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| Game title |
Version |
Latest Report |
Hits |
Message |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-09-30 |
1 |
Unknown GE command : fd89a640 |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-09-30 |
1 |
Vertices without position found: (04fe1242) P: ? N: s16 T: u16 W: u8 (1x) I: u16 Morph: 8 (through) (128b) |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-09-30 |
1 |
Unusual bezier/spline vtype: 12fe1242, morph: 7, bones: 1 |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2024-09-30 |
1 |
WriteToHardware: Invalid address 0000022c near PC 089360e0 LR 089360e0 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-30 |
1 |
00000000=sceUtilityScreenshotInitStart(09caa568) |
| Despicable Me |
v1.17.1 |
2024-09-30 |
2 |
MIPSCompileOp: Invalid instruction 00019d28 |
| eFootball PC - V. |
v1.9.4 |
2026-08-29 |
65 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header |
| Ghost Rider |
v1.17.1 |
2024-09-30 |
1 |
MIPSCompileOp: Invalid instruction 00000035 |
| PES 2014 |
v1.17.1 |
2024-09-30 |
1 |
Branch in JumpReg delay slot at 08b0e850 in block starting at 08b0a8b0 |
| Resistance: Retribution™ |
v1.17.1 |
2024-09-30 |
1 |
Unknown GE command : 114a83fd |
| METAL SLUG Anthology |
v1.17.1 |
2024-09-30 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIc5a8, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-30 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09648720): duplicate handler |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-30 |
1 |
00000000=sceUtilityScreenshotInitStart(09cad5a8) |
| Moto3 21 by ARIAN |
v1.17.1 |
2024-09-30 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fa50a0): duplicate handler |
| Moto3 21 by ARIAN |
v1.18.1 |
2025-06-13 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08e7baf0): duplicate handler |
| Hellboy™: The Science of Evil |
v1.17.1 |
2024-09-30 |
1 |
Unknown GetPointerWrite 21f11800 PC 0880fd4c LR 0880fd60 |
| Ghost Rider |
v1.17.1 |
2024-09-30 |
1 |
WriteToHardware: Invalid address 00000dd0 near PC 08a83d1c LR 08a83d1c |
| FIFA 14 |
v1.17.1 |
2024-09-30 |
1 |
WriteToHardware: Invalid address 00000030 near PC 08b50290 LR 08b50290 |
| FIFA 14 |
v1.17.1 |
2024-09-30 |
1 |
WriteToHardware: Invalid address 0000cae0 near PC 089e4e3c LR 089e4e48 |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.17.1 |
2024-09-30 |
1 |
WriteToHardware: Invalid address 0000005c near PC 08a5b274 LR 08a5b250 |
| EA FC 2024 BY MR-PATCH |
v1.17.1 |
2024-10-24 |
8 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.17.1 |
2024-09-30 |
1 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header |
| E FOOTBALL ASIA 2021 "By TRMD" |
v1.17.1 |
2024-09-30 |
4 |
80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-30 |
1 |
MFIC instruction hit (70020024) at 088c0f08 |
| eFootball 2025 Pre-Temporada By Naaxz |
v1.17.1 |
2024-09-30 |
9 |
80420014=__sceSasCore(08bb3ac0, a9766980): invalid address |
| eFootball 2025 Pre-Temporada By Naaxz |
v1.17.1 |
2024-09-30 |
8 |
80420014=__sceSasCore(08bb3ac0, a9766d80): invalid address |
| eFootball 2025 Pre-Temporada By Naaxz |
v1.17.1 |
2024-09-30 |
2 |
Unknown GetPointerWrite 00000000 PC 08816084 LR 08816098 |
| LocoRoco |
v1.17.1 |
2024-09-30 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (00000002), bad data |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-09-30 |
1 |
Unaligned icache invalidation of 08612cf8 (08612cf8 + 0) at PC=089741fc |
| BURNOUT DOMINATOR |
v1.17.1 |
2024-09-30 |
8 |
Bad index address 026b4247! |
| BURNOUT DOMINATOR |
v1.17.1 |
2024-09-30 |
1 |
Invalid inds in bounding box check |
| BURNOUT DOMINATOR |
v1.17.1 |
2024-09-30 |
16 |
Bad index address 0311424f! |
| BURNOUT DOMINATOR |
v1.17.1 |
2024-09-30 |
8 |
Bad index address 03304257! |
| BURNOUT DOMINATOR |
v1.17.1 |
2024-09-30 |
17 |
Bad index address 032b4239! |
| BURNOUT DOMINATOR |
v1.17.1 |
2024-09-30 |
1 |
