Recent logs - v1.9.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
EA-Sports FC ATGX v1.9.4 2026-11-08 5,829 Savedata version requested on save: 3
SBK®09 Superbike World Championship v1.10.3 2024-04-30 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09652760): duplicate handler
eFootball 24 Mazdy Projects v1.10.3 2024-04-29 23 GL ran out of GPU memory; switching to low memory mode
Resistance: Retribution™ v1.10.3 2024-04-29 1 Render to area containing texture at 04110000 +256x0
World Soccer Winning Eleven 10 Ubiquitous Evolution v1.10.3 2024-04-29 1 Render to texture with different formats 0 != 3
World Soccer Winning Eleven 10 Ubiquitous Evolution v1.10.3 2024-04-29 1 Render to texture with different strides 1024 != 512
eFootball Chelito 19 v1.10.3 2024-04-28 1 Savedata version requested on save: %dSavedata version requested on save: 3
Mortal Kombat: Unchained v1.10.3 2024-05-06 2 Render to texture using CLUT with different strides 512 != 64
eFootball Play-C v1.9.4 2026-10-11 365 GL ran out of GPU memory; switching to low memory mode
FIFA STREET 4 v1.7.4 2026-04-29 315 RET: Stack empty!
FIFA STREET 4 v1.10.3 2024-04-28 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872
Call of Duty : Roads to Victory™ v1.10.3 2024-04-28 1 WriteToHardware: Invalid address 000003e4 near PC 08a11864 LR 08a115c4
LEGO® Batman™: The Videogame v1.10.3 2024-04-27 1 Unknown syscall in known module 'sceNpAuth': 0xd99455dd
FIFA 22 By Tutoriales Bendezu v1.9.4 2025-12-10 5 MIPSCompileOp: Invalid instruction 0000001e
WWE 2K24 v1.9.4 2025-10-17 104 80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-04-04 94 80630007=sceAtracSetData(2, 08d4b180, 00020000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 575 80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 300 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 612 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 1,042 80630007=sceAtracSetData(2, 08d13140, 00000aec): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 309 80630007=sceAtracSetData(2, 08d4b180, 00019800): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 1,051 80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 942 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 610 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 1,895 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-10-30 4,027 80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data
EA-Sports FC PC-V v1.17.1-334-g1786a4ddb 2024-11-12 14 807f00fd=sceMp3Init(00000000): invalid sample rate v2 l2 rate 03
EA-Sports FC PC-V v1.9.4 2026-10-23 209 sceMp3Init: invalid data: not MPEG v1
Dragon Ball Z: Tenkaichi Tag Team v1.10.3 2024-04-26 1 MIPSCompileOp: Invalid instruction 75b79f00
eFootball PC - V. v1.10.3 2024-05-29 3 807f00fd=sceMp3Init(00000000): invalid bitrate v2 l0 rate 000a
EA-Sports FC PC-V v1.9.4 2026-11-04 5,399 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
ELITE CWC INDIA 2023 v1.9.4 2025-06-08 4 Render to texture with different strides 512 != 256
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/a8e102a0, already implemented in HLE.
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/7de281c2, already implemented in HLE.
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/70210b73, already implemented in HLE.
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/7012bbdd, already implemented in HLE.
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/4929b40d, already implemented in HLE.
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/2b7299d8, already implemented in HLE.
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/2abadc63, already implemented in HLE.
ELITE CWC INDIA 2023 v1.10.3 2024-04-25 1 Ignoring func export sceHeap/2a0c2009, already implemented in HLE.
OFF ROAD v1.10.3 2024-04-25 17 RET: Stack empty!
SOULCALIBUR: Broken Destiny v1.10.3 2024-04-25 1 80020190=sceNetAdhocInit(): out of memory, 00001000 stack requested
EA-Sports FC PC-V v1.9.4 2026-10-23 1,331 sceMp3Init: invalid data: not layer 3
eFootball 2024 Beta By Tutoriales Bendezu v1.17.1 2024-10-31 2 80630007=sceAtracSetData(2, 08bd5600, 0000fe00): atracID uses different codec type than data
eFootball 2024 Beta By Tutoriales Bendezu v1.17.1 2024-10-31 2 80630007=sceAtracSetData(2, 08bd5600, 00012e00): atracID uses different codec type than data
ワンピース ROMANCE DAWN 冒険の夜明け v1.10.3 2024-04-23 1 WriteToHardware: Invalid address 00000038 near PC 08aeffe4 LR 08aefe54
SBK®08 Superbike World Championship v1.10.3 2024-04-23 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09216bf0): duplicate handler
eFootball Indonesia By Smule Channel v1.10.3 2024-04-23 9 Savedata version requested on save: 3
Pro evolution soccer 4 v1.10.3 2024-04-22 1 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
Pro evolution soccer 4 v1.10.3 2024-04-22 1 sceMp3Init: invalid data: not MPEG v1
Pro evolution soccer 4 v1.10.3 2024-04-22 1 sceMp3Init: invalid data: not layer 3
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-10-16 4 Unknown GE command : 03f4bdda
Gun™ Showdown v1.10.3 2024-05-18 2 Ignoring func export sceMt19937/f40c98e6, already implemented in HLE.
Gun™ Showdown v1.10.3 2024-05-18 2 Ignoring func export sceMt19937/ecf5d379, already implemented in HLE.
