Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(0952b540, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(0990d100, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09b388c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09b332c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.15.3 2023-05-25 2 80630006=sceAtracSetDataAndGetID(09b2e380, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09b5e780, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09b5a580, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 3 80630006=sceAtracSetDataAndGetID(096cc400, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09ae0300, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09ae3000, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09ada8c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09ada6c0, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 2 80630006=sceAtracSetDataAndGetID(0957c400, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(09030e00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(099c1f00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(0968df00, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(097fb880, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 3 80630006=sceAtracSetDataAndGetID(098d5100, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-04-01 1 80630006=sceAtracSetDataAndGetID(0975c440, 00000800): invalid RIFF header
Cars: Race-O-Rama v1.14.4 2023-04-01 2 Ignoring possible texturing from framebuffer at 0953e200 +0x-1985 / 8x8
Cars: Race-O-Rama v1.14.4 2023-04-01 1 Ignoring possible texturing from framebuffer at 0953e200 +0x-541 / 8x8
RESISTANCE® ~報復の刻~ v1.14.4 2023-04-01 1 Unknown GetPointerWrite 191f0688 PC 08ca31e0 LR 08cd6754
Prince of Persia: The Forgotten Sands™ v1.14.4 2023-04-01 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (79000000), bad data
FIFA 22 - Es v1.14.4 2023-04-01 1 Block transfer invalid: 1d22faa0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
DBAF TTT Ultimate Combat DEMO v1.14.4 2023-04-01 1 Replacement rowPitch=2048, but w=4096 (level=0)
DBAF TTT Ultimate Combat DEMO v1.14.4 2023-04-01 1 Replacement rowPitch=512, but w=3312 (level=0)
FIFA 22 - Es v1.14.4 2023-04-01 1 Block transfer invalid: 1d25a100/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 22 - Es v1.14.4 2023-04-01 1 Block transfer invalid: 1d2617f0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-01 1 WriteToHardware: Invalid address e31d3fac near PC 0880dcc8 LR 0880dcc8
FIFA 22 - Es v1.14.4 2023-04-01 1 Block transfer invalid: 1d24c680/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
MLB 11 The Show™ v1.14.4 2023-04-01 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (d7ce8ee6), bad data
MLB 11 The Show™ v1.18.1 2025-09-12 4 scePsmfPlayerSetPsmf*: incorrect PSMF magic (02602025), bad data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2023-05-24 2 Unknown GE command : 52000182
FIFA 22 - Es v1.14.4 2023-04-01 1 Block transfer invalid: 1d266480/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
eFootball Chelito 19 v1.14.4 2023-04-01 1 00000400=sceGeEdramSetAddrTranslation(00000800)
FIFA 22 - Es v1.14.4 2023-04-01 1 Block transfer invalid: 1d22d430/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
PES HAROUN ZASIA 2022 v1.14.4 2023-09-08 2 Replacement rowPitch=256, but w=2048 (level=0)
MLB 10 The Show ™ v1.14.4 2023-04-01 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (04a900cf), bad data
MLB 10 The Show ™ v1.14.4 2023-04-01 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (5c16336d), bad data
Crash® of the Titans v1.16.1 2023-09-17 5 Vertices without position found: (00000000) P: ? (size: 3)
FIFA 2023 BETA VERSION MOD BY NP v1.14.4 2023-04-01 1 Replacement rowPitch=2048, but w=4096 (level=0)
NBA LIVE 06 v1.14.4 2023-04-01 1 Replacement rowPitch=512, but w=5120 (level=0)
Dragon Ball Z Shin Budokai v1.14.4 2023-03-31 1 WriteToHardware: Invalid address d4ed0470 near PC 08815e08 LR 08815ec4
METAL SLUG Anthology v1.14.4 2023-03-31 1 sceKernelCreateThread(name=ScePafJob): unsupported attributes 00000008
PRO EVOLUTION SOCCER VANDAMME EDITION v1.14.4 2023-03-31 1 Replacement rowPitch=512, but w=600 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-31 2 Block transfer invalid: 00000000/0 -> 00000000/0, 618x875x4 (0,0)->(241,471)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-31 2 Unknown GE command : 4f021d0f
eFootball PES 2021 DraycEM "C19" v1.14.4 2023-03-31 1 Replacement rowPitch=256, but w=2876 (level=0)
FIFA 22 - Es v1.14.4 2023-03-31 1 Block transfer invalid: 62714830/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 22 - Es v1.14.4 2023-03-31 1 Block transfer invalid: 62713ae0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
SBK®08 Superbike World Championship v1.14.4 2023-03-31 1 Truncating vertex count from 32532 to 21845
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-31 1 MIPSCompileOp: Invalid instruction 00000335
