To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| Pro Evolution Soccer 2011 |
v1.17.1 |
2024-09-21 |
1 |
Unknown GetPointerWrite 6c710080 PC 0884c944 LR 08820e7c |
| SBK-07 |
v1.17.1 |
2024-09-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09022af0): duplicate handler |
| eFootball Chelito 19 |
v1.18.1 |
2026-02-10 |
184 |
807f00fd=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03 |
| eFootball Chelito 19 |
v1.9.4 |
2026-11-05 |
2,187 |
sceMp3Init: invalid data: not layer 3 |
| 永遠のアセリア―この大地の果てで― |
v1.17.1 |
2024-09-21 |
2 |
80630011=sceAtracSetHalfwayBuffer(1, 089c8580, 00000000, 00020000): buffer too small |
| 永遠のアセリア―この大地の果てで― |
v1.17.1 |
2024-09-21 |
2 |
80630006=sceAtracSetHalfwayBuffer(0, 08980500, 00006000, 00048000): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0969e9f0): duplicate handler |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.17.1 |
2024-09-21 |
1 |
WriteToHardware: Invalid address 00000038 near PC 08a97ca8 LR 0898aeb8 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-21 |
1 |
Unaligned icache invalidation of 0860cdf8 (0860cdf8 + 0) at PC=089741fc |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-09-23 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 0935a020): duplicate handler |
| MotoGP™22 [INDEPENDENT TEAM] | By CahNdutz |
v1.17.1 |
2024-09-27 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec34b0): duplicate handler |
| PES FL 2022 |
v1.17.1 |
2024-12-05 |
3 |
Branch in branch delay slot at 08f5e774 with different target |
| PES FL 2022 |
v1.17.1 |
2024-12-05 |
3 |
MIPSCompileOp: Invalid instruction 7fff2407 |
| PES FL 2022 |
v1.17.1 |
2024-12-05 |
3 |
MIPSCompileOp: Invalid instruction 03548c68 |
| PES FL 2022 |
v1.17.1 |
2024-12-05 |
6 |
MIPSCompileOp: Invalid instruction b3143c03 |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-09-21 |
1 |
Decoding texture from VRAM mirror at 045c7150 swizzle=1 |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-09-21 |
1 |
Unknown GE command : efff100f |
| Daxter |
v1.17.1 |
2024-09-21 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-470 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position |
| God of War®: Ghost of Sparta |
v1.17.1 |
2024-10-14 |
7 |
80631003=sceAtracSetAA3DataAndGetID(08c60dc0, 0001e000, 002be5d8, 09fbba6c[ffffffff]): invalid ea3 magic bytes |
| Kenka Bancho: Badass Rumble |
v1.17.1 |
2024-09-21 |
1 |
00000000=sceUtilityScreenshotInitStart(092b8420) |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(0952b300, 00014000): invalid RIFF header |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.17.1 |
2024-09-21 |
1 |
WriteToHardware: Invalid address 00000038 near PC 08a0f7f4 LR 08a1aba8 |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000034e4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000061e4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00003f64): invalid RIFF header |
| 真・三國無双6 Special |
v1.18.1 |
2025-02-16 |
2 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000073e4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00008d64): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00005ca4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000088e4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00005a64): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
2 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000046e4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00004aa4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000047a4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
3 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00007564): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
2 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000065a4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
