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| Game title |
Version |
Latest Report |
Hits |
Message |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-17 |
1 |
80630006=sceAtracSetDataAndGetID(098b0580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-17 |
1 |
80630006=sceAtracSetDataAndGetID(09710b80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-17 |
1 |
80630006=sceAtracSetDataAndGetID(09687080, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-17 |
1 |
80630006=sceAtracSetDataAndGetID(0978e800, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-17 |
1 |
80630006=sceAtracSetDataAndGetID(09a31d00, 00000800): invalid RIFF header |
| Grand Theft Auto: Chinatown Wars |
v1.17.1 |
2024-09-17 |
1 |
|
| Dragon Ball Z Shin Budokai |
v1.17.1 |
2024-09-17 |
1 |
WriteToHardware: Invalid address f278ab6f near PC 08815e50 LR 08815ec4 |
| Rapala® Pro Bass Fishing |
v1.18.1 |
2025-04-19 |
25 |
80630006=sceAtracSetDataAndGetID(08cb704c, 00010000): invalid RIFF header |
| Prince of Persia® Rival Swords |
v1.17.1 |
2024-09-17 |
1 |
Unknown GE command : faeffefa |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-11-11 |
3 |
Unaligned icache invalidation of 086090f8 (086090f8 + 0) at PC=088454a0 |
| Pro Evolution Soccer 2011 |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08bd6708, 0000b300): atracID uses different codec type than data |
| Pro Evolution Soccer 2011 |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08bd6708, 00002f00): atracID uses different codec type than data |
| Pro Evolution Soccer 2011 |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08bd6708, 0000e800): atracID uses different codec type than data |
| Pro Evolution Soccer 2011 |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08bd6708, 0000b400): atracID uses different codec type than data |
| Pro Evolution Soccer 2011 |
v1.17.1 |
2024-09-17 |
3 |
80630007=sceAtracSetData(2, 08bd6708, 00007300): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
Unaligned icache invalidation of 086c60b8 (086c60b8 + 0) at PC=089741fc |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.17.1 |
2024-09-17 |
3 |
sceUtilityOskInitStart: invalid status |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
Unaligned icache invalidation of 086136f8 (086136f8 + 0) at PC=089741fc |
| eFootball PES 2023 "SNE" |
v1.17.1 |
2024-09-17 |
8 |
Unknown GetPointerWrite 565c75b0 PC 08808430 LR 08808448 |
| BEN 10: Protector of Earth |
v1.17.1 |
2024-09-17 |
1 |
Trying to relocate non-loaded section (null) |
| Ghost Rider |
v1.18.1 |
2024-12-23 |
2 |
WriteToHardware: Invalid address 00000dd0 near PC 08a6d9c8 LR 08a6d73c |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-09-17 |
1 |
Unaligned icache invalidation of 08605478 (08605478 + 0) at PC=0896f274 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-04-20 |
2 |
00000000=sceUtilityScreenshotInitStart(09caade8) |
| SplinterCell |
v1.17.1 |
2025-08-16 |
167 |
MIPSCompileOp: Invalid instruction efefefef |
| SplinterCell |
v1.17.1 |
2024-11-27 |
7 |
Unknown GetPointerWrite 0a003afc PC 08805d60 LR 08805d68 |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.17.1-1002-g5fd8fae8b5 |
2025-09-28 |
2 |
80630006=sceAtracSetData(3, 08d4b180, 00002e50): invalid RIFF header |
| Call of Duty : Roads to Victory™ |
v1.17.1 |
2024-09-17 |
1 |
WriteToHardware: Invalid address 00000448 near PC 089fa7f4 LR 089fa7f4 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
Unaligned icache invalidation of 086e3d38 (086e3d38 + 0) at PC=089741fc |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-09-17 |
1 |
Unaligned icache invalidation of 08705638 (08705638 + 0) at PC=088454a0 |
| ドラゴンボール エヴォリューション |
v1.18.1 |
2025-07-09 |
14 |
sceNetAdhocMatchingInit(4500) at 08860fd0 |
| ドラゴンボール エヴォリューション |
v1.17.1 |
2024-09-17 |
7 |
sceFontGetFontInfo(0, 9ffc948): bad font |
| Spectral VS Generation |
v1.17.1 |
2024-09-17 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(JCN, 5c:d0:6e:8f:11:cf, 10000000, 0) at 0882f548 |
| スペクトラル VS ジェネレーション |
v1.17.1 |
2024-09-17 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(EZJ, 5c:d0:6e:8f:11:cf, 10000000, 0) at 0882f1e0 |
| スペクトラル VS ジェネレーション |
v1.17.1 |
2024-09-17 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(ZFB, 5c:d0:6e:8f:11:cf, 10000000, 0) at 0882f1e0 |
| PES MY 2024 |
v1.17.1 |
2024-09-17 |
1 |
Unknown GetPointerWrite 00000d80 PC 08872ba4 LR 08872c0c |
| Prince of Persia - Revelations |
v1.18.1 |
2024-12-31 |
2 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00rel0 [Revision 96995].
