Recent logs - v1.4.2-198-gdd23588

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Spinout v1.4.2-198-gdd23588 2026-05-05 89 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Spinout v1.4.2-198-gdd23588 2026-05-05 90 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Spinout v1.4.2-198-gdd23588 2026-05-05 88 Loading module sceSAScore with version 0103, devkit 00000000
FIFA STREET 2 v1.9.4 2026-11-08 145,540 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Dungeon Siege: Throne of Agony v1.7.5 2025-10-19 682 Ignoring possible render to texture at 00198010 +4x64 / 128x272
NASCAR® v1.5.2 2024-08-11 475 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
NASCAR® v1.5.2 2024-08-11 488 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
NASCAR® v1.5.2 2024-08-11 471 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
NASCAR® v1.5.2 2024-08-11 476 Loading module sceSAScore with version 0103, devkit 00000000
NASCAR® v1.5.2 2024-08-11 489 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
NASCAR® v1.5.2 2024-08-11 470 Loading module sceMpeg_library with version 0104, devkit 00000000
FIFA 13 v1.7.5 2026-11-07 7,010 Render to texture with incompatible formats 3 != 1 at 00000000
Ultimate Ghosts'n Goblins v1.7.5 2025-05-31 285 Ignoring possible render to texture at 00187000 +336x90 / 480x272
WWE'12 v1.7.5 2026-10-16 4,346 Render to area containing texture at 00044000 +112x0
Daxter v1.9.4 2026-04-09 1,024 Ignoring func export sceMpegbase/91929a21, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,025 Ignoring func export sceMpegbase/0530be4e, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,034 Ignoring func export sceMpegbase/304882e1, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,025 Ignoring func export sceMpegbase/492b5e4b, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,036 Ignoring func export sceMpegbase/bea18f91, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,027 Ignoring func export sceMpegbase/7ac0321a, already implemented in HLE.
Daxter v1.5.2 2020-08-22 413 Loading module sceSAScore with version 0102, devkit 00000000
Daxter v1.5.2 2020-08-22 429 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
PANGYA : Fantasy Golf v1.9.3-679-g3f6887a37 2026-10-20 842 Jump to invalid address: 00000000 PC 08a9fca8 LR 08a9fca8
LittleBigPlanet™ v1.7.5 2025-03-04 439 Rendering to framebuffer offset: 00158000 +256x0
God of War®: Ghost of Sparta v1.9.4 2026-10-18 2,304 Render to area containing texture at 04161800 +0x1
Ratchet v1.7.5 2024-12-21 1,671 Ignoring possible render to texture at 0016e000 +0x192 / 64x272
Assassin's Creed: Bloodlines™ v1.5.2 2026-06-03 1,006 Loading module sceFont_Library with version 0101, devkit 05050010
Midnight Club 3: Dub Edition v1.7.5 2026-11-05 4,845 Render to area containing texture at 00088000 +128x32
Shadow of Destiny v1.9.4 2026-04-14 428 4 and 8-bit CLUT format not supported for framebuffers
Shadow of Destiny v1.9.4 2026-04-14 499 Render to texture with incompatible formats 6 != 3 at 041bc000
Shadow of Destiny v1.9.4 2026-04-14 522 Render to texture with different strides 128 != 256
Shadow of Destiny v1.9.4 2026-04-14 554 Render to texture using CLUT with different strides 256 != 128
グランツーリスモ® v1.9.4 2026-11-05 1,304 VTYPE with morph used: THRU=0 TC=3 COL=4 POS=2 NRM=0 WT=0 NW=1 IDX=0 MC=2
エクシズ・フォルス v1.9.4 2026-09-21 61 Render to texture with different strides 480 != 240
Silent Hill Zero v1.8.0-570-g088901324 2025-11-13 259 Unsupported alpha/stencil mask: fe
Burnout Legends v1.9.4 2026-10-22 15,065 Ignoring possible render to texture at 04174000 +0x128 / 64x272
Midway Arcade Treasures:Extended Play v1.4.2 2020-04-17 155 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
Midway Arcade Treasures:Extended Play v1.4.2 2020-04-17 155 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
Midway Arcade Treasures:Extended Play v1.4.2 2020-04-17 154 Loading module sceNet_Library with version 0101, devkit 00000000
ASPHALT : URBAN GT 2 v1.9.4 2026-11-06 11,143 Decoding texture from VRAM mirror at 04688000 swizzle=0
Jackass™: The Game v1.5.2 2023-06-08 382 Loading module scePsmfP_library with version 0101, devkit 03050010
Jackass™: The Game v1.5.2 2023-06-08 389 Loading module sceCcc_Library with version 0101, devkit 03050010
Jackass™: The Game v1.5.2 2023-06-08 383 Loading module scePsmf_library with version 0101, devkit 03050010
METAL GEAR SOLID PORTABLE OPS + v1.5.2 2025-07-08 473 Loading module sceFont_Library with version 0101, devkit 03070010
Ratchet v1.9.4 2026-10-20 4,010 Render to texture with different strides 256 != 64
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2025-06-05 1,089 Render to texture using CLUT with different strides 512 != 128
FINAL FANTASY II v1.7.5 2026-06-17 1,106 Render to texture with incompatible formats 5 != 3 at 00088000
Gladiator Begins v1.9.4 2026-11-01 9,060 Render to texture with different strides 256 != 64
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-03-15 1,823 4 and 8-bit CLUT format not supported for framebuffers
