Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
eFootball Chelito 19 v1.17.1 2024-08-13 1 MIPSCompileOp: Invalid instruction 059bdcb8
WWE 2K24 v1.9.4 2025-07-13 13 80630007=sceAtracSetData(2, 08d4b180, 000040e8): atracID uses different codec type than data
WWE 2K24 v1.9.4 2025-07-08 15 80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data
WWE 2K24 v1.9.4 2025-07-08 11 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE 2K24 v1.9.4 2025-07-08 14 80630007=sceAtracSetData(2, 08d4b180, 00002c20): atracID uses different codec type than data
WWE 2K24 v1.9.4 2025-12-15 21 80630007=sceAtracSetData(2, 08d4b180, 00003080): atracID uses different codec type than data
Grand Theft Auto®: Chinatown Wars™ v1.17.1 2024-08-13 1 WriteToHardware: Invalid address 00000012 near PC 089b34d8 LR 089b34d8
Lego Star Wars II: The Original Trilogy v1.17.1 2024-08-13 1 Unaligned icache invalidation of 08619138 (08619138 + 0) at PC=08845668
SBK®08 Superbike World Championship v1.17.1 2025-10-13 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096f92e0): duplicate handler
LEGO® Indiana Jones™: TOA v1.17.1 2024-08-13 1 Unaligned icache invalidation of 086ceab8 (086ceab8 + 0) at PC=0896f274
eFootball Euro y Copa America By T. Bendezu v1.17.1 2025-06-30 8 WriteToHardware: Invalid address 0000000c near PC 0880b454 LR 0880b460
eFootball Chelito 19 v1.17.1 2024-08-13 2 Branch in branch delay slot at 08054af4 with different target
eFootball Chelito 19 v1.17.1 2024-08-13 2 MIPSCompileOp: Invalid instruction 9fa43334
METAL SLUG Anthology v1.17.1 2024-08-13 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIfa9e, fc:b4:b8:70:fa:9e, 20000000, 0) at 088e683c
Resistance: Retribution™ v1.17.1 2024-08-13 1 Unknown GE command : 353a4f63
喧嘩番長5~漢の法則~ v1.17.1 2024-08-13 1 00000000=sceUtilityScreenshotInitStart(09a0bd90)
Lego Star Wars II: The Original Trilogy v1.17.1 2024-08-12 1 Unaligned icache invalidation of 0860a3b8 (0860a3b8 + 0) at PC=08845668
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.17.1 2024-08-12 1 00000000=sceUtilityScreenshotInitStart(09a8dd48)
Lego Star Wars II: The Original Trilogy v1.17.1 2024-08-12 1 Unaligned icache invalidation of 0870a3b8 (0870a3b8 + 0) at PC=08845668
METAL SLUG Anthology v1.17.1 2024-08-12 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIa7c9, d0:e8:03:5d:a7:c9, 20000000, 0) at 088e683c
METAL SLUG Anthology v1.17.1 2024-08-12 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa7c9, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
METAL SLUG Anthology v1.17.1 2024-08-12 2 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI195a, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
METAL SLUG Anthology v1.17.1 2024-08-12 2 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI195a, 44:d1:51:c7:19:5a, 20000000, 0) at 088e683c
Lego Star Wars II: The Original Trilogy v1.17.1 2024-08-12 1 Unaligned icache invalidation of 0870ee78 (0870ee78 + 0) at PC=088454a0
WWE 2K22 v1.17.1 2024-08-12 1 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
BLAZBLUE CONTINUUM SHIFT EXTEND v1.17.1 2024-08-12 1 WriteToHardware: Invalid address 00004258 near PC 08a70fb8 LR 08a71140
GUILTYGEAR XX ΛCORE PLUS v1.17.1 2024-08-12 1 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
GUILTYGEAR XX ΛCORE PLUS v1.17.1 2024-08-12 1 00000400=sceGeEdramSetAddrTranslation(00000800)
PES LIBERTADORES 2024 BY HDX GAMES v1.17.1 2024-09-28 56 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-08-12 1 Unaligned icache invalidation of 086041f8 (086041f8 + 0) at PC=0896f274
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-08-12 1 00000000=sceUtilityScreenshotInitStart(09cabec8)
eFottball Hend Asean v1.17.1 2024-08-12 1 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
Need For Speed™ Underground Rivals v1.17.1 2024-08-12 1 UNTESTED sceKernelReleaseWaitThread() might not do the right thing in a callback