01f04444:00000928 HWX C T Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f04444:00000928 HWX C T Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull
attribute vec3 position;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
Unaligned icache invalidation of 086d5538 (086d5538 + 0) at PC=089741fc |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-10-29 |
2 |
Unaligned icache invalidation of 0860a4b8 (0860a4b8 + 0) at PC=089741fc |
| NBA2K13 |
v1.17.1 |
2024-09-17 |
21 |
MIPSCompileOp: Invalid instruction 0000003f |
| METAL SLUG Anthology |
v1.17.1 |
2024-09-17 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0b54, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
| eFootball ALDAIR KITMAKER |
v1.17.1 |
2024-09-17 |
1 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header |
| MLB 11 The Show™ |
v1.17.1 |
2024-09-17 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (bffa0e0e), bad data |
| MLB 11 The Show™ |
v1.17.1 |
2024-09-17 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (1cb53822), bad data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 00019800): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 00010000): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
3 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
2 |
80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000edb8): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
2 |
80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 0000ba50): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
2 |
80630007=sceAtracSetData(2, 08d4b1c0, 00001cd0): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
80630007=sceAtracSetData(2, 08d4b1c0, 00004890): atracID uses different codec type than data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-17 |
1 |
Unaligned icache invalidation of 0861db78 (0861db78 + 0) at PC=089741fc |
| BOMBERMAN |
v1.17.1 |
2024-09-17 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(42KdJMc, 2, 2, 09fff470, 30000000, 0) at 088cd098 |
| WWE'12 |
v1.17.1 |
2024-09-17 |
1 |
Unknown GetPointerWrite 77de4e98 PC 08bfbde0 LR 08bfbe04 |
| WWE'12 |
v1.17.1 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction 704d0ff9 |
| WWE'12 |
v1.17.1 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction 70c15805 |
| WWE'12 |
v1.17.1 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction 73f72d21 |
| WWE'12 |
v1.19.2 |
2025-07-02 |
2 |
Jump in likely branch delay slot with link at 08a892e8 |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-17 |
1 |
MIPSCompileOp: Invalid instruction 71e52c18 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-09-16 |
2 |
00000000=sceUtilityScreenshotInitStart(09a72a58) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-30 |
5 |
Unaligned icache invalidation of 086128b8 (086128b8 + 0) at PC=089741fc |
| METAL SLUG Anthology |
v1.17.1 |
2024-09-16 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIa67b, 58:36:67:73:a6:7b, 20000000, 0) at 088e45b8 |
| METAL GEAR ACID |
v1.17.1 |
2024-10-28 |
2 |
sceIoAssign(disc0:, umd0:, isofs:, IOASSIGN_RDONLY, 00000000, 0) |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-08 |
69,399 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| eFootball Chelito 19 |
v1.18.1-986-ga174fdb19e |
2026-11-08 |
33,125 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| SOCOM: Fireteam Bravo 3 |
v1.17.1 |
2024-09-16 |
1 |
80630006=sceAtracSetHalfwayBuffer(1, 08e1bdc0, 00001bb8, 00010000): invalid RIFF header |
| SOCOM: Fireteam Bravo 3 |
v1.17.1 |
2024-09-16 |
1 |
80630006=sceAtracSetHalfwayBuffer(1, 08e0bdb0, 00001bb8, 00010000): invalid RIFF header |
| 真・三國無双 MULTI RAID 2 HD Version |
v1.17.1 |
2024-09-16 |
1 |
sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006 |
