To see your stuff show here, enable Compatibility Server Reports in PPSSPP.
Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.
Game title |
Version |
Latest Report |
Message |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
GL ran out of GPU memory; switching to low memory mode |
eFootball Chelito 19 |
v1.6.3-282-g7f8868868 |
2024-01-28 |
GL ran out of GPU memory; switching to low memory mode |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.6.3-282-g7f8868868 |
2023-08-13 |
Error in shader compilation: info: (unknown reason)
00000000:0000010c HWX C Fog
#version 300 es
precision highp float;
in vec3 position;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = vec3(0.0, 0.0, 1.0);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
v_color0 = color0;
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball Chelito 19 |
v1.6.3-282-g7f8868868 |
2023-08-13 |
Error in shader compilation: info: (unknown reason)
01770000:00000b14 HWX T N Fog Tex Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 MatUp:7
#version 300 es
precision highp float;
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
out lowp vec4 v_color0;
out highp vec3 v_texcoord;
out highp float v_fogdepth;
void main() {
vec3 worldpos = (u_world * vec4(position.xyz, 1.0)).xyz;
mediump vec3 worldnormal = normalize((u_world * vec4(normal, 0.0)).xyz);
vec4 viewPos = u_view * vec4(worldpos, 1.0);
gl_Position = u_proj * viewPos;
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse1 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos2;
ldot = max(dot(toLight, worldnormal), 0.0);
diffuse = (u_lightdiffuse2 * u_matdiffuse) * ldot;
lightSum0.rgb += (u_lightambient2 * u_matambientalpha.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
}
|
eFootball Chelito 19 |
v1.6.3-282-g7f8868868 |
2023-08-13 |
Error in shader compilation: info: (unknown reason)
draw2d
#ifdef GL_ES
precision mediump float;
#endif
#if __VERSION__ >= 130
#define varying in
#define texture2D texture
#define gl_FragColor fragColor0
out vec4 fragColor0;
#endif
#ifdef GL_ES
precision mediump float;
#endif
uniform sampler2D sampler0;
varying vec2 v_texcoord0;
void main() {
gl_FragColor = texture2D(sampler0, v_texcoord0);
}
|
eFootball Chelito 19 |
v1.6.3-282-g7f8868868 |
2023-08-13 |
Error in shader compilation: info: (unknown reason)
40000000:00000002 THR Flat
#version 300 es
precision highp float;
in vec4 position;
in lowp vec4 color0;
uniform mat4 u_proj_through;
flat out lowp vec4 v_color0;
void main() {
v_color0 = color0;
gl_Position = u_proj_through * vec4(position.xyz, 1.0);
}
|
eFootball Play-C |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Unknown GetPointer 00000000 PC 088287f0 LR 08828800 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
sceDmacMemcpy(dest=040cc000, src=086ce8c0, size=1251136): overlapping read |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
eFootball Chelito 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-08 |
sceDmacMemcpy(dest=092ed040, src=086ce8c0, size=1251136): overlapping read |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-17 |
GL ran out of GPU memory; switching to low memory mode |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-21 |
Game install with no files / data |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-23 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball PES 2021 T. Bendezu "C19" |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
eFootball PES 2020 C19 & Nibeck Tv |
v1.9.4 |
2024-11-21 |
Unknown GetPointer 00000000 PC 08816148 LR 0881615c |
eFootball PES 2020 C19 & Nibeck Tv |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball PES 2020 C19 & Nibeck Tv |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
eFOOTBALL 2020 |
v1.8.0 |
2022-10-19 |
GL ran out of GPU memory; switching to low memory mode |
eFOOTBALL 2020 |
v1.9.4 |
2024-11-23 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid fmt magic: 0002 |
eFOOTBALL 2020 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
eFOOTBALL 2020 |
v1.9.4 |
2024-11-13 |
Unknown GetPointer 00000000 PC 08816150 LR 08816164 |
eFOOTBALL 2020 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
eFootball PES 2020 "C19" |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
PES 2019 BY CHELITO 19 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
YAAKOUBIV3 |
v1.9.4 |
2024-02-27 |
Savedata version requested on save: 3 |
Pro Evolution Soccer 2010 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
PES 2014 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
JOGRESS V3 |
v1.9.4 |
2022-05-14 |
ReadFCR: Unexpected reg 21 |
CRISIS CORE -FINAL FANTASY VII- |
v1.6.3-282-g7f8868868 |
2018-07-16 |
sceDmacMemcpy(dest=085f2020, src=094ba000, size=157696): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.6.3-282-g7f8868868 |
2018-07-15 |
sceDmacMemcpy(dest=084a3a40, src=0948f900, size=94208): overlapping read |
CRISIS CORE -FINAL FANTASY VII- |
v1.6.3-282-g7f8868868 |
2018-07-15 |
sceDmacMemcpy(dest=09476080, src=084a3240, size=194560): overlapping read |
