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| Game title |
Version |
Latest Report |
Hits |
Message |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-10-29 |
108,637 |
Rendering to framebuffer offset: 00162000 +256x0 |
| NARUTO: Ultimate Ninja Heroes |
v1.9.4 |
2026-11-08 |
186,695 |
Render to texture with different strides 128 != 192 |
| METAL SLUG XX |
v1.5.2 |
2025-11-23 |
7,398 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
| DISSIDIA® 012[duodecim]™ FINAL FANTASY® |
v1.9.4 |
2026-11-06 |
31,293 |
Render to texture with different strides 512 != 64 |
| EXIT 2 |
v1.4.2 |
2021-02-07 |
84 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| BLEACH~ソウル・カーニバル2~ |
v1.5.2 |
2024-07-23 |
919 |
Loading module sceFont_Library with version 0101, devkit 05000010 |
| BLEACH~ソウル・カーニバル2~ |
v1.5.2 |
2024-07-23 |
925 |
Loading module scePsmf_library with version 0101, devkit 03050010 |
| BLEACH~ソウル・カーニバル2~ |
v1.5.2 |
2024-07-23 |
927 |
Loading module scePsmfP_library with version 0101, devkit 03050010 |
| FINAL FANTASY III |
v1.9.4 |
2026-10-10 |
13,587 |
sceKernelRegisterSubIntrHandler(30, 0, 0895c654, 00000000): duplicate handler |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-11-06 |
16,644 |
Render to texture with different strides 128 != 256 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-05 |
40,355 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| タクティクスオウガ 運命の輪 |
v1.9.4 |
2026-08-11 |
4,721 |
Render to texture with different strides 512 != 256 |
| Me & My Katamari |
v1.9.4 |
2025-03-31 |
801 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-11-08 |
108,303 |
Render to area containing texture at 00162000 +256x0 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-11-08 |
82,614 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| God of War®: Ghost of Sparta |
v1.7.5 |
2026-11-08 |
137,717 |
Rendering to framebuffer offset: 00162000 +256x0 |
| Daxter |
v1.5.2 |
2026-07-30 |
6,180 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| Daxter |
v1.5.2 |
2026-07-30 |
6,171 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| Daxter |
v1.5.2 |
2026-07-30 |
6,191 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| Daxter |
v1.5.2 |
2026-07-30 |
6,225 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| Daxter |
v1.5.2 |
2026-07-30 |
6,239 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| Daxter |
v1.5.2 |
2026-07-30 |
6,230 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| 勇者のくせになまいきだ:3D |
v1.4.2-425-g7a7ccee5e |
2021-08-22 |
657 |
Loading module sceFont_Library with version 0101, devkit 03030010 |
| Dragon Ball Z Shin Budokai |
v1.5.2 |
2024-05-26 |
3,554 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| Dragon Ball Z Shin Budokai |
v1.5.2 |
2024-05-26 |
3,367 |
Loading module sceSAScore with version 0102, devkit 00000000 |
| Dragon Ball Z Shin Budokai |
v1.5.2 |
2024-05-26 |
3,329 |
Loading module sceAudiocodec_Driver with version 0102, devkit 00000000 |
| Dragon Ball Z Shin Budokai |
v1.5.2 |
2024-05-26 |
3,403 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| Dragon Ball Z Shin Budokai |
v1.5.2 |
2024-05-26 |
3,159 |
Loading module sceMpegbase_Driver with version 0102, devkit 00000000 |
| Dragon Ball Z Shin Budokai |
v1.5.2 |
2023-12-28 |
3,145 |
Loading module sceMpeg_library with version 0102, devkit 00000000 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-06-17 |
8,396 |
Ignoring possible render to texture at 001a2d00 +0x140 / 256x272 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-06-17 |
8,929 |
Render to area containing texture at 001c1700 +0x18 |
| KINGDOM HEARTS Birth by Sleep |
v1.9.4 |
2026-07-16 |
1,598 |
Render to texture with different strides 256 != 128 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.9.4 |
2026-11-01 |
10,638 |
Render to texture with different strides 128 != 256 |
