Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
喧哗番长兄弟 东京之战 PLAY汉化版 v1.14.4 2023-03-21 3 00000000=sceUtilityScreenshotInitStart(096781a0)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.14.4 2023-03-21 1 00000000=sceUtilityScreenshotInitStart(09678220)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.14.4 2023-03-21 1 00000000=sceUtilityScreenshotInitStart(09677d60)
喧哗番长兄弟 东京之战 PLAY汉化版 v1.14.4 2023-03-21 1 00000000=sceUtilityScreenshotInitStart(0981c330)
eFootball PES 2020 "C19" v1.14.4 2023-03-21 1 Replacement rowPitch=128, but w=8192 (level=0)
MX vs ATV™ Reflex v1.14.4 2023-03-21 1 Ignoring possible texturing from framebuffer at 08ed79c0 +32x-11625 / 8x8
МЕГАМОЗГ v1.14.4 2023-03-21 1 Ignoring possible texturing from framebuffer at 0412e000 +0x39 / 64x64
喧嘩番長5~漢の法則~ v1.14.4 2023-03-21 1 00000000=sceUtilityScreenshotInitStart(09390a50)
喧嘩番長5~漢の法則~ v1.14.4 2023-03-21 1 00000000=sceUtilityScreenshotInitStart(09624e40)
喧嘩番長5~漢の法則~ v1.14.4 2023-03-21 2 00000000=sceUtilityScreenshotInitStart(09624fd0)
PES 2022 PPSSPP NEE UPDATE BY HAFISG9 SUBSCRIBE v1.14.4 2023-03-21 1 Replacement rowPitch=128, but w=2400 (level=0)
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-03-21 1 Replacement rowPitch=256, but w=3736 (level=0)
DBZ TTT BT4 ISO V8 BY IACG MODS v1.14.4 2023-03-21 1 Branch in JumpReg delay slot at 09774168 in block starting at 09774160
PES 2013 v1.15.4 2023-09-26 11 Unknown GetPointerWrite 3ef8b840 PC 0884c3d8 LR 08820e90
SBK®09 Superbike World Championship v1.14.4 2023-03-21 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09277030): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-21 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909d3f0): duplicate handler
NAMCO MUSEUM BATTLE COLLECTION v1.16.6 2024-01-10 2 Truncating vertex count from 49152 to 21845
Call of Duty : Roads to Victory™ v1.18.1 2025-02-16 4 WriteToHardware: Invalid address 0000020c near PC 08aca0e8 LR 08ac9ad4
WWE SmackDown vs. RAW 2010 v1.14.4 2023-03-21 1 ���n��d�p�d�\�o.
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-21 1 WriteToHardware: Invalid address 7787e500 near PC 08832b70 LR 08832b70
SBK®09 Superbike World Championship v1.14.4 2023-03-21 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08fc7180): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-21 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096bd6e0): duplicate handler
Crash™ Tag Team Racing v1.14.4 2023-03-21 4 80630006=sceAtracSetDataAndGetID(09641080, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-03-21 1 80630006=sceAtracSetDataAndGetID(09820040, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-03-21 1 80630006=sceAtracSetDataAndGetID(0980bcc0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-03-21 3 80630006=sceAtracSetDataAndGetID(0980c100, 00014000): invalid RIFF header
プリンセスメーカー5 ポータブル v1.14.4 2023-03-21 1 sceKernelCreateThread(name=god_g998_Result_test): unsupported attributes 00000006
プリンセスメーカー5 ポータブル v1.14.4 2023-03-21 1 sceKernelCreateThread(name=creature_ogretail): unsupported attributes 00000006
プリンセスメーカー5 ポータブル v1.14.4 2023-03-21 1 sceKernelCreateThread(name=god_g000_Field): unsupported attributes 00000006
プリンセスメーカー5 ポータブル v1.14.4 2023-03-21 2 sceKernelCreateThread(name=god_g999_Base): unsupported attributes 00000006
プリンセスメーカー5 ポータブル v1.14.4 2023-03-21 2 sceKernelCreateThread(name=god_g997_Save_test): unsupported attributes 00000006
プリンセスメーカー5 ポータブル v1.14.4 2023-03-21 3 sceKernelCreateThread(name=god_g001_Demo): unsupported attributes 00000006
Crash™ Tag Team Racing v1.14.4 2023-03-21 1 80630006=sceAtracSetDataAndGetID(099e8b40, 00014000): invalid RIFF header
SBK®09 Superbike World Championship v1.14.4 2023-03-21 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096a5d90): duplicate handler
