Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
SBK® Superbike World Championship v1.17.1 2024-08-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09463ef0): duplicate handler
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.17.1 2024-08-11 1 WriteToHardware: Invalid address 11633f00 near PC 08832b70 LR 08832b70
METAL SLUG Anthology v1.17.1 2024-08-11 2 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIda42, 08:97:c5:73:da:42, 20000000, 0) at 088e683c
SBK-07 v1.17.1 2024-08-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0933a250): duplicate handler
SBK-07 v1.17.1 2024-08-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092e9420): duplicate handler
SBK-07 v1.17.1 2024-08-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08eca7f0): duplicate handler
eFootball Play-C v1.17.1 2024-08-11 1 Unknown GetPointerWrite 00000000 PC 088113c0 LR 088113dc
SBK-07 v1.17.1 2024-08-11 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090db900): duplicate handler
SOULCALIBUR: Broken Destiny v1.17.1 2024-08-11 1 800200d2=scePsmfPlayerSetPsmf(09ffd600, disc0:/PSP_GAME/USRDIR/FRONTEND/MOVIES/PSP/MAUER.PMF): too many streams in PSMF video, bogus data
SOULCALIBUR: Broken Destiny v1.17.1 2024-08-11 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (3c060000), bad data
eFootball Chelito 19 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d13140, 00002c20): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 00003a58): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 00007f40): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 00001f00): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 000061b8): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 2 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 2 80630007=sceAtracSetData(2, 08d4b180, 000033c8): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 3 80630007=sceAtracSetData(2, 08d4b180, 00004000): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 00010200): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 3 80630007=sceAtracSetData(2, 08d4b180, 00004c00): atracID uses different codec type than data
eFootball Chelito 19 v1.17.1 2024-08-11 7 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
SplinterCell v1.17.1 2024-08-12 3 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 03f14484:41c00b00 HWX T N Bones:8 Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1 #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 03f14484:41c00b00 HWX T N Bones:8 Light: 0: c:0 t:1 1: c:0 t:2 2: c:0 t:1 3: c:0 t:1 MatUp:1 WScale 1 attribute mediump vec4 w1, w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform mat4 u_bone7; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6) + mul(w2.w, u_bone7); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = dot(u_lightdir1, toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance;
WWE SmackDown vs. RAW 2011 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 000133b8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.17.1 2024-08-11 3 80630007=sceAtracSetData(2, 08d4b180, 0000bd98): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 00001870): atracID uses different codec type than data
PES 2014 v1.17.1 2024-08-14 5 Unknown GetPointerWrite 17d4f180 PC 0884c3e0 LR 08820e90
Resistance: Retribution™ v1.17.1 2025-05-14 2 Unknown GE command : fd600000
Hot Wheels Ultimate Racing v1.17.1 2024-08-11 9 80630011=sceAtracSetDataAndGetID(092ec950, 0000007c): no data chunk
eFootball 2024 v1.20.4 2026-05-22 161 sceNetAdhocMatchingInit(32768) at 08a719b8
WWE SmackDown vs. RAW 2K23 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 000083a0): atracID uses different codec type than data
LEGO® Batman™: The Videogame v1.17.1 2024-08-11 1 Unaligned icache invalidation of 08603db8 (08603db8 + 0) at PC=089741fc
PES EVOLVED EDITION v1.17.1 2024-08-11 2 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
SBK® Superbike World Championship v1.17.1 2024-08-11 1 sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 099acb90): duplicate handler
LEGO® Indiana Jones™: TOA v1.17.1 2024-08-11 1 Unaligned icache invalidation of 086090b8 (086090b8 + 0) at PC=0896f274
EA FC 2024 BY MR-PATCH v1.18.1 2025-03-17 26 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
EA FC 2024 BY MR-PATCH v1.17.1 2024-08-28 31 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
Lego Star Wars II: The Original Trilogy v1.17.1 2024-08-11 1 Unaligned icache invalidation of 08602178 (08602178 + 0) at PC=08845668
EA FC 2024 BY MR-PATCH v1.17.1 2024-08-11 1 80630006=sceAtracSetDataAndGetID(09a25200, 00001800): invalid RIFF header
EA FC 2024 BY MR-PATCH v1.17.1 2024-08-11 1 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
EA FC 2024 BY MR-PATCH v1.17.1 2024-08-11 3 80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header
EA FC 2024 BY MR-PATCH v1.17.1 2024-08-11 11 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.17.1 2024-08-11 1 80630007=sceAtracSetData(2, 08d4b180, 0001d368): atracID uses different codec type than data
NARUTO: Ultimate Ninja Heroes 2 v1.17.1 2024-08-11 1 MIPSCompileOp: Invalid instruction 0000093d
LEGO® Batman™: The Videogame v1.17.1 2024-08-11 1 Branch in RSRTComp delay slot at 08941dc4 in block starting at 08941dc0
グランナイツヒストリー v1.17.1 2024-08-11 5 00000000=sceUtilityScreenshotInitStart(08de9220)
グランナイツヒストリー v1.17.1 2024-08-11 17 00000000=sceUtilityScreenshotInitStart(08de0920)
SBK®09 Superbike World Championship v1.9.4 2024-09-02 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09082fd0): duplicate handler
