Recent logs - v1.18.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Gangs of London™ v1.18.1 2025-04-04 5 Branch in branch delay slot at 090d612c with different target
Gangs of London™ v1.18.1 2025-04-04 5 Branch in branch delay slot at 090d6124 with different target
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-01-13 6 00000000=sceUtilityScreenshotInitStart(09a8cda8)
GTA: Liberty City Stories v1.18.1 2025-06-13 5 Truncating vertex count from 33330 to 21845
Grand Theft Auto: Vice City Stories v1.18.1 2026-01-03 12 Unknown GetPointerWrite deadbeef PC 08b5852c LR 0886946c
PES FL 2022 v1.18.1 2025-01-17 2 Unknown GetPointerWrite 00000492 PC 08872ba4 LR 08872c0c
Resistance: Retribution™ v1.18.1 2025-01-02 4 Unknown GetPointerWrite 19201f38 PC 08d09d20 LR 08cd6754
LEGO® Batman™: The Videogame v1.18.1 2025-10-18 155 MIPSCompileOp: Invalid instruction 00386469
LEGO® Batman™: The Videogame v1.18.1 2025-08-24 201 Unknown GetPointerWrite 10101010 PC 08b0e5ec LR 08a064f0
LEGO® Batman™: The Videogame v1.18.1-162-gfe38e8822c 2025-09-11 223 Unknown GetPointerWrite 0000c790 PC 08b0e5ec LR 08990a5c
Syphon Filter™ Dark Mirror v1.20.4 2026-10-09 37 Failed to read valid video stream data from header
Resistance: Retribution™ v1.18.1 2026-10-16 34 Unknown GetPointerWrite 25f9cce8 PC 08d09d20 LR 08cd6754
SBK®09 Superbike World Championship v1.9.4 2026-03-05 4 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09060e60): duplicate handler
SBK®08 Superbike World Championship v1.18.1 2025-01-23 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093f3260): duplicate handler
WWE SmackDown vs. RAW 2011 v1.18.1 2026-07-09 5 80630007=sceAtracSetData(2, 08d4b180, 0001c418): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.18.1 2026-01-18 2 80630007=sceAtracSetData(2, 08d4b180, 000193f8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.18.1 2026-01-18 2 80630007=sceAtracSetData(2, 08d13140, 000267c8): atracID uses different codec type than data
PES FL 2022 v1.18.1 2025-01-08 220 sceMp3Init: invalid data: not layer 3
Crash® of the Titans v1.18.1-572-g49a18086e3 2025-06-26 45 Unknown GetPointerWrite 0002ed10 PC 08c59f1c LR 08b0d61c
Crash® of the Titans v1.18.1 2026-01-22 63 Unknown GetPointerWrite 0000f9b0 PC 08c59c48 LR 08b0d348
MLB 11 The Show™ v1.18.1-362-g01b4eb41be 2026-10-19 2,417 Unknown GetPointerWrite 0a000000 PC 097033e8 LR 097033e0
GITAROO MAN Lives! v1.19.3 2026-02-08 8 sceNetAdhocMatchingInit(32768) at 08954034
WWE 2K24 STANDART EDITION v1.18.1 2025-04-01 25 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
Def Jam® Fight For NY™: The Takeover v1.18.1 2026-09-28 55 Unknown GetPointerWrite 00000000 PC 08a9ddd8 LR 0882fe4c
Resistance: Retribution™ v1.18.1 2025-03-31 6 Unknown GetPointerWrite 1902cce8 PC 08d09d20 LR 08cd6754
Prince of Persia - Revelations v1.18.1 2024-11-23 2 80630006=sceAtracSetDataAndGetID(09b0e5c0, 00000800): invalid RIFF header
Assassin's Creed: Bloodlines™ v1.18.1 2025-03-29 2 WriteToHardware: Invalid address 00000160 near PC 08900014 LR 08921524
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 17 ELF relocation HI16/4 pair (instead of LO16) at 08a9a5f0 / 08a9a600
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08a94c5c / 08a94c70
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08b10450 / 08b10464
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08aa2a64 / 08aa2a70
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08a94cdc / 08a94cf0
Resistance: Retribution™ v1.18.1 2026-10-16 25 Unknown GetPointerWrite 25ffa938 PC 08d09d20 LR 08cd6754
WWE All Stars v1.18.1 2025-06-07 5 WriteToHardware: Invalid address 04800000 near PC 08a949bc LR 08913250
WWE 2K24 STANDART EDITION v1.18.1 2024-11-28 7 80630006=sceAtracSetData(2, 08d4b180, 00004500): invalid RIFF header
WWE 2K24 STANDART EDITION v1.18.1 2024-11-28 5 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.18.1 2025-07-31 44 MIPSCompileOp: Invalid instruction 00ff79a8
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) v1.18.1 2026-05-23 638 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Libertadores 2K23 by lasso y total G v1.18.1 2025-05-30 95 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
eFooTBall Play Cesar Patch v1.9.4 2025-12-19 55 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
AEW FIGHT FOR EVER OSAMA100 V3.0.1 v1.18.1 2026-10-16 12 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
eFootball by HDX_GAMES 2023 v1.18.1 2025-09-07 30 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
World Poker Tour v1.18.1 2025-08-09 46 00000400=sceGeEdramSetAddrTranslation(00000800)
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-10-07 18 80630007=sceAtracSetData(2, 08d4b180, 00005c40): atracID uses different codec type than data
PES LIBERTADORES 2024 BY HDX GAMES v1.18.1 2025-05-26 31 Unknown GetPointerWrite 00000000 PC 08816094 LR 088160a8
MLB 10 The Show ™ v1.18.1 2025-04-11 3 scePsmfPlayerSetPsmf*: incorrect PSMF magic (bc08976f), bad data
inviZimals™ v1.18.1 2025-04-13 42 00000000=sceUtilityScreenshotInitStart(08a58c44)
eFootball Chelito 19 v1.9.4 2026-04-19 70 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 0884c9fc
Kenka Bancho: Badass Rumble v1.18.1 2024-12-30 2 00000000=sceUtilityScreenshotInitStart(092b8f00)