22 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000044a4): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
2 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000052e4): invalid RIFF header |
| 真・三國無双6 Special |
v1.18.1 |
2025-02-16 |
61 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00001924): invalid RIFF header |
| 真・三國無双6 Special |
v1.17.1 |
2024-09-21 |
50 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 000085e4): invalid RIFF header |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-09-21 |
1 |
WriteToHardware: Invalid address 0000007c near PC 08894d04 LR 08894ccc |
| Street Supremacy |
v1.17.1 |
2024-09-21 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| 首都高バトル |
v1.17.1 |
2024-09-21 |
2 |
sceIoAssign(disc0:, umd0:, isofs0:, IOASSIGN_RDONLY, 00000000, 0) |
| Pac-Man World Rally |
v1.17.1 |
2024-09-21 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09fff610, 4, 00000000, 0) |
| MotorStorm®: Arctic Edge |
v1.17.1 |
2024-09-21 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0890ddd8 / 0890dddc |
| MotorStorm®: Arctic Edge |
v1.17.1 |
2024-09-21 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0890daec / 0890daf0 |
| MotorStorm®: Arctic Edge |
v1.17.1 |
2024-09-21 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 089092c8 / 089092cc |
| MotorStorm®: Arctic Edge |
v1.17.1 |
2024-09-21 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 08908f6c / 08908f70 |
| MotorStorm®: Arctic Edge |
v1.17.1 |
2024-09-21 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 089032ec / 089032f0 |
| MotorStorm®: Raging Ice |
v1.17.1 |
2024-09-21 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0890ddac / 0890ddb0 |
| MotorStorm®: Raging Ice |
v1.17.1 |
2024-09-21 |
1 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0890dac0 / 0890dac4 |
| Pro Evolution Soccer 2013 |
v1.17.1 |
2024-09-21 |
1 |
MIPSCompileOp: Invalid instruction 71e26674 |
| CRISIS CORE -FINAL FANTASY VII- |
v1.17.1 |
2024-09-21 |
1 |
WriteToHardware: Invalid address 000001ab near PC 0898ddfc LR 0898ddfc |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-21 |
2 |
Unaligned icache invalidation of 086d8af8 (086d8af8 + 0) at PC=089741fc |
| Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1 |
2024-09-21 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (3840c420), bad data |
| 機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE |
v1.17.1 |
2024-09-21 |
12 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
| 機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE |
v1.17.1 |
2024-09-21 |
6 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-21 |
1 |
Unaligned icache invalidation of 0861ed38 (0861ed38 + 0) at PC=089741fc |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-21 |
1 |
MIPSCompileOp: Invalid instruction 9f7002fd |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 0000061e): duplicate handler |
| PES 2014 |
v1.17.1 |
2024-09-21 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l3 rate 000f |
| PES 2014 |
v1.17.1 |
2024-09-21 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 0002 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-21 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096955f0): duplicate handler |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-09-21 |
1 |
Unaligned icache invalidation of 087085f8 (087085f8 + 0) at PC=088454a0 |
| Pro Evolution Soccer 2009 |
v1.17.1 |
2024-09-21 |
1 |
80630007=sceAtracSetData(2, 08bd6708, 00007300): atracID uses different codec type than data |
| Pro Evolution Soccer 2009 |
v1.17.1 |
2024-09-21 |
2 |
80630007=sceAtracSetData(2, 08bd6708, 0000e800): atracID uses different codec type than data |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-09-21 |
1 |
Unaligned icache invalidation of 08707838 (08707838 + 0) at PC=088454a0 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-21 |
