Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
MLB 11 The Show™ v1.14.4 2023-03-11 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (6c786573), bad data
RIDGE RACER® v1.14.4-1090-g4739d6c37 2023-03-28 2 Ignoring possible texturing from framebuffer at 04195140 +768x192 / 256x272
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-04-11 3 Replacement rowPitch=512, but w=2400 (level=0)
Driver 76 v1.14.4-1200-gd1e21ab89 2023-04-02 2 Block transfer invalid: 30000000/0 -> 86000000/0, 1x1x2 (0,960)->(0,0)
Driver 76 v1.14.4 2023-03-11 1 Truncating vertex count from 143520 to 21845
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-03-11 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(ceddde0, 54:e5:95:89:9f:df, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-03-11 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(b3909d4, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
Prince of Persia® Rival Swords v1.14.4 2023-03-11 1 Truncating vertex count from 214812 to 21845
eFootball PES 2022 v1.14.4 2023-03-11 1 Replacement rowPitch=256, but w=4352 (level=0)
WALL•E v1.14.4 2023-03-11 1 Unknown GetPointerWrite 00000000 PC 08bb563c LR 08b99a04
Silent Hill: Shattered Memories v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 08bb4780 +480x-18880 / 64x256
EFOOTBALL 2023 PSP FINAL UPDATE v1.14.4 2023-05-07 7 Replacement rowPitch=512, but w=1800 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 v1.14.4 2023-03-11 1 00000000=sceUtilityScreenshotInitStart(09a83098)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-11 1 Unknown GE command : 35513ba4
KINGDOM HEARTS Birth by Sleep v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 04154000 +128x205 / 256x272
Marvel Nemesis™: Rise of the Imperfects™ v1.14.4 2023-03-11 79 80630006=sceAtracSetDataAndGetID(08b3d9c4, 00008000): invalid RIFF header
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-03-11 1 Replacement rowPitch=256, but w=1920 (level=0)
PES 2019 BY CHELITO 19 v1.14.4 2023-04-26 2 Replacement rowPitch=128, but w=1280 (level=0)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1 2024-07-31 9 00000400=sceGeEdramSetAddrTranslation(00001000)
NEED FOR SPEED™ MOST WANTED 5-1-0 v1.17.1-669-gd298c6f6f5 2025-06-29 29 00000400=sceGeEdramSetAddrTranslation(00000400)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-11 1 MIPSCompileOp: Invalid instruction 74fea568
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-11 1 MIPSCompileOp: Invalid instruction ecfda568
God of War: Ghost of Sparta Demo v1.14.4 2023-03-11 30 Normal projection mapping without normal?
Pro Evolution Soccer 6 v1.14.4 2023-03-11 1 Replacement rowPitch=512, but w=8000 (level=0)
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-03-11 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(755ef29, e4:87:87:42:af:38, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-03-11 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(adeebe8, e4:87:87:42:af:38, 20000000, 0) at 0897ed90
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-03-11 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(81b7a83, e4:87:87:42:af:38, 20000000, 0) at 0897ed90
Pro Evolution Soccer 2011 v1.14.4 2023-03-11 1 WriteToHardware: Invalid address 00000048 near PC 08000000 LR 08000000
機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS v1.14.4 2023-03-11 1 Unknown GE command : fee38e00
SpongeBob SquarePants: The Yellow Avenger v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 04196000 +128x53 / 64x64
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-11 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b54084, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-11 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b54084, 4, 00000000, 0)
フェイト/タイガーころしあむ v1.14.4 2023-03-11 1 Unknown GetPointerWrite a554c250 PC 0885d090 LR 0885d0b8
Resistance: Retribution™ v1.14.4 2023-03-11 1 Unknown GE command : 292d3e4e
RIDGE RACER 2 v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 04195a40 +0x104 / 480x272
SpongeBob SquarePants: The Yellow Avenger v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 04130000 +0x44 / 64x64
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09011f30): duplicate handler
RIDGE RACER 2 v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 04193b40 +256x232 / 480x272
Grand Theft Auto: Vice City Stories v1.14.4 2023-03-11 1 WriteToHardware: Invalid address 00000228 near PC 089906e8 LR 0889bea0
Prince of Persia: The Forgotten Sands™ v1.14.4 2023-03-11 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (69726641), bad data
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2023-03-11 1 Replacement rowPitch=1024, but w=2036 (level=0)
PES 2023 BY SPARTAN JR8 v1.14.4 2023-03-11 1 Replacement rowPitch=128, but w=6360 (level=0)
eFootball By TM ARTS v1.14.4 2023-03-13 2 Replacement rowPitch=512, but w=6344 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-04-16 4 Replacement rowPitch=512, but w=4096 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09197670): duplicate handler
