Recent logs - v1.8.0

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
MX vs ATV Unleashed v1.8.0 2023-04-01 2 __KernelStopThread: thread 308 does not exist
Dragon Ball Z: Forever Tenkaichi Tag Team v1.9.4 2025-06-04 81 0 depal unsupported: shift=5 mask=ff offset=0
eFootball 2023 BY MODZ GAMING PRO v1.8.0 2024-05-18 4 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.9.4 2026-10-26 31,247 Savedata version requested on save: 3
eFooTBall Play Cesar Patch v1.9.4 2026-11-07 6,399 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
WWE SmackDown! vs. RAW 2006. v1.8.0 2023-03-30 1 sceDmacMemcpy(dest=04151650, src=091f4020, size=65552): overlapping read
Army of TWO™: The 40th Day v1.8.0 2023-03-30 1 sceDmacMemcpy(dest=041bc800, src=090fcbb0, size=9216): overlapping read
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.9.4 2026-11-08 95,015 Savedata version requested: 3
eFooTBall Play Cesar Patch v1.9.4 2026-11-08 1,745 sceDmacMemcpy(dest=040cc000, src=086ce940, size=1251008): overlapping read
WWE 2K23 by Gamer Modder and Finn v1.9.4 2025-05-27 88 80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data
Disney•Pixar Cars 2 v1.8.0 2023-03-30 1 sceDmacMemcpy(dest=08400000, src=09c331d0, size=32768): overlapping read
WWE SmackDown! vs. RAW 2006. v1.8.0 2023-03-29 1 sceDmacMemcpy(dest=0411b1f0, src=0909f750, size=65552): overlapping read
eFooTBall Play Cesar Patch v1.9.4 2026-11-09 368,912 Savedata version requested: 3
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.8.0 2025-10-21 6 sceDmacMemcpy(dest=08e214b0, src=08e2f4b0, size=8352): overlapping read
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.8.0 2026-05-03 22 ReadFromHardware: Invalid address 00000008 near PC 08a8efa4 LR 08a8efa4
eFootball PES 2023 "SNE" v1.9.4 2026-08-24 76 sceDmacMemcpy(dest=086ce800, src=040cc000, size=1251328): overlapping read
Dragon Ball Z: Forever Tenkaichi Tag Team v1.9.4 2026-10-16 149 Texture with unexpected bufw (full=2048)
eFooTBall Play Cesar Patch v1.9.4 2026-11-08 218,404 Savedata version requested on save: 3
eFootball PES 2020 C19 & Nibeck Tv v1.8.0 2023-03-27 1 Unknown GetPointer 95f52a73 PC 0884d5b0 LR 0884d7d4
eFootball PES By HAROUN TECH v1.8.0 2025-08-08 2 sceDmacMemcpy(dest=04154000, src=0927e1c0, size=557056): overlapping read
eFootball PES 2023 "SNE" v1.9.4 2026-04-05 53 sceDmacMemcpy(dest=040cc000, src=09517300, size=557056): overlapping read
eFootball PES 2023 "SNE" v1.9.4 2026-04-05 37 Unknown GetPointer 00000000 PC 0881f5a0 LR 08000020
PES 22 BY Haroun Z v1.8.0 2023-03-27 4 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
DBZ TTT BT4 ISO V8 BY IACG MODS v1.9.4 2023-12-28 2 MIPSCompileOp: Invalid instruction b6864554
DBZ TTT BT4 ISO V8 BY IACG MODS v1.9.4 2023-12-28 2 MIPSCompileOp: Invalid instruction b1800000
WWE 2K23 by Gamer Modder and Finn v1.9.4 2026-07-23 205 Rendering to framebuffer offset: 040cc000 +65x0
eFootball 2023 By Tutoriales Bendezu v1.9.4 2025-12-27 2,159 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
eFootball Chelito 19 v1.9.4 2025-02-21 32 Unknown GetPointer 00000000 PC 08a1b7b0 LR 08000030
Midnight Club L.A. Remix v1.8.0 2023-03-26 1 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest shader pack #define th 0.10 //D
eFootball PES 2023 "SNE" v1.9.4 2025-03-26 4 Unknown GetPointer 95f5d433 PC 0884d5a0 LR 0884d7c4
Dragon Ball Z: Forever Tenkaichi Tag Team v1.9.4 2026-09-11 418 Render to texture using CLUT with different strides 512 != 64
WWE 2K23 by Gamer Modder and Finn v1.9.4 2026-07-23 1,393 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2026-07-23 934 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2025-06-17 285 Unknown GetPointer 00000000 PC 08bf6830 LR 08bf6840
PRO EVOLUTION SOCCER VANDAMME EDITION v1.8.0 2024-06-22 11 80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header
eFootball PES 2023 "SNE" v1.9.4 2026-07-01 986 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
