Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Ghost Rider v1.14.4 2023-04-23 1 WriteToHardware: Invalid address 00000dd0 near PC 089fcf84 LR 089f8988
TEKKEN DARK RESURRECTION v1.14.4 2023-04-23 1 Replacement rowPitch=256, but w=1024 (level=0)
SBK-07 v1.14.4 2023-04-23 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09394580): duplicate handler
SBK-07 v1.9.3 2023-12-17 3 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09383580): duplicate handler
SBK-07 v1.14.4 2023-04-23 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09319da0): duplicate handler
DRAGON BALL Z SHIN BUDOKAI 2 v1.14.4 2023-05-24 2 Replacement rowPitch=128, but w=1280 (level=0)
Grand Theft Auto: Vice City Stories v1.14.4 2023-04-23 1 sceNetAdhocMatchingInit(32768) at 08812dc8
RIDGE RACER 2 v1.14.4 2023-04-23 1 Ignoring possible texturing from framebuffer at 0416b780 +0x132 / 480x272
eFootball PES 2023 Danilo Gamer v1.14.4 2023-10-24 13 Replacement rowPitch=128, but w=2048 (level=0)
Crash™ Tag Team Racing v1.14.4 2023-04-23 1 80630006=sceAtracSetDataAndGetID(09cbb780, 00014000): invalid RIFF header
eFootball By TM ARTS v1.14.4 2023-04-23 1 Replacement rowPitch=256, but w=2132 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-05-04 2 Ignoring possible texturing from framebuffer at 04158000 +0x116 / 480x272
WWE 2K16 v1.14.4 2023-04-23 1 80630007=sceAtracSetData(2, 08d4b180, 000035f8): atracID uses different codec type than data
Crash™ Tag Team Racing v1.14.4 2023-04-23 2 80630006=sceAtracSetDataAndGetID(09332000, 00014000): invalid RIFF header
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-23 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b71394, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-23 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b71394, 4, 00000000, 0)
Ben 10 Alien Force: Vilgax Attacks v1.14.4 2023-04-23 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (5396d8d4), bad data
Crash™ Tag Team Racing v1.14.4 2023-04-23 5 80630006=sceAtracSetDataAndGetID(0960bfc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 5 80630006=sceAtracSetDataAndGetID(095f7f40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 2 80630006=sceAtracSetDataAndGetID(09e1a000, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 5 80630006=sceAtracSetDataAndGetID(09e05f80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 1 80630006=sceAtracSetDataAndGetID(09e20440, 00014000): invalid RIFF header
eFootball PES 2021 By GABRIEL v1.14.4 2023-04-23 1 Replacement rowPitch=128, but w=6000 (level=0)
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-06-29 631 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-01-08 805 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.6.3 2024-05-12 5 80630007=sceAtracSetData(2, 08d4b180, 0001cc5c): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2024-08-16 1,361 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-06-29 636 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.6.3 2025-01-08 62 80630006=sceAtracSetData(2, 08d4b180, 00004500): invalid RIFF header
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-06-29 1,793 80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-06-29 983 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-06-29 382 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2024-08-01 64 80630007=sceAtracSetData(2, 08d4b180, 00004144): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-06-29 534 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
週刊トロ・ステーション v1.19.3 2026-03-22 24 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.9.4 2025-06-29 2,895 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
喧哗番长兄弟 东京之战 PLAY汉化版 v1.18.1 2025-05-05 5 00000000=sceUtilityScreenshotInitStart(093ab940)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.14.4 2023-04-23 1 00000000=sceUtilityScreenshotInitStart(09388fb0)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.18.1 2025-06-14 5 00000000=sceUtilityScreenshotInitStart(093aa8b0)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.18.1 2025-03-05 5 00000000=sceUtilityScreenshotInitStart(093abd60)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.17.1 2024-08-08 4 00000000=sceUtilityScreenshotInitStart(093aafa0)
Mortal Kombat: Unchained v1.9.0 2024-08-21 3 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
WWE'12 v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction 40547ffb
WWE'12 v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction 4047c425
WWE'12 v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction 4021050d
WWE'12 v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction 403d58a8
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-23 2 WriteToHardware: Invalid address 708bdf90 near PC 0880dcc8 LR 0880dcc8
inviZimals™ Shadow Zone v1.17.1 2024-10-18 9 00000000=sceUtilityScreenshotInitStart(08a76db4)
Crash™ Tag Team Racing v1.14.4 2023-04-23 3 80630006=sceAtracSetDataAndGetID(09a39000, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 1 80630006=sceAtracSetDataAndGetID(09c1ca40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 2 80630006=sceAtracSetDataAndGetID(09c00980, 00014000): invalid RIFF header
第2次スーパーロボット大戦Z 破界篇 v1.16.6 2025-07-15 9 A game install request is already running, not starting a new one
eFootball By TM ARTS v1.14.4 2023-04-23 1 Replacement rowPitch=256, but w=3736 (level=0)
テイルズ オブ ザ ワールド レディアント マイソロジー3 v1.14.4 2025-05-23 2 Truncating vertex count from 34329 to 21845
ARMORED CORE LAST RAVEN Portable v1.17.1 2024-05-22 2 80630006=sceAtracSetData(0, 08f23250, 00000800): invalid RIFF header
Dragon Ball Z: Forever Tenkaichi Tag Team v1.14.4 2023-04-23 1 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
SBK®08 Superbike World Championship v1.14.4 2023-04-23 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(D1N1l1lI, 3, 2, 09fff3c0, 10000000, 0) at 08987bec
RIDGE RACER® v1.14.4 2023-04-23 1 Ignoring possible texturing from framebuffer at 0418c640 +512x255 / 256x272
ドラゴンボールZ 真武道会 v1.14.4 2023-04-23 1 sceNetAdhocMatchingInit(9336) at 088c5834
GOD EATER v1.14.4 2023-04-23 1 Failed decrypting the PRX (ret = -3, size = 3148288, psp_size = 3162800)!