Unknown GE command : fce2000a |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-09-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09daa464, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-09-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09daa464, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-09-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d90a24, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-09-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d90a24, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-09-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09d13924, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.17.1 |
2024-09-30 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09d13924, 4, 00000000, 0) |
| Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1 |
2024-09-30 |
1 |
Unknown GetPointerWrite 00000000 PC 0889f848 LR 08949f6c |
| STREET FIGHTER ZERO3 DOUBLE UPPER |
v1.17.1 |
2024-09-30 |
1 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| STREET FIGHTER ZERO3 DOUBLE UPPER |
v1.17.1 |
2024-09-30 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-30 |
1 |
80630006=sceAtracSetDataAndGetID(097f3bc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-30 |
1 |
80630006=sceAtracSetDataAndGetID(09bb4e80, 00000800): invalid RIFF header |
| eFootball 2025 Pre-Temporada By Naaxz |
v1.17.1 |
2024-09-30 |
1 |
Unknown GetPointerWrite 00000003 PC 08a02afc LR 089f1774 |
| AFTER BURNER: BLACK FALCON |
v1.20.3 |
2026-04-07 |
2 |
sceNetAdhocMatchingInit(32768) at 08a6a620 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-30 |
1 |
00000000=sceUtilityScreenshotInitStart(09cf2248) |
| Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.17.1 |
2024-09-30 |
4 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (088b3040), bad data |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-30 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e2f60): duplicate handler |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-30 |
17 |
80630006=sceAtracSetDataAndGetID(09df56c0, 00014000): invalid RIFF header |
| eFottball Hend Asean |
v1.18.1 |
2025-05-09 |
2 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08a1e5b0 |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-30 |
5 |
80630006=sceAtracSetDataAndGetID(09815d40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-30 |
1 |
80630006=sceAtracSetDataAndGetID(09d47ec0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-30 |
4 |
80630006=sceAtracSetDataAndGetID(09cac780, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-30 |
4 |
80630006=sceAtracSetDataAndGetID(0991a9c0, 00014000): invalid RIFF header |
| eFootball PC - V. |
v1.9.4 |
2026-07-19 |
48 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| eFootball PC - V. |
v1.17.1 |
2024-09-30 |
2 |
MIPSCompileOp: Invalid instruction 7203005c |
| eFootball PC - V. |
v1.18.1 |
2025-07-27 |
13 |
MIPSCompileOp: Invalid instruction 71e37030 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-30 |
1 |
WriteToHardware: Invalid address 000007bf near PC 0880b0bc LR 0880b0bc |
| Resistance: Retribution™ |
v1.17.1 |
2024-10-11 |
3 |
Unknown GetPointerWrite 267df368 PC 08d09d20 LR 08cd6754 |
| Mortal Kombat: Unchained |
v1.17.1 |
2024-09-30 |
1 |
Unknown GetPointerWrite 0ac41330 PC 08a4da8c LR 088df7dc |
| LEGEND OF HEROES: TRAILS IN THE SKY SC |
v1.17.1 |
2024-09-30 |
1 |
sceIoIoctl(disc0:/sce_lbn068488_size0x89aa8, 0101000a, 09faf8c0, 4, 00000000, 0) |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-30 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096ce330): duplicate handler |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-10-12 |
3 |
Unaligned icache invalidation of 086c4b38 (086c4b38 + 0) at PC=089741fc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-30 |
1 |
WriteToHardware: Invalid address 11f87d20 near PC 0880de08 LR 0880de08 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 00000f7a): duplicate handler |
| MONSTER HUNTER PORTABLE 2nd G |
v1.17.1 |
2024-09-29 |
1 |
MIPSCompileOp: Invalid instruction d133155b |
| MONSTER HUNTER PORTABLE 2nd G |
v1.17.1 |