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2026-07-14 457 Decoding texture from VRAM mirror at 04288000 swizzle=0
MONSTER HUNTER FREEDOM(TM) v1.5.2 2024-10-17 2,417 Loading module sceMpeg_library with version 0104, devkit 00000000
MONSTER HUNTER FREEDOM(TM) v1.5.2 2024-10-25 3,042 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
(homebrew) v1.5.2 2022-10-16 5,028 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
(homebrew) v1.5.2 2022-10-16 2,965 Loading module sceMpeg_library with version 0103, devkit 00000000
(homebrew) v1.5.2 2022-10-16 3,005 Loading module sceATRAC3plus_Library with version 0102, devkit 00000000
(homebrew) v1.5.2 2022-10-16 5,740 Loading module sceSAScore with version 0103, devkit 00000000
(homebrew) v1.5.2 2022-10-16 5,724 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
(homebrew) v1.5.2 2022-10-16 5,032 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
The 3rd Birthday® v1.9.4 2026-10-09 4,776 Render to texture with different strides 128 != 64
SSX On Tour v1.7.5 2025-08-10 950 Render to area containing texture at 000cc000 +0x160
SSX On Tour v1.5 2023-08-22 341 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
SSX On Tour v1.4.2-563-gf0a73353b 2023-08-22 331 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
SSX On Tour v1.4.2-563-gf0a73353b 2023-08-22 332 Loading module sceMpeg_library with version 0102, devkit 00000000
SSX On Tour v1.5 2023-08-22 334 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
SSX On Tour v1.5 2023-08-22 338 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
SSX On Tour v1.4.2-563-gf0a73353b 2023-08-22 333 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
SSX On Tour v1.5 2023-08-22 339 Loading module sceNet_Library with version 0101, devkit 00000000
SSX On Tour v1.5 2023-08-22 341 Loading module sceSAScore with version 0101, devkit 00000000
SSX On Tour v1.5 2023-08-22 341 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Bounty Hounds v1.9.4 2025-06-11 314 Render to texture with different strides 128 != 256
DEAD OR ALIVE Paradise v1.5 2023-02-22 1,211 Loading module scePsmfP_library with version 0101, devkit 06020010
DEAD OR ALIVE Paradise v1.5 2023-02-22 1,214 Loading module scePsmf_library with version 0101, devkit 06020010
DISSIDIA™ FINAL FANTASY® v1.9.4 2025-10-05 807 Ignoring possible render to texture at 04178000 +144x36 / 256x128
SBK® Superbike World Championship v1.9.4 2026-10-14 5,795 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fc7a00): duplicate handler
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-08-17 14,938 Render to texture with different strides 512 != 64
SOCOM: Fireteam Bravo 3 v1.9.4 2026-11-07 7,298 Render to texture using CLUT with different strides 1024 != 512
SOCOM: Fireteam Bravo 3 v1.7.5 2026-11-07 1,086 Render to texture with incompatible formats 5 != 1 at 00044000
SOCOM: Fireteam Bravo 3 v1.9.4 2026-11-07 7,283 4 and 8-bit CLUT format not supported for framebuffers
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-10-16 7,133 Render to texture with different strides 512 != 128
God of War: Chains of Olympus v1.9.4 2026-09-06 9,743 Render to area containing texture at 04161800 +0x1
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.9.4 2024-07-28 98 00000000=sceUtilityScreenshotInitStart(09ca8fe8)
遊☆戯☆王 5D's タッグフォース6 v1.7.5 2026-10-01 5,149 Render to area containing texture at 00000000 +64x0
Silent Hill Zero v1.7.5 2025-11-13 601 Rendering to framebuffer offset: 00170000 +256x0
Silent Hill Zero v1.8.0-570-g088901324 2025-11-13 295 Unsupported RGB mask: r=07 g=e3 b=ff
Silent Hill Zero v1.9.4 2026-04-10 1,325 Render to texture with different strides 512 != 1024
Silent Hill Zero v1.9.4 2026-04-10 1,296 Render to texture using CLUT with different strides 512 != 1024
Silent Hill Zero v1.7.5 2025-11-13 450 Render to texture with incompatible formats 7 != 0 at 0004c000
FIFA 14 v1.7.5 2026-11-02 69,547 Render to texture with incompatible formats 3 != 1 at 00000000
Ultimate Ghosts'n Goblins v1.7.5 2026-10-31 803 Ignoring possible render to texture at 00187000 +336x90 / 480x272
Ultimate Ghosts'n Goblins v1.9.3-683-gcc916180b 2026-10-31 543 Unsupported RGB mask: r=ff g=ff b=7f
FIFA 14 v1.7.5 2026-09-30 54,117 Render to texture with incompatible formats 3 != 1 at 00000000
HEROES' VS v1.9.4 2026-11-08 8,584 Render to texture with different strides 512 != 64
エクシズ・フォルス v1.9.4 2025-07-08 457 Render to texture with different strides 240 != 32
Silent Hill Zero v1.7.5 2025-10-01 462 Render to area containing texture at 00000000 +0x152
God of War®: Ghost of Sparta v1.7.5 2026-10-29 57,792 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2026-10-29 108,637 Rendering to framebuffer offset: 00162000 +256x0
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2026-11-06 31,293 Render to texture with different strides 512 != 64
エクシズ・フォルス v1.9.4 2025-03-29 270 Render to texture with different strides 32 != 48
FINAL FANTASY III v1.9.4 2026-10-10 13,587 sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-11-06 16,644 Render to texture with different strides 128 != 256

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