Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-08-05 1 WriteToHardware: Invalid address 3c3fc780 near PC 08a2b14c LR 08a2b14c
RIDGE RACER® v1.14.4 2023-08-05 1 Ignoring possible texturing from framebuffer at 0416b780 +768x266 / 256x272
God of War: Ragnarok v1.14.4 2024-12-09 44 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War: Ragnarok v1.18.1 2025-06-03 697 00000400=sceGeEdramSetAddrTranslation(00000800)
初音ミク -Project DIVA- v1.14.4 2023-08-04 1 00000000=sceUtilityScreenshotInitStart(091bc238)
初音ミク -Project DIVA- v1.14.4 2023-08-04 1 00000000=sceUtilityScreenshotInitStart(09535b60)
Mortal Kombat: Unchained v1.14.4 2023-08-04 3 Error in shader program link: info: L0001 The fragment floating-point variable u_texelDelta does not match the u_texelDelta variable declared in earlier shader stages. The precision does not match. fs: postshader #version 310 es precision mediump float; precision highp int; uniform vec2 u_pixelDelta; layout(binding = 0) uniform mediump sampler2D sampler0; uniform vec4 u_time; uniform vec2 u_texelDelta; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; in vec4 v_texcoordNC0; in vec4 v_texcoordNC1; in vec4 v_texcoordNC2; in vec4 v_texcoordNC3; mediump int SEPIA; mediump int GRAYSCALE; mediump int NEGATIVE; mediump int PSPCOLORS; vec3 processGAUSS_SQ(inout vec3 color) { float GAUSS_KERNEL_SIZE = 5.0; vec2 offset = (u_pixelDelta * 3.5) / vec2(GAUSS_KERNEL_SIZE); vec3 cGauss0 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0))).xyz * 1.0; vec3 cGauss1 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, -2.0))).xyz * 4.0; vec3 cGauss2 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, -2.0))).xyz * 7.0; vec3 cGauss3 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, -2.0))).xyz * 4.0; vec3 cGauss4 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, -2.0))).xyz * 1.0; vec3 cGauss5 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, -1.0))).xyz * 4.0; vec3 cGauss6 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0))).xyz * 16.0; vec3 cGauss7 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, -1.0))).xyz * 26.0; vec3 cGauss8 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, -1.0))).xyz * 16.0; vec3 cGauss9 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, -1.0))).xyz * 4.0; vec3 cGauss10 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 0.0))).xyz * 7.0; vec3 cGauss11 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 0.0))).xyz * 26.0; vec3 cGauss12 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0))).xyz * 41.0; vec3 cGauss13 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, 0.0))).xyz * 26.0; vec3 cGauss14 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, 0.0))).xyz * 7.0; vec3 cGauss15 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 1.0))).xyz * 4.0; vec3 cGauss16 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 1.0))).xyz * 16.0; vec3 cGauss17 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, 1.0))).xyz * 26.0; vec3 cGauss18 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0))).xyz * 16.0; vec3 cGauss19 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0, 1.0))).xyz * 4.0; vec3 cGauss20 = texture(sampler0, v_texcoord0 + (offset * vec2(-2.0, 2.0))).xyz * 1.0; vec3 cGauss21 = texture(sampler0, v_texcoord0 + (offset * vec2(-1.0, 2.0))).xyz * 4.0; vec3 cGauss22 = texture(sampler0, v_texcoord0 + (offset * vec2(0.0, 2.0))).xyz * 7.0; vec3 cGauss23 = texture(sampler0, v_texcoord0 + (offset * vec2(1.0, 2.0))).xyz * 4.0; vec3 cGauss24 = texture(sampler0, v_texcoord0 + (offset * vec2(2.0))).xyz * 1.0; color = (((((((((((((((((((((((cGauss0 + cGauss1) + cGauss2) + cGauss3) + cGauss4) + cGauss5) + cGauss6) + cGauss7) + cGauss8) + cGauss9) + cGauss10) + cGauss11) + cGauss12) + cGauss13) + cGauss14) + cGauss15) + cGauss16) + cGauss17) + cGauss18) + cGauss19) + cGauss20) + cGauss21) + cGauss22) + cGauss23) + cGauss24; color /= vec3(273.0); return color; } vec3 processBLOOM(inout vec3 color, vec3 colorB, mediump int hatsu) { vec4 sum = vec4(0.0); mediump int diffx = 2; mediump int diffy = 3; mediump int _408 = -diffy; for (mediump int ib = _408; ib < diffy; ib++) { mediump int _419 = -diffx; for (mediump int jb = _419; jb < diffx; jb++) { sum += (texture(sampler0, v_texcoord0 + (vec2(float(jb), float(ib)) * 0.00200000009499490261077880859375)) * 0.2199999988079071044921875); } } bool _453 = color.x < 0.300000011920928955078125; bool _460; if (_453) { _460 = color.y < 0.300000011920928955078125; } else { _460 = _
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-04-10 26 Replacement rowPitch=512, but w=1600 (level=0)
Garena Free Fire Beta LBorelliMods v1.14.4 2023-08-03 1 Replacement rowPitch=256, but w=1328 (level=0)
eFottball Hend Asean v1.14.4 2023-08-03 1 Replacement rowPitch=512, but w=576 (level=0)
eFottball Hend Asean v1.14.4 2024-04-28 4 Replacement rowPitch=1024, but w=5120 (level=0)
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.14.4 2023-08-03 1 Replacement rowPitch=128, but w=800 (level=0)
아바마마 오셨다! 어서 굴려라! v1.14.4 2023-08-13 2 Ignoring possible texturing from framebuffer at 04154000 +128x49 / 256x256
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-04-06 5 Replacement rowPitch=256, but w=3736 (level=0)
МЕГАМОЗГ v1.14.4 2023-08-03 1 Ignoring possible texturing from framebuffer at 04198000 +0x35 / 64x64
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-09-05 5 Replacement rowPitch=1024, but w=3200 (level=0)
RIDGE RACER® v1.14.4 2023-08-02 1 Ignoring possible texturing from framebuffer at 04193ac0 +0x208 / 256x272
PRO EVOLUTION SOCCER VANDAMME EDITION v1.14.4 2023-08-01 1 Replacement rowPitch=512, but w=1024 (level=0)
eFootball By TM ARTS v1.14.4 2023-08-01 1 Unknown GetPointerWrite 8f556766 PC 0888d3ec LR 0888d3fc
Efootball 2022 Komo Valeri... v1.14.4 2023-08-01 1 Replacement rowPitch=128, but w=6360 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.9.4 2025-05-25 271 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-08-01 1 Decoding texture from VRAM mirror at 047f90f0 swizzle=1
Grand Theft Auto: Vice City Stories v1.14.4 2023-08-01 1 WriteToHardware: Invalid address 0000022c near PC 088b1c2c LR 088b1968
Dragon Ball Z Shin Budokai v1.14.4 2023-08-01 1 WriteToHardware: Invalid address 4faa37a0 near PC 08815e08 LR 08815ec4
METAL SLUG Anthology v1.14.4 2023-08-01 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa2d1, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
PES Ultimate Patch 2021 v1.14.4 2023-08-01 1 MIPSCompileOp: Invalid instruction 07070001
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.14.4 2023-10-21 3 Replacement rowPitch=512, but w=2800 (level=0)
RIDGE RACER® v1.14.4 2023-08-01 1 Ignoring possible texturing from framebuffer at 0418c640 +256x149 / 256x272
Mortal Kombat: Unchained v1.14.4 2023-07-31 1 Error in shader program link: info: Link Error: Vertex shader is missing. fs: 00180000:05000000 StenToAlpha Sten0 #version 320 es #extension GL_EXT_shader_framebuffer_fetch : require // Driver: PowerVR Rogue GE8320 - GLSL 320 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 00180000:05000000 StenToAlpha Sten0 in lowp vec4 v_color0; in highp float v_fogdepth; out vec4 fragColor0; void main() { vec4 v = v_color0 ; fragColor0 = vec4(v.rgb, 0.0); } vs: 00000000:0000000a THR C
WWE 2K22 EN ESPAÑOL BY ANT v1.15.4 2023-08-28 3 80630007=sceAtracSetData(2, 08d4b180, 00006bdc): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT v1.15.4 2023-08-28 5 80630007=sceAtracSetData(2, 08d4b180, 00006d54): atracID uses different codec type than data
