To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| God of War™: Ghost of Sparta |
v1.14.4 |
2024-02-25 |
1 |
Unknown GE command : 393bc30e |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=128, but w=3200 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=2048, but w=8192 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=256, but w=3756 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=256, but w=2000 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=128, but w=2000 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=512, but w=4096 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=1024, but w=2048 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=2048, but w=4320 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
2 |
Replacement rowPitch=256, but w=8192 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=2048, but w=6000 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=128, but w=1024 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
4 |
Replacement rowPitch=256, but w=512 (level=0) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
4 |
Replacement rowPitch=256, but w=1024 (level=0) |
| DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.18.1-783-g81015abef7 |
2025-10-22 |
896 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| eFOOTBALL By YUNIER YUNIER & EDITOR ECUADOR PSP |
v1.14.4 |
2024-02-25 |
1 |
Replacement rowPitch=1024, but w=8000 (level=0) |
| Street Fighter® Alpha 3 Max |
v1.14.4 |
2024-02-25 |
1 |
Error in shader compilation: info: Fragment shader failed to compile with the following errors:
ERROR: 0:2: error(#61) Required extension isn't found, extension 'GL_ARB_shader_stencil_export' is not supported
ERROR: error(#273) 1 compilation errors. No code generated
stencil_fs
#version 330
#extension GL_ARB_shader_stencil_export : require
// Driver: AMD M880G with ATI Mobility Radeon HD 4250 - GLSL 330
#define DISCARD discard
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
uniform sampler2D tex;
float roundAndScaleTo255f(in float x) { return floor(x * 255.99); }
in highp vec2 v_texcoord; // TEXCOORD0
uniform float stencilValue;
out vec4 fragColor0;
void main() {
vec4 index = texture(tex, v_texcoord.xy);
vec4 outColor = index.aaaa;
gl_FragStencilRefARB = int(roundAndScaleTo255f(index.a));
fragColor0 = outColor;
}
|
| eFootball Chelito 19 |
v1.14.4 |
2024-03-12 |
6 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |
| DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.9.4 |
2026-08-22 |
1,525 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball 2024 MS GAME PG FA |
v1.17.1 |
2025-06-27 |
18 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.14.4 |
2024-02-23 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f |
| Grand Theft Auto®: Chinatown Wars™ |
v1.14.4 |
2024-02-23 |
1 |
Replacement rowPitch=1024, but w=2048 (level=0) |
| eFootball Play-C |
v1.9.4 |
2026-10-28 |
9,935 |
MIPSCompileOp: Invalid instruction 01010101 |
| eFootball PES 2023 Danilo Gamer |
v1.18.1 |
2025-02-21 |
1,530 |
MIPSCompileOp: Invalid instruction cc6008b0 |
| PES MY 2024 |
v1.17.1 |
2025-09-14 |
48 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| PES MY 2024 |
v1.7.5 |
2025-09-09 |
98 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| TEKKEN 6 |
v1.14.4 |
2024-02-19 |
1 |
Replacement rowPitch=512, but w=6560 (level=0) |
| TEKKEN 6 |
v1.14.4 |
2024-02-20 |
2 |
Replacement rowPitch=64, but w=512 (level=0) |
| WWE SmackDown vs. RAW 2010 |
v1.14.4 |
2024-02-18 |
2 |
80630011=sceAtracSetDataAndGetID(00000000, 00000000): buffer too small |
| PES MY 2024 |
v1.18.1 |
2025-09-09 |
36 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| Ghost Rider |
v1.14.4 |
2024-02-17 |
1 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 0, 0): must change latched framebuf first |
| Tomb Raider : Legend |
v1.14.4 |
2024-02-17 |
1 |
80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 000003a0, 000003a0, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| eFootball Chelito 19 |
v1.14.4 |
2024-02-17 |
1 |
Replacement rowPitch=256, but w=3072 (level=0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-02-16 |
1 |
Replacement rowPitch=512, but w=3200 (level=0) |
| God of War®: Ghost of Sparta |
v1.14.4 |
2024-02-16 |
3 |
80631003=sceAtracSetAA3DataAndGetID(08c5f6c0, 0001e000, 0005a424, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| Silent Hill: Shattered Memories |
v1.14.4 |
2024-02-16 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +480x-11950 / 64x256 |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-02-16 |
1 |
Replacement rowPitch=512, but w=1800 (level=0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-02-15 |
1 |
Replacement rowPitch=1024, but w=2000 (level=0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-02-14 |
1 |
Replacement rowPitch=512, but w=800 (level=0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-05-17 |
2 |
Replacement rowPitch=512, but w=2880 (level=0) |
| TEKKEN 6 |
v1.14.4 |
2024-02-14 |
1 |
WriteToHardware: Invalid address 150e481c near PC 08000000 LR 08000000 |
| Virtua Tennis 3 |
v1.14.4 |
2024-02-14 |
1 |
80630011=sceAtracSetDataAndGetID(08d0aec0, 00000004): buffer too small |
| WOLF PATCH 2019 |
v1.14.4 |
2024-02-12 |
2 |
MIPSCompileOp: Invalid instruction 000006f8 |
| WOLF PATCH 2019 |
v1.14.4 |
2024-02-12 |
2 |
Branch in JumpReg delay slot at 08ed1808 in block starting at 08ec5a38 |
| WOLF PATCH 2019 |
v1.14.4 |
2024-02-12 |
2 |
MIPSCompileOp: Invalid instruction 0000001f |
| eFootball Chelito 19 |
