Recent logs - v1.18.1

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Crash® of the Titans v1.18.1 2025-07-14 66 Unknown GetPointerWrite 00022344 PC 08c59c48 LR 08b0d348
WORLD SOCCER Winning Eleven 2014 蒼き侍の挑戦 v1.18.1 2025-06-06 23 sceNetAdhocMatchingInit(32768) at 08a757d8
PSP Kiosk #4 v1.18.1 2025-03-26 2 ChDir failed to map device for "host0:Data/PSP/Levels/", failing
PSP Kiosk #4 v1.18.1 2025-03-26 5 00000400=sceGeEdramSetAddrTranslation(00000400)
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-10-12 29 Truncating vertex count from 34017 to 21845
God of War™: Ghost of Sparta v1.18.1 2025-03-10 3 MIPSCompileOp: Invalid instruction 42340000
Resistance: Retribution™ v1.18.1 2025-05-14 9 Unknown GetPointerWrite 263f2938 PC 08d09d20 LR 08cd6754
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2026-07-12 36 Truncating vertex count from 31239 to 21845
eFootball Play-C v1.9.4 2026-10-18 94 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
Resistance: Retribution™ v1.18.1 2025-05-16 3 Unknown GetPointerWrite 26570338 PC 08d09d20 LR 08cd6754
DRAGON BALL Z SHIN BUDOKAI 2 v1.18.1 2025-04-24 8 WriteToHardware: Invalid address 0000042c near PC 08996a8c LR 0893f308
eFootball Play-C v1.18.1 2026-06-13 50 Unknown GetPointerWrite 00000000 PC 0882bbf4 LR 088113dc
eFootball Play-C v1.18.1 2025-06-03 3 Unknown GetPointerWrite 00000000 PC 08872bb4 LR 08872c1c
SBK-07 v1.18.1 2025-03-23 3 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f82ee0): duplicate handler
eFootball Chelito 19 v1.18.1 2025-11-08 12 Unknown GetPointerWrite 00001b12 PC 08872bf8 LR 08872c1c
Geometry Dash v1.18.1 2026-07-22 19 Unknown GetPointerWrite 00000010 PC 088f2940 LR 088f296c
Transformers: The Game v1.18.1 2025-12-28 7 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00rel0 [Revision 96995]. 01f74444:00050928 HWX C T TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f74444:00050928 HWX C T TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:7 Cull attribute vec3 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(0.0, 0.0, 1.0, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = color0.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w;
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-06-08 4 00000000=sceUtilityScreenshotInitStart(09cac348)
MLB 11 The Show™ v1.18.1 2025-03-15 3 scePsmfPlayerSetPsmf*: incorrect PSMF magic (58cc2e18), bad data
SBK-07 v1.18.1 2025-06-09 15 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 091b9e70): duplicate handler
MLB 10 The Show ™ v1.18.1 2025-06-26 12 scePsmfPlayerSetPsmf*: incorrect PSMF magic (e130a7c9), bad data
PES FL 2022 v1.18.1 2025-05-19 7 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
eFootball 2024 by DILZZ PROJECTS v1.18.1 2026-08-30 1,879 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Midnight Club: L.A. Remix® v1.18.1 2025-06-12 4 80630006=sceAtracSetDataAndGetID(08c9d8c0, 000046cc): invalid RIFF header
Crash® of the Titans v1.18.1 2026-06-03 152 Unknown GetPointerWrite 0002ed10 PC 08c59c48 LR 08b0d348
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.18.1 2025-02-15 4 Unknown GetPointerWrite 0a007d70 PC 089d13cc LR 089d5eb4
eFootball Chelito 19 v1.18.1 2025-02-23 6 MIPSCompileOp: Invalid instruction 000004ff
eFootball Chelito 19 v1.18.1 2025-02-20 7 MIPSCompileOp: Invalid instruction 000000bf
SDガンダム ジージェネレーション オーバーワールド v1.20.3 2026-09-25 50 ELF relocation HI16/LO16 with mismatching r_info lo=00010006, hi=00000005
Resistance: Retribution™ v1.18.1 2025-05-31 3 Unknown GetPointerWrite 0cffcce8 PC 08d09d20 LR 08cd6754
Resistance: Retribution™ v1.18.1 2025-06-13 14 Unknown GetPointerWrite 0cffcce8 PC 08d09d20 LR 08cd6754