| 悪魔城ドラキュラXクロニクル |
v1.7.5 |
2024-12-29 |
700 |
Rendering to framebuffer offset: 000ec000 +256x0 |
| Fate/EXTRA CCC |
v1.9.4 |
2026-07-28 |
3,324 |
Render to texture with different strides 128 != 256 |
| Grand Theft Auto®: Chinatown Wars™ |
v1.9.4 |
2026-11-08 |
46,684 |
Render to texture with different strides 256 != 64 |
| Disney•Pixar Cars 2 |
v1.5.2 |
2025-06-22 |
1,892 |
Loading module scePsmf_library with version 0101, devkit 06030510 |
| FINAL FANTASY 零式 ディスク1 |
v1.7.5 |
2024-11-12 |
838 |
Render to area containing texture at 00154000 +0x8 |
| FINAL FANTASY 零式 ディスク1 |
v1.7.5 |
2026-10-05 |
6,400 |
Ignoring possible render to texture at 00156000 +0x128 / 256x272 |
| God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2026-11-07 |
96,082 |
Render to area containing texture at 00162000 +256x0 |
| God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2026-11-07 |
135,581 |
Rendering to framebuffer offset: 00162000 +256x0 |
| God of War: Chains of Olympus |
v1.8.2-2-g86df055 |
2026-11-07 |
116,520 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| ドラゴンボール タッグバーサス |
v1.9.4 |
2026-10-14 |
19,903 |
0 depal unsupported: shift=5 mask=ff offset=0 |
| Silent Hill: Shattered Memories |
v1.7.5 |
2026-11-02 |
12,534 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| God of War: Chains of Olympus |
v1.7.5 |
2026-09-17 |
6,493 |
Render to area containing texture at 00162000 +256x0 |
| God of War: Chains of Olympus |
v1.7.5 |
2026-09-17 |
8,078 |
Rendering to framebuffer offset: 00162000 +256x0 |
| God of War: Chains of Olympus |
v1.7.5 |
2026-09-17 |
7,859 |
Ignoring possible render to texture at 00161800 +0x64 / 480x272 |
| Yu-Gi-Oh! 5D's Tag Force5 |
v1.7.5 |
2025-09-10 |
3,595 |
Render to area containing texture at 00088000 +64x0 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2025-01-11 |
3,682 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2025-01-11 |
3,729 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2025-01-11 |
3,670 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2025-01-11 |
3,916 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2025-01-11 |
3,954 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2025-01-11 |
3,924 |
Loading module sceSAScore with version 0103, devkit 00000000 |
| MONSTER HUNTER FREEDOM |
v1.5.2 |
2025-01-11 |
4,482 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| METAL GEAR ACID |
v1.5 |
2025-08-14 |
432 |
Loading module sceMpegbase_Driver with version 0101, devkit 00000000 |
| METAL GEAR ACID |
v1.5 |
2025-08-14 |
437 |
Loading module sceSAScore with version 0101, devkit 00000000 |
| METAL GEAR ACID |
v1.5 |
2025-08-14 |
432 |
Loading module sceATRAC3plus_Library with version 0101, devkit 00000000 |
| METAL GEAR ACID |
v1.5 |
2025-08-14 |
431 |
Loading module sceVideocodec_Driver with version 0101, devkit 00000000 |
| METAL GEAR ACID |
v1.5 |
2025-08-14 |
435 |
Loading module sceMpeg_library with version 0101, devkit 00000000 |
| METAL GEAR ACID |
v1.5 |
2025-08-14 |
432 |
Loading module sceAudiocodec_Driver with version 0101, devkit 00000000 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-08-15 |
8,866 |
Render to area containing texture at 00194700 +0x18 |
| ソードアート・オンライン -インフィニティ・モーメント- |
v1.7.5 |
2026-08-15 |
8,339 |
Ignoring possible render to texture at 00175d00 +0x140 / 256x272 |
| Dante's Inferno™ |
v1.7.5 |
2026-09-29 |
8,035 |
Render to area containing texture at 00110000 +256x0 |
| BURNOUT DOMINATOR |
v1.7.5 |
2026-10-16 |
3,734 |
Render to texture with incompatible formats 5 != 3 at 00000000 |
| DISSIDIA FINAL FANTASY |
v1.9.4 |
2021-04-26 |
428 |
Render to texture with different strides 512 != 64 |
| DISSIDIA FINAL FANTASY |
v1.9.3-80-g73bf6098e |
2021-02-20 |
309 |
Unsupported RGB mask: r=ff g=7f b=00 |
| Silent Hill® Origins |
v1.7.5 |
2026-10-09 |
19,724 |