eFottball Hend Asean v1.14.4 2023-11-03 2 Replacement rowPitch=1024, but w=2160 (level=0)
Silent Hill: Shattered Memories v1.14.4 2023-07-31 1 Ignoring possible texturing from framebuffer at 08bb4780 +480x-26810 / 64x256
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-07-30 1 Replacement rowPitch=256, but w=2776 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-10-02 2 Replacement rowPitch=256, but w=2000 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2025-02-10 24 Replacement rowPitch=128, but w=2048 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-04-06 3 Replacement rowPitch=256, but w=5120 (level=0)
Gladiator Begins v1.14.4 2023-07-30 1 Branch in branch delay slot at 08973894 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-30 1 Unknown GE command : 11300010
Dragon Ball Z: Tenkaichi Tag Team v1.9.3 2023-12-31 3 WriteToHardware: Invalid address 3cb6864b near PC 08a552d0 LR 08a552d0
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.17.1 2024-03-14 6 80630007=sceAtracSetData(2, 08d4b180, 00009384): atracID uses different codec type than data
WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS v1.17.1 2024-06-08 19 80630007=sceAtracSetData(2, 08d4b180, 00012c44): atracID uses different codec type than data
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-07-29 1 Replacement rowPitch=128, but w=1168 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2023-12-09 18 Replacement rowPitch=512, but w=2000 (level=0)
eFootball 2024 Beta By Tutoriales Bendezu v1.14.4 2024-04-15 8 Replacement rowPitch=1024, but w=4000 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-29 1 WriteToHardware: Invalid address 2e768b9c near PC 0880e074 LR 0880e07c
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-29 1 WriteToHardware: Invalid address 2e79879c near PC 0880e074 LR 0880e07c
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.17.1 2026-03-07 33 sceNetAdhocMatchingInit(32768) at 08a71984
Silent Hill: Shattered Memories v1.14.4 2023-07-29 1 Ignoring possible texturing from framebuffer at 08bb4780 +352x-22603 / 64x256
EFOOTBALL 2023 BY TEGA GAMING v1.9.4 2025-04-22 74 80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-07-29 1 Replacement rowPitch=512, but w=3224 (level=0)
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-07-29 1 Replacement rowPitch=512, but w=3072 (level=0)
PRO EVOLUTION SOCCER VANDAMME EDITION v1.14.4 2023-11-19 6 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
God of War: Chains of Olympus v1.14.4 2023-07-29 1 WriteToHardware: Invalid address 00000493 near PC 089b12c0 LR 089b1270
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.14.4 2023-07-31 2 Replacement rowPitch=128, but w=1600 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-07-29 1 00000000=sceUtilityScreenshotInitStart(09cac548)
eFottball Hend Asean v1.14.4 2024-04-05 3 Replacement rowPitch=128, but w=800 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-28 1 WriteToHardware: Invalid address 11f72af0 near PC 0880de08 LR 0880de08
Silent Hill: Shattered Memories v1.14.4 2023-07-28 1 Ignoring possible texturing from framebuffer at 08bb4780 +128x-22813 / 64x256
Silent Hill: Shattered Memories v1.14.4 2023-07-28 1 Ignoring possible texturing from framebuffer at 08bb4780 +32x-11731 / 64x256
Silent Hill: Shattered Memories v1.14.4 2023-08-10 4 Ignoring possible texturing from framebuffer at 08bb4780 +480x-16603 / 64x256
Silent Hill: Shattered Memories v1.14.4 2023-07-28 1 Ignoring possible texturing from framebuffer at 08bb4780 +448x-24338 / 64x256
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-07-28 1 Replacement rowPitch=2048, but w=4096 (level=0)
EFOOTBALL 2023 PSP REALISTIC MOD v1.14.4 2023-07-27 1 Replacement rowPitch=512, but w=4096 (level=0)
eFottball Hend Asean v1.14.4 2024-03-16 4 Replacement rowPitch=128, but w=2000 (level=0)