| 真・三國無双 MULTI RAID 2 HD Version |
v1.17.1 |
2024-09-16 |
2 |
sceKernelCreateThread(name=layout): unsupported attributes 00000006 |
| 真・三國無双 MULTI RAID 2 HD Version |
v1.17.1 |
2024-09-16 |
1 |
sceKernelCreateThread(name=god_g001_Demo): unsupported attributes 00000006 |
| 真・三國無双 MULTI RAID 2 HD Version |
v1.17.1 |
2024-09-16 |
1 |
sceKernelCreateThread(name=god_game): unsupported attributes 00000006 |
| KINGDOM HEARTS Birth by Sleep |
v1.17.1 |
2024-09-16 |
50 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10505DATA/BBS3.DAT, 09faad70, 00000002) |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-09-16 |
1 |
Unaligned icache invalidation of 0870ed78 (0870ed78 + 0) at PC=088454a0 |
| WSSP 23 By ARIAN |
v1.17.1 |
2024-09-16 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092644f0): duplicate handler |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-16 |
1 |
00000000=sceUtilityScreenshotInitStart(09cad988) |
| ナルティメットアクセル3 |
v1.17.1 |
2024-09-16 |
2 |
00000000=sceUtilityScreenshotInitStart(09a72968) |
| eFootball 2025 Pre-Temporada By T. Bendezu |
v1.9.4 |
2026-09-11 |
381 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-16 |
1 |
Unaligned icache invalidation of 0860a9b8 (0860a9b8 + 0) at PC=0896f274 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-16 |
1 |
Unaligned icache invalidation of 0860abb8 (0860abb8 + 0) at PC=0896f274 |
| SplinterCell |
v1.17.1 |
2024-09-16 |
2 |
MIPSCompileOp: Invalid instruction 000007a8 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-16 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09019df0): duplicate handler |
| God of War™: Ghost of Sparta |
v1.17.1 |
2024-09-16 |
1 |
sceIoAssign(disc0:, umd0:, isofs0:, IOASSIGN_RDONLY, 00000000, 0) |
| RIDGE RACER |
v1.17.1 |
2024-09-16 |
28 |
sceKernelRegisterSubIntrHandler(30, 1, 088917e0, 00000000): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-16 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096ed6d0): duplicate handler |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-09-20 |
2 |
Unaligned icache invalidation of 08707e78 (08707e78 + 0) at PC=088454a0 |
| Daxter |
v1.17.1 |
2024-10-26 |
3 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| WWE 2K22 |
v1.17.1 |
2024-09-16 |
1 |
80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2024-09-16 |
1 |
WriteToHardware: Invalid address 000005d4 near PC 08b65f54 LR 08807cac |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-09-16 |
1 |
00000000=sceUtilityScreenshotInitStart(095b9050) |
| Virtua Tennis 3 |
v1.17.1 |
2024-09-16 |
1 |
80630011=sceAtracSetDataAndGetID(08cddf40, 00000004): buffer too small |
| Pro Evolution Soccer 2013 |
v1.17.1 |
2024-09-16 |
1 |
Branch in JumpReg delay slot at 08b0e910 in block starting at 08b0a970 |
| Pro Evolution Soccer 2013 |
v1.17.1 |
2024-09-16 |
2 |
MIPSCompileOp: Invalid instruction 454d4647 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-16 |
1 |
Unaligned icache invalidation of 086c9538 (086c9538 + 0) at PC=0896f274 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-09-16 |
1 |
MIPSCompileOp: Invalid instruction 00000114 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-09-16 |
1 |
MIPSCompileOp: Invalid instruction 000055f9 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-09-16 |
6 |
MIPSCompileOp: Invalid instruction 000000ff |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.18.1 |
2025-03-30 |
23 |
MIPSCompileOp: Invalid instruction 00000001 |
| EA SPORTS™ FIGHT NIGHT Round 3 |
v1.17.1 |
2024-09-16 |
12 |
MIPSCompileOp: Invalid instruction 0000ffff |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-16 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(D1M1h1qe, 3, 3, 09fff4e0, 10000000, 0) at 089b3c34 |