Recent logs - v1.19.3-1456-g722178e205

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Grand Theft Auto: Liberty City Stories v1.19.3-1456-g722178e205 2026-02-05 2 sceNetAdhocMatchingInit(13620) at 08a08390
EA SPORTS FC By Charly v1.18.1 2024-12-19 13 Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-15 1 MIPSCompileOp: Invalid instruction 9ca2c468
WORLD SOCCER Winning Eleven 2014 v1.17.1 2024-08-15 8 80420014=__sceSasCore(08bb3d00, 333293c0): invalid address
WORLD SOCCER Winning Eleven 2014 v1.17.1 2024-08-15 9 80420014=__sceSasCore(08bb3d00, 333297c0): invalid address
FIFA 21 Beta T. Bendezu & Alexander v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 3f00ff00 near PC 088258f4 LR 08825900
FIFA 21 Beta T. Bendezu & Alexander v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 3f010003 near PC 088258e0 LR 088258ec
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.17.1 2024-08-15 1 ELF relocation HI16/4 pair (instead of LO16) at 08a440f0 / 08a440fc
WWE 2K17 by L.J. Nguyen v1.17.1 2024-08-15 1 80630007=sceAtracSetData(2, 08d4b180, 00002018): atracID uses different codec type than data
WWE 2K17 by L.J. Nguyen v1.17.1 2024-08-15 1 80630007=sceAtracSetData(2, 08d4b180, 000049a8): atracID uses different codec type than data
グランナイツヒストリー v1.17.1 2024-09-28 4 00000000=sceUtilityScreenshotInitStart(08de1b90)
WWE 2K17 by L.J. Nguyen v1.17.1 2024-08-15 1 80630007=sceAtracSetData(2, 08d4b180, 00004e08): atracID uses different codec type than data
WWE 2K17 by L.J. Nguyen v1.17.1 2024-08-15 1 80630007=sceAtracSetData(2, 08d4b180, 00003fd0): atracID uses different codec type than data
WWE 2K17 by L.J. Nguyen v1.17.1 2024-08-15 1 80630007=sceAtracSetData(2, 08d4b180, 000086e8): atracID uses different codec type than data
WWE 2K17 by L.J. Nguyen v1.17.1 2024-08-15 1 80630007=sceAtracSetData(2, 08d4b180, 0000e958): atracID uses different codec type than data
eFootball Euro y Copa America By T. Bendezu v1.9.4 2025-12-20 300 MIPSCompileOp: Invalid instruction 00000001
Crash™ Tag Team Racing v1.17.1 2024-08-15 1 80630006=sceAtracSetDataAndGetID(09e3aa00, 00014000): invalid RIFF header
Resistance: Retribution™ v1.17.1 2024-08-15 1 Unknown GetPointerWrite 283da908 PC 08d09d20 LR 08cd6754
God of War®: Ghost of Sparta v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 2646031c near PC 08000000 LR 08000000
eFootball PES By HAROUN TECH v1.17.1 2024-08-15 1 MIPSCompileOp: Invalid instruction 71d1f930
LEGO® Batman™: The Videogame v1.17.1 2024-08-15 2 Unaligned icache invalidation of 086ce6f8 (086ce6f8 + 0) at PC=089741fc
Resistance: Retribution™ v1.18.1 2025-01-18 3 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01710551:00000b21 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01710551:00000b21 HWX T N LM Light: 0: c:1 t:0 1: c:1 t:1 2: c:1 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_l
Grand Theft Auto: Chinatown Wars v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 0000000a near PC 089f7878 LR 089f7850
Ben 10 Ultimate Alien Cosmic Destruction v1.17.1 2024-08-15 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (b6d59048), bad data
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 296a1d5c near PC 088048b4 LR 08902da0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-15 1 MIPSCompileOp: Invalid instruction b2ae2a68
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-15 1 MIPSCompileOp: Invalid instruction b6e63468
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 29182c5c near PC 088048b4 LR 08902da0
Tony Hawk's Underground 2 Remix v1.17.1 2024-08-15 1 00000400=sceGeEdramSetAddrTranslation(00001000)
NHL 2007 v1.17.1 2024-08-15 1 Unknown GetPointerWrite 00000000 PC 08cf2324 LR 08988d48
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b71214, 4, 00000000, 0)
WWE 2K17 by L.J. Nguyen v1.17.1 2024-08-15 1 80630007=sceAtracSetData(2, 08d4b180, 00008d78): atracID uses different codec type than data
POPOLOCROIS v1.17.1 2024-08-15 1 sceKernelReleaseWaitThread(): Refusing to wake HLE-delayed thread, right thing to do?
