Recent logs - v1.5.2

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Crash™ Tag Team Racing v1.5.2 2026-05-26 4,626 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Crash™ Tag Team Racing v1.5.2 2026-05-26 4,611 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Crash™ Tag Team Racing v1.5.2 2026-05-26 4,640 Loading module sceSAScore with version 0102, devkit 00000000
God of War®: Ghost of Sparta v1.7.5 2026-11-08 108,303 Render to area containing texture at 00162000 +256x0
God of War®: Ghost of Sparta v1.7.5 2026-11-08 82,614 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.7.5 2026-11-08 137,717 Rendering to framebuffer offset: 00162000 +256x0
God of War: Chains of Olympus v1.7.5 2026-11-08 33,077 Render to area containing texture at 00162000 +256x0
God of War: Chains of Olympus v1.7.5 2026-11-08 39,309 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War: Chains of Olympus v1.9.4 2026-11-08 191,325 Render to texture with different strides 1024 != 512
God of War: Chains of Olympus v1.7.5 2026-11-08 41,576 Rendering to framebuffer offset: 00162000 +256x0
NARUTO-ナルト- 疾風伝 ナルティメットインパクト 体験版 v1.5.2 2025-03-13 3,644 Loading module sceFont_Library with version 0101, devkit 05000003
The Simpsons™ Game v1.9.4 2026-10-23 8,563 Decoding texture from VRAM mirror at 04710000 swizzle=0
God of War: Ghost of Sparta Demo v1.9.4 2026-11-08 27,323 Render to texture with different strides 1024 != 512
God of War: Ghost of Sparta Demo v1.7.5 2026-09-16 2,232 Ignoring possible render to texture at 00161800 +0x64 / 480x272
God of War: Ghost of Sparta Demo v1.7.5 2026-09-16 4,928 Rendering to framebuffer offset: 00162000 +256x0
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2026-06-17 8,396 Ignoring possible render to texture at 001a2d00 +0x140 / 256x272
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2026-06-17 8,929 Render to area containing texture at 001c1700 +0x18
金色のコルダ2 f v1.9.4 2026-03-08 147 Render to texture using CLUT with different strides 32 != 64
金色のコルダ2 f v1.9.4 2026-03-08 144 Render to texture with incompatible formats 4 != 0 at 04110000
金色のコルダ2 f v1.9.4 2026-03-08 249 4 and 8-bit CLUT format not supported for framebuffers
金色のコルダ2 f v1.9.4 2024-11-12 279 Render to texture with different strides 448 != 64
Jak and Daxter: The Lost Frontier™ v1.9.4 2026-07-14 1,818 Render to texture with different strides 256 != 64
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.9.4 2026-11-01 10,638 Render to texture with different strides 128 != 256
Fate/EXTRA CCC v1.9.4 2026-07-28 3,324 Render to texture with different strides 128 != 256
Split/Second v1.9.4 2026-07-12 4,010 Render to texture with different strides 64 != 128
PUZZLEBOBBLE POCKET v1.4.2-266-g2d5e7c8 2023-07-09 251 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
PUZZLEBOBBLE POCKET v1.4.2-266-g2d5e7c8 2023-07-09 251 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
ファンタシースターポータブル2 v1.9.4 2026-10-14 6,962 Render to texture with different strides 256 != 512
Grand Theft Auto®: Chinatown Wars™ v1.9.4 2026-11-08 46,684 Render to texture with different strides 256 != 64
SOCOM: U.S. Navy SEALs Fireteam Bravo 3 v1.9.4 2026-11-08 10,609 Render to texture using CLUT with different strides 1024 != 512
TACTICS OGRE™: Let Us Cling Together™ v1.9.4 2026-06-07 7,566 Render to texture with different strides 256 != 128
FINAL FANTASY 零式 ディスク1 v1.7.5 2026-10-05 6,400 Ignoring possible render to texture at 00156000 +0x128 / 256x272
