To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
| Game title |
Version |
Latest Report |
Hits |
Message |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-10-31 |
15,290 |
Render to texture with different strides 512 != 128 |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-11-08 |
186,695 |
Render to texture with different strides 128 != 192 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-06 |
16,644 |
Render to texture with different strides 128 != 256 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-11-02 |
94,522 |
Render to texture with different strides 1024 != 512 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
191,325 |
Render to texture with different strides 1024 != 512 |
| Ben 10 Alien Force™ |
v1.9.4 |
2026-10-30 |
43,976 |
Render to texture with different strides 64 != 512 |
| Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2026-11-08 |
46,684 |
Render to texture with different strides 256 != 64 |
| Medal of Honor Heroes™ 2 |
v1.9.4 |
2026-10-31 |
9,468 |
Render to texture with incompatible formats 3 != 0 at 04000000 |
| 聖闘士星矢Ω アルティメットコスモ |
v1.9.4 |
2026-10-21 |
9,140 |
Render to texture with incompatible formats 3 != 1 at 0414c000 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
363,499 |
Rendering to framebuffer offset: 04162000 +256x0 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
312,797 |
Rendering to framebuffer offset: 04162000 +256x0 |
| Fate/EXTRA |
v1.9.4 |
2026-05-15 |
8,130 |
Render to texture with different strides 128 != 256 |
| Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2026-11-07 |
25,650 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2026-10-31 |
14,984 |
Render to texture using CLUT with different strides 512 != 256 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-11-03 |
172,856 |
Rendering to framebuffer offset: 04162000 +256x0 |
| God of War®:降誕の刻印 |
v1.9.4 |
2026-11-05 |
23,649 |
Rendering to framebuffer offset: 04162000 +256x0 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
455,946 |
Rendering to framebuffer offset: 04162000 +256x0 |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-11-08 |
163,177 |
Inter-buffer memcpy 04088000 -> 04000000 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
181,499 |
Rendering to framebuffer offset: 04162000 +256x0 |
| God of War: Ghost of Sparta Demo |
v1.9.4 |
2026-11-08 |
72,566 |
Rendering to framebuffer offset: 04162000 +256x0 |
| God of War: Ghost of Sparta Demo |
v1.9.4 |
2026-11-08 |
27,647 |
Render to area containing texture at 04162000 +256x0 |
| The Simpsons™ Game |
v1.9.4 |
2026-11-01 |
7,437 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
364,165 |
Render to texture with different strides 1024 != 512 |
| Killzone™: Liberation |
v1.9.4 |
2026-11-01 |
7,459 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-06 |
9,450 |
Render to texture with different strides 256 != 128 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
324,073 |
Render to texture with different strides 1024 != 512 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
854,167 |
Render to texture using CLUT with different strides 512 != 64 |
| FIFA 14 |
v1.9.4 |
2026-11-07 |
92,505 |
Render to texture with incompatible formats 3 != 1 at 04000000 |
| God of War®:降誕の刻印 |
v1.9.4 |
2026-11-05 |
11,354 |
Render to area containing texture at 04162000 +256x0 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-01 |
6,055 |
Render to texture with incompatible formats 3 != 1 at 04044000 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-11-02 |
12,153 |
Render to area containing texture at 04000000 +0x152 |
| Mortal Kombat: Unchained |
v1.9.4 |
2026-11-08 |
161,968 |
Render to area containing texture at 040cc000 +0x64 |
| WWE'12 |
v1.9.4 |
2026-11-08 |
227,171 |
Render to area containing texture at 040cc000 +64x0 |
| Manhunt 2® |
v1.9.4 |
2026-11-07 |
13,159 |
Render to texture with incompatible formats 3 != 1 at 040cc000 |
| LittleBigPlanet™ |
v1.9.4 |
2026-02-17 |
2,915 |
Render to area containing texture at 04158200 +128x0 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
98,525 |
Render to area containing texture at 04162000 +256x0 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
214,545 |
Render to area containing texture at 04162000 +256x0 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
181,808 |
Render to area containing texture at 04162000 +256x0 |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-08 |
150,241 |
Render to area containing texture at 04162000 +256x0 |
| God of War™: Ghost of Sparta |
v1.9.4 |
2026-11-07 |
74,157 |
Render to area containing texture at 04162000 +256x0 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-11-06 |
53,303 |
Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-06 |
10,249 |
4 and 8-bit CLUT format not supported for framebuffers |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-02-17 |
432 |
MIPSCompileOp: Invalid instruction b607b884 |
| Resistance: Retribution™ |
v1.9.4 |
2026-11-04 |
36,652 |
Normal projection mapping without normal? |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.9.4 |
2026-05-01 |
40,255 |
Unable to allocate kernel object, too many objects slots in use. |
| Resistance: Retribution™ |
v1.9.4 |
2026-08-20 |
677 |
RET: Stack empty! |
| Resistance: Retribution™ |
v1.9.4 |
2026-11-12 |
13,382 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ed48a0, 4, 00000000, 0) |
| Resistance: Retribution™ |