Crash™ Tag Team Racing v1.14.4 2023-03-21 4 80630006=sceAtracSetDataAndGetID(09c794c0, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-03-21 2 80630006=sceAtracSetDataAndGetID(09c5d400, 00014000): invalid RIFF header
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-03-21 1 00000000=sceUtilityScreenshotInitStart(09a8dd88)
라쳇 클랭크 : 공구들고 바캉스 v1.14.4 2023-03-21 1 Ignoring possible texturing from framebuffer at 04154000 +0x144 / 256x272
라쳇 클랭크 : 공구들고 바캉스 v1.18.1 2026-08-31 146 00000000=sceGeEdramSetAddrTranslation(00000000)
라쳇 클랭크 : 공구들고 바캉스 v1.18.1 2026-08-31 47 00000400=sceGeEdramSetAddrTranslation(00000000)
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-03-21 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(42e6adf, 10:f1:b1:75:1b:ab, 20000000, 0) at 0897eeec
Tony Hawk's Project Mod v1.14.4 2023-03-21 2 Savedata loading with detected hashmode 5 instead of file's 1
Rocky Balboa v1.14.4 2023-03-21 1 WriteToHardware: Invalid address 00000015 near PC 0887b944 LR 0887b928
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-04-03 2 Replacement rowPitch=256, but w=2448 (level=0)
FRONTIER GATE Boost+ v1.16.6 2023-11-23 3 Block transfer invalid: 0a0786e0/8 -> 04007060/20, 16x12x4 (6,0)->(4,0)
Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB v1.14.4 2023-03-21 1 Replacement rowPitch=512, but w=2048 (level=0)
BOMBERMAN v1.14.4 2023-03-21 7 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-21 1 MIPSCompileOp: Invalid instruction 9ef94860
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-21 1 MIPSCompileOp: Invalid instruction b681d2e0
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-04-05 6 00000000=sceUtilityScreenshotInitStart(09a8fda8)
RIDGE RACERS 2 v1.14.4 2023-03-21 1 Ignoring possible texturing from framebuffer at 04195140 +0x97 / 480x272
Virtua Tennis 3 v1.14.4 2023-03-21 1 80630011=sceAtracSetDataAndGetID(08cdb940, 00000004): buffer too small
The Simpsons™ Game v1.14.4 2023-03-21 1 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b677d4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-21 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b677d4, 4, 00000000, 0)
eFootball Chelito 19 v1.14.4 2023-03-23 3 Replacement rowPitch=2048, but w=4096 (level=0)
魔界戦記ディスガイア PORTABLE v1.18.1-144-g15c0648b5a 2025-08-24 15 00000400=sceGeEdramSetAddrTranslation(00000000)
Crash™ Tag Team Racing v1.14.4 2023-03-22 28 80630006=sceAtracSetDataAndGetID(09e1e840, 00014000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-21 1 Truncating vertex count from 30390 to 21845
God of War®: Chains of Olympus v1.14.4 2023-03-21 1 80000107=sceDisplaySetFrameBuf(00000000, 512, 3, 0): must change latched framebuf first
Burnout™ Dominator v1.14.4 2023-04-30 3 Ignoring possible texturing from framebuffer at 04176000 +704x97 / 512x272
SOULCALIBUR: Broken Destiny v1.14.4 2023-03-21 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r9p0-01rel0 [Revision 96995]. 01730444:00010b38 HWX C T N Tex TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull #version 100 // Driver: Mali-470 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01730444:00010b38 HWX C T N Tex TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_P
NEED FOR SPEED™ Carbon OTC v1.14.4 2023-03-20 1 WriteToHardware: Invalid address 00000460 near PC 0899f784 LR 089f7a14
RIDGE RACER® v1.14.4 2023-03-20 1 Ignoring possible texturing from framebuffer at 04195140 +768x153 / 480x272
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-04-14 2 Replacement rowPitch=512, but w=2924 (level=0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-20 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c46b34, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-03-20 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c46b34, 4, 00000000, 0)
