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| Game title |
Version |
Latest Report |
Hits |
Message |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-03-29 |
7 |
80630006=sceAtracSetDataAndGetID(09db7d00, 00014000): invalid RIFF header |
| GOD EATER 2 |
v1.14.4 |
2023-03-31 |
2 |
Replacement rowPitch=512, but w=2048 (level=0) |
| SBK® Superbike World Championship |
v1.14.4 |
2023-03-29 |
1 |
Truncating vertex count from 28809 to 21845 |
| Pursuit Force |
v1.14.4 |
2023-03-29 |
2 |
Ignoring possible texturing from framebuffer at 04154000 +768x136 / 128x272 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-05-06 |
2 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| eFOOTBALL PES 2020 "C19" T. BENDEZU |
v1.14.4 |
2023-03-29 |
1 |
Replacement rowPitch=512, but w=4268 (level=0) |
| SOULCALIBUR: Broken Destiny |
v1.14.4 |
2023-04-18 |
6 |
Replacement rowPitch=512, but w=1024 (level=0) |
| BEN 10: Protector of Earth |
v1.14.4 |
2023-03-29 |
1 |
Truncating vertex count from 34539 to 21845 |
| Call of Duty : Roads to Victory™ |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address 000003e4 near PC 08ab13b0 LR 089c6cc4 |
| みんなのテニス® ポータブル |
v1.14.4 |
2023-03-29 |
1 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| RIDGE RACER® |
v1.14.4 |
2023-03-29 |
1 |
Ignoring possible texturing from framebuffer at 04193ac0 +256x206 / 256x272 |
| TEKKEN 6 |
v1.14.4 |
2023-04-30 |
2 |
Replacement rowPitch=512, but w=768 (level=0) |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.14.4 |
2023-03-29 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (b6e29268), bad data |
| TEKKEN 6 |
v1.14.4 |
2023-04-30 |
2 |
800200d2=scePsmfPlayerSetPsmfCB(090d8964, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.14.4 |
2023-03-29 |
4 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (b91b3b20), bad data |
| RIDGE RACER® |
v1.14.4 |
2023-03-29 |
1 |
Ignoring possible texturing from framebuffer at 04195140 +512x151 / 256x272 |
| Spider-Man 3 |
v1.14.4 |
2023-03-29 |
1 |
Branch in RSZeroComp delay slot at 04107404 in block starting at 04107404 |
| Fate/EXTRA |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address 000001c8 near PC 08939c90 LR 08939c90 |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-03-29 |
1 |
Replacement rowPitch=1024, but w=2560 (level=0) |
| RIDGE RACER® |
v1.14.4 |
2023-03-29 |
1 |
Ignoring possible texturing from framebuffer at 0418c640 +0x177 / 256x272 |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-03-30 |
4 |
Unknown GetPointerWrite 0a000000 PC 08817db0 LR 08817c38 |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-03-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0944f8a0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-03-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0964c6a0): duplicate handler |
| KINGDOM HEARTS Birth by Sleep |
v1.14.4 |
2023-03-29 |
1 |
Ignoring possible texturing from framebuffer at 04154000 +384x82 / 256x128 |
| Prince of Persia: The Forgotten Sands™ |
v1.14.4 |
2023-03-29 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 094b31c4, 4, 00000000, 0) |
| Prince of Persia: The Forgotten Sands™ |
v1.14.4 |
2023-03-29 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 094b31c4, 4, 00000000, 0) |
| God of War®: Ghost of Sparta |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address 00000029 near PC 08a86ba4 LR 08a86b70 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-03-29 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(41c1e5b, 88:74:a9:12:a0:fa, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-03-29 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(710f249, 88:74:a9:12:a0:fa, 20000000, 0) at 0897eeec |
| Persona3 PORTABLE |
v1.14.4 |
2023-03-29 |
1 |
Unknown GetPointerWrite deadbedf PC 08a9b5c8 LR 08a9b5e0 |
| Call of Duty : Roads to Victory™ |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address 000003e4 near PC 08979520 LR 08979520 |
| MotoGP™22 | By CahNdutz |
v1.14.4 |