v1.9.4 |
2026-10-16 |
1,257 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
| Killzone™: Liberation |
v1.9.4 |
2026-11-13 |
23,581 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game may have crashed |
| World Soccer Winning Eleven 9 |
v1.9.4 |
2026-11-03 |
642 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08a65b64, 4, 00000000, 0) |
| World Soccer Winning Eleven 9 |
v1.9.4 |
2026-11-03 |
636 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08a65b64, 4, 00000000, 0) |
| (homebrew) |
v1.9.4 |
2022-11-27 |
19,645 |
MFIC instruction hit (70020024) at 08826a54 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
42,923 |
MFIC instruction hit (70020024) at 0894c1c4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-07 |
16,833 |
WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-06-02 |
992 |
MIPSCompileOp: Invalid instruction 4269b127 |
| Spider-Man(TM): Web of Shadows – Amazing Allies Edition |
v1.9.4 |
2026-11-06 |
23,908 |
sceKernelCreateThread(name=update_thread): unsupported attributes a0000000 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-07 |
37,899 |
BREAK instruction hit |
| FIFA 14 |
v1.9.4 |
2026-11-07 |
241,260 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 149308628 |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,177 |
Ignoring func export scePsmf/4bc9bde0, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,142 |
Ignoring func export scePsmf/eaed89cd, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,184 |
Ignoring func export scePsmf/76d3aeba, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,240 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,183 |
Ignoring func export scePsmf/bd8ae0d8, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,029 |
Ignoring func export scePsmf/0c120e1d, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,124 |
Ignoring func export scePsmf/971a3a90, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,122 |
Ignoring func export scePsmf/a83f7113, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,046 |
Ignoring func export scePsmf/5b70fcc1, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,212 |
Ignoring func export scePsmf/1e6d9013, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,108 |
Ignoring func export scePsmf/7491c438, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,124 |
Ignoring func export scePsmf/0ba514e5, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,088 |
Ignoring func export scePsmf/4e624a34, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,256 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,096 |
Ignoring func export scePsmf/7c0e7ac3, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,076 |
Ignoring func export scePsmf/5f457515, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,055 |
Ignoring func export scePsmf/9553cc91, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,276 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
| X-Men Legends 2: Rise of Apocalypse |
v1.9.4 |
2026-10-05 |
7,048 |
Ignoring func export scePsmf/68d42328, already implemented in HLE. |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-03 |
36,181 |
WriteToHardware: Invalid address 0000002c near PC 0880dcc8 LR 0880dcc8 |
| FIFA STREET 2 |
v1.9.4 |
2026-10-26 |
13,043 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146113600 |
| WWE'12 |
v1.9.4 |
2026-10-03 |
20,376 |
MIPSCompileOp: Invalid instruction 00020001 |
| WWE'12 |
v1.9.4 |
2026-10-03 |
18,184 |
MIPSCompileOp: Invalid instruction 00100005 |
| (homebrew) |
v1.9.4 |
2022-11-28 |
154,478 |
MFIC instruction hit (70020024) at 089941c4 |
| (homebrew) |
v1.9.4 |
2022-11-27 |
47,041 |
MFIC instruction hit (70020024) at 089ad2cc |
| Prince of Persia - Revelations |
v1.9.4 |
2026-11-02 |
42,267 |
Ignoring func export scePsmf/c7db3a5b, already implemented in HLE. |
| Prince of Persia - Revelations |
v1.9.4 |
2026-11-02 |
42,047 |
Ignoring func export scePsmf/28240568, already implemented in HLE. |
| Prince of Persia - Revelations |
v1.9.4 |
2026-11-02 |
42,449 |
Ignoring func export scePsmf/c22c8327, already implemented in HLE. |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-06-02 |
1,663 |
MIPSCompileOp: Invalid instruction b63fffef |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-06-02 |
3,747 |
MIPSCompileOp: Invalid instruction b5bffff8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-11-29 |
2,649 |
MIPSCompileOp: Invalid instruction 4231b127 |
| WWE'12 |
v1.9.4 |
2026-10-07 |
21,397 |
MIPSCompileOp: Invalid instruction 00010005 |
| WWE'12 |
v1.9.4 |
2026-10-07 |
23,345 |
MIPSCompileOp: Invalid instruction 0101fa01 |
| Silent Hill: Shattered Memories |
v1.9.4 |
2026-09-21 |
818 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.9.4 |
2026-11-02 |
303,648 |
Normal projection mapping without normal? |
| (homebrew) |
v1.9.4 |
2022-11-28 |
196,533 |
Trying to relocate non-loaded section (null) |
| God of War: Chains of Olympus |
v1.9.4 |
2026-11-10 |
50,654 |
BREAK instruction hit |
| (homebrew) |
v1.9.4 |
2022-11-17 |
1,411 |
80020001=sceKernelCreateSema(): invalid name |
| BEN 10: Protector of Earth |
v1.9.4 |
2026-01-10 |
2,330 |
RET: Stack empty! |
| TEKKEN 6 |
v1.9.4 |
2026-11-07 |
48,115 |
BREAK instruction hit |
| Call of Duty : Roads to Victory™ |
v1.9.4 |
2026-11-09 |
645,446 |
BREAK instruction hit |
| WWE'12 |
v1.9.4 |
2026-11-12 |
21,938 |
Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044 |