v1.14.4 |
2024-02-12 |
1 |
Replacement rowPitch=768, but w=2048 (level=0) |
| eFootball |
v1.14.4 |
2024-02-11 |
1 |
Replacement rowPitch=128, but w=2048 (level=0) |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2024-02-11 |
1 |
Replacement rowPitch=512, but w=2160 (level=0) |
| Dragon Ball S: Battle Of Modders |
v1.18.1-162-gfe38e8822c |
2025-06-09 |
287 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 3a1a6790/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 4e68b670/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 3b225a10/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 2aed5260/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 421b9390/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 421c6fe0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 4e6db170/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 3e1bdf80/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: daae44c0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: 3b205e30/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-09 |
1 |
Block transfer invalid: daae5870/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-02-08 |
1 |
Replacement rowPitch=2048, but w=8192 (level=0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-08 |
1 |
Block transfer invalid: 3e1c0510/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-08 |
1 |
Block transfer invalid: daab87d0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-08 |
1 |
Block transfer invalid: 72f75250/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-08 |
1 |
Block transfer invalid: 72f5f530/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-08 |
1 |
Block transfer invalid: 3b218df0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-08 |
1 |
Block transfer invalid: 2aebb510/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 21.BY.DX.GAMEZ007 |
v1.14.4 |
2024-02-08 |
1 |
Block transfer invalid: 3b210730/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0) |
| ドラゴンボールZ 真武道会 |
v1.14.4 |
2024-02-08 |
1 |
WriteToHardware: Invalid address 40253b20 near PC 08815e00 LR 08815edc |
| FOOTBALLMANAGERHANDHELD2007 |
v1.20.4 |
2026-09-05 |
9 |
sceNetAdhocMatchingInit(65536) at 089b82cc |
| eFootball Play-C |
v1.9.4 |
2026-11-03 |
895 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| eFootball Play-C |
v1.9.4 |
2026-10-19 |
1,493 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.14.4 |
2024-02-07 |
1 |
Ignoring possible texturing from framebuffer at 04178000 +0x64 / 64x321 |
| Spider-Man(TM): Web of Shadows – Amazing Allies Edition |
v1.14.4 |
2024-02-07 |
1 |
WriteToHardware: Invalid address 00000498 near PC 08b3b808 LR 08b3b808 |
| Dead to Rights: Reckoning |
v1.14.4 |
2024-02-06 |
24 |
Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1 |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-02-20 |
3 |
Replacement rowPitch=1024, but w=4000 (level=0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-04-06 |
2 |
Replacement rowPitch=512, but w=2048 (level=0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-03-02 |
3 |
Replacement rowPitch=256, but w=1200 (level=0) |
| EFOOTBALL NEW PATCH SEASON 2024 |
v1.14.4 |
2024-02-04 |
1 |
Replacement rowPitch=256, but w=1000 (level=0) |
| 仮面ライダー 超クライマックスヒーローズ |
v1.14.4 |
2024-02-04 |
1 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
| 仮面ライダー 超クライマックスヒーローズ |
v1.14.4 |
2024-02-04 |
1 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
| eFottball Hend Asean |
v1.14.4 |
2024-02-03 |
1 |
Replacement rowPitch=1024, but w=1200 (level=0) |
| LigaPro de SUPER DUPER Gameplays |
v1.14.4 |
2024-02-01 |
1 |
Replacement rowPitch=1024, but w=2048 (level=0) |
| eFootball 2024 Beta By Tutoriales Bendezu |
v1.14.4 |
2024-02-01 |
1 |
Replacement rowPitch=2048, but w=5760 (level=0) |
| AngryBirds |
v1.14.4 |
2024-01-31 |
1 |
80630006=sceAtracSetDataAndGetID(08acd000, 00001020): invalid RIFF header |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.14.4 |
2024-01-29 |
3 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfeec0, 00001000, 00040000): invalid RIFF header |
| EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) |
v1.18.1 |
2026-05-23 |
638 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball PES PPSSPP A3 2023 MOD FIFA |
v1.14.4 |
2024-01-28 |
1 |
Replacement rowPitch=512, but w=5120 (level=0) |
| eFootball Chelito 19 |
v1.16.6 |
2026-04-21 |
18 |
sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006 |
| eFootball Lexus |
v1.17.1 |
2025-01-05 |
31 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2024-01-26 |
1 |
MIPSCompileOp: Invalid instruction 0229cd15 |
| ドラゴンボールZ 真武道会 |
v1.14.4 |
2024-01-26 |
1 |
WriteToHardware: Invalid address 4f9ad260 near PC 08815e00 LR 08815edc |
| ダンボール戦機W |
v1.17.1 |
2024-04-25 |
90 |
BREAK instruction hit |
| ダンボール戦機W |
v1.17.1 |
2024-04-25 |
2 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
| SBK®09 Superbike World Championship |
v1.14.4 |
2024-01-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0922feb0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.14.4 |
2024-01-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091d20c0): duplicate handler |
| eFottball Hend Asean |
v1.14.4 |
2024-01-25 |
1 |
Replacement rowPitch=256, but w=2048 (level=0) |
| TEKKEN 6 |
v1.14.4 |
2024-01-24 |
1 |
Replacement rowPitch=1024, but w=2880 (level=0) |
| TEKKEN 6 |
v1.14.4 |
2024-01-24 |
8 |
Replacement rowPitch=128, but w=1536 (level=0) |
| TEKKEN 6 |
v1.14.4 |
2024-01-24 |
1 |
Replacement rowPitch=512, but w=2880 (level=0) |