Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
God of War™: Ghost of Sparta v1.14.4 2024-02-25 1 Unknown GE command : 393bc30e
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=128, but w=3200 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=2048, but w=8192 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=256, but w=3756 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=256, but w=2000 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=128, but w=2000 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=512, but w=4096 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=1024, but w=2048 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=2048, but w=4320 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 2 Replacement rowPitch=256, but w=8192 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=2048, but w=6000 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=128, but w=1024 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 4 Replacement rowPitch=256, but w=512 (level=0)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 4 Replacement rowPitch=256, but w=1024 (level=0)
DRAGON BALL BUDOKAI TENKAICHI 4 v1.18.1-783-g81015abef7 2025-10-22 896 00000400=sceGeEdramSetAddrTranslation(00000800)
eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP v1.14.4 2024-02-25 1 Replacement rowPitch=1024, but w=8000 (level=0)
Street Fighter® Alpha 3 Max v1.14.4 2024-02-25 1 Error in shader compilation: info: Fragment shader failed to compile with the following errors: ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported ERROR: error(#273) 1 compilation errors. No code generated stencil_fs #version 330 #extension GL_ARB_shader_stencil_export : require // Driver: AMD M880G with ATI Mobility Radeon HD 4250 - GLSL 330 #define DISCARD discard #define lowp #define mediump #define highp #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) uniform sampler2D tex; float roundAndScaleTo255f(in float x) { return floor(x * 255.99); } in highp vec2 v_texcoord; // TEXCOORD0 uniform float stencilValue; out vec4 fragColor0; void main() { vec4 index = texture(tex, v_texcoord.xy); vec4 outColor = index.aaaa; gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a)); fragColor0 = outColor; }
eFootball Chelito 19 v1.14.4 2024-03-12 6 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
DRAGON BALL BUDOKAI TENKAICHI 4 v1.9.4 2026-08-22 1,525 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2024 MS GAME PG FA v1.17.1 2025-06-27 18 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-02-23 1 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f
Grand Theft Auto®: Chinatown Wars™ v1.14.4 2024-02-23 1 Replacement rowPitch=1024, but w=2048 (level=0)
eFootball Play-C v1.9.4 2026-10-28 9,935 MIPSCompileOp: Invalid instruction 01010101
eFootball PES 2023 Danilo Gamer v1.18.1 2025-02-21 1,530 MIPSCompileOp: Invalid instruction cc6008b0
PES MY 2024 v1.17.1 2025-09-14 48 Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448
PES MY 2024 v1.7.5 2025-09-09 98 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
TEKKEN 6 v1.14.4 2024-02-19 1 Replacement rowPitch=512, but w=6560 (level=0)
TEKKEN 6 v1.14.4 2024-02-20 2 Replacement rowPitch=64, but w=512 (level=0)
WWE SmackDown vs. RAW 2010 v1.14.4 2024-02-18 2 80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small
PES MY 2024 v1.18.1 2025-09-09 36 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
Ghost Rider v1.14.4 2024-02-17 1 80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first
Tomb Raider : Legend v1.14.4 2024-02-17 1 80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 000003a0, 000003a0, 09fbba6c[ffffffff]): invalid ea3 magic bytes
eFootball Chelito 19 v1.14.4 2024-02-17 1 Replacement rowPitch=256, but w=3072 (level=0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-02-16 1 Replacement rowPitch=512, but w=3200 (level=0)
God of War®: Ghost of Sparta v1.14.4 2024-02-16 3 80631003=sceAtracSetAA3DataAndGetID(08c5f6c0, 0001e000, 0005a424, 09fbba6c[ffffffff]): invalid ea3 magic bytes
Silent Hill: Shattered Memories v1.14.4 2024-02-16 1 Ignoring possible texturing from framebuffer at 08bb4780 +480x-11950 / 64x256
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-02-16 1 Replacement rowPitch=512, but w=1800 (level=0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-02-15 1 Replacement rowPitch=1024, but w=2000 (level=0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-02-14 1 Replacement rowPitch=512, but w=800 (level=0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-05-17 2 Replacement rowPitch=512, but w=2880 (level=0)
TEKKEN 6 v1.14.4 2024-02-14 1 WriteToHardware: Invalid address 150e481c near PC 08000000 LR 08000000
Virtua Tennis 3 v1.14.4 2024-02-14 1 80630011=sceAtracSetDataAndGetID(08d0aec0, 00000004): buffer too small
WOLF PATCH 2019 v1.14.4 2024-02-12 2 MIPSCompileOp: Invalid instruction 000006f8
WOLF PATCH 2019 v1.14.4 2024-02-12 2 Branch in JumpReg delay slot at 08ed1808 in block starting at 08ec5a38
WOLF PATCH 2019 v1.14.4 2024-02-12 2 MIPSCompileOp: Invalid instruction 0000001f
