Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Prince of Persia - Revelations v1.17.1 2024-09-17 1 80630006=sceAtracSetDataAndGetID(098b0580, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-17 1 80630006=sceAtracSetDataAndGetID(09710b80, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-17 1 80630006=sceAtracSetDataAndGetID(09687080, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-17 1 80630006=sceAtracSetDataAndGetID(0978e800, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.17.1 2024-09-17 1 80630006=sceAtracSetDataAndGetID(09a31d00, 00000800): invalid RIFF header
Grand Theft Auto: Chinatown Wars v1.17.1 2024-09-17 1
Dragon Ball Z Shin Budokai v1.17.1 2024-09-17 1 WriteToHardware: Invalid address f278ab6f near PC 08815e50 LR 08815ec4
Rapala® Pro Bass Fishing v1.18.1 2025-04-19 25 80630006=sceAtracSetDataAndGetID(08cb704c, 00010000): invalid RIFF header
Prince of Persia® Rival Swords v1.17.1 2024-09-17 1 Unknown GE command : faeffefa
Lego Star Wars II: The Original Trilogy v1.17.1 2024-11-11 3 Unaligned icache invalidation of 086090f8 (086090f8 + 0) at PC=088454a0
Pro Evolution Soccer 2011 v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08bd6708, 0000b300): atracID uses different codec type than data
Pro Evolution Soccer 2011 v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08bd6708, 00002f00): atracID uses different codec type than data
Pro Evolution Soccer 2011 v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08bd6708, 0000e800): atracID uses different codec type than data
Pro Evolution Soccer 2011 v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08bd6708, 0000b400): atracID uses different codec type than data
Pro Evolution Soccer 2011 v1.17.1 2024-09-17 3 80630007=sceAtracSetData(2, 08bd6708, 00007300): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 Unaligned icache invalidation of 086c60b8 (086c60b8 + 0) at PC=089741fc
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.17.1 2024-09-17 3 sceUtilityOskInitStart: invalid status
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 Unaligned icache invalidation of 086136f8 (086136f8 + 0) at PC=089741fc
eFootball PES 2023 "SNE" v1.17.1 2024-09-17 8 Unknown GetPointerWrite 565c75b0 PC 08808430 LR 08808448
BEN 10: Protector of Earth v1.17.1 2024-09-17 1 Trying to relocate non-loaded section (null)
Ghost Rider v1.18.1 2024-12-23 2 WriteToHardware: Invalid address 00000dd0 near PC 08a6d9c8 LR 08a6d73c
LEGO® Indiana Jones™: TOA v1.17.1 2024-09-17 1 Unaligned icache invalidation of 08605478 (08605478 + 0) at PC=0896f274
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-20 2 00000000=sceUtilityScreenshotInitStart(09caade8)
SplinterCell v1.17.1 2025-08-16 167 MIPSCompileOp: Invalid instruction efefefef
SplinterCell v1.17.1 2024-11-27 7 Unknown GetPointerWrite 0a003afc PC 08805d60 LR 08805d68
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.17.1-1002-g5fd8fae8b5 2025-09-28 2 80630006=sceAtracSetData(3, 08d4b180, 00002e50): invalid RIFF header
Call of Duty : Roads to Victory™ v1.17.1 2024-09-17 1 WriteToHardware: Invalid address 00000448 near PC 089fa7f4 LR 089fa7f4
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 Unaligned icache invalidation of 086e3d38 (086e3d38 + 0) at PC=089741fc
Lego Star Wars II: The Original Trilogy v1.17.1 2024-09-17 1 Unaligned icache invalidation of 08705638 (08705638 + 0) at PC=088454a0
ドラゴンボール エヴォリューション v1.18.1 2025-07-09 14 sceNetAdhocMatchingInit(4500) at 08860fd0
ドラゴンボール エヴォリューション v1.17.1 2024-09-17 7 sceFontGetFontInfo(0, 9ffc948): bad font
Spectral VS Generation v1.17.1 2024-09-17 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(JCN, 5c:d0:6e:8f:11:cf, 10000000, 0) at 0882f548
