Recent logs - v1.7.5

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
CDM FIFA v1.7.5 2025-12-10 732 Render to texture with incompatible formats 3 != 1 at 00000000
God of War: Chains of Olympus v1.7.5 2025-04-19 1,490 Rendering to framebuffer offset: 00161800 +64x0
CARS v1.9.4 2026-11-04 11,513 Render to texture with different strides 128 != 256
CARS v1.9.4 2026-11-04 11,819 Render to texture with incompatible formats 6 != 3 at 04174000
CARS v1.9.4 2026-11-04 11,764 Render to texture using CLUT with different strides 256 != 128
CARS v1.9.4 2026-11-04 17,427 Decoding texture from VRAM mirror at 04710000 swizzle=0
MX vs. ATV Untamed v1.7.5 2026-09-11 983 Rendering to framebuffer offset: 00000000 +256x0
MX vs. ATV Untamed v1.9.4 2026-11-08 2,178 Render to texture with different strides 512 != 1024
MX vs. ATV Untamed v1.9.4 2026-11-08 2,618 Decoding texture from VRAM mirror at 042cc000 swizzle=0
MX vs. ATV Untamed v1.9.4 2026-08-02 1,285 Render to texture with incompatible formats 5 != 1 at 0416c000
MX vs. ATV Untamed v1.9.4 2026-11-08 1,844 4 and 8-bit CLUT format not supported for framebuffers
MX vs. ATV Untamed v1.9.4 2026-09-11 1,341 Render to texture using CLUT with different strides 256 != 32
リトルバスターズ! CE DISC1 v1.9.0 2024-07-25 17 scePsmfPlayerChangePlayMode(08b3f158, 4, 3): no EP data for FORWARD/REWIND
リトルバスターズ! CE DISC1 v1.9.0 2026-06-14 18 scePsmfPlayerChangePlayMode(08b3f158, 0, 0): play speed not changed
Spider-Man: Friend or Foe v1.9.4 2026-10-21 9,679 Ignoring possible render to texture at 041c0000 +0x128 / 256x272
BLACK★ROCK SHOOTER THE GAME v1.7.5 2026-02-04 547 Render to texture with incompatible formats 3 != 1 at 00044000
WWE SmackDown vs. RAW 2011 v1.7.5 2026-11-06 19,171 Render to area containing texture at 000cc000 +64x0
Bounty Hounds v1.7.5 2025-01-29 443 Rendering to framebuffer offset: 000cc000 +256x0
Bounty Hounds v1.9.4 2026-01-10 499 Render to texture with different strides 128 != 256
遊☆戯☆王 5D's タッグフォース4 v1.7.5 2025-11-20 92 Render to area containing texture at 00088000 +64x0
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-05-02 97 Render to texture using CLUT with different strides 32 != 512
ナルティメットポータブル 無幻城の巻 v1.9.4 2026-11-02 6,141 Inter-buffer memcpy 04088000 -> 04000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-07-06 432 Render to texture using CLUT with different strides 256 != 512
Star Wars®: The Force Unleashed™ v1.9.4 2026-09-20 4,350 Render to texture with incompatible formats 3 != 0 at 04154000
Star Wars®: The Force Unleashed™ v1.9.4 2026-09-20 5,919 Decoding texture from VRAM mirror at 04710000 swizzle=0
Star Wars®: The Force Unleashed™ v1.9.4 2026-09-20 3,093 Ignoring possible render to texture at 04154000 +0x128 / 256x272
Star Wars®: The Force Unleashed™ v1.9.4 2026-08-22 4,361 Render to texture with different strides 512 != 256
LEGO® Harry Potter™: Years 1-4 v1.9.4 2026-06-26 3,509 Render to texture with different strides 512 != 128
SEGA Rally v1.7.5 2022-04-17 52 Render to texture with incompatible formats 3 != 1 at 000cc000
SEGA Rally v1.9.4 2026-10-04 229 Render to texture with different strides 512 != 128
KINGDOM HEARTS Birth by Sleep v1.9.4 2023-05-02 110 Ignoring possible render to texture at 04154000 +0x65 / 128x128
Tetris v1.9.4 2026-07-05 1,317 Render to texture with different strides 256 != 280
EVANGELION ヱヴァンゲリヲン:序 v1.9.4 2026-08-12 915 Render to texture with different strides 256 != 128
echochrome v1.9.4 2026-08-07 71,823 sceKernelRegisterSubIntrHandler(30, 1, 08893958, 00000000): duplicate handler