2023-03-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092e3de0): duplicate handler |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address be28eba0 near PC 0880dcc8 LR 0880dcc8 |
| MotoGP™22 | By CahNdutz |
v1.14.4 |
2023-03-29 |
1 |
Replacement rowPitch=128, but w=2048 (level=0) |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-29 |
1 |
Unknown GetPointerWrite 1902cce8 PC 08b52814 LR 08cd6754 |
| MONSTER HUNTER PORTABLE 3rd |
v1.14.4 |
2023-03-29 |
1 |
Unknown GE command : 0dcf2848 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address c2e862ce near PC 088a138c LR 088a138c |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-03-29 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092822f0): duplicate handler |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-03-29 |
1 |
Replacement rowPitch=1024, but w=7200 (level=0) |
| NCAA® FOOTBALL 10 |
v1.14.4 |
2023-03-29 |
1 |
Replacement rowPitch=128, but w=7680 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-29 |
1 |
80630006=sceAtracSetDataAndGetID(09bca200, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-29 |
1 |
80630006=sceAtracSetDataAndGetID(08f73740, 00000800): invalid RIFF header |
| RIDGE RACER® |
v1.14.4 |
2023-04-06 |
2 |
Ignoring possible texturing from framebuffer at 0415b500 +64x129 / 480x272 |
| Prince of Persia - Revelations |
v1.14.4 |
2023-03-29 |
1 |
80630006=sceAtracSetDataAndGetID(096258c0, 00000800): invalid RIFF header |
| TEKKEN 6 |
v1.14.4 |
2023-04-26 |
2 |
Replacement rowPitch=1024, but w=1400 (level=0) |
| eFootball PES 2022 Danilo Gamer |
v1.16.6 |
2023-11-19 |
3,094 |
MIPSCompileOp: Invalid instruction 4420a800 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-10-09 |
3 |
Replacement rowPitch=1024, but w=2036 (level=0) |
| PES 2021 LIGA BETPLAY COLOMBIA KALETH MICKEY,YUNIER PB,MASTIV VELASQUEZ |
v1.17.1 |
2024-06-28 |
2 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-03-29 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(a3e8b46, b4:c8:d3:16:06:bb, 20000000, 0) at 0897eeec |
| Pro Evolution Soccer 2012 |
v1.14.4 |
2023-03-29 |
1 |
Replacement rowPitch=512, but w=2000 (level=0) |
| eFootball Chelito 19 |
v1.14.4 |
2023-03-29 |
1 |
Replacement rowPitch=2048, but w=8640 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address 1fec4257 near PC 089adc80 LR 089adc80 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.14.4 |
2023-04-06 |
3 |
Replacement rowPitch=256, but w=1120 (level=0) |
| Naruto Shippuden: Kizuna Drive |
v1.14.4 |
2023-03-29 |
1 |
WriteToHardware: Invalid address 3f800a4e near PC 089eeb18 LR 089eeb18 |
| Iso Super Heroes Tenkaichi V5 Final A.O |
v1.14.4 |
2023-03-29 |
1 |
Truncating vertex count from 25029 to 21845 |
| Driver 76 |
v1.14.4 |
2023-03-29 |
1 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1x1x2 (0,960)->(0,896) |
| eFOOTBALL PES 2020 "C19" T. BENDEZU |
v1.14.4 |
2023-04-01 |
2 |
Replacement rowPitch=512, but w=2880 (level=0) |
| Worms Open Warfare 2 |
v1.14.4 |
2023-03-28 |
1 |
Truncating vertex count from 37179 to 21845 |
| PES VANDAMME EDITION |
v1.14.4 |
2023-04-07 |
28 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16) |
| グランナイツヒストリー |
v1.14.4 |
2023-03-28 |
1 |
00000000=sceUtilityScreenshotInitStart(08d3a3f0) |
| LEGO® Batman™: The Videogame |
v1.14.4 |
2023-03-28 |
1 |
Vertices without position found: (0636d201) P: ? T: u8 W: u8 (4x) I: u16 Morph: 6 (size: 54) |
| LEGO® Batman™: The Videogame |
v1.14.4 |
2023-03-28 |
1 |
Truncating vertex count from 53504 to 21845 |
| LEGO® Batman™: The Videogame |
v1.14.4 |
2023-03-28 |
1 |
Vertices without position found: (0736d201) P: ? T: u8 W: u8 (4x) I: u16 Morph: 6 (size: 54) |
| WARRIORS OF THE LOST EMPIRE |
v1.18.1-647-ga28103d218 |
2025-03-05 |
22 |
sceNetAdhocMatchingInit(32768) at 08899c50 |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-03-28 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09deeee4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-03-28 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09deeee4, 4, 00000000, 0) |