Crash® of the Titans v1.18.1 2025-09-21 45 Unknown GetPointerWrite 000193fc PC 08c59c48 LR 08b0d348
eFootball Chelito 19 v1.18.1 2025-04-13 2 MIPSCompileOp: Invalid instruction 00012a75
eFootball 2024 By RH12 Official v1.18.1 2025-02-12 83 sceNetAdhocMatchingInit(32768) at 08a719b8
LEGO® Indiana Jones™: The Original Adventures v1.18.1-800-gb5c843ff72 2025-06-09 92 Unknown GetPointerWrite 0000c790 PC 08aea930 LR 0898b368
Crash® of the Titans v1.18.1 2025-04-11 4 Unknown GetPointerWrite 0001548c PC 08c59c48 LR 08b0d348
Gangs of London™ v1.18.1 2025-04-04 3 Branch in branch delay slot at 090d6134 with different target
Gangs of London™ v1.18.1 2025-04-04 5 Branch in branch delay slot at 090d612c with different target
Gangs of London™ v1.18.1 2025-04-04 5 Branch in branch delay slot at 090d6124 with different target
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-01-13 6 00000000=sceUtilityScreenshotInitStart(09a8cda8)
GTA: Liberty City Stories v1.18.1 2025-06-13 5 Truncating vertex count from 33330 to 21845
Grand Theft Auto: Vice City Stories v1.18.1 2026-01-03 12 Unknown GetPointerWrite deadbeef PC 08b5852c LR 0886946c
PES FL 2022 v1.18.1 2025-01-17 2 Unknown GetPointerWrite 00000492 PC 08872ba4 LR 08872c0c
Resistance: Retribution™ v1.18.1 2025-01-02 4 Unknown GetPointerWrite 19201f38 PC 08d09d20 LR 08cd6754
LEGO® Batman™: The Videogame v1.18.1 2025-10-18 155 MIPSCompileOp: Invalid instruction 00386469
LEGO® Batman™: The Videogame v1.18.1 2025-08-24 201 Unknown GetPointerWrite 10101010 PC 08b0e5ec LR 08a064f0
LEGO® Batman™: The Videogame v1.18.1-162-gfe38e8822c 2025-09-11 223 Unknown GetPointerWrite 0000c790 PC 08b0e5ec LR 08990a5c
Syphon Filter™ Dark Mirror v1.20.4 2026-10-09 37 Failed to read valid video stream data from header
Resistance: Retribution™ v1.18.1 2026-10-16 34 Unknown GetPointerWrite 25f9cce8 PC 08d09d20 LR 08cd6754
SBK®09 Superbike World Championship v1.9.4 2026-03-05 4 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09060e60): duplicate handler
SBK®08 Superbike World Championship v1.18.1 2025-01-23 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 093f3260): duplicate handler
WWE SmackDown vs. RAW 2011 v1.18.1 2026-07-09 5 80630007=sceAtracSetData(2, 08d4b180, 0001c418): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.18.1 2026-01-18 2 80630007=sceAtracSetData(2, 08d4b180, 000193f8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.18.1 2026-01-18 2 80630007=sceAtracSetData(2, 08d13140, 000267c8): atracID uses different codec type than data
PES FL 2022 v1.18.1 2025-01-08 220 sceMp3Init: invalid data: not layer 3
Crash® of the Titans v1.18.1-572-g49a18086e3 2025-06-26 45 Unknown GetPointerWrite 0002ed10 PC 08c59f1c LR 08b0d61c
Crash® of the Titans v1.18.1 2026-01-22 63 Unknown GetPointerWrite 0000f9b0 PC 08c59c48 LR 08b0d348
MLB 11 The Show™ v1.18.1-362-g01b4eb41be 2026-10-19 2,417 Unknown GetPointerWrite 0a000000 PC 097033e8 LR 097033e0
GITAROO MAN Lives! v1.19.3 2026-02-08 8 sceNetAdhocMatchingInit(32768) at 08954034
WWE 2K24 STANDART EDITION v1.18.1 2025-04-01 25 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
Def Jam® Fight For NY™: The Takeover v1.18.1 2026-09-28 55 Unknown GetPointerWrite 00000000 PC 08a9ddd8 LR 0882fe4c
Resistance: Retribution™ v1.18.1 2025-03-31 6 Unknown GetPointerWrite 1902cce8 PC 08d09d20 LR 08cd6754
Prince of Persia - Revelations v1.18.1 2024-11-23 2 80630006=sceAtracSetDataAndGetID(09b0e5c0, 00000800): invalid RIFF header
Assassin's Creed: Bloodlines™ v1.18.1 2025-03-29 2 WriteToHardware: Invalid address 00000160 near PC 08900014 LR 08921524