スペクトラル VS ジェネレーション v1.17.1 2024-09-17 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(EZJ, 5c:d0:6e:8f:11:cf, 10000000, 0) at 0882f1e0
スペクトラル VS ジェネレーション v1.17.1 2024-09-17 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(ZFB, 5c:d0:6e:8f:11:cf, 10000000, 0) at 0882f1e0
PES MY 2024 v1.17.1 2024-09-17 1 Unknown GetPointerWrite 00000d80 PC 08872ba4 LR 08872c0c
Prince of Persia - Revelations v1.18.1 2024-12-31 2 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f04444:00000928 HWX C T Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f04444:00000928 HWX C T Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull attribute vec3 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 Unaligned icache invalidation of 086d5538 (086d5538 + 0) at PC=089741fc
LEGO® Batman™: The Videogame v1.17.1 2024-10-29 2 Unaligned icache invalidation of 0860a4b8 (0860a4b8 + 0) at PC=089741fc
NBA2K13 v1.17.1 2024-09-17 21 MIPSCompileOp: Invalid instruction 0000003f
METAL SLUG Anthology v1.17.1 2024-09-17 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0b54, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
eFootball ALDAIR KITMAKER v1.17.1 2024-09-17 1 80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header
MLB 11 The Show™ v1.17.1 2024-09-17 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (bffa0e0e), bad data
MLB 11 The Show™ v1.17.1 2024-09-17 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (1cb53822), bad data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08d4b1c0, 00019800): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08d4b1c0, 00010000): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 3 80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 2 80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08d4b1c0, 0000edb8): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 2 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08d4b1c0, 0000ba50): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 2 80630007=sceAtracSetData(2, 08d4b1c0, 00001cd0): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 80630007=sceAtracSetData(2, 08d4b1c0, 00004890): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-09-17 1 Unaligned icache invalidation of 0861db78 (0861db78 + 0) at PC=089741fc
BOMBERMAN v1.17.1 2024-09-17 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(42KdJMc, 2, 2, 09fff470, 30000000, 0) at 088cd098
WWE'12 v1.17.1 2024-09-17 1 Unknown GetPointerWrite 77de4e98 PC 08bfbde0 LR 08bfbe04
WWE'12 v1.17.1 2024-09-17 1 MIPSCompileOp: Invalid instruction 704d0ff9
WWE'12 v1.17.1 2024-09-17 1 MIPSCompileOp: Invalid instruction 70c15805
WWE'12 v1.17.1 2024-09-17 1 MIPSCompileOp: Invalid instruction 73f72d21
WWE'12 v1.19.2 2025-07-02 2 Jump in likely branch delay slot with link at 08a892e8
eFootball Chelito 19 v1.17.1 2024-09-17 1 MIPSCompileOp: Invalid instruction 71e52c18
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.17.1 2024-09-16 2 00000000=sceUtilityScreenshotInitStart(09a72a58)
LEGO® Batman™: The Videogame v1.17.1 2024-09-30 5 Unaligned icache invalidation of 086128b8 (086128b8 + 0) at PC=089741fc
METAL SLUG Anthology v1.17.1 2024-09-16 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIa67b, 58:36:67:73:a6:7b, 20000000, 0) at 088e45b8
METAL GEAR ACID v1.17.1 2024-10-28 2 sceIoAssign(disc0:, umd0:, isofs:, IOASSIGN_RDONLY, 00000000, 0)
eFootball Chelito 19 v1.9.4 2026-11-08 69,399 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball Chelito 19 v1.18.1-986-ga174fdb19e 2026-11-08 33,125 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
SOCOM: Fireteam Bravo 3 v1.17.1 2024-09-16 1 80630006=sceAtracSetHalfwayBuffer(1, 08e1bdc0, 00001bb8, 00010000): invalid RIFF header
SOCOM: Fireteam Bravo 3 v1.17.1 2024-09-16 1 80630006=sceAtracSetHalfwayBuffer(1, 08e0bdb0, 00001bb8, 00010000): invalid RIFF header