POPOLOCROIS v1.17.1 2024-08-15 26 00000800=sceGeEdramSetAddrTranslation(00000800)
ファンタシースターポータブル2インフィニティ v1.17.1 2024-08-15 34 00000800=sceGeEdramSetAddrTranslation(00000800)
THE悪魔ハンターズ v1.17.1 2024-08-15 1 00000400=sceGeEdramSetAddrTranslation(00000000)
THE悪魔ハンターズ v1.17.1 2024-08-15 20 sceMpegRingbufferPut(): invalid mpeg data
Phantom Brave : The Hermuda Triangle v1.17.1 2024-08-15 27 sceMpegRingbufferPut(): invalid mpeg data
Lego Star Wars II: The Original Trilogy v1.17.1 2024-08-15 1 Unaligned icache invalidation of 08706978 (08706978 + 0) at PC=08845668
MLB 11 The Show™ v1.17.1 2024-08-15 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (86e1c5f8), bad data
GHOST IN THE SHELL STAND ALONE COMPLEX v1.17.1 2024-08-15 2 80630006=sceAtracSetData(0, 08b1a4c0, 00002000): invalid RIFF header
GHOST IN THE SHELL STAND ALONE COMPLEX v1.17.1 2024-08-15 1 80630006=sceAtracSetData(0, 09ddd300, 00040000): could not detect codec
GHOST IN THE SHELL STAND ALONE COMPLEX v1.17.1 2024-08-15 1 RIFF chunk had uneven size
LEGO® Batman™: The Videogame v1.17.1 2024-08-15 1 Unaligned icache invalidation of 086d6af8 (086d6af8 + 0) at PC=089741fc
DRAGON BALL Z SHIN BUDOKAI 2 v1.17.1 2024-08-15 1 Jump to invalid address: 038c2960 PC 08e20f24 LR 08abd6b8
DRAGON BALL Z SHIN BUDOKAI 2 v1.17.1 2024-08-15 1 Jump to invalid address: 03881360 PC 08e20f20 LR 08abd6b8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-15 5 Jump to invalid address: 038c2960 PC 08e20f24 LR 08abd6b8
Daxter v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e79000, 4, 00000000, 0)
ACE COMBAT X v1.17.1 2024-08-16 6 Unknown GetPointerWrite 1672d940 PC 089d757c LR 089d7594
GHOST IN THE SHELL STAND ALONE COMPLEX v1.17.1 2025-03-16 10 80630006=sceAtracSetData(1, 08b1a4c0, 00002000): invalid RIFF header
EFOOTBALL NEW PATCH SEASON 2025.... v1.17.1 2024-08-16 3 80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header
LEGO® Batman™: The Videogame v1.17.1 2024-08-15 1 Unaligned icache invalidation of 08622038 (08622038 + 0) at PC=089741fc
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b5b534, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b5b534, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b9c564, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b9c564, 4, 00000000, 0)
DJMAX PORTABLE Hottunes v1.17.1 2024-08-15 5 BREAK instruction hit
DJMAX PORTABLE Hottunes v1.17.1 2024-08-15 5 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed
グランナイツヒストリー v1.17.1 2024-10-23 2 00000000=sceUtilityScreenshotInitStart(08de9f40)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c02c64, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-08-15 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c02c64, 4, 00000000, 0)
X-Men Origins: Wolverine v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 00000179 near PC 08aa4170 LR 08aa3a44
eFootball Chelito 19 v1.17.1 2024-08-15 1 UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed
SBK-07 v1.17.1 2024-08-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08ff5bf0): duplicate handler
SBK-07 v1.17.1 2024-08-15 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09437fa0): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-15 1 WriteToHardware: Invalid address 00cc5000 near PC 0883c798 LR 0883c798
eFootball 2024 v1.17.1 2024-08-15 1 Unknown GetPointerWrite 00000002 PC 08a02afc LR 08872c1c
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-08-15 1 Unaligned icache invalidation of 086c6eb8 (086c6eb8 + 0) at PC=0896f274
Crash™ Tag Team Racing v1.17.1 2024-08-15 2 80630006=sceAtracSetDataAndGetID(09dc8040, 00014000): invalid RIFF header
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-08-15 1 WriteToHardware: Invalid address f220227b near PC 08000000 LR 08000000
eFootball Euro y Copa America By T. Bendezu v1.17.1 2024-08-15 2 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 0008
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-08-15 1 Unknown GE command : 03f7003f
LEGO® Batman™: The Videogame v1.17.1 2024-08-15 1 Unaligned icache invalidation of 08615538 (08615538 + 0) at PC=089741fc
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-08-15 1 00000000=sceUtilityScreenshotInitStart(09cab768)
eFootball v1.18.1 2025-04-04 573 MIPSCompileOp: Invalid instruction 01010101
Spider-Man 2 v1.17.1 2024-08-15 3 sceKernelRegisterSubIntrHandler(30, 0, 08840dd4, 00000000): duplicate handler
eFootball Chelito 19 v1.17.1 2024-08-15 1 00000400=sceGeEdramSetAddrTranslation(00001000)
eFootball Chelito 19 v1.17.1 2024-08-15 1 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
PES MY 2024 v1.18.1 2025-05-02 33 sceNetAdhocMatchingInit(32768) at 08a71984
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 6bf90150
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 627b1a50
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction edcde250
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction edcdb1d0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction d10fad50
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 4306acd0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 4294ac50
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction b090abd0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 40e500d0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 456c57d0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 4c43dcd0
Sky Force v1.17.1 2024-08-14 1 WriteToHardware: Invalid address 0000010c near PC 0887a030 LR 0887a008
Lego Star Wars II: The Original Trilogy v1.17.1 2024-08-14 1 Unaligned icache invalidation of 08709e38 (08709e38 + 0) at PC=08845668
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-08-14 1 00000000=sceUtilityScreenshotInitStart(09a8e9c8)
Tomb Raider : Legend v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction efd80003
Tomb Raider : Legend v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 000bff81
Tomb Raider : Legend v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 0001cfff
LEGO® Batman™: The Videogame v1.17.1 2024-08-14 1 Unaligned icache invalidation of 086d2778 (086d2778 + 0) at PC=089741fc
eFooTBall Play Cesar Patch v1.17.1 2024-08-14 1 00000400=sceGeEdramSetAddrTranslation(00000800)
ACE COMBAT JOINT ASSAULT v1.17.1 2024-08-14 1 MIPSCompileOp: Invalid instruction 0000ffff
SBK®09 Superbike World Championship v1.17.1 2024-08-14 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090a50f0): duplicate handler

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