TEKKEN 6 v1.14.4 2023-03-20 1 Replacement rowPitch=1024, but w=8640 (level=0)
RIDGE RACER 2 v1.14.4 2023-03-20 1 Ignoring possible texturing from framebuffer at 04155080 +512x248 / 256x272
NEED FOR SPEED™ Carbon OTC v1.14.4 2023-03-20 1 WriteToHardware: Invalid address 00000460 near PC 08a46960 LR 08a46960
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-20 1 MIPSCompileOp: Invalid instruction 40382568
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-20 1 MIPSCompileOp: Invalid instruction cc372568
Dragon Ball Z: Infinite Warriors v1.17.1 2024-02-11 4 Unknown GE command : d13d110b
Yu-Gi-Oh! GX Tag Force 3 v1.14.4 2023-03-20 1 Replacement rowPitch=128, but w=1024 (level=0)
Grand Theft Auto: Vice City Stories v1.14.4 2023-03-20 1 WriteToHardware: Invalid address 146f3c50 near PC 08a31410 LR 089564bc
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-20 1 MIPSCompileOp: Invalid instruction d0b70068
Grand Theft Auto: Vice City Stories v1.14.4 2023-03-20 4 Trying to compile instruction 400c0005 that can't be interpreted
Grand Theft Auto: Vice City Stories v1.14.4 2023-03-20 1 WriteToHardware: Invalid address 385106ed near PC 08a31414 LR 089564bc
Silent Hill: Shattered Memories v1.14.4 2023-03-20 1 Ignoring possible texturing from framebuffer at 08bb4780 +384x-12567 / 64x256
Silent Hill: Shattered Memories v1.14.4 2023-03-20 1 Ignoring possible texturing from framebuffer at 08bb4780 +448x-22710 / 64x256
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-04-01 5 80630011=sceAtracSetDataAndGetID(09979380, 00000000): buffer too small
SBK®09 Superbike World Championship v1.14.4 2023-03-20 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092acd40): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2025-03-20 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09085bf0): duplicate handler
METAL SLUG XX v1.14.4 2023-03-20 2 00000400=sceGeEdramSetAddrTranslation(00000800)
MX vs ATV™ Reflex v1.14.4 2023-03-20 1 Ignoring possible texturing from framebuffer at 08ed7f80 +32x-11671 / 8x8
eFootball Chelito 19 v1.14.4 2023-07-28 2 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Crash™ Tag Team Racing v1.14.4 2023-03-20 1 Truncating vertex count from 27789 to 21845
Iron Man™ 2 v1.14.4 2023-03-20 1 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x256
Silent Hill: Shattered Memories v1.14.4 2023-03-20 6 Ignoring possible texturing from framebuffer at 08bb4780 +416x-16538 / 64x256
TEKKEN 6 v1.14.4 2024-01-31 5 Replacement rowPitch=256, but w=2000 (level=0)
Silent Hill: Shattered Memories v1.14.4 2023-03-20 1 Ignoring possible texturing from framebuffer at 08bb4780 +96x-24144 / 64x256
SBK®09 Superbike World Championship v1.14.4 2023-03-20 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096854b0): duplicate handler
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.14.4 2023-03-20 2 MIPSCompileOp: Invalid instruction 42000000
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.16.6 2023-12-09 3 MIPSCompileOp: Invalid instruction 41800000
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.14.4 2023-03-20 3 MIPSCompileOp: Invalid instruction 06060602
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.14.4 2023-03-20 1 MIPSCompileOp: Invalid instruction 06060606
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.14.4 2023-03-20 3 MIPSCompileOp: Invalid instruction 06060600
Ben 10 Alien Force: Vilgax Attacks v1.14.4 2023-03-20 1 WriteToHardware: Invalid address 00000000 near PC 088cc64c LR 088cbe38
Prinny: Can I Really Be the Hero? v1.14.4 2023-03-20 1 Unknown GE command : fee38e00
呪医 Dr.杜馬丈太郎 v1.18.1 2025-09-20 296 00000000=sceGeEdramSetAddrTranslation(00000000)

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