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| Game title |
Version |
Latest Report |
Hits |
Message |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-02-21 |
2 |
Ignoring possible texturing from framebuffer at 04174000 +384x118 / 480x272 |
| Jak & Daxter®:The Lost Frontier™ |
v1.14.4 |
2023-02-16 |
1 |
Error in shader compilation: info: Compile failed.
WARNING: 0:63: 'function_call_constructor@vec4_vec4@12' : used without being initialised
WARNING: 0:93: 'function_call_constructor@float_float@113' : used without being initialised
WARNING: 0:98: 'function_call_constructor@vec3_vec3@117' : used without being initialised
WARNING: 3 compilation warnings.
01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
#version 130
// Driver: Intel(R) Graphics Media Accelerator 3600 Series - GLSL 130
#define gl_VertexIndex gl_VertexID
#define lowp
#define mediump
#define highp
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : p |
| FIFA 22 By Tutoriales Bendezu |
v1.14.4 |
2023-03-21 |
3 |
Replacement rowPitch=128, but w=512 (level=0) |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=256, but w=2048 (level=0) |
| 仮面ライダー 超クライマックスヒーローズ |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=2048, but w=16384 (level=0) |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=512, but w=3600 (level=0) |
| SBK® Superbike World Championship |
v1.14.4 |
2023-02-16 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 091547f0): duplicate handler |
| SBK® Superbike World Championship |
v1.14.4 |
2023-02-16 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093c68e0): duplicate handler |
| SBK® Superbike World Championship |
v1.14.4 |
2023-02-16 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092bbea0): duplicate handler |
| METAL SLUG Anthology |
v1.14.4 |
2023-02-16 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0534, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.14.4 |
2023-05-24 |
2 |
Replacement rowPitch=128, but w=512 (level=0) |
| BURNOUT DOMINATOR |
v1.14.4 |
2023-02-16 |
1 |
Ignoring possible texturing from framebuffer at 04176000 +1024x114 / 512x272 |
| METAL SLUG Anthology |
v1.14.4 |
2023-02-16 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI0f9b, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450 |
| SBK® Superbike World Championship |
v1.14.4 |
2023-02-16 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 093d6be0): duplicate handler |
| WWE'12 |
v1.14.4 |
2023-03-15 |
2 |
Replacement rowPitch=512, but w=1024 (level=0) |
| FIFA 07 |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=256, but w=1000 (level=0) |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.14.4 |
2023-02-16 |
1 |
Unknown GE command : efc4faf8 |
| God of War®: Ghost of Sparta |
v1.14.4 |
2023-02-16 |
1 |
WriteToHardware: Invalid address 00000367 near PC 08ab538c LR 08ab5520 |
| EFOOTBALL 2023 PSP OFFICIAL |
v1.14.4 |
2023-11-13 |
4 |
Replacement rowPitch=256, but w=800 (level=0) |
| DBAF TTT Ultimate Combat DEMO |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 716e0d85 |
| FIFA22 JOAQUINDLS C19 & Nibeck Tv |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=256, but w=980 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-02-16 |
1 |
WriteToHardware: Invalid address 004eb800 near PC 0883c798 LR 0883c798 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-02-16 |
1 |
Block transfer invalid: 00000000/0 -> 00000000/0, 751x1020x2 (0,0)->(0,0) |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-02-16 |
1 |
807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-02-16 |
1 |
sceMp3Init: invalid data: not layer 3 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-02-27 |
3 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Ghost Rider |
v1.14.4 |
2023-02-16 |
1 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-04-29 |
2 |
Replacement rowPitch=256, but w=8192 (level=0) |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-04-21 |
4 |
Replacement rowPitch=512, but w=3224 (level=0) |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-03-14 |
4 |
Replacement rowPitch=512, but w=4336 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-02-16 |
1 |
WriteToHardware: Invalid address 720f6850 near PC 0880dcc8 LR 0880dcc8 |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-02-16 |
1 |
Unknown GetPointerWrite 07be2eb0 PC 08aa5d5c LR 08aa5d5c |
| NBA |
v1.15.2 |
2023-08-19 |
6 |
80630006=sceAtracSetDataAndGetID(09c75150, 0001fff0): invalid RIFF header |
| アイドルマスターSP ワンダリングスター |
v1.14.4 |
2023-02-16 |
1 |
sceNetAdhocMatchingInit(32768) at 08976c28 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-02-16 |
1 |
WriteToHardware: Invalid address 0a1a0360 near PC 08902d90 LR 08902d90 |
| 2006 FIFA World Cup™ |
v1.17.1 |
2024-04-01 |
5 |
Truncating vertex count from 122874 to 21845 |
| Pro Evolution Soccer 5 |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=256, but w=2880 (level=0) |
| Pro Evolution Soccer 2013 |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=512, but w=1604 (level=0) |
| PES 2023 BY SPARTAN JR8 |
v1.14.4 |
2023-05-03 |
4 |
Replacement rowPitch=1024, but w=4096 (level=0) |
| eFootball Haroun Z 2022 |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=128, but w=1400 (level=0) |
| eFootball Haroun Z 2022 |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=512, but w=1144 (level=0) |
| Crash® of the Titans |
v1.14.4 |
2023-02-16 |
1 |
Unknown GE command : 11ffffff |
| Killzone™: Liberation |
v1.14.4 |
2023-02-16 |
12 |
Unusual bezier/spline vtype: 12008780, morph: 0, bones: 3 |