| WWE SmackDown vs. RAW 2010 |
v1.15.4 |
2023-08-24 |
2 |
Rendering to framebuffer offset at 04000000 +480x0 (stride 512) |
| PES 2023 BY SPARTAN JR8 |
v1.14.4 |
2023-03-28 |
1 |
Replacement rowPitch=2048, but w=8000 (level=0) |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
1 |
Branch in branch delay slot at 044e6008 with different target |
| Resistance: Retribution™ |
v1.17.1 |
2024-04-04 |
4 |
MIPSCompileOp: Invalid instruction 4c301e19 |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
1 |
Branch in branch delay slot at 044dc020 with different target |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
1 |
Branch in branch delay slot at 044dc01c with different target |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
1 |
Branch in RSRTComp delay slot at 044dc014 in block starting at 044dc010 |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
3 |
Branch in branch delay slot at 044dc018 with different target |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
1 |
Branch in RSRTComp delay slot at 044dc014 in block starting at 044d93c0 |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
1 |
MIPSCompileOp: Invalid instruction 4a6f39ec |
| Resistance: Retribution™ |
v1.14.4 |
2023-03-28 |
1 |
MIPSCompileOp: Invalid instruction 6b9777db |
| Formula One 06 |
v1.14.4 |
2023-11-10 |
5 |
Replacement rowPitch=256, but w=1024 (level=0) |
| Aliens vs. Predator™ - Requiem |
v1.14.4 |
2023-03-28 |
1 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Formula One 06 |
v1.14.4 |
2023-04-15 |
2 |
Replacement rowPitch=512, but w=1920 (level=0) |
| WWE 2K20 PSP BY D ARCHITECT 01 |
v1.14.4 |
2023-03-28 |
1 |
Replacement rowPitch=512, but w=1080 (level=0) |
| Ben 10 Alien Force: Vilgax Attacks |
v1.14.4 |
2023-03-28 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (9a7f39f9), bad data |
| Formula One 06 |
v1.14.4 |
2023-04-15 |
2 |
Replacement rowPitch=512, but w=1024 (level=0) |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-03-28 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +96x-27076 / 64x256 |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-03-28 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +128x-27060 / 64x256 |
| eFootball By TM ARTS |
v1.14.4 |
2023-03-28 |
1 |
MFIC instruction hit (70020024) at 08832bd0 |
| Grand Theft Auto: Vice City Stories |
v1.14.4 |
2023-03-28 |
1 |
Replacement rowPitch=256, but w=2048 (level=0) |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.14.4 |
2023-04-13 |
3 |
Replacement rowPitch=2048, but w=4096 (level=0) |
| WWE All Stars |
v1.14.4 |
2023-03-28 |
8 |
MIPSCompileOp: Invalid instruction 00010101 |
| Dragon Ball Z: Tenkaichi Tag Team 2 |
v1.18.1 |
2025-04-11 |
47 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| 喧哗番长兄弟 东京之战 PLAY汉化版 |
v1.14.4 |
2023-03-28 |
5 |
00000000=sceUtilityScreenshotInitStart(096f25c0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-03-28 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b9ced4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-03-28 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b9ced4, 4, 00000000, 0) |
| Patapon™3 |
v1.14.4 |
2023-03-28 |
1 |
Unknown GetPointerWrite 0a00f283 PC 088113f0 LR 088113f8 |
| グランナイツヒストリー |
v1.14.4 |
2023-03-28 |
3 |
00000000=sceUtilityScreenshotInitStart(08de2f90) |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.18.1 |
2025-05-24 |
7 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1024x1024x2 (0,0)->(0,0) |
| Pro Evolution Soccer 2011 |
v1.14.4 |
2023-03-28 |
1 |
Replacement rowPitch=256, but w=2880 (level=0) |
| RIDGE RACER® |
v1.14.4 |
2023-03-28 |
1 |
Ignoring possible texturing from framebuffer at 04195140 +128x100 / 256x272 |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-08-04 |
7 |
Replacement rowPitch=256, but w=800 (level=0) |
| eFootball Chelito 19 |
v1.14.4 |
2023-03-28 |
1 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 320 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |