WriteToHardware: Invalid address 00000000 near PC 08807f84 LR 08807eb8 |
| Patapon® 3 |
v1.14.4 |
2023-03-31 |
5 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
| Patapon® 3 |
v1.14.4 |
2023-03-31 |
5 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
| FIFA 22 - Es |
v1.14.4 |
2023-03-31 |
3 |
Replacement rowPitch=512, but w=1452 (level=0) |
| FIFA 22 - Es |
v1.14.4 |
2023-03-31 |
1 |
WriteToHardware: Invalid address 00000000 near PC 08807eb8 LR 08807eb8 |
| MLB 10 The Show ™ |
v1.14.4 |
2023-03-31 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00002825), bad data |
| MLB 10 The Show ™ |
v1.17.1 |
2024-03-23 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (0c0039d6), bad data |
| MONSTER HUNTER PORTABLE 3rd |
v1.15.4 |
2023-07-19 |
2 |
80630006=sceAtracSetDataAndGetID(08bfac40, 000c4800): invalid RIFF header |
| eFootball PES 2021 Libertadores T. Bendezu |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=128, but w=1120 (level=0) |
| FIFA 2023 BETA VERSION MOD BY NP |
v1.14.4 |
2023-03-31 |
1 |
Replacement rowPitch=256, but w=3840 (level=0) |
| PES 2013 |
v1.14.4 |
2023-03-31 |
3 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-03-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b9aa94, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-03-31 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b9aa94, 4, 00000000, 0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-03-31 |
1 |
WriteToHardware: Invalid address 000007bf near PC 0883ac4c LR 088249cc |