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| Game title |
Version |
Latest Report |
Hits |
Message |
| The Legend Of Heroes: Trails in the Sky |
v1.1.1-912-g71f63f9 |
2016-02-09 |
1 |
sceDmacMemcpy(dest=041c5000, src=08d51170, size=8192): overlapping read |
| The Legend Of Heroes: Trails in the Sky |
v1.1.1-912-g71f63f9 |
2016-02-09 |
1 |
sceDmacMemcpy(dest=041fc200, src=08d9e0d0, size=8192): overlapping read |
| Spectral Souls -Resurrection of the Ethereal Empires- |
v1.1.1-912-g71f63f9 |
2016-04-29 |
3 |
sceDmacMemcpy(dest=092ea6a0, src=08b20f00, size=32768): overlapping read |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.4.2 |
2018-05-15 |
21 |
sceDmacMemcpy(dest=09954640, src=09944600, size=9600): overlapping read |
| WWE'12 |
v1.9.4 |
2026-11-08 |
57,615 |
80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
92,508 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
92,463 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
739,261 |
80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,736,313 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,352,749 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,048,295 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
1,813,617 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,222,750 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| WWE'12 |
v1.9.4 |
2026-11-08 |
2,518,190 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| B-Boy Solo Demo |
v1.4.2 |
2019-02-16 |
38 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| B-Boy Solo Demo |
v1.4.2 |
2019-02-16 |
38 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| B-Boy Solo Demo |
v1.4.2 |
2019-02-16 |
37 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| Call of Duty : Roads to Victory™ |
v1.9.4 |
2026-09-12 |
43,302 |
BREAK instruction hit |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2023-02-06 |
80 |
Ignoring possible render to texture at 0419c000 +0x48 / 256x128 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2024-03-19 |
78 |
Render to area containing texture at 041a8000 +0x32 |
| Need for Speed™ Shift |
v1.9.4 |
2026-10-25 |
6,152 |
Using texture with rendered CLUT: texfmt=5, clutfmt=3 |
| クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2026-10-22 |
4,864 |
Using rendered texture with rendered CLUT: texfmt=6, clutfmt=3 |
| クロヒョウ2 龍が如く 阿修羅編 |
v1.9.4 |
2026-10-22 |
5,387 |
Using texture with rendered CLUT: texfmt=6, clutfmt=3 |
| (homebrew) |
v1.1.1-912-g71f63f9 |
2016-02-09 |
4 |
MFIC instruction hit (70020024) at 088fefd8 |
| TEKKEN 6 |
v1.9.4 |
2026-11-06 |
102,855 |
80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name |
| TEKKEN 6 |
v1.9.4 |
2026-11-08 |
1,041,969 |
80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name |
| エルミナージュⅢ |
v1.9.4 |
2026-05-05 |
216 |
00000000=sceUtilityScreenshotInitStart(08fef164) |
| エルミナージュⅢ |
v1.9.3 |
2025-04-25 |
194 |
VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=3 WT=0 NW=1 IDX=2 MC=3 |
| SBK® Superbike World Championship |
v1.9.4 |
2025-12-27 |
210 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fb1540): duplicate handler |
| SBK® Superbike World Championship |
v1.9.4 |
2026-06-06 |
376 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ff3110): duplicate handler |
| Gran Turismo® |
v1.9.4 |
2026-09-18 |
3,801 |
Render to texture using CLUT with different strides 64 != 512 |
| SBK® Superbike World Championship |
v1.9.4 |
2025-07-29 |
125 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ebe340): duplicate handler |
| Call of Duty : Roads to Victory™ |
v1.5.2 |
2023-06-08 |
613 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| 周刊少年大乱斗 集结!顶上大决战 |
v1.9.3 |
2022-03-19 |
11 |
ReadFromHardware: Invalid address 00006914 near PC 08995988 LR 08995b18 |
| 机动战士高达AGE Cosmic Drive |
v1.9.4 |
2026-05-28 |
1,230 |
800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func |
| 机动战士高达AGE Cosmic Drive |
v1.9.4 |
2026-05-28 |
1,230 |
800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2025-10-03 |
125 |
Ignoring possible render to texture at 04154000 +0x42 / 128x128 |
| Gran Turismo® |
v1.9.4 |
2026-09-30 |
8,481 |
Render to texture with incompatible formats 4 != 1 at 040cc000 |
| (homebrew) |
v1.8.0-39-g87c7f2f53 |
2022-11-24 |
12,533 |
Graphics init error: D3DX DLL not found! Try reinstalling DirectX. |
| エルミナージュⅢ |
v1.8.0 |
2026-05-05 |
348 |
Switching audio frequency to 16000 |
| エルミナージュ ゴシック |
v1.8.0 |
2019-09-06 |
64 |
Switching audio frequency to 16000 |
| Gran Turismo® |
v1.9.4 |
2026-09-30 |
11,320 |
4 and 8-bit CLUT format not supported for framebuffers |
| 遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル |
v1.5.2 |
2026-04-13 |
62,477 |
Loading module sceFont_Library with version 0101, devkit 06030010 |
| WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2025-05-04 |
340 |
Render to area containing texture at 00000000 +112x0 |
| The King Of Fighters - The Orochi Saga |
v1.9.4 |
2026-10-24 |
9,387 |
Render to texture with incompatible formats 0 != 3 at 0414c000 |
| Need for Speed™ Shift |
v1.9.4 |
2026-11-01 |
3,538 |
Render to area containing texture at 04110000 +464x0 |
| Ratchet and Clank: Size Matters |
v1.7.5 |
2024-06-23 |
633 |
Ignoring possible render to texture at 0016e000 +0x192 / 64x272 |
| Yu-Gi-Oh! GX Tag Force 2 |
v1.7.5 |
2026-09-16 |
669 |
Render to area containing texture at 00088000 +64x0 |
| FlatOut Head On |
v1.9.4 |
2026-11-07 |