Kao Challengers v1.17.1 2024-08-12 1 00000000=sceGeEdramSetAddrTranslation(00000000)
Kao Challengers v1.17.1 2024-08-12 1 00000000=sceDisplaySetHoldMode(00000001): unsupported
Kao Challengers v1.17.1 2024-08-12 2 Unknown GE command : fee38e00
Kao Challengers v1.17.1 2024-08-12 21 sceMpegRingbufferPut(): invalid mpeg data
LittleBigPlanet™ v1.17.1 2024-08-12 41 sceMpegRingbufferPut(): invalid mpeg data
EA-Sports FC PC-V v1.18.1 2026-06-09 9 Unknown GetPointerWrite 00000000 PC 08808458 LR 08808460
EA-Sports FC PC-V v1.17.1 2024-08-12 1 WriteToHardware: Invalid address 0e000800 near PC 088258f4 LR 08825900
EA-Sports FC PC-V v1.17.1 2024-08-12 1 WriteToHardware: Invalid address 0e000903 near PC 088258e0 LR 088258ec
God of War: Chains of Olympus v1.17.1 2024-08-12 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 07f34004:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:1 1: c:0 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:3 WScale 3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 07f34004:40c00b29 HWX C T N LM Bones:4 Light: 0: c:0 t:1 1: c:0 t:0 2: c:0 t:0 3: c:0 t:1 MatUp:3 WScale 3 Cull attribute mediump vec4 w1; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = splat3(0.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos
God of War: Chains of Olympus v1.17.1 2024-08-12 1 Branch in JumpReg delay slot at 04642234 in block starting at 04642218
God of War: Chains of Olympus v1.17.1 2024-08-12 8 MIPSCompileOp: Invalid instruction 0028231f
FIFA 21.BY.DX.GAMEZ007 v1.17.1 2024-08-12 1 Unknown GetPointerWrite 2833401f PC 08dec250 LR 08dec264
Kenka Bancho: Badass Rumble v1.17.1 2024-08-12 1 00000000=sceUtilityScreenshotInitStart(09411860)
Virtua Tennis 3 v1.17.4-1 2024-10-11 3 80630011=sceAtracSetDataAndGetID(08cd4e80, 00000004): buffer too small
eFootball v1.18.1 2026-04-20 91 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
Pro Evolution Soccer 2012 v1.17.1 2024-08-12 2 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 0008
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 40a20b30
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 2 MIPSCompileOp: Invalid instruction 709357b0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 4c895730
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 4c892eb0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 4c7bd530
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 4b54bcb0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 9e91bab0
LEGO® Batman™: The Videogame v1.17.1 2024-08-12 1 Unaligned icache invalidation of 08617378 (08617378 + 0) at PC=089741fc
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-08-12 1 Unaligned icache invalidation of 086c7978 (086c7978 + 0) at PC=0896f274
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-08-12 1 Unaligned icache invalidation of 086c99f8 (086c99f8 + 0) at PC=0896f274
SBK® Superbike World Championship v1.17.1 2024-08-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 095fa3d0): duplicate handler
SBK® Superbike World Championship v1.17.1 2024-08-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ec6160): duplicate handler
God of War®: Ghost of Sparta v1.18.1-362-g01b4eb41be 2026-09-15 3 WriteToHardware: Invalid address 00000029 near PC 08a787f8 LR 08a78da8
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-08-12 1 Unaligned icache invalidation of 0860fcb8 (0860fcb8 + 0) at PC=0896f274
オール仮面ライダー ライダージェネレーション2 v1.17.1 2024-08-12 1 WriteToHardware: Invalid address 000001c0 near PC 08805040 LR 08805040
黒子のバスケ キセキの試合(ゲーム) v1.17.1 2024-08-12 64 Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1
Prince of Persia - Rival Swords v1.17.1 2025-08-22 3 Unknown GE command : ed011fee
EA-Sports FC PC-V v1.17.1 2024-08-12 1 WriteToHardware: Invalid address 0000000c near PC 0880abb4 LR 0880abbc
MLB 11 The Show™ v1.17.1 2024-08-12 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (7fc3eccc), bad data
