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| Game title |
Version |
Latest Report |
Hits |
Message |
| Ghost Rider |
v1.14.4 |
2023-04-23 |
1 |
WriteToHardware: Invalid address 00000dd0 near PC 089fcf84 LR 089f8988 |
| TEKKEN DARK RESURRECTION |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=256, but w=1024 (level=0) |
| SBK-07 |
v1.14.4 |
2023-04-23 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09394580): duplicate handler |
| SBK-07 |
v1.9.3 |
2023-12-17 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09383580): duplicate handler |
| SBK-07 |
v1.14.4 |
2023-04-23 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09319da0): duplicate handler |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-05-24 |
2 |
Replacement rowPitch=128, but w=1280 (level=0) |
| Grand Theft Auto: Vice City Stories |
v1.14.4 |
2023-04-23 |
1 |
sceNetAdhocMatchingInit(32768) at 08812dc8 |
| RIDGE RACER 2 |
v1.14.4 |
2023-04-23 |
1 |
Ignoring possible texturing from framebuffer at 0416b780 +0x132 / 480x272 |
| eFootball PES 2023 Danilo Gamer |
v1.14.4 |
2023-10-24 |
13 |
Replacement rowPitch=128, but w=2048 (level=0) |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
1 |
80630006=sceAtracSetDataAndGetID(09cbb780, 00014000): invalid RIFF header |
| eFootball By TM ARTS |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=256, but w=2132 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-05-04 |
2 |
Ignoring possible texturing from framebuffer at 04158000 +0x116 / 480x272 |
| WWE 2K16 |
v1.14.4 |
2023-04-23 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 000035f8): atracID uses different codec type than data |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
2 |
80630006=sceAtracSetDataAndGetID(09332000, 00014000): invalid RIFF header |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-23 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b71394, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-23 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b71394, 4, 00000000, 0) |
| Ben 10 Alien Force: Vilgax Attacks |
v1.14.4 |
2023-04-23 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (5396d8d4), bad data |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
5 |
80630006=sceAtracSetDataAndGetID(0960bfc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
5 |
80630006=sceAtracSetDataAndGetID(095f7f40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
2 |
80630006=sceAtracSetDataAndGetID(09e1a000, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
5 |
80630006=sceAtracSetDataAndGetID(09e05f80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
1 |
80630006=sceAtracSetDataAndGetID(09e20440, 00014000): invalid RIFF header |
| eFootball PES 2021 By GABRIEL |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=128, but w=6000 (level=0) |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-06-29 |
631 |
80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-01-08 |
805 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.6.3 |
2024-05-12 |
5 |
80630007=sceAtracSetData(2, 08d4b180, 0001cc5c): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2024-08-16 |
1,361 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-06-29 |
636 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.6.3 |
2025-01-08 |
62 |
80630006=sceAtracSetData(2, 08d4b180, 00004500): invalid RIFF header |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-06-29 |
1,793 |
80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-06-29 |
983 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-06-29 |
382 |
80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2024-08-01 |
64 |
80630007=sceAtracSetData(2, 08d4b180, 00004144): atracID uses different codec type than data |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-06-29 |
534 |
80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data |
| 週刊トロ・ステーション |
v1.19.3 |
2026-03-22 |
24 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.9.4 |
2025-06-29 |
2,895 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.18.1 |
2025-05-05 |
5 |
00000000=sceUtilityScreenshotInitStart(093ab940) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.14.4 |
2023-04-23 |
1 |
00000000=sceUtilityScreenshotInitStart(09388fb0) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.18.1 |
2025-06-14 |
5 |
00000000=sceUtilityScreenshotInitStart(093aa8b0) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.18.1 |
2025-03-05 |
5 |
00000000=sceUtilityScreenshotInitStart(093abd60) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.17.1 |
2024-08-08 |
4 |
00000000=sceUtilityScreenshotInitStart(093aafa0) |
| Mortal Kombat: Unchained |
v1.9.0 |
2024-08-21 |
3 |
sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011 |
| WWE'12 |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction 40547ffb |
| WWE'12 |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction 4047c425 |
| WWE'12 |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction 4021050d |
| WWE'12 |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction 403d58a8 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-23 |
2 |
WriteToHardware: Invalid address 708bdf90 near PC 0880dcc8 LR 0880dcc8 |
| inviZimals™ Shadow Zone |
v1.17.1 |
2024-10-18 |
9 |
00000000=sceUtilityScreenshotInitStart(08a76db4) |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
3 |
80630006=sceAtracSetDataAndGetID(09a39000, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
1 |
80630006=sceAtracSetDataAndGetID(09c1ca40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
2 |
80630006=sceAtracSetDataAndGetID(09c00980, 00014000): invalid RIFF header |