PES 2019 BY CHELITO 19 v1.14.4 2023-12-26 2 Replacement rowPitch=128, but w=800 (level=0)
BEN 10: Protector of Earth v1.14.4 2023-03-31 1 Unknown GetPointerWrite 57efdc40 PC 08886cf4 LR 08886d1c
Ghost Rider v1.17.1 2024-10-18 2 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-03-31 1 Replacement rowPitch=128, but w=400 (level=0)
TEKKEN 6 v1.14.4 2023-06-10 5 Replacement rowPitch=256, but w=4096 (level=0)
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-03-31 1 Replacement rowPitch=256, but w=1984 (level=0)
Silent Hill: Shattered Memories v1.14.4 2023-03-31 1 Ignoring possible texturing from framebuffer at 08bb4780 +128x-13314 / 64x256
PES 2019 BY CHELITO 19 v1.14.4 2023-03-31 1 Replacement rowPitch=256, but w=2048 (level=0)
Driver 76 v1.14.4 2023-03-31 1 Block transfer invalid: 32332bf0/0 -> 2d30d8b0/328, 751x956x2 (927,575)->(818,776)
The Simpsons™ Game v1.14.4 2023-03-31 1 00000400=sceGeEdramSetAddrTranslation(00000400)
Driver 76 v1.14.4 2023-03-31 1 Block transfer invalid: 00fcfcf0/0 -> 00f6f6f0/0, 494x953x4 (32,576)->(254,184)
Pro Evolution Soccer 6 v1.14.4 2023-03-31 1 Replacement rowPitch=1024, but w=5120 (level=0)
PES 22 BY HAROUN Z v1.14.4 2023-05-21 3 Replacement rowPitch=256, but w=800 (level=0)
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.15.4 2023-06-20 8 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l0 rate 0007
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.15.4 2023-06-20 7 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 000d
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.16.6 2024-09-20 88 sceMp3Init: invalid data: not MPEG v1
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.15.4 2023-06-20 16 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l1 rate 0005
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.15.4 2023-06-20 13 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l2 rate 0000
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.17.1 2024-07-22 360 sceMp3Init: invalid data: not layer 3
Prince of Persia - Rival Swords v1.14.4 2023-04-16 8 Unknown GE command : 398a0017
Prince of Persia - Rival Swords v1.14.4 2023-03-31 1 Unknown GE command : 391fffad
eFootball PES By HAROUN TECH v1.14.4 2023-03-31 1 Replacement rowPitch=256, but w=1000 (level=0)
BURNOUT DOMINATOR v1.14.4 2023-03-31 1 Ignoring possible texturing from framebuffer at 04176000 +384x219 / 512x272
TEKKEN 6 v1.14.4 2023-03-31 1 WriteToHardware: Invalid address 00000018 near PC 088b3e64 LR 08912c74
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.14.4 2024-02-13 46 Replacement rowPitch=512, but w=2000 (level=0)
MotoGP v1.14.4 2026-07-06 3 Replacement rowPitch=512, but w=2000 (level=0)
FIFA 22 - Es v1.14.4 2023-03-31 1 Replacement rowPitch=512, but w=3124 (level=0)
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-04-02 3 sceNetAdhocMatchingInit(32768) at 08a719b8
デジモンワールド リ:デジタイズ v1.14.4 2023-04-02 2 Truncating vertex count from 29916 to 21845
RIDGE RACER 2 v1.14.4 2023-03-31 1 Ignoring possible texturing from framebuffer at 0416b780 +768x103 / 256x272
RESISTANCE® ~報復の刻~ v1.14.4 2023-03-31 46 80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first
RESISTANCE® ~報復の刻~ v1.14.4 2023-03-31 47 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Driver 76 v1.14.4-1090-g4739d6c37 2023-04-08 2 Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,0)->(0,0)
Pro Evolution Soccer 2011 v1.18.1 2024-11-23 6 Unknown GetPointerWrite c71bbe80 PC 0884cafc LR 08820e7c
FIFA 22 - Es v1.14.4 2023-03-31 1 WriteToHardware: Invalid address 00000000 near PC 08807f84 LR 08807eb8
Patapon® 3 v1.14.4 2023-03-31 5 80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first
Patapon® 3 v1.14.4 2023-03-31 5 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
FIFA 22 - Es v1.14.4 2023-03-31 3 Replacement rowPitch=512, but w=1452 (level=0)
FIFA 22 - Es v1.14.4 2023-03-31 1 WriteToHardware: Invalid address 00000000 near PC 08807eb8 LR 08807eb8
MLB 10 The Show ™ v1.14.4 2023-03-31 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (00002825), bad data
MLB 10 The Show ™ v1.17.1 2024-03-23 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (0c0039d6), bad data
MONSTER HUNTER PORTABLE 3rd v1.15.4 2023-07-19 2 80630006=sceAtracSetDataAndGetID(08bfac40, 000c4800): invalid RIFF header
eFootball PES 2021 Libertadores T. Bendezu v1.14.4 2023-03-31 1 Replacement rowPitch=128, but w=1120 (level=0)
FIFA 2023 BETA VERSION MOD BY NP v1.14.4 2023-03-31 1 Replacement rowPitch=256, but w=3840 (level=0)
PES 2013 v1.14.4 2023-03-31 3 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-31 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b9aa94, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-31 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b9aa94, 4, 00000000, 0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-31 1 WriteToHardware: Invalid address 000007bf near PC 0883ac4c LR 088249cc

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