Recent logs - v1.15.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Gun™ Showdown v1.15.4 2023-06-19 2 Utility access thread still running, state: shutting down, dialog=2/1
eFOOTBALL PES 2020 SUPERDUPER "T. BENDEZU" v1.14.4 2023-04-28 2 Replacement rowPitch=512, but w=3008 (level=0)
Prince of Persia The Forgotten Sands™ v1.14.4 2023-02-06 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 095354a4, 4, 00000000, 0)
Prince of Persia The Forgotten Sands™ v1.14.4 2023-02-06 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 095354a4, 4, 00000000, 0)
GTA: Liberty City Stories v1.17.4-1 2024-10-07 15 00000400=sceGeEdramSetAddrTranslation(00000400)
JOGRESS V3 v1.14.4 2023-11-05 7 Replacement rowPitch=128, but w=1024 (level=0)
JOGRESS V3 v1.14.4 2023-11-24 17 Replacement rowPitch=256, but w=1024 (level=0)
God of War®: Ghost of Sparta v1.14.4 2023-02-06 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f34410:00000b39 HWX C T N LM Tex Light: 0: c:0 t:0 1: c:1 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f34410:00000b39 HWX C T N LM Tex Light: 0: c:0 t:0 1: c:1 t:0 2: c:0 t:1 3: c:0 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse); toLight = u_lightpos1; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot ; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse); toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos3 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_color1 = clamp(lightSum1, 0.0, 1.0); v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.14.4 2023-02-06 2 WriteToHardware: Invalid address ffffffd4 near PC 088da224 LR 088d45b8
SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O v1.14.4 2023-02-06 1 WriteToHardware: Invalid address b4222810 near PC 0883c798 LR 0883c798
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.14.4 2023-02-06 2 00000000=sceUtilityScreenshotInitStart(09a8d758)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-02-09 6 00000000=sceUtilityScreenshotInitStart(09a8ce28)
LEGO® Batman™: The Videogame v1.14.4 2023-02-06 1 MIPSCompileOp: Invalid instruction 7f924025
LEGO® Batman™: The Videogame v1.14.4 2023-02-06 1 MIPSCompileOp: Invalid instruction 65973f00
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-06 1 MIPSCompileOp: Invalid instruction 65b75d80
RIDGE RACER v1.14.4 2023-02-06 1 Ignoring possible texturing from framebuffer at 04195140 +256x235 / 256x272
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2025-04-23 13 Replacement rowPitch=512, but w=1200 (level=0)
Prince of Persia - Revelations v1.14.4 2023-02-06 1 Unknown GE command : 0301efce
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-06 1 Branch in JumpReg delay slot at 08e25088 in block starting at 08e21580
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-06 1 MIPSCompileOp: Invalid instruction 0000030e
Prince of Persia - Revelations v1.14.4 2023-02-06 1 Unknown GE command : fef40043
From Russia With Love™ v1.14.4 2023-02-06 2 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2023-02-06 1 Replacement rowPitch=512, but w=3200 (level=0)
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2023-02-06 1 Replacement rowPitch=256, but w=600 (level=0)
МЕГАМОЗГ v1.14.4 2023-02-06 1 Ignoring possible texturing from framebuffer at 041b6000 +0x53 / 64x64
eFootball PES 2023 By Milad Safaei v1.17.1 2024-11-05 2 Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448
SBK®09 Superbike World Championship v1.14.4 2023-02-06 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(D1I1I1Lw, 08:b6:6d:0a:0e:f2, 10000000, 0) at 089ae254
SBK®09 Superbike World Championship v1.14.4 2023-02-06 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(D1I1I1Ll, 08:b6:6d:0a:0e:f2, 10000000, 0) at 089ae254
遊☆戯☆王 アーク□ファイブ タッグフォース スペシャル v1.14.4 2023-02-06 1 Replacement rowPitch=2048, but w=10240 (level=0)