eFootball Libertadores 2K23 by lasso y total G v1.9.4 2026-09-11 11,291 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball 2024 Beta By Tutoriales Bendezu v1.9.4 2026-04-10 306 MIPSCompileOp: Invalid instruction 00000001
eFootball RH12 SEASON 5 v1.14.4 2023-07-27 1 Replacement rowPitch=1024, but w=2000 (level=0)
Prince of Persia - Rival Swords v1.17.1 2024-10-10 4 Unknown GE command : 4e207369
eFootball Libertadores 2K23 by lasso y total G v1.18.1-551-g8c069917b5 2025-12-21 1,434 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Aliens vs. Predator™ - Requiem v1.14.4 2023-07-26 1 Truncating vertex count from 21951 to 21845
デジヴァイス Ver.Portable v1.14.4 2023-07-26 1 sceKernelCreateThread(name=exception): unsupported attributes 00001007
WWE SmackDown vs. RAW 2008 v1.14.4 2023-07-26 2 80630007=sceAtracSetData(2, 08d4b1c0, 0000d800): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-07-26 3 80630007=sceAtracSetData(2, 08d4b1c0, 00015700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-07-26 1 80630007=sceAtracSetData(2, 08d4b1c0, 00012e00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-08-15 4 80630007=sceAtracSetData(2, 08d4b1c0, 0000fe00): atracID uses different codec type than data
WWE SmackDown vs. RAW 2008 v1.14.4 2023-08-15 2 80630007=sceAtracSetData(2, 08d13180, 00038000): atracID uses different codec type than data
WWE SmackDown vs. RAW 2010 v1.14.4 2023-07-26 1 Replacement rowPitch=1024, but w=2048 (level=0)
PES HAROUN ZASIA 2022 v1.14.4 2023-07-26 1 Replacement rowPitch=512, but w=1024 (level=0)
WWE SmackDown vs. RAW 2011 v1.8.0 2024-01-17 6 80630007=sceAtracSetData(2, 08d4b180, 0000e4f8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.14.4 2023-07-26 1 Replacement rowPitch=256, but w=4096 (level=0)
EFOOTBALL 2023 PSP FINAL UPDATE v1.14.4 2023-07-25 1 Replacement rowPitch=512, but w=6428 (level=0)
Killzone™: Liberation v1.14.4 2023-07-25 1 800200d3=sceKernelStartThread(322, -1, ffffffff): bad thread argument pointer/length ffffffff / ffffffff
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-25 1 MIPSCompileOp: Invalid instruction 05c40068
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-25 1 WriteToHardware: Invalid address 0a53cdc8 near PC 08902c38 LR 08902c38
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-25 1 WriteToHardware: Invalid address 2e910b90 near PC 08902b8c LR 08902b9c
ドラゴンボールZ 真武道会 v1.14.4 2024-01-18 5 WriteToHardware: Invalid address 401deca0 near PC 08815e00 LR 08815edc
WWE SmackDown vs. RAW 2011 v1.9.4 2026-05-04 9 80630007=sceAtracSetData(2, 08d4b180, 00011dd8): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-25 1 Unknown GE command : 4fa201d3
eFootball RH12 SEASON 5 v1.14.4 2023-07-25 2 Replacement rowPitch=256, but w=1024 (level=0)
WWE SmackDown vs. RAW 2011 v1.14.4 2023-07-25 1 Replacement rowPitch=1024, but w=3148 (level=0)
WWE SmackDown vs. RAW 2011 v1.14.4 2023-07-25 1 Replacement rowPitch=1024, but w=4096 (level=0)
WWE SmackDown vs. RAW 2011 v1.14.4 2023-07-25 1 Replacement rowPitch=1024, but w=3200 (level=0)
WWE SmackDown vs. RAW 2011 v1.14.4 2023-07-25 1 Replacement rowPitch=1024, but w=2048 (level=0)
Need For Speed™ Underground Rivals v1.14.4 2023-07-25 1 WriteToHardware: Invalid address 00002260 near PC 0882106c LR 0881b2bc
LEGO® Batman™: The Videogame v1.14.4 2023-07-24 1 Unknown GE command : 3526886d
Solomon's Ring ~水の章~ v1.17.1 2025-09-18 3 00000400=sceGeEdramSetAddrTranslation(00000000)
EFOOTBALL PSP NEW PATCH SEASON 2024 v1.18.1 2026-07-17 64 Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-07-23 1 WriteToHardware: Invalid address 3fc90fe7 near PC 089ae5a8 LR 089ae5a8
BLEACH ヒート・ザ・ソウル6 v1.14.4 2023-07-23 1 00000400=sceGeEdramSetAddrTranslation(00000400)

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