God of War: Chains of Olympus v1.8.2-2-g86df055 2026-11-07 96,082 Render to area containing texture at 00162000 +256x0
God of War: Chains of Olympus v1.8.2-2-g86df055 2026-11-07 135,581 Rendering to framebuffer offset: 00162000 +256x0
God of War: Chains of Olympus v1.8.2-2-g86df055 2026-11-07 116,520 Ignoring possible render to texture at 00161800 +0x64 / 480x272
Silent Hill: Shattered Memories v1.7.5 2026-11-02 12,534 Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0
Yu-Gi-Oh! 5D's Tag Force5 v1.7.5 2025-09-10 3,595 Render to area containing texture at 00088000 +64x0
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2026-08-15 8,866 Render to area containing texture at 00194700 +0x18
ソードアート・オンライン -インフィニティ・モーメント- v1.7.5 2026-08-15 8,339 Ignoring possible render to texture at 00175d00 +0x140 / 256x272
God of War: Chains of Olympus v1.7.5 2026-11-07 11,716 Rendering to framebuffer offset: 00162000 +256x0
Dante's Inferno™ v1.7.5 2026-10-15 10,310 Render to area containing texture at 00110000 +256x0
Daxter v1.7.5 2026-09-02 3,548 Render to area containing texture at 00000000 +112x8
Dante's Inferno™ v1.7.5 2026-09-29 8,035 Render to area containing texture at 00110000 +256x0
Ratchet and Clank: Size Matters v1.9.4 2026-10-27 10,029 Decoding texture from VRAM mirror at 04710000 swizzle=0
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2026-11-08 113,635 Render to texture using CLUT with different strides 512 != 64
TEKKEN DARK RESURRECTION v1.9.3-736-gb94260715 2026-11-05 5,142 Unsupported alpha/stencil mask: 01
RIDGE RACER 2 v1.9.4 2026-11-04 6,098 Render to texture with different strides 512 != 64
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,438 Loading module sceNet_Library with version 0101, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,495 Loading module sceSAScore with version 0101, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,487 Loading module sceMpegbase_Driver with version 0102, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,450 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,447 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,466 Loading module sceMpeg_library with version 0102, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,476 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,482 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Marvel Nemesis™: Rise of the Imperfects™ v1.5.2 2025-07-08 2,514 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Jak and Daxter: The Lost Frontier™ v1.9.4 2026-01-26 1,439 Decoding texture from VRAM mirror at 04710000 swizzle=0
God of War®: Ghost of Sparta v1.9.4 2026-11-08 201,379 Render to texture with different strides 1024 != 512
DISSIDIA™ FINAL FANTASY® v1.9.4 2026-07-24 6,300 Render to texture with different strides 512 != 64
TEKKEN DARK RESURRECTION v1.9.3-478-gb475e7356 2026-03-21 993 Unsupported alpha/stencil mask: 01
Star Wars : Lethal Alliance v1.9.4 2021-03-29 36 Render to texture using CLUT with offset at 04000000 +0x136
Star Wars : Lethal Alliance v1.9.4 2024-02-19 114 Inter-buffer memcpy 04000000 -> 04044000
Star Wars : Lethal Alliance v1.7.5 2022-06-25 90 Render to area containing texture at 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2022-06-25 112 Rendering to framebuffer offset: 000cc000 +256x0
Star Wars : Lethal Alliance v1.7.5 2022-06-25 199 Render to texture with incompatible formats 3 != 0 at 00000000
ロックマンロックマン v1.9.3-234-g3bd0b3fa7 2023-05-24 463 Unsupported alpha/stencil mask: 7f
Midnight Club L.A. Remix v1.9.4 2026-11-07 31,190 Decoding texture from VRAM mirror at 04710000 swizzle=0