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 17 ELF relocation HI16/4 pair (instead of LO16) at 08a9a5f0 / 08a9a600
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08a94c5c / 08a94c70
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08b10450 / 08b10464
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08aa2a64 / 08aa2a70
SOCOM: U.S. Navy SEALs: Fireteam Bravo v1.20.3 2026-03-28 18 ELF relocation HI16/4 pair (instead of LO16) at 08a94cdc / 08a94cf0
Resistance: Retribution™ v1.18.1 2026-10-16 25 Unknown GetPointerWrite 25ffa938 PC 08d09d20 LR 08cd6754
WWE All Stars v1.18.1 2025-06-07 5 WriteToHardware: Invalid address 04800000 near PC 08a949bc LR 08913250
WWE 2K24 STANDART EDITION v1.18.1 2024-11-28 7 80630006=sceAtracSetData(2, 08d4b180, 00004500): invalid RIFF header
WWE 2K24 STANDART EDITION v1.18.1 2024-11-28 5 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.18.1 2025-07-31 44 MIPSCompileOp: Invalid instruction 00ff79a8
EA SPORTS FC 24 BY BENDEZU (DEJEN DE ROBAR MIS MODS) v1.18.1 2026-05-23 638 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
eFootball Libertadores 2K23 by lasso y total G v1.18.1 2025-05-30 95 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
eFooTBall Play Cesar Patch v1.9.4 2025-12-19 55 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
AEW FIGHT FOR EVER OSAMA100 V3.0.1 v1.18.1 2026-10-16 12 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
eFootball by HDX_GAMES 2023 v1.18.1 2025-09-07 30 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
World Poker Tour v1.18.1 2025-08-09 46 00000400=sceGeEdramSetAddrTranslation(00000800)
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-10-07 18 80630007=sceAtracSetData(2, 08d4b180, 00005c40): atracID uses different codec type than data
PES LIBERTADORES 2024 BY HDX GAMES v1.18.1 2025-05-26 31 Unknown GetPointerWrite 00000000 PC 08816094 LR 088160a8
MLB 10 The Show ™ v1.18.1 2025-04-11 3 scePsmfPlayerSetPsmf*: incorrect PSMF magic (bc08976f), bad data
inviZimals™ v1.18.1 2025-04-13 42 00000000=sceUtilityScreenshotInitStart(08a58c44)
eFootball Chelito 19 v1.9.4 2026-04-19 70 WriteToHardware: Invalid address 00000004 near PC 08863d74 LR 0884c9fc
Kenka Bancho: Badass Rumble v1.18.1 2024-12-30 2 00000000=sceUtilityScreenshotInitStart(092b8f00)
SBK-07 v1.18.1 2024-11-13 6 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093f2cc0): duplicate handler
Lego Star Wars II: The Original Trilogy v1.18.1 2025-07-14 39 Unknown GetPointerWrite 119ff4e0 PC 08a112a4 LR 0886c780
剣闘士 グラディエータービギンズ v1.18.1 2025-11-25 2 sceNetAdhocMatchingInit(32768) at 0899c808
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 22 80630006=sceAtracSetData(2, 08d4b180, 00018000): invalid RIFF header
WWE 2K24 STANDART EDITION v1.18.1 2024-11-27 2 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 16 80630006=sceAtracSetData(2, 08d4b180, 00019800): invalid RIFF header
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 61 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 30 80630006=sceAtracSetData(2, 08d4b180, 00005000): invalid RIFF header
WWE 2K24 STANDART EDITION v1.9.4 2025-01-20 133 80630006=sceAtracSetData(2, 08d4b180, 00015700): invalid RIFF header
WWE 2K24 STANDART EDITION v1.9.4 2025-01-20 87 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 42 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.9.4 2024-11-28 33 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K24 STANDART EDITION v1.20.4 2026-10-15 103 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K24 STANDART EDITION v1.18.1 2025-03-15 9 80630007=sceAtracSetData(2, 08d13140, 00006ed8): atracID uses different codec type than data

« Newest   Older »