ASPHALT : URBAN GT 2 v1.9.4 2026-11-06 11,143 Decoding texture from VRAM mirror at 04688000 swizzle=0
God of War™: Ghost of Sparta v1.9.4 2026-10-17 670 Render to area containing texture at 04161800 +0x1
Killzone™: Liberation v1.7.5 2026-09-16 2,367 Render to texture with incompatible formats 3 != 1 at 00000000
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-06 6,172 Render to texture with different strides 64 != 512
Prince of Persia The Forgotten Sands™ v1.9.4 2026-02-01 811 Render to texture with different strides 512 != 256
Grand Theft Auto: Chinatown Wars v1.9.4 2026-11-05 17,850 Render to texture with different strides 256 != 64
God of War®: Ghost of Sparta v1.9.4 2026-09-29 3,991 Render to area containing texture at 04161800 +0x1
Miami Vice™ The Game v1.9.4 2026-11-08 3,489 Render to texture using CLUT with different strides 16 != 32
Miami Vice™ The Game v1.9.4 2026-11-08 3,392 Render to texture with different strides 128 != 32
NCAA® FOOTBALL 10 v1.7.5 2026-02-26 2,631 Render to texture with incompatible formats 3 != 0 at 00000000
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-02 9,340 Render to texture with different strides 64 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-07-04 950 Render to texture with incompatible formats 5 != 0 at 04154000
CODED ARMS v1.9.4 2026-07-20 460 Render to texture with different strides 128 != 256
SOCOM U.S. Navy SEALs: Tactical Strike v1.9.4 2026-11-07 1,031 4 and 8-bit CLUT format not supported for framebuffers
SOCOM U.S. Navy SEALs: Tactical Strike v1.9.4 2026-11-07 1,027 Render to texture using CLUT with different strides 1024 != 512
SOCOM U.S. Navy SEALs: Tactical Strike v1.7.5 2026-07-17 161 Render to texture with incompatible formats 5 != 1 at 00000000
BEN 10: Protector of Earth v1.9.4 2026-10-25 14,971 Render to texture with different strides 256 != 128
Midnight Club 3: DUB Edition v1.7.5 2026-11-03 36,690 Render to area containing texture at 00088000 +128x32
Ghost Recon Advanced Warfighter 2 v1.7.5 2025-12-07 266 Render to area containing texture at 00000000 +0x136
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-09-19 6,767 Render to texture with different strides 64 != 128
BEN 10: Protector of Earth v1.9.4 2026-11-06 33,431 Render to texture with different strides 128 != 256
Ratchet v1.9.4 2026-10-20 4,010 Render to texture with different strides 256 != 64
God of War®: Chains of Olympus v1.7.5 2026-07-30 4,914 Rendering to framebuffer offset: 00162000 +256x0
KINGDOM HEARTS Birth by Sleep v1.9.4 2025-04-26 891 Render to texture with incompatible formats 4 != 1 at 040ec000
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2021-11-11 36 Ignoring possible render to texture at 04154000 +128x77 / 256x128
Need For Speed™ ProStreet v1.9.4 2026-09-09 717 Render to texture with different strides 512 != 256
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-11-06 3,463 Render to texture using CLUT with different strides 256 != 512
God of War: Chains of Olympus v1.7.5 2023-04-14 356 Render to area containing texture at 00161800 +64x0
God of War: Chains of Olympus v1.7.5 2023-08-23 689 Rendering to framebuffer offset: 00161800 +64x0
Tales of Rebirth v1.9.4 2026-07-24 1,428 Render to texture with different strides 512 != 256
God of War: Chains of Olympus v1.7.5 2026-03-21 4,455 Render to area containing texture at 00162000 +256x0
God of War: Chains of Olympus v1.7.5 2026-04-08 5,361 Rendering to framebuffer offset: 00162000 +256x0
God of War: Chains of Olympus v1.9.4 2026-04-28 8,512 Render to texture with different strides 1024 != 512