| Killzone™: Liberation |
v1.14.4 |
2023-02-16 |
25 |
Unusual bezier/spline vtype: 12004780, morph: 0, bones: 2 |
| PES Ultimate Patch 2021 |
v1.14.4 |
2023-04-10 |
2 |
Replacement rowPitch=128, but w=720 (level=0) |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-25 |
2 |
Replacement rowPitch=128, but w=276 (level=0) |
| WWE SmackDown vs. RAW 2011 |
v1.18.1 |
2025-01-09 |
19 |
80630007=sceAtracSetData(2, 08d4b180, 00004e08): atracID uses different codec type than data |
| eFootball PES 2021 By TM ARTS |
v1.14.4 |
2023-02-17 |
2 |
Replacement rowPitch=512, but w=4336 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-02-16 |
1 |
WriteToHardware: Invalid address 80cbff2c near PC 0880dcc8 LR 0880dcc8 |
| FIFA 2023 BETA VERSION MOD BY NP |
v1.14.4 |
2023-03-31 |
2 |
Replacement rowPitch=128, but w=1600 (level=0) |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction ef945540 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 00020001 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction ee200000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 000006fc |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 000009f8 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 019ffffa |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 9fffffff |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction ef400000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 0007ffff |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 6ccccccc |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction cccccccc |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction b00001df |
| Resistance: Retribution™ |
v1.14.4 |
2023-02-16 |
1 |
Unknown GetPointerWrite 0d067138 PC 08be51dc LR 08cd6754 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
Branch in branch delay slot at 080eb110 with different target |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 05f90000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 000029fb |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction eeeeeee1 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction eeeeee82 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction eeeeeeeb |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 0000007e |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
5 |
MIPSCompileOp: Invalid instruction eeeeeeee |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
1 |
MIPSCompileOp: Invalid instruction 00058554 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
2 |
MIPSCompileOp: Invalid instruction 002834bc |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-02-16 |
2 |
MIPSCompileOp: Invalid instruction 00000294 |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-02-16 |
23 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-02-16 |
24 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-05-14 |
2 |
Replacement rowPitch=512, but w=3072 (level=0) |
| PES 2021 |
v1.16.3 |
2023-12-15 |
10 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| PES FL 2022C |
v1.14.4 |
2023-04-29 |
2 |
Replacement rowPitch=512, but w=4000 (level=0) |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-07-01 |
5 |
Replacement rowPitch=512, but w=6360 (level=0) |
| Resistance: Retribution™ |
v1.14.4 |
2023-02-16 |
4 |
Unknown GE command : 4e0c1b38 |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=128, but w=5120 (level=0) |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-02-16 |
1 |
80630006=sceAtracSetDataAndGetID(099bd440, 00014000): invalid RIFF header |
| eFootball PES PPSSPP AFF CUP |
v1.14.4 |
2023-03-26 |
4 |
Replacement rowPitch=512, but w=2048 (level=0) |
| OJR EDIÇÕES 2020 |
v1.14.4 |
2023-04-13 |
2 |
Replacement rowPitch=1024, but w=1824 (level=0) |
| eFootball PES 2021 By TM ARTS |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=512, but w=4096 (level=0) |
| PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-04-05 |
2 |
Replacement rowPitch=256, but w=880 (level=0) |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=128, but w=400 (level=0) |
| 初音ミク -Project DIVA- 2nd |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=1024, but w=3072 (level=0) |
| RIDGE RACER 2 |
v1.14.4 |
2023-03-07 |
2 |
Ignoring possible texturing from framebuffer at 04193b40 +0x217 / 256x272 |
| CARS |
v1.14.4 |
2023-04-21 |
7 |
Ignoring possible texturing from framebuffer at 04174000 +0x64 / 256x128 |
| Call of Duty : Roads to Victory™ |
v1.14.4 |
2023-02-16 |
3 |
80630006=sceAtracSetHalfwayBufferAndGetID(08bfec80, 00001000, 00040000): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-02-16 |
1 |
WriteToHardware: Invalid address 07410fe2 near PC 08a552d0 LR 08a552d0 |
| MotoGP™22 | By CahNdutz |
v1.17.1 |
2024-04-04 |
8 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090daac0): duplicate handler |
| FIFA 2023 BETA VERSION MOD BY NP |
v1.14.4 |
2023-02-16 |
1 |
Replacement rowPitch=512, but w=2400 (level=0) |
| World Snooker Challenge 2007 |
v1.16.6 |
2023-11-26 |
2 |
sceNetAdhocMatchingInit(131072) at 08a818bc |
| LEGO® Indiana Jones™: The Original Adventures |
v1.14.4 |
2023-02-16 |
1 |
Unknown GetPointerWrite 00003400 PC 089b4928 LR 089b4964 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.14.4 |
2023-02-16 |
2 |
sceSasSetADSRMode(08acd140, 30, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.14.4 |
2023-02-16 |
2 |
sceSasSetADSRMode(08acd140, 29, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.14.4 |
2023-02-16 |
2 |
sceSasSetADSRMode(08acd140, 28, 15, 00000000, 00000000, 00000000, 00000000): invalid modes |