Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Spider-Man 3 v1.14.4 2023-02-11 1 Jump to invalid address: 034f1b80 PC 0946a8cc LR 08a14fbc
ナルティメットアクセル3 体験版 v1.14.4 2023-02-11 1 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:126: 'comp' : redefinition ERROR: 0:127: 'type' : redefinition ERROR: 0:175: 'comp' : redefinition ERROR: 0:176: 'type' : redefinition ERROR: 0:224: 'comp' : redefinition ERROR: 0:225: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lig
ナルティメットアクセル3 体験版 v1.14.4 2023-02-11 1 Error in shader compilation: info: Fragment shader compilation failed. ERROR: 0:16: '>>' : wrong operand types no operation '>>' exists that takes a left-hand operand of type 'in uint' and a right operand of type 'const int' (or there is no acceptable conversion) ERROR: 1 compilation errors. No code generated. reinterpret #version 300 es // Driver: Adreno (TM) 305 - GLSL 300 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp float; uniform sampler2D tex; uint packColor(vec2 val) { return uint(val.r * 255.99) | (uint(val.g * 255.99) << 8u); } vec4 unpackColor(uint color) { vec4 outColor = vec4(float(color & 0x1FU), float((color >> 5u) & 0x1FU), float((color >> 10u) & 0x1FU), 0.0); outColor.rgb *= 1.0 / 31.0; outColor.a = float(color >> 15); return outColor; } in highp vec2 v_texcoord; // TEXCOORD0 uniform vec2 texSize; uniform float scaleFactor; out vec4 fragColor0; void main() { vec4 val = texture(tex, v_texcoord.xy); float u = mod(floor(v_texcoord.x * texSize.x * 2.0), 2.0); vec4 outColor = unpackColor(u == 0.0 ? packColor(val.rg) : packColor(val.ba)); fragColor0 = outColor; }
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 WriteToHardware: Invalid address ef4ea477 near PC 089adbb4 LR 089adbb4
KINGDOM HEARTS Birth by Sleep v1.14.4 2023-03-23 5 Ignoring possible texturing from framebuffer at 04174000 +192x124 / 480x272
eFootball Chelito 19 v1.14.4 2024-04-16 10 Replacement rowPitch=512, but w=2400 (level=0)
TEKKEN 6 v1.14.4 2023-02-11 1 Replacement rowPitch=2048, but w=3128 (level=0)
SBK®08 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093d5870): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 Jump to invalid address: 075e6a40 PC 08a44934 LR 08a448cc
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 Branch in branch delay slot at 08a4487c with different target
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction 6340d010
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 Trying to compile instruction 49e39710 that can't be interpreted
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction 6c96cc90
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 00000a91 near PC 08a44664 LR 08a445f8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction cc6f9790
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction 776f9710
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 2 MIPSCompileOp: Invalid instruction 624b9690
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction ef656f10
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction 05782510
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 3fef5420 near PC 0882be4c LR 0882be20
SpongeBob SquarePants: The Yellow Avenger v1.14.4 2023-02-11 1 Ignoring possible texturing from framebuffer at 04132000 +128x170 / 256x256
Toy Story 3 v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 00000577 near PC 08abb038 LR 08a9b768
BURNOUT DOMINATOR v1.14.4 2023-02-11 1 Ignoring possible texturing from framebuffer at 04176000 +1920x80 / 512x272
SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 02202025 near PC 089adbb4 LR 089adbb4
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-05-03 19 Replacement rowPitch=384, but w=512 (level=0)
CARS v1.14.4 2025-11-24 2 Truncating vertex count from 23148 to 21845
TEKKEN 6 v1.14.4 2024-02-19 8 Replacement rowPitch=1024, but w=2896 (level=0)
TEKKEN 6 v1.14.4 2023-12-11 2 Replacement rowPitch=1024, but w=2532 (level=0)
TEKKEN 6 v1.14.4 2024-01-24 6 Replacement rowPitch=1024, but w=4096 (level=0)
eFootball By TM ARTS v1.14.4 2023-06-09 3 Replacement rowPitch=256, but w=1000 (level=0)
Need for Speed™ Shift v1.14.4 2023-02-11 1 Ignoring possible texturing from framebuffer at 04176000 +1024x154 / 512x272
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 2 MIPSCompileOp: Invalid instruction d13db430
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction b1b28530
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction 4a256530
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 MIPSCompileOp: Invalid instruction ce256430
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2023-03-22 3 Replacement rowPitch=512, but w=1720 (level=0)
WWE'12 v1.14.4 2023-05-27 4 Replacement rowPitch=512, but w=2880 (level=0)
TEKKEN 6 v1.14.4 2023-02-11 1 Replacement rowPitch=256, but w=2736 (level=0)
Spider-Man: Friend or Foe v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 00000a10 near PC 08952f20 LR 08952ec8
WWE'12 v1.14.4 2023-02-11 1 Replacement rowPitch=128, but w=824 (level=0)
eFootball By TM ARTS v1.14.4 2023-05-14 7 Replacement rowPitch=128, but w=1920 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-02-11 4 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090a6a10): duplicate handler
PES LIGA ONLINE v1.15.3 2023-06-18 13 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