1 |
Unaligned icache invalidation of 086c40b8 (086c40b8 + 0) at PC=0896f274 |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-04-21 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 000029c4): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-01-23 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 00004660): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.17.1 |
2024-09-22 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00004cf0): atracID uses different codec type than data |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-09-21 |
1 |
WriteToHardware: Invalid address 0000007c near PC 088a63e8 LR 088a63e8 |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-09-21 |
2 |
Unaligned icache invalidation of 08608b78 (08608b78 + 0) at PC=088454a0 |
| Silent Hill® Origins |
v1.17.1 |
2024-09-21 |
1 |
Unknown GE command : fdcaaaae |
| UFC® Undisputed™ 2010 |
v1.17.1 |
2024-09-21 |
1 |
Unknown GetPointerWrite 00000000 PC 08c1c754 LR 08c1c768 |
| BOMBERMAN |
v1.17.1 |
2024-09-21 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(5NI422c, 2, 2, 09fff470, 30000000, 0) at 088d05d4 |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-21 |
1 |
80630006=sceAtracSetDataAndGetID(09ab1a40, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-21 |
2 |
80630006=sceAtracSetDataAndGetID(09ab0180, 00000800): invalid RIFF header |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.17.1 |
2024-09-21 |
2 |
00000000=sceUtilityScreenshotInitStart(09a90b18) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-21 |
1 |
MIPSCompileOp: Invalid instruction b2b2ea10 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-21 |
1 |
MIPSCompileOp: Invalid instruction 6c8b1610 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-21 |
1 |
MIPSCompileOp: Invalid instruction 9d606190 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-21 |
1 |
MIPSCompileOp: Invalid instruction b74c6110 |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-21 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08a81ed4, 4, 00000000, 0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-21 |
3 |
Error in shader program link: info: Variable u_texelDelta has unmatched precision qualifier in different shaders
fs: postshader
#version 320 es
precision mediump float;
precision highp int;
uniform vec2 u_texelDelta;
uniform vec2 u_pixelDelta;
layout(binding = 0) uniform mediump sampler2D sampler0;
uniform vec4 u_time;
in vec2 v_texcoord0;
out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor;
in vec4 v_texcoordNC0;
in vec4 v_texcoordNC1;
in vec4 v_texcoordNC2;
in vec4 v_texcoordNC3;
mediump int SEPIA;
mediump int GRAYSCALE;
mediump int NEGATIVE;
mediump int PSPCOLORS;
bvec4 _and_(bvec4 A, bvec4 B)
{
return bvec4(A.x && B.x, A.y && B.y, A.z && B.z, A.w && B.w);
}
vec4 df(vec4 A, vec4 B)
{
return abs(A - B);
}
bvec4 close(vec4 A, vec4 B)
{
vec4 param = A;
vec4 param_1 = B;
return lessThan(df(param, param_1), vec4(15.0));
}
bvec4 _or_(bvec4 A, bvec4 B)
{
return bvec4(A.x || B.x, A.y || B.y, A.z || B.z, A.w || B.w);
}
vec4 weighted_distance(vec4 a, vec4 b, vec4 c, vec4 d, vec4 e, vec4 f, vec4 g, vec4 h)
{
vec4 param = a;
vec4 param_1 = b;
vec4 param_2 = a;
vec4 param_3 = c;
vec4 param_4 = d;
vec4 param_5 = e;
vec4 param_6 = d;
vec4 param_7 = f;
vec4 param_8 = g;
vec4 param_9 = h;
return (((df(param, param_1) + df(param_2, param_3)) + df(param_4, param_5)) + df(param_6, param_7)) + (df(param_8, param_9) * 4.0);
}
vec3 processxBR(vec3 color)
{
vec2 pS = vec2(1.0) / u_texelDelta;
vec2 fp = fract(v_texcoord0 * pS);
vec2 TexCoord_0 = v_texcoord0 - (fp * u_pixelDelta);
vec2 dx = vec2(u_texelDelta.x, 0.0);
vec2 dy = vec2(0.0, u_texelDelta.y);
vec2 y2 = dy + dy;
vec2 x2 = dx + dx;
vec3 A = texture(sampler0, (TexCoord_0 - dx) - dy).xyz;
vec3 B = texture(sampler0, TexCoord_0 - dy).xyz;
