Recent logs - v1.1.1-912-g71f63f9

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
The Legend Of Heroes: Trails in the Sky v1.1.1-912-g71f63f9 2016-02-09 1 sceDmacMemcpy(dest=041c5000, src=08d51170, size=8192): overlapping read
The Legend Of Heroes: Trails in the Sky v1.1.1-912-g71f63f9 2016-02-09 1 sceDmacMemcpy(dest=041fc200, src=08d9e0d0, size=8192): overlapping read
Spectral Souls -Resurrection of the Ethereal Empires- v1.1.1-912-g71f63f9 2016-04-29 3 sceDmacMemcpy(dest=092ea6a0, src=08b20f00, size=32768): overlapping read
DISSIDIA 012[duodecim] FINAL FANTASY v1.4.2 2018-05-15 21 sceDmacMemcpy(dest=09954640, src=09944600, size=9600): overlapping read
WWE'12 v1.9.4 2026-11-08 57,615 80630007=sceAtracSetData(2, 08d4b180, 00010000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 92,508 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 92,463 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 739,261 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,736,313 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,352,749 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,048,295 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 1,813,617 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,222,750 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE'12 v1.9.4 2026-11-08 2,518,190 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
B-Boy Solo Demo v1.4.2 2019-02-16 38 Loading module sceSAScore with version 0103, devkit 00000000
B-Boy Solo Demo v1.4.2 2019-02-16 38 Loading module sceATRAC3plus_Library with version 0103, devkit 00000000
B-Boy Solo Demo v1.4.2 2019-02-16 37 Loading module sceAudiocodec_Driver with version 0103, devkit 00000000
Call of Duty : Roads to Victory™ v1.9.4 2026-09-12 43,302 BREAK instruction hit
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2023-02-06 80 Ignoring possible render to texture at 0419c000 +0x48 / 256x128
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.9.4 2024-03-19 78 Render to area containing texture at 041a8000 +0x32
Need for Speed™ Shift v1.9.4 2026-10-25 6,152 Using texture with rendered CLUT: texfmt=5, clutfmt=3
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2026-10-22 4,864 Using rendered texture with rendered CLUT: texfmt=6, clutfmt=3
クロヒョウ2 龍が如く 阿修羅編 v1.9.4 2026-10-22 5,387 Using texture with rendered CLUT: texfmt=6, clutfmt=3
(homebrew) v1.1.1-912-g71f63f9 2016-02-09 4 MFIC instruction hit (70020024) at 088fefd8
TEKKEN 6 v1.9.4 2026-11-06 102,855 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
TEKKEN 6 v1.9.4 2026-11-08 1,041,969 80020001=sceKernelCreateEventFlag((invalid), 00000200, 00000000, 00000000): invalid name
エルミナージュⅢ v1.9.4 2026-05-05 216 00000000=sceUtilityScreenshotInitStart(08fef164)
エルミナージュⅢ v1.9.3 2025-04-25 194 VTYPE with morph used: THRU=0 TC=3 COL=7 POS=3 NRM=3 WT=0 NW=1 IDX=2 MC=3
SBK® Superbike World Championship v1.9.4 2025-12-27 210 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08fb1540): duplicate handler
SBK® Superbike World Championship v1.9.4 2026-06-06 376 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ff3110): duplicate handler
Gran Turismo® v1.9.4 2026-09-18 3,801 Render to texture using CLUT with different strides 64 != 512
SBK® Superbike World Championship v1.9.4 2025-07-29 125 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 08ebe340): duplicate handler
Call of Duty : Roads to Victory™ v1.5.2 2023-06-08 613 Loading module sceFont_Library with version 0101, devkit 00000000
周刊少年大乱斗 集结!顶上大决战 v1.9.3 2022-03-19 11 ReadFromHardware: Invalid address 00006914 near PC 08995988 LR 08995b18
机动战士高达AGE Cosmic Drive v1.9.4 2026-05-28 1,230 800200d3=sceKernelCreateCallback(Exit, ffffffff, 00000000): invalid func
机动战士高达AGE Cosmic Drive v1.9.4 2026-05-28 1,230 800200d3=sceKernelCreateCallback(Umd, ffffffff, 00000000): invalid func
KINGDOM HEARTS Birth by Sleep v1.9.4 2025-10-03 125 Ignoring possible render to texture at 04154000 +0x42 / 128x128
Gran Turismo® v1.9.4 2026-09-30 8,481 Render to texture with incompatible formats 4 != 1 at 040cc000
(homebrew) v1.8.0-39-g87c7f2f53 2022-11-24 12,533 Graphics init error: D3DX DLL not found! Try reinstalling DirectX.