LEGO® Indiana Jones™: The Original Adventures v1.17.1 2024-08-12 1 Unaligned icache invalidation of 08611cb8 (08611cb8 + 0) at PC=0896f274
SBK®08 Superbike World Championship v1.17.1 2024-08-12 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 0940a1b0): duplicate handler
WWE'12 v1.17.1 2024-08-12 1 80630007=sceAtracSetData(2, 08d4b180, 00010034): atracID uses different codec type than data
SBK® Superbike World Championship v1.17.1 2024-08-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 095c90f0): duplicate handler
NBA STREET Showdown v1.17.1 2024-08-12 1 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
NBA STREET Showdown v1.17.1 2024-08-12 1 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
LEGO® Batman™: The Videogame v1.17.1 2024-09-22 2 Unaligned icache invalidation of 086ca3f8 (086ca3f8 + 0) at PC=089741fc
MYFC 25 MYUNO4U v1.17.1 2024-08-12 1 Unknown GetPointerWrite 0000002d PC 08872bb4 LR 08872c1c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 785f2568
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-12 1 MIPSCompileOp: Invalid instruction 44602568
METAL SLUG XX v1.17.1 2024-08-12 1 00000000=sceGeEdramSetAddrTranslation(00000000)
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.17.1 2024-11-25 4 WriteToHardware: Invalid address 00000220 near PC 08826664 LR 08826664
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.17.1 2024-08-12 1 Unknown GetPointerWrite 00000000 PC 08a50f58 LR 089c63bc
Ben 10 Ultimate Alien: Cosmic Destruction v1.17.1 2024-09-05 2 MIPSCompileOp: Invalid instruction 435f9595
eFootball Chelito 19 v1.17.1 2024-08-14 2 80630011=sceAtracSetDataAndGetID(09a25200, 00004000): too small for WAVE chunk at 89544
SBK-07 v1.17.1 2024-08-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092fe3e0): duplicate handler
eFootball Chelito 19 v1.17.1 2026-06-11 142 80630006=sceAtracSetHalfwayBufferAndGetID(08dda440, 00000800, 00040000): invalid RIFF header
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.17.1-1002-g5fd8fae8b5 2024-12-12 7 80630006=sceAtracSetData(3, 08d4b180, 00006ecc): invalid RIFF header
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.18.1 2025-05-30 5 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.9.4 2024-10-20 4 80630006=sceAtracSetData(2, 08d4b180, 00006a64): invalid RIFF header
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.18.1 2024-11-15 3 80630006=sceAtracSetData(2, 08d4b180, 00009094): invalid RIFF header
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.17.1 2024-08-12 1 80630007=sceAtracSetData(3, 08d4b180, 00007f00): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.17.1-1002-g5fd8fae8b5 2025-05-30 8 80630007=sceAtracSetData(3, 08d4b180, 00002f00): atracID uses different codec type than data
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.17.1 2024-08-12 1 80630006=sceAtracSetData(3, 08d4b180, 00008da4): invalid RIFF header
WWE SVR 2011MOD 2K24 PSP BY WWE BEAST MODZ v1.9.4 2024-11-16 9 80630007=sceAtracSetData(3, 08d4b180, 00004000): atracID uses different codec type than data
ソウルキャリバー Broken Destiny v1.17.1 2024-08-12 47 Branch in RSRTComp delay slot at 08826700 in block starting at 088266fc
エルクローネのアトリエ ~Dear for Otomate~ v1.17.1 2026-05-26 4 00000000=sceUtilityScreenshotInitStart(08c7cd6c)
Resistance: Retribution™ v1.17.1 2024-08-12 1 Unknown GetPointerWrite 27ffa938 PC 08d09d20 LR 08cd6754
Mega Man Powered Up v1.17.1 2024-08-12 1 sceNetAdhocMatchingInit(262144) at 08958e90
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.17.1 2024-08-12 1 WriteToHardware: Invalid address 0042082f near PC 08000000 LR 08000000
Grand Theft Auto®: Chinatown Wars™ v1.17.1 2024-08-12 1 Branch in JumpReg delay slot at 095884b0 in block starting at 09588470
Grand Theft Auto®: Chinatown Wars™ v1.17.1 2024-08-12 2 MIPSCompileOp: Invalid instruction 00000105

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