God of War®: Ghost of Sparta v1.17.1 2024-08-11 1 MIPSCompileOp: Invalid instruction 40fdabfb
God of War®: Ghost of Sparta v1.17.1 2024-08-11 1 MIPSCompileOp: Invalid instruction 412bb63e
eFOOTBALL 2020 v1.17.1 2024-08-11 1 MIPSCompileOp: Invalid instruction 7ea03053
SHReK the THiRD™ v1.17.1 2024-08-11 19 00000000=sceGeEdramSetAddrTranslation(00000000)
Pro Evolution Soccer 2012 v1.17.1 2024-08-11 2 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f
Resistance: Retribution™ v1.18.1 2025-01-12 3 Unknown GetPointerWrite 26171ec8 PC 08d09d20 LR 08cd6754
eFootball 2024 by DILZZ PROJECTS v1.17.1 2024-09-01 28 sceMp3Init: invalid data: not layer 3
Call of Duty : Roads to Victory™ v1.17.1 2024-08-11 1 WriteToHardware: Invalid address 00000448 near PC 08abfb34 LR 08ac0fe4
eFootball 2024 by DILZZ PROJECTS v1.17.1 2024-09-01 29 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000
LEGO® Batman™: The Videogame v1.17.1 2024-08-11 1 Unaligned icache invalidation of 086c9a78 (086c9a78 + 0) at PC=089741fc
MONSTER HUNTER PORTABLE 2nd G v1.17.1 2024-08-11 3 80631003=sceAtracSetAA3DataAndGetID(08b70ec0, 00028000, 0006ea54, 09fbba6c[ffffffff]): invalid ea3 magic bytes
WWE SmackDown vs. RAW 2010 v1.17.1 2024-08-11 1 Unknown GetPointerWrite 6969967f PC 089b1ddc LR 089b1e00
Pro Evolution Soccer 5 v1.17.1 2024-08-11 1 Unknown GetPointerWrite 00000000 PC 08819bb0 LR 08819bc4
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-11 1 80630006=sceAtracSetDataAndGetID(08d4f780, 00020000): invalid RIFF header
eFootball v1.17.1 2024-08-11 2 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0009
eFootball v1.17.1 2024-08-11 2 807f00fd=sceMp3Init(00000000): invalid sample rate v3 l3 rate 03
eFootball v1.17.1 2024-08-11 4 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 0005
Mortal Kombat: Unchained v1.17.1 2024-08-11 1 Unknown GetPointerWrite 39c54540 PC 08a06774 LR 08a06774
Mortal Kombat: Unchained v1.17.1 2024-08-11 72 sceMpegGetAtracAu: invalid audio stream 39a26350
eFootball 2024 v1.17.1-334-g1786a4ddb 2025-10-03 4 WriteToHardware: Invalid address 00000004 near PC 08863d6c LR 0884c9fc
eFootball 2024 v1.18.1-984-gfd4809490b 2025-12-21 31 Unknown GetPointerWrite 00000000 PC 08816154 LR 0881615c
Yu-Gi-Oh! GX Tag Force 3 v1.17.1 2024-08-10 40 Unusual bezier/spline vtype: 120017c1, morph: 0, bones: 1
Ben 10 Ultimate Alien: Cosmic Destruction v1.17.1 2024-08-10 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (c23a2f1e), bad data
EA FC 2024 BY MR-PATCH v1.17.1 2024-08-10 4 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 0000
PES 2014 v1.17.1 2024-08-11 9 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l2 rate 000f
MONSTER HUNTER FREEDOM UNITE™ v1.17.1 2024-08-10 1 WriteToHardware: Invalid address 00000722 near PC 088d6edc LR 088d6638
Grand Theft Auto: Vice City Stories v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction 7fe5dde5
Grand Theft Auto: Vice City Stories v1.18.1 2025-10-05 30 Branch in branch delay slot at 08000020 with different target
Grand Theft Auto: Vice City Stories v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction 7f71198d
Grand Theft Auto: Vice City Stories v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction 7fe52eaa
Grand Theft Auto: Vice City Stories v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction 7f71fff8
Grand Theft Auto: Vice City Stories v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction 7fe57f71
Grand Theft Auto: Vice City Stories v1.17.1 2024-08-10 1 800200d2=scePsmfPlayerSetPsmf(09b0bf3c, disc0:/PSP_GAME/USRDIR/fmv/havok.pmf): too many streams in PSMF video, bogus data
LEGO® Batman™: The Videogame v1.17.1 2024-08-10 1 Unaligned icache invalidation of 086d2ab8 (086d2ab8 + 0) at PC=089741fc
Gran Turismo® v1.17.1 2024-08-10 1 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Gran Turismo® v1.17.1 2024-08-10 1 00000400=sceGeEdramSetAddrTranslation(00000800)
FIFA 14 - Por v1.17.1 2024-08-10 1 Block transfer invalid: 09ea9110/0 -> 04110000/0, 1024x1024x2 (0,0)->(0,0)
LEGO® Batman™: The Videogame v1.17.1 2024-08-10 1 Unaligned icache invalidation of 08622eb8 (08622eb8 + 0) at PC=089741fc
PES 2013 v1.17.1 2024-08-11 8 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 000f
eFootball 2024 v1.18.1 2025-08-13 12 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 0881615c
Prince of Persia® Rival Swords v1.17.1 2024-08-10 2 Unknown GE command : d111c656
(untitled homebrew) v1.17.1 2024-08-10 1 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
PES 2014 v1.18.1 2025-02-28 4 WriteToHardware: Invalid address 00000000 near PC 08811210 LR 08825d54
PES 2014 v1.18.1 2025-03-04 8 WriteToHardware: Invalid address 00000004 near PC 0886f244 LR 0886f220
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction ce86a5c0
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-10 1 Branch in branch delay slot at 0883e10c with different target
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction ecb52240
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction 6b1f1f40
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-08-10 1 MIPSCompileOp: Invalid instruction 4e82a640
FRONTIER GATE Boost+ v1.17.1 2024-08-10 1 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
FRONTIER GATE Boost+ v1.17.1 2024-08-10 1 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.17.1 2024-08-10 1 WriteToHardware: Invalid address 00000498 near PC 08b33cc0 LR 08b33c9c

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