Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
NAMCO MUSEUM BATTLE COLLECTION v1.17.1 2024-09-14 1 DL PC = 00000000 WTF!!!!
Star Wars®: Battlefront II™ v1.17.1 2024-11-02 3 80630006=sceAtracSetData(0, 08dea960, 000091f4): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 5fbe437c near PC 0880dcc8 LR 0880dcc8
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 54597c08 near PC 0880dcc8 LR 0880dcc8
Hellboy™: The Science of Evil v1.17.1 2024-09-14 69 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
DRAGON BALL Z SHIN BUDOKAI 2 v1.18.1 2025-05-26 2 WriteToHardware: Invalid address 0c000000 near PC 08996a8c LR 0893f308
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.18.1 2025-03-09 3 WriteToHardware: Invalid address 000009b8 near PC 089b83e0 LR 0885e168
SBK-07 v1.17.1 2024-09-14 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08ff3ff0): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 0d43e108 near PC 088048bc LR 08902da0
LEGO® Batman™: The Videogame v1.17.1 2024-09-14 1 Unaligned icache invalidation of 086c0ff8 (086c0ff8 + 0) at PC=089741fc
Shrek Smash n' Crash Racing v1.20.4 2026-08-12 15 sceNetAdhocMatchingInit(98304) at 0894a5dc
MLB 11 The Show™ v1.17.1 2024-09-14 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (24840014), bad data
Resistance: Retribution™ v1.17.1 2024-09-14 1 Unknown GetPointerWrite 1b7faac8 PC 08d09d20 LR 08cd6754
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-09-14 2 sceKernelCreateThread(name=god_g997_Save): unsupported attributes 00000006
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-09-14 1 sceKernelCreateThread(name=god_g998_Result): unsupported attributes 00000006
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.17.1 2024-09-14 1 sceKernelCreateThread(name=creature_zako_cannon): unsupported attributes 00000006
FIFA 14 - Por v1.17.1 2024-09-14 1 Block transfer invalid: 09eb20d0/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
TEKKEN 6 v1.17.1 2024-09-14 1 MIPSCompileOp: Invalid instruction 00008d14
Shrek Smash n' Crash Racing v1.20.4 2026-05-28 13 sceNetAdhocMatchingInit(98304) at 0894a814
Syphon Filter™: Logan's Shadow v1.17.1 2024-09-14 1 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Star Wars®: Battlefront II™ v1.17.1 2024-09-14 1 MIPSCompileOp: Invalid instruction 00000705
MONSTER HUNTER PORTABLE 3rd v1.17.1 2024-09-14 1 Unknown GetPointerWrite 00000000 PC 0887beec LR 0887beec
EFOOTBALL NEW PATCH SEASON 2024 v1.17.1 2024-09-14 1 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0002
WARRIORS OROCHI v1.17.1 2024-09-14 1 sceIoIoctl(disc0:/UMD_DATA.BIN, 01020001, 00000000, 0, 08b84800, 800)
LEGO® Batman™: The Videogame v1.17.1 2024-09-14 1 Unaligned icache invalidation of 086c5638 (086c5638 + 0) at PC=089741fc
喧哗番长兄弟 东京之战 PLAY汉化版 v1.17.1 2024-09-14 5 00000000=sceUtilityScreenshotInitStart(099298c0)
WSBK 2022 By Dwi 23 v1.17.1 2024-09-14 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090b1a40): duplicate handler
WSBK 2022 By Dwi 23 v1.17.1 2024-09-14 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 091994c0): duplicate handler
eFootball Euro y Copa America By T. Bendezu v1.17.1 2024-09-14 1 Unknown GetPointerWrite 000004a3 PC 08872bb4 LR 08872c1c
LEGO® Batman™: The Videogame v1.17.1 2024-11-08 2 Unaligned icache invalidation of 0860f7f8 (0860f7f8 + 0) at PC=089741fc
クロヒョウ 龍が如く新章 v1.18.1 2025-04-02 3 Unknown GetPointerWrite 00002798 PC 08b902b0 LR 08b9420c
FIFA 12 v1.17.1 2024-09-14 1 Branch in JumpReg delay slot at 08fca08c in block starting at 08fc1980
FIFA 12 v1.17.1 2024-09-14 1 MIPSCompileOp: Invalid instruction 00010005
FIFA 12 v1.17.1 2024-09-14 1 MIPSCompileOp: Invalid instruction 0101fa01
Ben 10 Ultimate Alien: Cosmic Destruction v1.17.1 2024-09-14 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (0a003db2), bad data
eFootball 2025 By DILZZ PROJECTS V5 v1.18.1 2025-02-06 3 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2025-03-14 2 Unaligned icache invalidation of 086d4878 (086d4878 + 0) at PC=0896f274
Resistance: Retribution™ v1.17.1 2024-09-14 1 Unknown GE command : efefeec7
EA-Sports FC PC-V v1.17.1 2024-09-14 1 00000400=sceGeEdramSetAddrTranslation(00001000)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 43f4d236 near PC 088a48e0 LR 088a48e0
イース -フェルガナの誓い- v1.17.1 2024-09-14 1 00000400=sceGeEdramSetAddrTranslation(00000000)
イース -フェルガナの誓い- v1.17.1 2024-09-14 109 sceMpegRingbufferPut(): invalid mpeg data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-08-27 21 80630007=sceAtracSetData(2, 08d4b180, 000091d8): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.1 2024-09-14 1 80630007=sceAtracSetData(2, 08d4b180, 000161a8): atracID uses different codec type than data
Tenchu: Shadow Assassins v1.17.1 2024-09-14 1 WriteToHardware: Invalid address bfba4972 near PC 08000000 LR 08000000
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.1 2025-03-26 2 80630007=sceAtracSetData(2, 08d4b180, 0001b928): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 0000027c near PC 0895dd2c LR 0895dd00
eFootball 2024 Beta By Tutoriales Bendezu v1.17.1 2024-09-14 1 Unknown GetPointerWrite 00000009 PC 08872bb4 LR 08872c1c
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.1 2025-09-04 3 80630007=sceAtracSetData(2, 08d4b180, 00018908): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.17.1 2025-03-26 2 80630007=sceAtracSetData(2, 08d4b180, 000063e8): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1 2025-03-26 5 80630007=sceAtracSetData(2, 08d4b180, 00002e50): atracID uses different codec type than data
Killzone™: Liberation v1.20 + Chapter 5 v1.17.1 2024-09-14 6 Failed to truncate file.