SBK-07 v1.18.1 2024-11-13 6 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093f2cc0): duplicate handler
Lego Star Wars II: The Original Trilogy v1.18.1 2025-07-14 39 Unknown GetPointerWrite 119ff4e0 PC 08a112a4 LR 0886c780
剣闘士 グラディエータービギンズ v1.18.1 2025-11-25 2 sceNetAdhocMatchingInit(32768) at 0899c808
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 22 80630006=sceAtracSetData(2, 08d4b180, 00018000): invalid RIFF header
WWE 2K24 STANDART EDITION v1.18.1 2024-11-27 2 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 16 80630006=sceAtracSetData(2, 08d4b180, 00019800): invalid RIFF header
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 61 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 30 80630006=sceAtracSetData(2, 08d4b180, 00005000): invalid RIFF header
WWE 2K24 STANDART EDITION v1.9.4 2025-01-20 133 80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header
WWE 2K24 STANDART EDITION v1.9.4 2025-01-20 87 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 42 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 33 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.20.4 2026-10-15 103 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K24 STANDART EDITION v1.18.1 2025-03-15 9 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2025-03-17 129 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2025-04-27 702 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
METAL SLUG Anthology v1.18.1 2025-05-13 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (000002f0), bad data
Marvel™ Ultimate Alliance v1.18.1 2024-11-28 4 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f04444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f04444:00000b21 HWX T N LM Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; flo
PES 2022 AFRICA BY AHG TECH & LAA TECH v1.18.1 2026-01-27 4 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
PES FL 2022 v1.18.1 2025-05-28 47 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
eFootball 2024 V1 v1.18.1 2024-12-22 1,621 MIPSCompileOp: Invalid instruction 01010101
Starry☆Sky~After Winter~Portable v1.18.1 2025-04-06 12 00000400=sceGeEdramSetAddrTranslation(00000200)
PlayStation® Spot用 UMD® Vol.7 v1.18.1 2024-12-30 3 sceNetAdhocMatchingInit(131072) at 0880a56c
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2025-05-10 6 sceKernelCreateThread(name=Sircs_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Pwm_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Mgr_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Utilitycmd_Test): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=Lcd_Draw): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=CheckFlashData): unsupported attributes 00001007
PSP製造検査DISC(1) v1.18.1-539-g79940fe58a 2026-03-28 7 sceKernelCreateThread(name=flashData_check): unsupported attributes 00001007
PES FL 2022 v1.18.1 2025-01-10 2 Unknown GetPointerWrite 0000049b PC 08872ba4 LR 08872c0c
Secret Agent Clank™ v1.18.1 2025-03-17 4 00000000=sceGeEdramSetAddrTranslation(00000000)
Secret Agent Clank™ v1.18.1 2025-03-17 2 00000400=sceGeEdramSetAddrTranslation(00000000)
WWE GOD MODE 23 v1.18.1 2024-11-15 32 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.19.3 2025-08-11 19 Branch in JumpReg delay slot at 08f6c08c in block starting at 08f64d00
MLB 11 The Show™ v1.18.1 2025-05-28 138 scePsmfPlayerSetPsmf*: incorrect PSMF magic (3c060000), bad data
SBK®09 Superbike World Championship v1.9.4 2025-04-18 24 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090851c0): duplicate handler
Prince of Persia - Rival Swords v1.18.1 2026-06-20 3 Block transfer invalid: eb000000/0 -> 00000000/0, 755x893x2 (480,1018)->(1,0)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.18.1 2025-01-10 2 WriteToHardware: Invalid address 00000000 near PC 08845b38 LR 08845b38
JOGRESS V3 v1.18.1 2026-05-10 5 Unknown GetPointerWrite 00000000 PC 0881615c LR 08816164
SBK®09 Superbike World Championship v1.18.1 2025-05-20 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092a9cc0): duplicate handler
PES FL 2022 v1.18.1 2025-01-05 140 sceNetAdhocMatchingInit(32768) at 08a71984
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1-116-g2402eea4b1 2025-05-10 24 MIPSCompileOp: Invalid instruction 00000fce
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2024-12-11 4 MIPSCompileOp: Invalid instruction 00000fbc
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2025-01-26 4 MIPSCompileOp: Invalid instruction 00000fb9
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-05-24 14 80630007=sceAtracSetData(2, 08d13140, 00009408): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-09-05 386 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.18.1-362-g01b4eb41be 2026-08-14 762 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-04-07 27 80630007=sceAtracSetData(2, 08d13140, 00004430): atracID uses different codec type than data
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-09-05 372 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
X-Men Origins: Wolverine v1.18.1 2025-06-16 4 WriteToHardware: Invalid address 00000158 near PC 089c61e8 LR 089c5650

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