2024-09-29 |
1 |
MIPSCompileOp: Invalid instruction b5d83b2f |
| MONSTER HUNTER PORTABLE 2nd G |
v1.17.1 |
2024-09-29 |
1 |
MIPSCompileOp: Invalid instruction 7e141fe5 |
| DRAGON BALL BUDOKAI TENKAICHI 4 |
v1.17.1 |
2024-10-06 |
2 |
Branch in branch delay slot at 08a78944 with different target |
| METAL GEAR SOLID PEACE WALKER |
v1.17.1 |
2024-09-29 |
1 |
sceFontGetFontInfo(0, 8c458f8): bad font |
| METAL GEAR SOLID PEACE WALKER |
v1.17.1 |
2024-09-29 |
2 |
00000000=sceFontFindOptimumFont(00000000, 09fbf964, 09fbf930): invalid font lib |
| METAL GEAR SOLID PEACE WALKER |
v1.17.1 |
2024-09-29 |
1 |
Unknown GetPointerWrite 00000000 PC 08876768 LR 0887677c |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-29 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(e6a7466, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-29 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(e6a7466, 1c:9d:70:b5:88:14, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-29 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(1f0a440, b0:77:76:b4:82:e5, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-29 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(1f0a440, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| eFootball Editores De Centroamerica |
v1.17.1 |
2024-09-29 |
3 |
807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-11-24 |
2 |
WriteToHardware: Invalid address fffffb0c near PC 08e220b0 LR 08e22014 |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-09-29 |
1 |
Unknown GE command : fb061882 |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-29 |
1 |
Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0922dd94 |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.18 |
2024-11-05 |
2 |
00000000=sceUtilityScreenshotInitStart(09a82698) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-29 |
1 |
00000000=sceUtilityScreenshotInitStart(09caa9c8) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2025-07-22 |
4 |
00000000=sceUtilityScreenshotInitStart(09caa9a8) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-29 |
2 |
00000000=sceUtilityScreenshotInitStart(09caa968) |
| Tom Clancy's Splinter Cell® Essentials |
v1.17.1 |
2024-09-29 |
2 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r9p0-01rel0 [Revision 96995].
01f18444:00000b08 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:2 MatUp:1
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f18444:00000b08 HWX C T N Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:2 MatUp:1
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = dot(u_lightdir3, toLight);
if (angle >= u_lightangle_spotCoef3.x) {
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef3.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef3.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-29 |
1 |
WriteToHardware: Invalid address 0a0b0bc0 near PC 08a73858 LR 08a73858 |
| PES FL 2022 |
v1.17.1 |
2024-11-02 |
339 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| PES FL 2022 |
v1.17.1 |
2024-11-02 |
421 |
sceMp3Init: invalid data: not layer 3 |
| Miami Vice™ The Game |
v1.17.1 |
2024-09-29 |
38 |
80630006=sceAtracSetHalfwayBufferAndGetID(08dda340, 00000800, 00040000): invalid RIFF header |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-10-01 |
4 |
Unaligned icache invalidation of 08612d78 (08612d78 + 0) at PC=089741fc |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 0000071a): duplicate handler |
| RESISTANCE® ~報復の刻~ |
v1.17.1 |
2024-09-29 |
1 |
Unknown GetPointerWrite 0bf9cce8 PC 08d09d20 LR 08cd6754 |
| eFootball |
v1.17.1 |
2024-10-31 |
6 |
Unknown GetPointerWrite 00000000 PC 08824cf4 LR 088113dc |
| Resistance: Retribution™ |
v1.17.1 |
2024-10-13 |
2 |
Unknown GetPointerWrite 26568568 PC 08d09d20 LR 08cd6754 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096d1b70): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09627cb0): duplicate handler |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.18.1 |
2026-02-01 |
3 |
00000000=sceUtilityScreenshotInitStart(09a82868) |