エルミナージュⅢ v1.8.0 2026-05-05 348 Switching audio frequency to 16000
エルミナージュ ゴシック v1.8.0 2019-09-06 64 Switching audio frequency to 16000
Gran Turismo® v1.9.4 2026-09-30 11,320 4 and 8-bit CLUT format not supported for framebuffers
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.5.2 2026-04-13 62,477 Loading module sceFont_Library with version 0101, devkit 06030010
WWE SmackDown vs. RAW 2010 v1.7.5 2025-05-04 340 Render to area containing texture at 00000000 +112x0
The King Of Fighters - The Orochi Saga v1.9.4 2026-10-24 9,387 Render to texture with incompatible formats 0 != 3 at 0414c000
Need for Speed™ Shift v1.9.4 2026-11-01 3,538 Render to area containing texture at 04110000 +464x0
Ratchet and Clank: Size Matters v1.7.5 2024-06-23 633 Ignoring possible render to texture at 0016e000 +0x192 / 64x272
Yu-Gi-Oh! GX Tag Force 2 v1.7.5 2026-09-16 669 Render to area containing texture at 00088000 +64x0
FlatOut Head On v1.9.4 2026-11-07 287,095 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Tom Clancy's Splinter Cell® Essentials v1.9.4 2026-10-28 40,986 UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed
WWE SmackDown vs. RAW 2010 v1.7.5 2026-11-06 9,834 Rendering to framebuffer offset: 000cc000 +65x0
WWE SmackDown vs. RAW 2010 v1.5.2 2026-04-08 5,389 Loading module sceFont_Library with version 0101, devkit 05050010
FIFA STREET 2 v1.9.4 2026-11-08 294,184 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
FIFA STREET 2 v1.9.4 2026-11-08 145,540 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 151249632
Yu-Gi-Oh! GX Tag Force 2 v1.7.5 2026-02-18 657 Render to area containing texture at 00000000 +64x0
Daxter v1.9.4 2026-04-09 1,024 Ignoring func export sceMpegbase/91929a21, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,025 Ignoring func export sceMpegbase/0530be4e, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,034 Ignoring func export sceMpegbase/304882e1, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,025 Ignoring func export sceMpegbase/492b5e4b, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,036 Ignoring func export sceMpegbase/bea18f91, already implemented in HLE.
Daxter v1.9.4 2026-04-09 1,027 Ignoring func export sceMpegbase/7ac0321a, already implemented in HLE.
Daxter v1.5.2 2020-08-22 413 Loading module sceSAScore with version 0102, devkit 00000000
Daxter v1.5.2 2020-08-22 429 Loading module sceAudiocodec_Driver with version 0102, devkit 00000000
Bounty Hounds v1.9.4 2026-10-12 1,001 Decoding texture from VRAM mirror at 04288000 swizzle=0
机动战士高达AGE Cosmic Drive v1.9.4 2024-07-18 214 Render to texture with different strides 256 != 512
DISSIDIA 012[duodecim] FINAL FANTASY v1.4.2 2018-05-24 37 sceDmacMemcpy(dest=09954640, src=09944600, size=28352): overlapping read
Hot Wheels Ultimate Racing v1.9.4 2025-11-23 1,063 Render to texture with different strides 128 != 256
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-09-28 11,096 ReadFromHardware: Invalid address 0a000000 near PC 08e1b560 LR 08e1b560
VALKYRIA CHRONICLES™ II v1.5.2 2026-03-21 499 Loading module sceFont_Library with version 0101, devkit 05050010
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 379 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 1,887 Loading module sceMpegbase_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 1,886 Loading module sceMpeg_library with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 1,893 Loading module sceVideocodec_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 493 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
Tony Hawk's Underground 2 Remix v1.5.2 2023-06-12 496 Loading module sceSAScore with version 0101, devkit 00000000
KINGDOM HEARTS Birth by Sleep v1.9.4 2026-11-06 1,841 Render to texture with incompatible formats 5 != 1 at 040ec000
Bounty Hounds v1.9.4 2026-01-10 786 Render to texture using CLUT with different strides 256 != 512
SpongeBob SquarePants: The Yellow Avenger v1.9.4 2026-09-29 2,558 Decoding texture from VRAM mirror at 042cc000 swizzle=0
Bounty Hounds v1.7.5 2025-01-29 443 Rendering to framebuffer offset: 000cc000 +256x0
Bounty Hounds v1.9.4 2026-01-10 499 Render to texture with different strides 128 != 256
EVANGELION ヱヴァンゲリヲン:序 v1.9.4 2026-08-12 915 Render to texture with different strides 256 != 128
METAL GEAR SOLID PEACE WALKER v1.9.4 2026-11-06 6,172 Render to texture with different strides 64 != 512
LUNAR -HARMONY of SILVER STAR- v1.4.2-425-g7a7ccee5e 2026-02-13 252 Loading module sceFont_Library with version 0101, devkit 03050010
Midnight Club 3: DUB Edition v1.7.5 2026-11-03 36,690 Render to area containing texture at 00088000 +128x32
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2020-12-22 564 Loading module sceFont_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2020-12-22 562 Loading module sceNetAdhocDownload_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2022-01-03 561 Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2022-01-03 568 Loading module sceNetAdhocctl_Library with version 0102, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2022-01-03 558 Loading module sceNetAdhoc_Library with version 0102, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2022-01-03 565 Loading module sceNet_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2022-01-03 574 Loading module sceATRAC3plus_Library with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2022-01-03 581 Loading module sceAudiocodec_Driver with version 0101, devkit 00000000
NAMCO MUSEUM BATTLE COLLECTION v1.5.2 2022-01-03 579 Loading module sceSAScore with version 0101, devkit 00000000
Ratchet v1.9.4 2026-10-20 4,010 Render to texture with different strides 256 != 64
ソードアート・オンライン -インフィニティ・モーメント- v1.9.4 2025-08-28 776 Ignoring possible render to texture at 04194700 +192x216 / 256x272
Gran Turismo® v1.9.4 2026-10-31 9,039 Render to texture using CLUT with different strides 128 != 512
Ratchet v1.9.4 2026-10-20 11,927 Ignoring possible render to texture at 0416e000 +0x192 / 64x272
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2025-06-05 1,089 Render to texture using CLUT with different strides 512 != 128
Ben 10 Alien Force: Vilgax Attacks v1.5.2 2025-01-06 2,843 Loading module scePsmfP_library with version 0101, devkit 03090510
Ben 10 Alien Force: Vilgax Attacks v1.5.2 2025-01-06 2,834 Loading module scePsmf_library with version 0101, devkit 03090510

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