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.7.5 2025-07-14 8 80630007=sceAtracSetData(2, 08d4b180, 00010e88): atracID uses different codec type than data
Need For Speed™ Underground Rivals v1.17.1 2024-09-18 15 Failed to truncate file.
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 MIPSCompileOp: Invalid instruction b5ac4000
eFootball PES 2023 "SNE" v1.17.1 2024-09-14 1 MIPSCompileOp: Invalid instruction 000008ff
eFootball PES 2023 "SNE" v1.18.1 2025-04-20 2 MIPSCompileOp: Invalid instruction 0000003f
GTA: Sindacco Chronicles v1.17.1 2024-09-14 1 00000400=sceGeEdramSetAddrTranslation(00000400)
OUTRUN 2006: COAST 2 COAST v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 08904614 / 08904618
OUTRUN 2006: COAST 2 COAST v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0882f858 / 0882f864
OUTRUN 2006: COAST 2 COAST v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0882eb04 / 0882eb10
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0890ddd8 / 0890dddc
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0890daec / 0890daf0
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 089092c8 / 089092cc
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 08908f6c / 08908f70
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 089032ec / 089032f0
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ff938 / 088ff944
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ee210 / 088ee214
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ee1cc / 088ee208
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 089032c0 / 089032c4
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ff90c / 088ff918
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ee238 / 088ee23c
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 088ee1f4 / 088ee230
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0890ddac / 0890ddb0
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0890dac0 / 0890dac4
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0890929c / 089092a0
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 08908f40 / 08908f44
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 ELF relocation HI16/1(16) pair (instead of LO16) at 0882eab8 / 0882eac4
MotorStorm®: Arctic Edge v1.17.1 2024-09-14 1 sceIoAssign(disc0:, umd0:, isofs0:, IOASSIGN_RDONLY, 00000000, 0)
WWE'12 v1.17.1 2024-09-17 4 Unknown GetPointerWrite 0d7af604 PC 08bfbde0 LR 08bfbe04
WWE'12 v1.17.1 2024-09-14 1 Unknown GetPointerWrite 0d7ae9c4 PC 08bfbde0 LR 08bfbe04
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-09-14 1 00000000=sceUtilityScreenshotInitStart(097923a8)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 65566c9f near PC 089adbb4 LR 089adbb4
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-09-14 1 Unaligned icache invalidation of 086ccff8 (086ccff8 + 0) at PC=0896f274
Bomba Patch Nova Era 2024 JP Gameplay's v1.17.1 2024-09-14 1 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
Syphon Filter®: Logan's Shadow v1.17.1 2024-09-14 1 80631003=sceAtracSetAA3DataAndGetID(09ef1a80, 00002800, 00000000, 09fbc9b8[ffffffff]): invalid ea3 magic bytes
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-09-14 1 Unaligned icache invalidation of 086c96b8 (086c96b8 + 0) at PC=0896f274
Call of Duty : Roads to Victory™ v1.17.1 2024-09-14 1 WriteToHardware: Invalid address 1ae5eef0 near PC 08834afc LR 088ae4b4
eFootball PES 2021 T. Bendezu "C19" v1.17.1 2024-09-14 1 Block transfer invalid: 00000000/0 -> 00000000/0, 1024x1024x2 (0,0)->(0,0)
SBK®09 Superbike World Championship v1.17.1 2024-09-14 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09200d60): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-09-14 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09408f10): duplicate handler
SOULCALIBUR: Broken Destiny v1.17.1 2025-06-25 2 00000400=sceGeEdramSetAddrTranslation(00000400)
Prince of Persia - Rival Swords v1.17.1 2024-09-13 1 Unknown GE command : 03b81581
WWE'12 v1.17.1 2024-10-26 2 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 07f61000:41000b09 HWX C T N LM Bones:5 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:6 WScale 3 #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f61000:41000b09 HWX C T N LM Bones:5 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:6 WScale 3 attribute mediump vec4 w1; attribute mediump float w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2, u_bone4); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { if (u_matspecular.a > 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); ldot = pow(max(ldot, 0.0), u_matspecular.a); } else { ldot = 1.0; } if (ldot > 0.0) lightSum1 += u_lightspecular3 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; gl_Position = outPos; }
Prince of Persia - Rival Swords v1.17.1 2024-09-13 1 Vertices without position found: (12000009) P: ? C: ? T: u8 (3b)
Prince of Persia - Rival Swords v1.17.1 2024-09-13 1 Unknown GE command : 03ef0652
Prince of Persia - Rival Swords v1.17.1 2024-09-13 1 Unknown GE command : ed586d52
GOD EATER 2 v1.17.1 2024-09-13 1 Unknown GetPointerWrite 00000000 PC 08885b9c LR 08885ba4
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-13 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b0bc14, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.17.1 2024-09-13 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b0bc14, 4, 00000000, 0)

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