Midnight Club L.A. Remix v1.7.5 2026-09-12 8,834 Render to area containing texture at 00088000 +112x8
TEKKEN DARK RESURRECTION v1.9.3-998-gc739d4e16 2026-11-07 13,062 Unsupported alpha/stencil mask: 01
FINAL FANTASY TACTICS: THE WAR OF THE LIONS v1.9.4 2026-09-11 10,223 Inter-buffer memcpy 04000000 -> 04088000
Full Metal Alchemist: Brotherhood® v1.4.2 2021-09-15 280 Loading module sceFont_Library with version 0101, devkit 06020010
(homebrew) v1.9.4 2022-10-16 1,269 Render to area containing texture at 04088000 +0x272
Split/Second v1.9.4 2026-07-12 4,249 Render to texture using CLUT with different strides 64 != 128
Phantasy Star Portable™ 2 v1.9.4 2026-10-09 1,841 Render to area containing texture at 04088000 +0x136
Star Wars: The Force Unleashed v1.9.4 2026-11-06 18,510 Render to texture with incompatible formats 3 != 0 at 04154000
Star Wars: The Force Unleashed v1.9.4 2026-11-07 22,850 Decoding texture from VRAM mirror at 04710000 swizzle=0
Star Wars: The Force Unleashed v1.9.4 2026-11-07 14,254 Ignoring possible render to texture at 04154000 +0x128 / 256x272
Star Wars: The Force Unleashed v1.9.4 2026-11-07 19,361 Render to texture with different strides 512 != 256
METAL GEAR SOLID PEACE WALKER v1.9.3-998-gc739d4e16 2026-11-02 2,821 Unsupported alpha/stencil mask: fe
METAL GEAR SOLID PORTABLE OPS v1.5.2 2023-07-14 1,379 Loading module sceFont_Library with version 0101, devkit 00000000
Fate/EXTRA v1.9.4 2026-05-15 8,130 Render to texture with different strides 128 != 256
ナルト疾風伝 キズナドライブ v1.5.2 2026-05-23 3,046 Loading module scePsmfP_library with version 0101, devkit 06020010
ナルト疾風伝 キズナドライブ v1.5.2 2026-05-23 3,050 Loading module scePsmf_library with version 0101, devkit 06020010
CARS v1.5.2 2026-03-28 2,841 Loading module sceSAScore with version 0103, devkit 00000000
CARS v1.5.2 2026-03-28 2,805 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
CARS v1.5.2 2026-03-28 2,851 Loading module sceFont_Library with version 0101, devkit 00000000
CARS v1.5.2 2026-03-28 2,806 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
CARS v1.5.2 2026-03-28 2,794 Loading module sceMpeg_library with version 0104, devkit 00000000
DISSIDIA™ FINAL FANTASY® v1.9.4 2026-10-24 4,588 Render to texture with different strides 512 != 128
Final Fantasy® II v1.7.5 2021-03-16 378 Render to texture with incompatible formats 5 != 3 at 00088000
Lord of Arcana v1.5.2 2025-08-31 2,773 Loading module sceFont_Library with version 0101, devkit 05000010
God of War: Chains of Olympus v1.9.4 2026-11-07 52,623 Render to texture with different strides 1024 != 512
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2026-03-15 3,354 Render to texture using CLUT with different strides 512 != 64
Crash® Mind Over Mutant v1.5.2 2026-02-18 10,311 Loading module sceMpegbase_Driver with version 0103, devkit 00000000
Crash® Mind Over Mutant v1.5.2 2026-02-18 10,330 Loading module sceVideocodec_Driver with version 0103, devkit 00000000
Crash® Mind Over Mutant v1.5.2 2026-02-18 10,301 Loading module sceMpeg_library with version 0105, devkit 00000000
WWE'12 v1.7.5 2026-11-06 199,860 Render to area containing texture at 000cc000 +64x0
WWE'12 v1.7.5 2026-11-06 281,095 Rendering to framebuffer offset: 000cc000 +65x0
Final Fantasy® II v1.7.5 2024-03-26 384 Render to texture with incompatible formats 5 != 3 at 00000000
Final Fantasy® II v1.9.4 2025-07-01 1,537 4 and 8-bit CLUT format not supported for framebuffers

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