eFootball Chelito 19 v1.14.4 2024-02-12 1 Replacement rowPitch=768, but w=2048 (level=0)
eFootball v1.14.4 2024-02-11 1 Replacement rowPitch=128, but w=2048 (level=0)
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2024-02-11 1 Replacement rowPitch=512, but w=2160 (level=0)
Dragon Ball S: Battle Of Modders v1.18.1-162-gfe38e8822c 2025-06-09 287 00000400=sceGeEdramSetAddrTranslation(00000800)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 3a1a6790/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 4e68b670/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 3b225a10/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 2aed5260/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 421b9390/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 421c6fe0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 4e6db170/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 3e1bdf80/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: daae44c0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: 3b205e30/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-09 1 Block transfer invalid: daae5870/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-02-08 1 Replacement rowPitch=2048, but w=8192 (level=0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-08 1 Block transfer invalid: 3e1c0510/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-08 1 Block transfer invalid: daab87d0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-08 1 Block transfer invalid: 72f75250/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-08 1 Block transfer invalid: 72f5f530/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-08 1 Block transfer invalid: 3b218df0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-08 1 Block transfer invalid: 2aebb510/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2024-02-08 1 Block transfer invalid: 3b210730/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
ドラゴンボールZ 真武道会 v1.14.4 2024-02-08 1 WriteToHardware: Invalid address 40253b20 near PC 08815e00 LR 08815edc
FOOTBALLMANAGERHANDHELD2007 v1.20.4 2026-09-05 9 sceNetAdhocMatchingInit(65536) at 089b82cc
eFootball Play-C v1.9.4 2026-11-03 895 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
eFootball Play-C v1.9.4 2026-10-19 1,493 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2024-02-07 1 Ignoring possible texturing from framebuffer at 04178000 +0x64 / 64x321
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.14.4 2024-02-07 1 WriteToHardware: Invalid address 00000498 near PC 08b3b808 LR 08b3b808
Dead to Rights: Reckoning v1.14.4 2024-02-06 24 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-02-20 3 Replacement rowPitch=1024, but w=4000 (level=0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-04-06 2 Replacement rowPitch=512, but w=2048 (level=0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-03-02 3 Replacement rowPitch=256, but w=1200 (level=0)
EFOOTBALL NEW PATCH SEASON 2024 v1.14.4 2024-02-04 1 Replacement rowPitch=256, but w=1000 (level=0)
仮面ライダー 超クライマックスヒーローズ v1.14.4 2024-02-04 1 80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first
仮面ライダー 超クライマックスヒーローズ v1.14.4 2024-02-04 1 80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first
eFottball Hend Asean v1.14.4 2024-02-03 1 Replacement rowPitch=1024, but w=1200 (level=0)
LigaPro de SUPER DUPER Gameplays v1.14.4 2024-02-01 1 Replacement rowPitch=1024, but w=2048 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-02-01 1 Replacement rowPitch=2048, but w=5760 (level=0)
AngryBirds v1.14.4 2024-01-31 1 80630006=sceAtracSetDataAndGetID(08acd000, 00001020): invalid RIFF header
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2024-01-29 3 80630006=sceAtracSetHalfwayBufferAndGetID(08bfeec0, 00001000, 00040000): invalid RIFF header
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) v1.18.1 2026-05-23 638 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2024-01-28 1 Replacement rowPitch=512, but w=5120 (level=0)
eFootball Chelito 19 v1.16.6 2026-04-21 18 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
eFootball Lexus v1.17.1 2025-01-05 31 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2024-01-26 1 MIPSCompileOp: Invalid instruction 0229cd15
ドラゴンボールZ 真武道会 v1.14.4 2024-01-26 1 WriteToHardware: Invalid address 4f9ad260 near PC 08815e00 LR 08815edc
ダンボール戦機W v1.17.1 2024-04-25 90 BREAK instruction hit
ダンボール戦機W v1.17.1 2024-04-25 2 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
SBK®09 Superbike World Championship v1.14.4 2024-01-25 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0922feb0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2024-01-25 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091d20c0): duplicate handler
eFottball Hend Asean v1.14.4 2024-01-25 1 Replacement rowPitch=256, but w=2048 (level=0)
TEKKEN 6 v1.14.4 2024-01-24 1 Replacement rowPitch=1024, but w=2880 (level=0)
TEKKEN 6 v1.14.4 2024-01-24 8 Replacement rowPitch=128, but w=1536 (level=0)
TEKKEN 6 v1.14.4 2024-01-24 1 Replacement rowPitch=512, but w=2880 (level=0)

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