WWE'12 v1.8.0 2023-04-01 3 sceDmacMemcpy(dest=0412f890, src=096315f0, size=65552): overlapping read
eFootball PES By HAROUN TECH v1.9.4 2025-09-17 10 sceDmacMemcpy(dest=08701400, src=040cc000, size=1043456): overlapping read
Prince of Persia - Revelations v1.8.0 2024-07-13 4 80630006=sceAtracSetDataAndGetID(095d79c0, 00000800): invalid RIFF header
eFootball PES 2021 T. Bendezu "C19" v1.8.0 2023-03-22 1 ReadFromHardware: Invalid address f3d18380 near PC f3d18380 LR 08000018
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.8.0 2025-01-02 13 80630007=sceAtracSetData(2, 08d4b180, 00003874): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2026-09-28 2,915 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
Pursuit Force v1.9.4 2026-07-27 18 VTYPE with morph used: THRU=0 TC=3 COL=0 POS=2 NRM=1 WT=0 NW=1 IDX=0 MC=2
NARUTO Shippuden: Legends: Akatsuki Rising v1.8.0 2023-03-21 1 WriteToHardware: Invalid address 2005c567 near PC 089b9488 LR 089b9490
NARUTO Shippuden: Legends: Akatsuki Rising v1.8.0 2023-03-21 1 WriteToHardware: Invalid address 2005c567 near PC 08000000 LR 08000000
FIFA 12 v1.8.0 2023-03-21 1 Error in shader compilation: info: INTERNAL ERROR: no main() function! ERROR: 0 compilation errors. No code generated. postshader
eFootball PES PPSSPP A3 2023 MOD FIFA v1.8.0 2023-11-01 8 sceDmacMemcpy(dest=086ce8c0, src=040cc000, size=1251136): overlapping read
Def Jam® Fight For NY™: The Takeover v1.8.0 2023-03-20 1 sceDmacMemcpy(dest=09a0d8c0, src=08400000, size=446464): overlapping read
eFootball Chelito 19 v1.8.0 2024-03-06 3 Unknown GetPointer 00000000 PC 0884d5b0 LR 0884d7d4
eFootball 2023 PPSSPP v1.9.4 2025-08-25 6 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2024-11-01 2 sceDmacMemcpy(dest=0414e000, src=095a70d0, size=250224): overlapping read
WWE SmackDown vs. RAW 2011 v1.8.0 2024-02-13 4 80630007=sceAtracSetData(3, 08d4b180, 00010000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.8.0 2023-06-11 4 80630007=sceAtracSetData(2, 08d4b180, 00010b40): atracID uses different codec type than data
Def Jam® Fight For NY™: The Takeover v1.8.0 2023-03-19 1 Unknown GetPointer e8b2f738 PC 0891b9f4 LR 0891ba48
Def Jam® Fight For NY™: The Takeover v1.8.0 2023-03-17 1 Unknown GetPointer e908b818 PC 0891b9f4 LR 0891ba48
EFOOTBALL 2023 PSP REALISTIC MOD v1.8.0 2023-03-17 1 ReadFromHardware: Invalid address 72633a65 near PC 72633a65 LR 08000018
FIFA22 JOAQUINDLS C19 & Nibeck Tv v1.8.0 2023-03-17 1 Unknown GetPointer 00000000 PC 08815ef4 LR 08000020
eFootball PES 2023 "SNE" v1.9.4 2026-10-27 243 Unknown GetPointer 00000000 PC 08816130 LR 08816144
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-03-16 2 MIPSCompileOp: Invalid instruction 7244b450
SBK® Superbike World Championship v1.8.0 2025-06-21 3 sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 094d19d0): duplicate handler
Spider-Man 3 v1.8.0 2023-03-14 1 ReadFromHardware: Invalid address 00000001 near PC 00000001 LR 08945ae0
WWE'12 v1.8.0 2023-03-14 1 sceDmacMemcpy(dest=041725c0, src=09420e70, size=65552): overlapping read
eFOOTBALL 2022 by Cris17Gaming v1.9.4 2025-01-11 100 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball 2023 PPSSPP v1.9.4 2025-11-22 19 Unknown GetPointer 00000000 PC 08816130 LR 08816144
Gangs of London™ v1.8.0 2023-03-15 3 Unknown GE command : 29641706
Gangs of London™ v1.8.0 2023-03-13 1 Error in shader program link: info: Varying variable v_fogdepth is used in fragment shader, but not found in vertex shader. fs: 00000000:00a00002 Tex Fog 2x TFuncMod #version 100 precision lowp float; uniform sampler2D tex; varying vec4 v_color0; uniform vec3 u_fogcolor; varying highp float v_fogdepth; varying highp vec3 v_texcoord; void main() { vec4 t = texture2D(tex, v_texcoord.xy); vec4 p = v_color0; vec4 v = vec4(t.rgb * p.rgb, p.a); v.rgb = clamp(v.rgb * 2.0, 0.0, 1.0); float fogCoef = clamp(v_fogdepth, 0.0, 1.0); v = mix(vec4(u_fogcolor, v.a), v, fogCoef); gl_FragColor = v; } vs: 00000000:0000001a THR C Tex #version 100 precision highp float; attribute vec4 position; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj_through; varying lowp vec4 v_color0; varying highp vec3 v_texcoord; void main() { v_texcoord = vec3(texcoord, 1.0); v_color0 = color0; vec4 outPos = u_proj_through * vec4(position.xyz, 1.0); gl_Position = outPos; }