SOULCALIBUR: Broken Destiny v1.17.1 2025-04-02 6 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
FIFA22 JOAQUINDLS C19 & Nibeck Tv v1.14.4 2023-05-02 2 Replacement rowPitch=512, but w=2880 (level=0)
Crash™ Tag Team Racing v1.14.4 2023-04-23 8 80630006=sceAtracSetDataAndGetID(09a45400, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 2 80630006=sceAtracSetDataAndGetID(09a29340, 00014000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.14.4 2023-04-23 95 UNIMPL sceIoDevctl("ms0:/", 02425818, 0bfbfae8, 4, 00000000, 0)
Silent Hill v1.18.1-116-g2402eea4b1 2026-07-29 68 00000400=sceGeEdramSetAddrTranslation(00001000)
eFootball 2023 by ESTEEM GAMING v1.14.4 2023-04-23 1 Replacement rowPitch=1024, but w=5120 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-04-23 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09262c80): duplicate handler
eFootball PES 2023 Danilo Gamer v1.14.4 2023-04-23 1 Replacement rowPitch=512, but w=3180 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction b654ea5f
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction ee80d064
eFootball 2022 mxc�� v1.14.4 2023-04-23 2 Replacement rowPitch=256, but w=600 (level=0)
RIDGE RACER 2 v1.14.4 2023-04-23 1 Ignoring possible texturing from framebuffer at 04195140 +512x255 / 256x272
WWE SmackDown vs. RAW 2009 v1.14.4 2023-04-23 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull attribute mediump vec4 w1; attribute mediump vec2 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular3 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPo
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-05-21 2 WriteToHardware: Invalid address 2048871a near PC 0890f584 LR 0890f584
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-23 1 WriteToHardware: Invalid address fc59ff0e near PC 089adbb4 LR 089adbb4
eFootball Libertadores 2022 v1.14.4 2023-05-02 3 Replacement rowPitch=256, but w=1024 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction 00035f94
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-23 1 MIPSCompileOp: Invalid instruction 00035fa8
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.14.4 2023-04-23 1 80630006=sceAtracSetData(2, 08d4b180, 000084b8): invalid RIFF header
EFOOTBALL 2023 PSP FINAL UPDATE v1.14.4 2024-11-08 2 Replacement rowPitch=1024, but w=3932 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-04-23 1 Replacement rowPitch=2048, but w=6096 (level=0)
MX vs. ATV Untamed v1.14.4 2023-04-23 1 Ignoring possible texturing from framebuffer at 0411a000 +0x36 / 63x63
Dragon Ball Z: Tenkaichi Tag Team v1.6.3 2024-07-07 4 MIPSCompileOp: Invalid instruction 47be1b3b
PES 2014 v1.14.4 2023-04-23 1 Replacement rowPitch=128, but w=256 (level=0)
Dragon Ball Z: Forever Tenkaichi Tag Team v1.18.1 2024-12-23 56 565 depal unsupported: shift=5 mask=ff offset=0
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-05-04 3 Replacement rowPitch=128, but w=800 (level=0)
WWE 2K16 v1.14.4 2023-04-24 2 80630007=sceAtracSetData(3, 08d4b180, 00005b28): atracID uses different codec type than data
Silent Hill®: Origins v1.14.4 2023-04-23 1 Ignoring possible texturing from framebuffer at 091b7d30 +480x-27448 / 64x256
刺客信条 血统 汉化版 PLAY汉化组 v1.14.4 2023-04-23 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09bb8454, 4, 00000000, 0)
刺客信条 血统 汉化版 PLAY汉化组 v1.14.4 2023-04-23 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09bb8454, 4, 00000000, 0)
Crash® of the Titans v1.14.4 2023-04-23 1 Unknown GetPointerWrite 43693f84 PC 08b87438 LR 08b0d348
PES 2023 BY SPARTAN JR8 v1.14.4 2023-04-23 1 Replacement rowPitch=2048, but w=8192 (level=0)
Crash™ Tag Team Racing v1.14.4 2023-04-23 4 80630006=sceAtracSetDataAndGetID(097ec800, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 2 80630006=sceAtracSetDataAndGetID(097d8780, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 2 80630006=sceAtracSetDataAndGetID(09aa5100, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 6 80630006=sceAtracSetDataAndGetID(09d39c40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 2 80630006=sceAtracSetDataAndGetID(09d25bc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 1 80630006=sceAtracSetDataAndGetID(09c20d80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-04-23 1 80630006=sceAtracSetDataAndGetID(09be4700, 00014000): invalid RIFF header

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