| 第2次スーパーロボット大戦Z 破界篇 |
v1.16.6 |
2025-07-15 |
9 |
A game install request is already running, not starting a new one |
| eFootball By TM ARTS |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=256, but w=3736 (level=0) |
| テイルズ オブ ザ ワールド レディアント マイソロジー3 |
v1.14.4 |
2025-05-23 |
2 |
Truncating vertex count from 34329 to 21845 |
| ARMORED CORE LAST RAVEN Portable |
v1.17.1 |
2024-05-22 |
2 |
80630006=sceAtracSetData(0, 08f23250, 00000800): invalid RIFF header |
| Dragon Ball Z: Forever Tenkaichi Tag Team |
v1.14.4 |
2023-04-23 |
1 |
80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header |
| SBK®08 Superbike World Championship |
v1.14.4 |
2023-04-23 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(D1N1l1lI, 3, 2, 09fff3c0, 10000000, 0) at 08987bec |
| RIDGE RACER® |
v1.14.4 |
2023-04-23 |
1 |
Ignoring possible texturing from framebuffer at 0418c640 +512x255 / 256x272 |
| ドラゴンボールZ 真武道会 |
v1.14.4 |
2023-04-23 |
1 |
sceNetAdhocMatchingInit(9336) at 088c5834 |
| GOD EATER |
v1.14.4 |
2023-04-23 |
1 |
Failed decrypting the PRX (ret = -3, size = 3148288, psp_size = 3162800)! |
| SOULCALIBUR: Broken Destiny |
v1.17.1 |
2025-04-02 |
6 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| FIFA22 JOAQUINDLS C19 & Nibeck Tv |
v1.14.4 |
2023-05-02 |
2 |
Replacement rowPitch=512, but w=2880 (level=0) |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
8 |
80630006=sceAtracSetDataAndGetID(09a45400, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
2 |
80630006=sceAtracSetDataAndGetID(09a29340, 00014000): invalid RIFF header |
| Grand Theft Auto: Vice City Stories |
v1.14.4 |
2023-04-23 |
95 |
UNIMPL sceIoDevctl("ms0:/", 02425818, 0bfbfae8, 4, 00000000, 0) |
| Silent Hill |
v1.18.1-116-g2402eea4b1 |
2026-07-29 |
68 |
00000400=sceGeEdramSetAddrTranslation(00001000) |
| eFootball 2023 by ESTEEM GAMING |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=1024, but w=5120 (level=0) |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-23 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09262c80): duplicate handler |
| eFootball PES 2023 Danilo Gamer |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=512, but w=3180 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction b654ea5f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction ee80d064 |
| eFootball 2022 mxc�� |
v1.14.4 |
2023-04-23 |
2 |
Replacement rowPitch=256, but w=600 (level=0) |
| RIDGE RACER 2 |
v1.14.4 |
2023-04-23 |
1 |
Ignoring possible texturing from framebuffer at 04195140 +512x255 / 256x272 |
| WWE SmackDown vs. RAW 2009 |
v1.14.4 |
2023-04-23 |
1 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPo |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-05-21 |
2 |
WriteToHardware: Invalid address 2048871a near PC 0890f584 LR 0890f584 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-23 |
1 |
WriteToHardware: Invalid address fc59ff0e near PC 089adbb4 LR 089adbb4 |
| eFootball Libertadores 2022 |
v1.14.4 |
2023-05-02 |
3 |
Replacement rowPitch=256, but w=1024 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction 00035f94 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-23 |
1 |
MIPSCompileOp: Invalid instruction 00035fa8 |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.14.4 |
2023-04-23 |
1 |
80630006=sceAtracSetData(2, 08d4b180, 000084b8): invalid RIFF header |
| EFOOTBALL 2023 PSP FINAL UPDATE |
v1.14.4 |
2024-11-08 |
2 |
Replacement rowPitch=1024, but w=3932 (level=0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=2048, but w=6096 (level=0) |
| MX vs. ATV Untamed |
v1.14.4 |
2023-04-23 |
1 |
Ignoring possible texturing from framebuffer at 0411a000 +0x36 / 63x63 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2024-07-07 |
4 |
MIPSCompileOp: Invalid instruction 47be1b3b |
| PES 2014 |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=128, but w=256 (level=0) |
| Dragon Ball Z: Forever Tenkaichi Tag Team |
v1.18.1 |
2024-12-23 |
56 |
565 depal unsupported: shift=5 mask=ff offset=0 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-05-04 |
3 |
Replacement rowPitch=128, but w=800 (level=0) |
| WWE 2K16 |
v1.14.4 |
2023-04-24 |
2 |
80630007=sceAtracSetData(3, 08d4b180, 00005b28): atracID uses different codec type than data |
| Silent Hill®: Origins |
v1.14.4 |
2023-04-23 |
1 |
Ignoring possible texturing from framebuffer at 091b7d30 +480x-27448 / 64x256 |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.14.4 |
2023-04-23 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb8454, 4, 00000000, 0) |
| 刺客信条 血统 汉化版 PLAY汉化组 |
v1.14.4 |
2023-04-23 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb8454, 4, 00000000, 0) |
| Crash® of the Titans |
v1.14.4 |
2023-04-23 |
1 |
Unknown GetPointerWrite 43693f84 PC 08b87438 LR 08b0d348 |
| PES 2023 BY SPARTAN JR8 |
v1.14.4 |
2023-04-23 |
1 |
Replacement rowPitch=2048, but w=8192 (level=0) |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
4 |
80630006=sceAtracSetDataAndGetID(097ec800, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
2 |
80630006=sceAtracSetDataAndGetID(097d8780, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
2 |
80630006=sceAtracSetDataAndGetID(09aa5100, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
6 |
80630006=sceAtracSetDataAndGetID(09d39c40, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
2 |
80630006=sceAtracSetDataAndGetID(09d25bc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
1 |
80630006=sceAtracSetDataAndGetID(09c20d80, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-23 |
1 |
80630006=sceAtracSetDataAndGetID(09be4700, 00014000): invalid RIFF header |