TEKKEN 6 v1.14.4 2023-03-14 2 Replacement rowPitch=512, but w=2812 (level=0)
Prince of Persia - Revelations v1.14.4 2023-02-06 1 Unknown GE command : fe556863
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-06 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(9dc47f9, 58:73:0b:c7:05:4d, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-06 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(94d77f7, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Crash™ Tag Team Racing v1.14.4 2023-02-06 1 80630006=sceAtracSetDataAndGetID(09bd45c0, 00014000): invalid RIFF header
eFootball Chelito 19 v1.14.4 2024-11-15 5 Replacement rowPitch=512, but w=4096 (level=0)
Crash™ Tag Team Racing v1.14.4 2023-02-06 19 80630006=sceAtracSetDataAndGetID(09bc0540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-02-06 1 80630006=sceAtracSetDataAndGetID(09bac4c0, 00014000): invalid RIFF header
Grand Theft Auto: Vice City Stories v1.17.1 2024-10-13 2 WriteToHardware: Invalid address 000004e4 near PC 088658c8 LR 08abbcf4
Crash™ Tag Team Racing v1.14.4 2023-02-06 5 80630006=sceAtracSetDataAndGetID(09c21a80, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-02-06 1 80630006=sceAtracSetDataAndGetID(09561c00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-02-06 1 80630006=sceAtracSetDataAndGetID(090e8b00, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-02-06 1 80630006=sceAtracSetDataAndGetID(096eee00, 00014000): invalid RIFF header
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-05-14 10 Replacement rowPitch=512, but w=3736 (level=0)
Crash™ Tag Team Racing v1.14.4 2023-02-06 2 80630006=sceAtracSetDataAndGetID(096d2d40, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-02-06 1 80630006=sceAtracSetDataAndGetID(0944f540, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.15.3 2023-05-09 3 80630006=sceAtracSetDataAndGetID(09b39980, 00014000): invalid RIFF header
グランナイツヒストリー v1.14.4 2023-02-06 1 00000000=sceUtilityScreenshotInitStart(08def600)
グランナイツヒストリー v1.17.1 2024-09-29 4 00000000=sceUtilityScreenshotInitStart(08de8cd0)
グランナイツヒストリー v1.14.4 2023-02-06 3 00000000=sceUtilityScreenshotInitStart(08de1a30)
グランナイツヒストリー v1.15.4 2023-06-04 4 00000000=sceUtilityScreenshotInitStart(08deac30)
Crash™ Tag Team Racing v1.14.4 2023-02-06 3 80630006=sceAtracSetDataAndGetID(092a8700, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.14.4 2023-02-06 1 80630006=sceAtracSetDataAndGetID(09294680, 00014000): invalid RIFF header
グランナイツヒストリー v1.14.4 2023-02-06 1 00000000=sceUtilityScreenshotInitStart(08d3e8a0)
グランナイツヒストリー v1.14.4 2023-02-06 1 00000000=sceUtilityScreenshotInitStart(08d445b0)
グランナイツヒストリー v1.14.4 2023-02-06 1 00000000=sceUtilityScreenshotInitStart(08d42210)
グランナイツヒストリー v1.16.6 2024-06-09 5 00000000=sceUtilityScreenshotInitStart(08debff0)
グランナイツヒストリー v1.18.1 2025-04-04 6 00000000=sceUtilityScreenshotInitStart(08ddfd90)
KINGDOM HEARTS Birth by Sleep v1.14.4 2023-03-26 3 Ignoring possible texturing from framebuffer at 04174000 +896x125 / 480x272
PES FL 2022C v1.14.4 2023-05-02 5 Replacement rowPitch=1024, but w=3932 (level=0)
エルミナージュ オリジナル v1.18.1 2026-03-28 319 00000000=sceUtilityScreenshotInitStart(08f2b0bc)
The Sims™ 2 v1.14.4 2023-02-07 2 Truncating vertex count from 34647 to 21845
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.18.1 2025-03-24 9 00000000=sceUtilityScreenshotInitStart(09a8cee8)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.16.6 2024-02-14 3 00000000=sceUtilityScreenshotInitStart(09a71428)
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2023-02-06 1 Replacement rowPitch=2048, but w=4096 (level=0)
SpongeBob SquarePants: The Yellow Avenger v1.14.4 2023-02-06 1 Ignoring possible texturing from framebuffer at 0416e000 +0x208 / 256x256
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-06 1 00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[09ffe770], 2ef3daf0, 09fce8c4[2ef3daf0]): invalid pointers
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-06 1 WriteToHardware: Invalid address 2ef3daf0 near PC 0883c798 LR 0883c798
eFootball PES 2023 By Milad Safaei v1.14.4 2023-02-06 3 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-06 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(356d166, 60:db:53:6f:8d:35, 20000000, 0) at 0897eeec
KINGDOM HEARTS Birth by Sleep v1.14.4 2023-04-24 3 Ignoring possible texturing from framebuffer at 04174000 +0x143 / 480x272
PES 2014 v1.14.4 2023-02-24 2 Replacement rowPitch=256, but w=2948 (level=0)
WWE'12 v1.14.4 2023-08-29 2 Replacement rowPitch=256, but w=2880 (level=0)
eFootball PES 2021 By GABRIEL v1.14.4 2023-04-13 3 Replacement rowPitch=64, but w=3416 (level=0)
WOLF PATCH 2019 v1.14.4 2023-02-06 1 Replacement rowPitch=512, but w=3400 (level=0)
BOMBA PATCH JP GAMEPLAY'S v1.14.4 2023-02-18 2 Replacement rowPitch=256, but w=512 (level=0)
LEGO® Batman™: The Videogame v1.14.4 2023-02-06 1 Unknown GE command : 39ffb606
METAL GEAR SOLID PEACE WALKER v1.17.1 2024-09-28 2 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
WWE'12 v1.14.4 2023-03-07 2 Replacement rowPitch=2048, but w=4368 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-15 2 Ignoring possible texturing from framebuffer at 04158000 +0x92 / 480x272
God of War: Chains of Olympus v1.14.4 2023-02-06 1 �@�S�{��rw�?�?�?�?�?�?�?�?
WWE'12 v1.14.4 2023-02-06 1 Replacement rowPitch=128, but w=2904 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-06 1 WriteToHardware: Invalid address 00700000 near PC 0880bf58 LR 0880cae8
Pro Evolution Soccer 2013 v1.14.4 2023-09-21 2 Replacement rowPitch=512, but w=2048 (level=0)
Silent Hill: Shattered Memories v1.14.4 2023-02-06 1 Ignoring possible texturing from framebuffer at 08bb4780 +32x-16442 / 64x256
WWE'12 v1.14.4 2023-10-13 3 Replacement rowPitch=256, but w=1280 (level=0)
WWE'12 v1.14.4 2023-03-13 4 Replacement rowPitch=1024, but w=1920 (level=0)
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-03-23 2 Replacement rowPitch=512, but w=4000 (level=0)
WWE'12 v1.14.4 2023-04-21 5 Replacement rowPitch=256, but w=4096 (level=0)
Silent Hill: Shattered Memories v1.14.4 2023-02-21 3 Ignoring possible texturing from framebuffer at 08bb4780 +128x-12290 / 64x256
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-11-04 21 Replacement rowPitch=1024, but w=4096 (level=0)
ARMORED CORE FORMULA FRONT v1.14.4 2023-02-05 1 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 480x272
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-05 1 MIPSCompileOp: Invalid instruction ed055580
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-09-03 2 Branch in branch delay slot at 08a61dec with different target
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-05 1 MIPSCompileOp: Invalid instruction 780b8780
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-05 1 Replacement rowPitch=2048, but w=3748 (level=0)
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-05 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(b08a6c8, 2c:13:61:9c:7f:75, 20000000, 0) at 0897eeec
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-02-26 2 Replacement rowPitch=2048, but w=5760 (level=0)
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-02-05 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(4d68aeb, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-03-27 4 Replacement rowPitch=128, but w=2048 (level=0)
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-03-24 3 Replacement rowPitch=256, but w=4260 (level=0)

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