God of War: Chains of Olympus v1.7.5 2026-04-08 4,937 Ignoring possible render to texture at 00161800 +0x64 / 480x272
DISSIDIA™ FINAL FANTASY® v1.9.4 2024-08-17 535 Render to texture with incompatible formats 5 != 1 at 04178000
ソードアート・オンライン -インフィニティ・モーメント- v1.9.4 2025-08-28 776 Ignoring possible render to texture at 04194700 +192x216 / 256x272
プリンセスメーカー5 ポータブル v1.7.5 2025-07-19 205 Render to area containing texture at 00000000 +512x0
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-07-16 417 Render to texture using CLUT with different strides 128 != 512
POWER STONE COLLECTION v1.9.4 2026-10-17 3,946 sceKernelLoadModuleByID: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=0, text=2
Gran Turismo® v1.9.4 2026-10-31 6,488 Render to texture with incompatible formats 8 != 1 at 040cc000
Gran Turismo® v1.9.4 2026-10-31 9,039 Render to texture using CLUT with different strides 128 != 512
Yu-Gi-Oh! GX Tag Force 3 v1.7.5 2026-03-07 11,177 Render to area containing texture at 00000000 +64x0
Ratchet v1.9.4 2026-10-20 11,927 Ignoring possible render to texture at 0416e000 +0x192 / 64x272
Star Wars: The Force Unleashed v1.7.5 2026-07-13 6,705 Render to area containing texture at 00154000 +0x32
Yu-Gi-Oh! GX Tag Force 2 v1.7.5 2026-09-29 2,405 Render to area containing texture at 00088000 +64x0
Silent Hill: Shattered Memories v1.9.4 2026-02-04 1,234 0 depal unsupported: shift=0 mask=ff offset=0
Silent Hill: Shattered Memories v1.7.5 2025-01-05 966 Render to texture using CLUT with offset at 00000000 +0x152
DISSIDIA® FINAL FANTASY® v1.9.4 2026-10-26 2,240 Render to texture with different strides 512 != 128
God of War: Chains of Olympus v1.7.5 2026-10-21 1,442 Render to area containing texture at 00161800 +64x0
God of War®: Ghost of Sparta v1.7.5 2026-06-13 4,559 Render to area containing texture at 00161800 +64x0
Dante's Inferno™ v1.7.5 2021-07-01 224 Render to area containing texture at 00110000 +256x0
MLB 11 The Show™ v1.9.4 2026-11-08 62,730 Render to area containing texture at 040d6000 +0x128
echochrome 無限回廊 v1.9.4 2026-07-07 54,533 sceKernelRegisterSubIntrHandler(30, 1, 08891b98, 00000000): duplicate handler
The Sims™ 2 Castaway v1.7.5 2026-10-24 9,452 Render to texture with incompatible formats 3 != 0 at 00000000
魔法少女☆小圆 PLAY汉化携带版 v1.9.4 2026-03-05 493 Render to texture with incompatible formats 3 != 1 at 0414c000
The Sims™ 2 Pets v1.7.5 2026-08-30 746 Render to texture with incompatible formats 3 != 0 at 00000000
Gladiator Begins v1.9.4 2026-11-01 9,060 Render to texture with different strides 256 != 64
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-02-06 849 Render to texture using CLUT with different strides 64 != 512
KINGDOM HEARTS Birth by Sleep v1.9.4 2024-06-25 134 Ignoring possible render to texture at 04154000 +0x77 / 128x128
NARUTO: Ultimate Ninja Heroes 2 v1.9.4 2026-11-03 70,666 Render to texture with different strides 128 != 192
CHILI CON CARNAGE v1.7.5 2025-02-22 967 Render to area containing texture at 000d8000 +0x32
SUPER MONKEY BALL ADVENTURE v1.9.4 2026-10-31 1,097 sceKernelRegisterSubIntrHandler(30, 0, 0897c4e4, 09ca9db8): duplicate handler
Split/Second Velocity v1.9.4 2026-09-04 998 Ignoring possible render to texture at 041bc000 +0x128 / 256x256
Split/Second Velocity v1.9.4 2026-09-04 1,780 Render to texture with different strides 64 != 128
Split/Second Velocity v1.9.4 2026-09-04 1,835 Render to texture using CLUT with different strides 64 != 128
SNK Arcade Classics Vol. 1 v1.9.4 2026-03-09 1,530 Render to texture with incompatible formats 0 != 3 at 0414c000

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