287,095 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Tom Clancy's Splinter Cell® Essentials |
v1.9.4 |
2026-10-28 |
40,986 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| WWE SmackDown vs. RAW 2010 |
v1.7.5 |
2026-11-06 |
9,834 |
Rendering to framebuffer offset: 000cc000 +65x0 |
| WWE SmackDown vs. RAW 2010 |
v1.5.2 |
2026-04-08 |
5,389 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
294,184 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| FIFA STREET 2 |
v1.9.4 |
2026-11-08 |
145,540 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632 |
| Yu-Gi-Oh! GX Tag Force 2 |
v1.7.5 |
2026-02-18 |
657 |
Render to area containing texture at 00000000 +64x0 |
| Daxter |
v1.9.4 |
2026-04-09 |
1,024 |
Ignoring func export sceMpegbase/91929a21, already implemented in HLE. |
| Daxter |
v1.9.4 |
2026-04-09 |
1,025 |
Ignoring func export sceMpegbase/0530be4e, already implemented in HLE. |
| Daxter |
v1.9.4 |
2026-04-09 |
1,034 |
Ignoring func export sceMpegbase/304882e1, already implemented in HLE. |
| Daxter |
v1.9.4 |
2026-04-09 |
1,025 |
Ignoring func export sceMpegbase/492b5e4b, already implemented in HLE. |
| Daxter |
v1.9.4 |
2026-04-09 |
1,036 |
Ignoring func export sceMpegbase/bea18f91, already implemented in HLE. |
| Daxter |
v1.9.4 |
2026-04-09 |
1,027 |
Ignoring func export sceMpegbase/7ac0321a, already implemented in HLE. |
| Daxter |
v1.5.2 |
2020-08-22 |
413 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| Daxter |
v1.5.2 |
2020-08-22 |
429 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| Bounty Hounds |
v1.9.4 |
2026-10-12 |
1,001 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| 机动战士高达AGE Cosmic Drive |
v1.9.4 |
2024-07-18 |
214 |
Render to texture with different strides 256 != 512 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.4.2 |
2018-05-24 |
37 |
sceDmacMemcpy(dest=09954640, src=09944600, size=28352): overlapping read |
| Hot Wheels Ultimate Racing |
v1.9.4 |
2025-11-23 |
1,063 |
Render to texture with different strides 128 != 256 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-09-28 |
11,096 |
ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560 |
| VALKYRIA CHRONICLES™ II |
v1.5.2 |
2026-03-21 |
499 |
Loading module sceFont_Library with version 0101, devkit 05050010 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
379 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,887 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,886 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
1,893 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
493 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| Tony Hawk's Underground 2 Remix |
v1.5.2 |
2023-06-12 |
496 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-06 |
1,841 |
Render to texture with incompatible formats 5 != 1 at 040ec000 |
| Bounty Hounds |
v1.9.4 |
2026-01-10 |
786 |
Render to texture using CLUT with different strides 256 != 512 |
| SpongeBob SquarePants: The Yellow Avenger |
v1.9.4 |
2026-09-29 |
2,558 |
Decoding texture from VRAM mirror at 042cc000 swizzle=0 |
| Bounty Hounds |
v1.7.5 |
2025-01-29 |
443 |
Rendering to framebuffer offset: 000cc000 +256x0 |
| Bounty Hounds |
v1.9.4 |
2026-01-10 |
499 |
Render to texture with different strides 128 != 256 |
| EVANGELION ヱヴァンゲリヲン:序 |
v1.9.4 |
2026-08-12 |
915 |
Render to texture with different strides 256 != 128 |
| METAL GEAR SOLID PEACE WALKER |
v1.9.4 |
2026-11-06 |
6,172 |
Render to texture with different strides 64 != 512 |
| LUNAR -HARMONY of SILVER STAR- |
v1.4.2-425-g7a7ccee5e |
2026-02-13 |
252 |
Loading module sceFont_Library with version 0101, devkit 03050010 |
| Midnight Club 3: DUB Edition |
v1.7.5 |
2026-11-03 |
36,690 |
Render to area containing texture at 00088000 +128x32 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2020-12-22 |
564 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2020-12-22 |
562 |
Loading module sceNetAdhocDownload_Library with version 0101, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2022-01-03 |
561 |
Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2022-01-03 |
568 |
Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2022-01-03 |
558 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2022-01-03 |
565 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2022-01-03 |
574 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2022-01-03 |
581 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| NAMCO MUSEUM BATTLE COLLECTION |
v1.5.2 |
2022-01-03 |
579 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| Ratchet |
v1.9.4 |
2026-10-20 |
4,010 |
Render to texture with different strides 256 != 64 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.9.4 |
2025-08-28 |
776 |
Ignoring possible render to texture at 04194700 +192x216 / 256x272 |
| Gran Turismo® |
v1.9.4 |
2026-10-31 |
9,039 |
Render to texture using CLUT with different strides 128 != 512 |
| Ratchet |
v1.9.4 |
2026-10-20 |
11,927 |
Ignoring possible render to texture at 0416e000 +0x192 / 64x272 |
| DISSIDIA 012[duodecim] FINAL FANTASY |
v1.9.4 |
2025-06-05 |
1,089 |
Render to texture using CLUT with different strides 512 != 128 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2025-01-06 |
2,843 |
Loading module scePsmfP_library with version 0101, devkit 03090510 |
| Ben 10 Alien Force: Vilgax Attacks |
v1.5.2 |
2025-01-06 |
2,834 |
Loading module scePsmf_library with version 0101, devkit 03090510 |