Gangs of London™ v1.8.0 2023-03-13 1 Unknown GE command : 353a3631
eFootball PES 2023 "SNE" v1.9.4 2026-05-14 197 sceDmacMemcpy(dest=040cc000, src=08701400, size=1043456): overlapping read
eFootball Chelito 19 v1.8.0 2023-03-13 2 __KernelStopThread: thread 403 does not exist
eFootball Chelito 19 v1.8.0 2023-03-13 1 ReadFromHardware: Invalid address bef76c30 near PC bef76c30 LR 08000018
FINAL FANTASY 零式 ディスク1 v1.8.0 2023-03-13 1 sceDmacMemcpy(dest=085db000, src=097baac0, size=47696): overlapping read
EFOOTBALL 2023 PSP OFFICIAL v1.9.4 2025-07-24 98 Unknown syscall in known module 'SysMemForKernel': 0x3fc9ae6a
FIFA 21.BY.DX.GAMEZ007 v1.8.0 2023-03-13 2 ReadFromHardware: Invalid address 3f800000 near PC 0883e474 LR 0883e488
FIFA 21.BY.DX.GAMEZ007 v1.8.0 2023-03-13 1 WriteToHardware: Invalid address 3f800000 near PC 0883e494 LR 0883e4ac
WWE 2K23 by Gamer Modder and Finn v1.9.4 2026-09-28 4,736 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.9.4 2026-09-28 961 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE'12 v1.8.0 2023-03-12 1 sceDmacMemcpy(dest=041573b0, src=095f1770, size=65552): overlapping read
PES Ultimate Patch 2021 v1.8.0 2023-03-12 1 Unknown GetPointer 2f0ff129 PC 0888d3ec LR 0888d3fc
PES Ultimate Patch 2021 v1.8.0 2023-03-12 2 MIPSCompileOp: Invalid instruction 9e604760
PES Ultimate Patch 2021 v1.8.0 2023-03-12 2 MIPSCompileOp: Invalid instruction 01c4ea15
PES Ultimate Patch 2021 v1.8.0 2023-03-12 2 MIPSCompileOp: Invalid instruction 06fd394f
PES Ultimate Patch 2021 v1.8.0 2023-03-12 2 MIPSCompileOp: Invalid instruction d0c58c5c
PES Ultimate Patch 2021 v1.8.0 2023-03-12 2 Unknown GetPointer c3273191 PC 0888d3ec LR 0888d3fc
PES CONMEBOL LIBERTADORES 2020 GMDV2 v1.8.0 2023-03-11 2 sceDmacMemcpy(dest=086cea40, src=040cc000, size=1250752): overlapping read
eFootball 2023 by peruvian pes v1.8.0 2026-02-15 39 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
Dragon Ball Z: Tenkaichi Tag Team v1.8.0 2023-03-11 1 WriteToHardware: Invalid address 230907f8 near PC 0880dcc8 LR 0880dcc8
eFootball PES 2023 "SNE" v1.9.4 2026-11-08 15,565 Savedata version requested on save: 3
eFootball Chelito 19 v1.8.0 2023-03-11 1 ReadFromHardware: Invalid address d627e108 near PC d627e108 LR 08000018
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2024-03-13 3 sceDmacMemcpy(dest=0414e000, src=096fba20, size=257472): overlapping read
MONSTER HUNTER FREEDOM UNITE™ v1.8.0 2023-03-11 1 sceDmacMemcpy(dest=0414e000, src=095dc950, size=234704): overlapping read
WWE'12 v1.8.0 2023-03-10 1 sceDmacMemcpy(dest=04191750, src=095a6650, size=65552): overlapping read
eFootball Chelito 19 v1.8.0 2023-03-10 1 ReadFromHardware: Invalid address 1284cdc0 near PC 1284cdc0 LR 1284cdc0
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.8.0 2024-12-29 5 80630007=sceAtracSetData(3, 08d4b180, 00003eb8): atracID uses different codec type than data
eFootball PES 2023 "SNE" v1.9.4 2026-11-08 20,068 Savedata version requested: 3
eFOOTBALL PES 2020 PAR. EGAMESMOD "T. BENDEZU" v1.8.0 2023-03-09 1 Unknown GetPointer 00000000 PC 0884d7a4 LR 0884d7c4
eFootball Asia 2023 v1.9.4 2026-11-08 301 Unknown GetPointer 00000000 PC 08816148 LR 0881615c
eFootball PES AXVL Projects 2023 v1.8.0 2023-03-09 1 Unknown GetPointer 00000000 PC 08000000 LR 08000000
Disney•Pixar Cars 2 v1.8.0 2023-03-08 1 sceDmacMemcpy(dest=08400000, src=09943ff8, size=32768): overlapping read
eFootball 2023 PPSSPP v1.9.4 2026-09-04 1,003 Savedata version requested on save: 3
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.8.0 2023-03-08 2 ReadFromHardware: Invalid address 00000000 near PC 00000000 LR 0896caf8

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