SBK®09 Superbike World Championship v1.14.4 2023-02-11 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094202e0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09439170): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093f1f20): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093e9560): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09423da0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0942dab0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0942dba0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093f0c40): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09405f50): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0942da10): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093ff430): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093e0c80): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0941f680): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09417310): duplicate handler
God of War®: Ghost of Sparta v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 00000064 near PC 088ee764 LR 088ee764
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09383220): duplicate handler
MX vs ATV™ Reflex v1.14.4 2023-03-13 4 Ignoring possible texturing from framebuffer at 08ed97c0 +32x-2265 / 8x8
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093c2c60): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093cffe0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08ff5d80): duplicate handler
BURNOUT DOMINATOR v1.14.4 2023-02-11 1 Ignoring possible texturing from framebuffer at 04176000 +768x250 / 512x272
戦国BASARA BATTLE HEROES v1.14.4 2023-02-11 83 80630006=sceAtracSetData(2, 08b407c0, 00020000): invalid RIFF header
戦国BASARA BATTLE HEROES v1.14.4 2023-02-11 2 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
SBK®09 Superbike World Championship v1.14.4 2023-02-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0936cbf0): duplicate handler
MX vs ATV™ Reflex v1.14.4 2023-02-11 1 Ignoring possible texturing from framebuffer at 08ed97c0 +0x-29799 / 8x8
Resistance: Retribution™ v1.14.4 2023-02-11 1 Unknown GE command : 39b47700
PES 2023 BY SPARTAN JR8 v1.14.4 2023-02-13 2 Replacement rowPitch=1024, but w=5760 (level=0)
Resistance: Retribution™ v1.14.4 2023-02-11 1 Unknown GE command : 0d3f63fd
PES LIGA ONLINE v1.15.4 2023-07-30 52 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
O*G*A 鬼ごっこロワイアル ハンターは孤島で恋をする v1.18.1-539-g79940fe58a 2025-01-07 18 00000400=sceGeEdramSetAddrTranslation(00000000)
NUSANTARA v1.14.4 2023-03-06 2 Replacement rowPitch=256, but w=1152 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 8243566c near PC 0880dcc8 LR 0880dcc8
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-06-21 8 Replacement rowPitch=256, but w=512 (level=0)
CARS v1.14.4 2023-02-26 2 Ignoring possible texturing from framebuffer at 04174000 +0x64 / 256x128
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 2 WriteToHardware: Invalid address 7b441f6c near PC 0880dcc8 LR 0880dcc8
eFootball Libertadores 2022 v1.17.1 2024-04-09 12 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Burnout Legends v1.14.4 2023-02-11 2 Failed to allocate memory for ELF!
Burnout Legends v1.14.4 2023-02-11 1 sceKernelCreateThread(name=PGE Wav): unsupported attributes 00000006
Burnout Legends v1.14.4 2023-02-11 1 sceKernelCreateThread(name=PGE Timer): unsupported attributes 00000006
Burnout Legends v1.14.4 2023-02-11 1 sceKernelCreateThread(name=PGE Controls): unsupported attributes 00000006
Burnout Legends v1.14.4 2023-02-11 1 sceKernelCreateThread(name=PGE System): unsupported attributes 00000006
Burnout Legends v1.14.4 2023-02-11 1 sceKernelCreateThread(name=PGE Gfx): unsupported attributes 00000006
Burnout Legends v1.14.4 2023-02-11 1 sceKernelCreateThread(name=PGE Texture): unsupported attributes 00000006
Burnout Legends v1.14.4 2023-02-11 2 sceKernelCreateThread(name=PGE File): unsupported attributes 00000006
Burnout Legends v1.14.4 2023-02-11 5 sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006
寂静岭:破碎的记忆 v1.14.4 2023-02-11 1 Ignoring possible texturing from framebuffer at 08bb4680 +240x-13190 / 64x256
PES LIGA ONLINE v1.15.4 2023-07-31 130 sceNetAdhocMatchingInit(32768) at 08a719b8
Silent Hill: Shattered Memories v1.14.4 2023-03-10 2 Ignoring possible texturing from framebuffer at 08bb4780 +192x-16318 / 64x256
eFootball PES 2020 "C19" v1.14.4 2023-02-11 1 Unknown GetPointerWrite beea0dd4 PC 08a02a0c LR 088096fc
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-02-11 1 Replacement rowPitch=384, but w=2048 (level=0)
eFootball Chelito 19 v1.14.4 2023-09-05 6 Replacement rowPitch=1024, but w=3072 (level=0)
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-18 2 sceKernelRegisterSubIntrHandler(30, 0, 08805a28, 000004e2): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-11 1 WriteToHardware: Invalid address 57644db0 near PC 08902c38 LR 08902c38
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2025-10-22 34 Replacement rowPitch=1024, but w=2048 (level=0)
RIDGE RACER v1.14.4 2023-02-11 1 Ignoring possible texturing from framebuffer at 04193ac0 +256x92 / 480x272
WWE'12 v1.14.4 2023-02-11 1 Replacement rowPitch=128, but w=792 (level=0)
WWE'12 v1.14.4 2023-02-11 1 Replacement rowPitch=128, but w=680 (level=0)

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