真・三國無双 MULTI RAID 2 HD Version v1.17.1 2024-09-16 1 sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006
真・三國無双 MULTI RAID 2 HD Version v1.17.1 2024-09-16 2 sceKernelCreateThread(name=layout): unsupported attributes 00000006
真・三國無双 MULTI RAID 2 HD Version v1.17.1 2024-09-16 1 sceKernelCreateThread(name=god_g001_Demo): unsupported attributes 00000006
真・三國無双 MULTI RAID 2 HD Version v1.17.1 2024-09-16 1 sceKernelCreateThread(name=god_game): unsupported attributes 00000006
KINGDOM HEARTS Birth by Sleep v1.17.1 2024-09-16 50 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10505DATA/BBS3.DAT, 09faad70, 00000002)
Lego Star Wars II: The Original Trilogy v1.17.1 2024-09-16 1 Unaligned icache invalidation of 0870ed78 (0870ed78 + 0) at PC=088454a0
WSSP 23 By ARIAN v1.17.1 2024-09-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092644f0): duplicate handler
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-09-16 1 00000000=sceUtilityScreenshotInitStart(09cad988)
ナルティメットアクセル3 v1.17.1 2024-09-16 2 00000000=sceUtilityScreenshotInitStart(09a72968)
eFootball 2025 Pre-Temporada By T. Bendezu v1.9.4 2026-09-11 381 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-09-16 1 Unaligned icache invalidation of 0860a9b8 (0860a9b8 + 0) at PC=0896f274
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-09-16 1 Unaligned icache invalidation of 0860abb8 (0860abb8 + 0) at PC=0896f274
SplinterCell v1.17.1 2024-09-16 2 MIPSCompileOp: Invalid instruction 000007a8
SBK®09 Superbike World Championship v1.17.1 2024-09-16 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09019df0): duplicate handler
God of War™: Ghost of Sparta v1.17.1 2024-09-16 1 sceIoAssign(disc0:, umd0:, isofs0:, IOASSIGN_RDONLY, 00000000, 0)
RIDGE RACER v1.17.1 2024-09-16 28 sceKernelRegisterSubIntrHandler(30, 1, 088917e0, 00000000): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-09-16 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096ed6d0): duplicate handler
Lego Star Wars II: The Original Trilogy v1.17.1 2024-09-20 2 Unaligned icache invalidation of 08707e78 (08707e78 + 0) at PC=088454a0
Daxter v1.17.1 2024-10-26 3 00000400=sceGeEdramSetAddrTranslation(00000000)
WWE 2K22 v1.17.1 2024-09-16 1 80630007=sceAtracSetData(2, 08d13140, 000034e0): atracID uses different codec type than data
Grand Theft Auto: Vice City Stories v1.17.1 2024-09-16 1 WriteToHardware: Invalid address 000005d4 near PC 08b65f54 LR 08807cac
Kenka Bancho: Badass Rumble v1.17.1 2024-09-16 1 00000000=sceUtilityScreenshotInitStart(095b9050)
Virtua Tennis 3 v1.17.1 2024-09-16 1 80630011=sceAtracSetDataAndGetID(08cddf40, 00000004): buffer too small
Pro Evolution Soccer 2013 v1.17.1 2024-09-16 1 Branch in JumpReg delay slot at 08b0e910 in block starting at 08b0a970
Pro Evolution Soccer 2013 v1.17.1 2024-09-16 2 MIPSCompileOp: Invalid instruction 454d4647
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-09-16 1 Unaligned icache invalidation of 086c9538 (086c9538 + 0) at PC=0896f274
EA SPORTS™ FIGHT NIGHT Round 3 v1.17.1 2024-09-16 1 MIPSCompileOp: Invalid instruction 00000114
EA SPORTS™ FIGHT NIGHT Round 3 v1.17.1 2024-09-16 1 MIPSCompileOp: Invalid instruction 000055f9
EA SPORTS™ FIGHT NIGHT Round 3 v1.17.1 2024-09-16 6 MIPSCompileOp: Invalid instruction 000000ff
EA SPORTS™ FIGHT NIGHT Round 3 v1.18.1 2025-03-30 23 MIPSCompileOp: Invalid instruction 00000001
EA SPORTS™ FIGHT NIGHT Round 3 v1.17.1 2024-09-16 12 MIPSCompileOp: Invalid instruction 0000ffff
SBK®09 Superbike World Championship v1.17.1 2024-09-16 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(D1M1h1qe, 3, 3, 09fff4e0, 10000000, 0) at 089b3c34

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