Rendering from framebuf with offset 040d43c0 -> 000d4000+480x0 |
| LittleBigPlanet™ |
v1.7.5 |
2021-07-18 |
488 |
Render to area containing texture at 00158000 +128x0 |
| Bounty Hounds |
v1.9.4 |
2024-08-11 |
99 |
Render to area containing texture at 040ec000 +0x160 |
| 大航海時代Ⅳ~ROTA NOVA~ |
v1.4.2-816-gac518f819 |
2026-04-07 |
2,306 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| Bounty Hounds |
v1.9.4 |
2025-06-11 |
388 |
Render to texture using CLUT with different strides 256 != 512 |
| Bounty Hounds |
v1.9.4 |
2025-06-11 |
386 |
Render to texture with incompatible formats 7 != 0 at 040cc000 |
| Bounty Hounds |
v1.9.4 |
2025-12-14 |
415 |
Decoding texture from VRAM mirror at 04288000 swizzle=0 |
| Bounty Hounds |
v1.7.5 |
2025-01-17 |
279 |
Rendering to framebuffer offset: 000cc000 +256x0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-11-08 |
113,635 |
Render to texture using CLUT with different strides 512 != 64 |
| Gran Turismo® |
v1.9.4 |
2026-08-26 |
721 |
Render to texture with incompatible formats 8 != 1 at 040cc000 |
| Mega Man Maverick Hunter X |
v1.1.1-66-g5ebd7bf |
2017-10-29 |
101 |
Lots of blits needed for obscure blending: 25 per frame, blend 10/7/0 |
| Mega Man Maverick Hunter X |
v1.9.3-998-gc739d4e16 |
2026-10-31 |
3,816 |
Unsupported alpha/stencil mask: 7f |
| Castlevania: The Dracula X Chronicles |
v1.9.4 |
2026-10-27 |
3,654 |
Render to area containing texture at 040ec000 +256x0 |
| Dead to Rights: Reckoning |
v1.5.2 |
2024-03-05 |
1,771 |
Loading module sceNet_Library with version 0101, devkit 00000000 |
| Dead to Rights: Reckoning |
v1.5.2 |
2024-03-05 |
1,759 |
Loading module sceNetAdhoc_Library with version 0102, devkit 00000000 |
| Dead to Rights: Reckoning |
v1.5.2 |
2024-03-05 |
1,750 |
Loading module sceNetAdhocMatching_Library with version 0101, devkit 00000000 |
| LittleBigPlanet™ |
v1.7.5 |
2026-05-30 |
166 |
Render to area containing texture at 00158000 +256x0 |
| LittleBigPlanet™ |
v1.7.5 |
2026-05-30 |
627 |
Rendering to framebuffer offset: 00158000 +256x0 |
| God of War®: Ghost of Sparta |
v1.9.4 |
2026-11-08 |
201,379 |
Render to texture with different strides 1024 != 512 |
| SOCOM: Fireteam Bravo 3 |
v1.5.2 |
2025-07-07 |
1,330 |
Loading module scePsmf_library with version 0101, devkit 05000010 |
| SOCOM: Fireteam Bravo 3 |
v1.5.2 |
2025-07-07 |
1,323 |
Loading module scePsmfP_library with version 0101, devkit 05000010 |
| VALKYRIE PROFILE -LENNETH- |
v1.7.5 |
2026-05-23 |
2,244 |
Render to area containing texture at 00110000 +64x0 |
| Midnight Club L.A. Remix |
v1.9.4 |
2026-11-07 |
31,190 |
Decoding texture from VRAM mirror at 04710000 swizzle=0 |
| Midnight Club L.A. Remix |
v1.7.5 |
2026-09-12 |
8,834 |
Render to area containing texture at 00088000 +112x8 |
| DISSIDIA duodecim FINAL FANTASY |
v1.9.4 |
2026-09-29 |
1,646 |
Render to texture using CLUT with different strides 512 != 64 |
| カプコン クラシックス コレクション |
v1.4.2 |
2018-07-11 |
61 |
Loading module sceFont_Library with version 0101, devkit 00000000 |
| カプコン クラシックス コレクション |
v1.4.2 |
2020-01-31 |
298 |
Loading module sceATRAC3plus_Library with version 0103, devkit 00000000 |
| カプコン クラシックス コレクション |
v1.4.2 |
2020-01-31 |
194 |
Loading module sceVideocodec_Driver with version 0103, devkit 00000000 |
| カプコン クラシックス コレクション |
v1.4.2 |
2020-01-31 |
301 |
Loading module sceAudiocodec_Driver with version 0103, devkit 00000000 |
| カプコン クラシックス コレクション |
v1.4.2 |
2020-01-31 |
191 |
Loading module scePsmf_library with version 0101, devkit 00000000 |
| カプコン クラシックス コレクション |
v1.4.2 |
2020-01-31 |
191 |
Loading module sceMpegbase_Driver with version 0103, devkit 00000000 |
| カプコン クラシックス コレクション |
v1.4.2 |
2020-01-31 |
190 |
Loading module sceMpeg_library with version 0104, devkit 00000000 |
| カプコン クラシックス コレクション |
v1.4.2 |
2020-01-31 |
297 |
Loading module sceSAScore with version 0103, devkit 00000000 |