Pro Evolution Soccer 2013 |
v1.9.3 |
2024-08-22 |
ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 00000000 |
FIFA 2018 world cup |
v1.6.3-282-g7f8868868 |
2018-07-04 |
Game install with no files / data |
FIFA 2018 world cup |
v1.6.3-282-g7f8868868 |
2018-07-05 |
Savedata version requested: 3 |
FIFA 2018 world cup |
v1.6.3-282-g7f8868868 |
2018-07-04 |
Savedata version requested on save: 3 |
Pro Evolution Soccer 2014 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
TALES OF THE WORLD RADIANT MYTHOLOGY 2 |
v1.6.3-282-g7f8868868 |
2018-07-02 |
80020190=sceKernelStartModule(00000c23, 00000000, 00000000, 09fd0dd0, 00000000): out of memory, 00040000 stack requested |
雨格子の館 PORTABLE 一柳和、最初の受難 |
v1.9.3-913-g1dec77214 |
2020-07-29 |
Inter-buffer memcpy 04000000 -> 04080000 |
(homebrew) |
v1.6.3-282-g7f8868868 |
2022-06-20 |
MFIC instruction hit (70020024) at 0889ed10 |
(homebrew) |
v1.6.3-302-g42f4d7b40 |
2021-02-08 |
MFIC instruction hit (70020024) at 08ad6494 |
(homebrew) |
v1.9.3 |
2021-02-12 |
MFIC instruction hit (70020024) at 08975448 |
(homebrew) |
v1.9.4 |
2022-10-16 |
MFIC instruction hit (70020024) at 089337c8 |
Pro Evolution Soccer 2013 |
v1.9.4 |
2024-11-23 |
Savedata version requested on save: 3 |
JOGRESS V3 |
v1.9.4 |
2024-11-22 |
Savedata version requested on save: 3 |
YAAKOUBIV3 |
v1.9.4 |
2024-10-25 |
Savedata version requested: 3 |
Pro Evolution Soccer 2010 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
BEN 10: Protector of Earth |
v1.9.4 |
2024-07-27 |
GL ran out of GPU memory; switching to low memory mode |
Pro Evolution Soccer 2013 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
Pro Evolution Soccer 2014 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
PES 2014 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
PES 2014 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
JOGRESS V3 |
v1.9.4 |
2024-11-23 |
Savedata version requested: 3 |
Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2024-11-22 |
GL ran out of GPU memory; switching to low memory mode |
MONSTER HUNTER FREEDOM UNITE™ |
v1.9.4 |
2024-11-23 |
sceDmacMemcpy(dest=040e4000, src=091bf6b0, size=14320): overlapping read |
Call of Duty : Roads to Victory™ |
v1.9.4 |
2024-11-23 |
An uneaten prefix at end of block: 08ac3ba4 |
(homebrew) |
v1.9.4 |
2022-11-27 |
MFIC instruction hit (70020024) at 08832bd0 |
JOGRESS V3 |
v1.9.4 |
2024-11-21 |
Unknown GetPointer 00000000 PC 08816150 LR 08816164 |
(homebrew) |
v1.9.4 |
2022-09-17 |
Unknown syscall in known module 'ModuleMgrForKernel': 0x437214ae |
(homebrew) |
v1.9.4 |
2022-02-12 |
Video out requested, not supported: mode=3 size=480,272 |
うたの☆プリンスさまっ♪All Star |
v1.9.3 |
2024-01-31 |
80000107=sceDisplaySetFrameBuf(04088000, 512, 3, 0): must change latched framebuf first |
うたの☆プリンスさまっ♪All Star |
v1.9.3 |
2024-01-31 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 3, 0): must change latched framebuf first |
グローランサー4 オーバーリローデッド |
v1.9.4 |
2024-11-21 |
Video out requested, not supported: mode=0 size=240,272 |
(homebrew) |
v1.9.4 |
2022-11-25 |
Unknown syscall in known module 'ThreadManForUser': 0x6e9ea350 |
カプコン クラシックス コレクション |
v1.9.4 |
2024-10-03 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
戦国無双3 Z Special |
v1.9.4 |
2024-11-20 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
プリンセスメーカー5 ポータブル |
v1.9.4 |
2024-11-23 |
Video out requested, not supported: mode=0 size=1024,512 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0xdd6758fa |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0xed85acce |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x490210e0 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x80a7afdb |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x6592fe83 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x05e7afbc |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x5d8c2d99 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x54fe8871 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x6a2ae572 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0xceab1829 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0xb0d7aa90 |
Rock Band Unplugged™ |
v1.9.4 |
2024-09-15 |
Unknown syscall in known module 'sceNpCommerce2': 0x57c8bd4e |
(homebrew) |
v1.9.4 |
2021-02-06 |
MFIC instruction hit (70020024) at 08981de4 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNp': 0x633b5f71 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpService': 0x1da3e950 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0xd99455dd |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0x3f1c1f70 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNp': 0xbb069a87 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpService': 0x78802d5f |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpService': 0x168b8de5 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0x72bb0467 |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNp': 0x1d60ae4b |
Phantasy Star Portable™ 2 |
v1.9.4 |
2024-09-07 |
Unknown syscall in known module 'sceNpAuth': 0xcd86a656 |