vec3 C = texture(sampler0, (TexCoord_0 + dx) - dy).xyz;
vec3 D = texture(sampler0, TexCoord_0 - dx).xyz;
vec3 E = texture(sampler0, TexCoord_0).xyz;
vec3 F = texture(sampler0, TexCoord_0 + dx).xyz;
vec3 G = texture(sampler0, (TexCoord_0 - dx) + dy).xyz;
vec3 H = texture(sampler0, TexCoord_0 + dy).xyz;
vec3 I = texture(sampler0, (TexCoord_0 + dx) + dy).xyz;
vec3 A1 = texture(sampler0, (TexCoord_0 - dx) - y2).xyz;
vec3 C1 = texture(sampler0, (TexCoord_0 + dx) - y2).xyz;
vec3 A0 = texture(sampler0, (TexCoord_0 - x2) - dy).xyz;
vec3 G0 = texture(sampler0, (TexCoord_0 - x2) + dy).xyz;
vec3 C4 = texture(sampler0, (TexCoord_0 + x2) - dy).xyz;
vec3 I4 = texture(sampler0, (TexCoord_0 + x2) + dy).xyz;
vec3 G5 = texture(sampler0, (TexCoord_0 - dx) + y2).xyz;
vec3 I5 = texture(sampler0, (TexCoord_0 + dx) + y2).xyz;
vec3 B1 = texture(sampler0, TexCoord_0 - y2).xyz;
vec3 D0 = texture(sampler0, TexCoord_0 - x2).xyz;
vec3 H5 = texture(sampler0, TexCoord_0 + y2).xyz;
vec3 F4 = texture(sampler0, TexCoord_0 + x2).xyz;
vec4 b = vec4(dot(B, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(D, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(H, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(F, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 c = vec4(dot(C, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(A, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(G, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(I, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 d = vec4(b.y, b.z, b.w, b.x);
vec4 e = vec4(dot(E, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)));
vec4 f = vec4(b.w, b.x, b.y, b.z);
vec4 g = vec4(c.z, c.w, c.x, c.y);
vec4 h = vec4(b.z, b.w, b.x, b.y);
vec4 i = vec4(c.w, c.x, c.y, c.z);
vec4 i4 = vec4(dot(I4, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)), dot(C1, vec3(16.1630001068115234375, 23.3509998321533203125, 8.477199554443359375)) |
| FIFA 14 - Por |
v1.17.1 |
2024-09-21 |
1 |
Block transfer invalid: 09eb7910/0 -> 04088000/0, 1024x1024x2 (0,0)->(0,0) |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-20 |
1 |
Branch in JumpReg delay slot at 096ad40c in block starting at 096acf20 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-20 |
1 |
MIPSCompileOp: Invalid instruction b3800000 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-20 |
3 |
MIPSCompileOp: Invalid instruction b3000000 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-20 |
1 |
MIPSCompileOp: Invalid instruction b6398000 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-20 |
1 |
MIPSCompileOp: Invalid instruction d1fbf5a8 |
| LEGO® Indiana Jones™: The Original Adventures |
v1.17.1 |
2024-09-20 |
1 |
MIPSCompileOp: Invalid instruction d1c61f65 |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-20 |
1 |
Unaligned icache invalidation of 08610078 (08610078 + 0) at PC=089741fc |
| METAL SLUG Anthology |
v1.17.1 |
2024-09-20 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI4556, f4:2f:64:61:45:56, 20000000, 0) at 088e683c |
| METAL GEAR SOLID PEACE WALKER |
v1.17.1 |
2024-09-20 |
1 |
WriteToHardware: Invalid address 00000007 near PC 08dc4068 LR 08dc1598 |
| BLEACH ~ヒート・ザ・ソウル7~ |
v1.17.1 |
2024-09-20 |
1 |
UNTESTED sceNetAdhocPollSocket(09fbfa1c, 2, 0, 1) at 08945c08 |
| Ben 10 Alien Force™ |
v1.17.1 |
2024-09-20 |
1 |
MIPSCompileOp: Invalid instruction 43c928fa |
| Ben 10 Alien Force™ |
v1.17.1 |
2024-09-20 |
1 |
MIPSCompileOp: Invalid instruction 41fc13d0 |
| Ratchet and Clank: Size Matters |
v1.17.1 |
2024-09-20 |
1 |
80630006=sceAtracSetDataAndGetID(09511ac0, 0000f64c): invalid RIFF header |
| FIFA 14 - Por |
v1.17.1 |
2024-09-20 |
1 |
Block transfer invalid: 09ebdcb0/0 -> 04000000/0, 1024x1024x2 (0,0)->(0,0) |
| FIFA 14 |
v1.17.1 |
2025-06-09 |
2 |
Unknown GetPointerWrite 00000000 PC 08b59a3c LR 08b59aec |