God of War: Chains of Olympus v1.14.4 2023-03-11 1 Unknown GE command : efd6f3b0
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 00007f00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
Silent Hill: Shattered Memories v1.14.4 2023-03-11 5 Ignoring possible texturing from framebuffer at 08bb4780 +128x-11614 / 64x256
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091c7300): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09215610): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094405b0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093b07f0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-11 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0923ec20): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09268960): duplicate handler
FIFA STREET 2 v1.14.4 2023-03-11 6 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:126: 'comp' : redefinition ERROR: 0:127: 'type' : redefinition ERROR: 0:175: 'comp' : redefinition ERROR: 0:176: 'type' : redefinition ERROR: 0:224: 'comp' : redefinition ERROR: 0:225: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 330 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; in lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha; vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse; vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lig
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-11 2 00000000=sceUtilityScreenshotInitStart(09cb3288)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-11 1 00000000=sceUtilityScreenshotInitStart(09cb3268)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-03-11 1 00000000=sceUtilityScreenshotInitStart(09cb3228)
Megamind v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 04198000 +0x35 / 64x64
Prince of Persia - Revelations v1.14.4 2023-03-11 1 80630006=sceAtracSetDataAndGetID(090b66c0, 00000800): invalid RIFF header
Pro Evolution Soccer 2014 v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 041ac2b0 +992x263 / 512x504
Pro Evolution Soccer 2014 v1.14.4 2025-06-15 2 Imm vertex used fog
Pro Evolution Soccer 2014 v1.14.4 2023-03-11 1 Immediate draw: Unexpected primitive 7 at count 1
FIFA 14 v1.14.4 2023-05-06 2 Replacement rowPitch=256, but w=2048 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-17 5 00000400=sceGeEdramSetAddrTranslation(00000800)
NUSANTARA v1.14.4 2023-03-11 1 Replacement rowPitch=128, but w=896 (level=0)
桃太郎電鉄タッグマッチ v1.18.1 2025-03-07 6 sceNetAdhocMatchingInit(32768) at 08807634
eFootball PES 2022 By ERYE CHANNEL v1.14.4 2023-03-11 1 Replacement rowPitch=512, but w=2948 (level=0)
eFootball PES 2020 "C19" v1.14.4 2023-04-09 3 Replacement rowPitch=256, but w=720 (level=0)
eFOOTBALL PES 2020 "C19" T. BENDEZU v1.14.4 2023-03-31 2 Replacement rowPitch=512, but w=912 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09045fa0): duplicate handler
SBK®09 Superbike World Championship v1.17.1 2024-08-07 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092b3ca0): duplicate handler
eFootball By TM ARTS v1.14.4 2023-05-12 4 Replacement rowPitch=1024, but w=5120 (level=0)
eFootball PES 2022 Danilo Gamer v1.14.4 2023-05-11 4 Replacement rowPitch=512, but w=1560 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0932d3c0): duplicate handler
GOD EATER 2 v1.14.4 2023-11-08 3 Replacement rowPitch=256, but w=512 (level=0)
GOD EATER 2 v1.14.4 2023-03-11 2 Replacement rowPitch=1024, but w=2048 (level=0)
GOD EATER 2 v1.14.4 2023-03-11 3 Replacement rowPitch=512, but w=1024 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09644a30): duplicate handler
GOD EATER 2 v1.14.4 2023-03-11 1 Replacement rowPitch=256, but w=2048 (level=0)
GOD EATER 2 v1.14.4 2023-05-13 11 Replacement rowPitch=1024, but w=4096 (level=0)
GOD EATER 2 v1.14.4 2023-05-13 20 Replacement rowPitch=512, but w=2048 (level=0)
GOD EATER 2 v1.14.4 2023-03-11 117 Replacement rowPitch=256, but w=512 (level=0)
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-03-11 1 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-03-11 1 Replacement rowPitch=512, but w=2160 (level=0)
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-03-11 1 sceNetAdhocMatchingInit(65536) at 08864640
Winning Eleven Pro Evolution Soccer 2007 v1.14.4 2023-03-11 1 Ignoring possible texturing from framebuffer at 04154000 +0x136 / 256x272
Street Fighter® Alpha 3 Max v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 0000bc60): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 00002d38): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.16.6 2023-10-27 9 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.14.4 2023-03-11 3 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.16.6 2023-10-27 3 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.14.4 2023-03-11 1 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
Street Fighter® Alpha 3 Max v1.16.6 2023-10-27 8 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
討鬼伝 極 v1.14.4 2023-03-11 1 Replacement rowPitch=256, but w=1024 (level=0)
Yu-Gi-Oh! GX Tag Force v1.14.4 2023-05-08 18 Replacement rowPitch=256, but w=1024 (level=0)

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