WWE SmackDown vs. RAW 2K23 v1.8.0 2024-09-15 2 80630007=sceAtracSetData(2, 08d4b180, 000026a8): atracID uses different codec type than data
SOULCALIBUR: Broken Destiny v1.10.3 2024-04-21 1 80020190=sceNetAdhocInit(): out of memory, 00001000 stack requested
eFootball v.2 by Tbose Jama v1.9.4 2026-03-16 651 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.10.3 2024-04-20 2 __KernelStopThread: thread 332 does not exist
NBA2K10 v1.10.3 2024-04-20 6 RET: Stack empty!
EA-Sports FC PC-V v1.9.4 2026-11-08 34,725 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
eFootball Chelito 19 v1.11.3 2025-10-05 5 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145634952
eFootball Chelito 19 v1.11.3 2025-01-05 4 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145543488
DRAGON BALL Z SHIN BUDOKAI 2 v1.10.3 2024-04-19 1 WriteToHardware: Invalid address 0000042c near PC 08221100 LR 083fc4c0
eFottball PPSSPP v1.9.4 2024-07-01 44 Savedata version requested on save: 3
EA SPORTS FC 24 PPSSPP BY MP v1.10.3 2024-04-23 75 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
EA SPORTS FC 24 PPSSPP BY MP v1.10.3 2024-04-23 75 sceMp3Init: invalid data: not MPEG v1
EA SPORTS FC 24 PPSSPP BY MP v1.10.3 2024-04-23 77 sceMp3Init: invalid data: not layer 3
eFootball Chelito 19 v1.10.3 2024-04-18 1 Branch in JumpReg delay slot at 0001023c in block starting at 00010194
Crash™ Tag Team Racing v1.10.3 2024-04-18 6 80630006=sceAtracSetDataAndGetID(095e5580, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.10.3 2024-04-18 11 80630006=sceAtracSetDataAndGetID(0960d780, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.18.1 2025-04-23 3 80630006=sceAtracSetDataAndGetID(095f9700, 00014000): invalid RIFF header
eFootball 24 Mazdy Projects v1.10.3 2024-04-21 2 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
eFootball 24 Mazdy Projects v1.10.3 2024-04-21 2 sceMp3Init: invalid data: not MPEG v1
eFootball 24 Mazdy Projects v1.10.3 2024-04-21 2 sceMp3Init: invalid data: not layer 3
EA-Sports FC PC-V v1.9.4 2026-11-08 94,560 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFottball Hend Asean v1.10.3 2024-04-18 1 Error in shader program link: info: cannot find a matched output for input v_texcoordNC0 cannot find a matched output for input v_texcoordNC1 cannot find a matched output for input v_texcoordNC2 cannot find a matched output for input v_texcoordNC3 fs: postshader #ifdef GL_ES precision mediump float; #endif //Note : Recommend to use PPSSPP v1.1.1-183-gb411fc0 or newer for full functionality, there were some bugs in earlier versions. //Note2 : Upscaling, smoothing and sharpening filters are not set to be mixed between each other since the results are pointless(they counter each other). // Awas ngelag! :u //====================================================================================================================================================================== //SMOOTHING FILTERS: //If you love smooth graphics ~ those are also great for downscaling - to do that, you need to use higher rendering res than your display res //================ #define FXAA 1 //ON:1/OFF:0 /default FXAA, orginal info below //================ #define GAUSS_SQ 0 //ON:1/OFF:0 /full square gauss filtering #define Gsmoothing 2.5 //Default: 3.5 /increase for smoother(blurry) graphics //================ #define GAUSS_S 0 //ON:1/OFF:0 /simple gauss filtering by Bigpet, slightly different from above /you can find standalone in https://github.com/hrydgard/ppsspp/issues/7242 //================ //SHARPENING FILTERS: //if you need very sharp image, add lots of aliasing //================ #define SHARPEN 0 //ON:1/OFF:0 /a simple sharpen filter, might be counterproductive to FXAA and BLOOM, hence disabled by default #define value 0.98 //Default: 7.5 /higher = more visible effect //================ #define S_COM_V2 0 //Sharpen Complex v2 from https://github.com/mpc-hc similar to above in effect, maybe more accurate #define S_val0 5.0 //Default: 5.0 /higher ~ increases sharpness /negative ~ can add extra blurr/strange effect //================ //UPSCALING FILTERS: //To use those, you have to set rendering res to smaller than window/display size(x1 for best results) and screen scaling filter to "nearest" //Starting from v1.1.1-28-g70e9979 you can also add Upscaling=True to ini file(check example) to do it automatically //================ #define xBR 1 //ON:1/OFF:0 /5xBR upscale, nice for 2D games especially those that might be buggy with higher rendering res, initially made by Hyllian - license below #define VariantB 0 //ON:1/OFF:0 /slightly less effect on fonts, dots and other small details //================ #define xHQ 0 //ON:1/OFF:0 same as 4xHQ in PPSSPP, but actually using output resolution #define scaleoffset 0.75 //Default: 0.75 /you can tweek it between 0.5 and 1.0, Note: to little = no effect, to high = ugliness //================ //OTHER FILTERS: //Most effects from here on can be fully mixed without loosing previous effects. Exceptions: Natural Colors, Advanced Cartoon //================ #define BLOOM 0 //ON:1/OFF:0 /bloom implementation from "my heroics" blog http://myheroics.wordpress.com/2008/09/04/glsl-bloom-shader/ #define KIMOCHI 1 //Senpai! #define samples 3 //Default: 4 /higher = more glow, worse performance #define quality 0.22 //Default: 0.18 /lower = smaller glow, better quality #define Bpower 1.0 //Default: 1.0 /amount of bloom mixed //================ #define COLORED 1 //ON:1/OFF:0 /coloring part of KrossX Overlay Bloom shader from here http://www.mediafire.com/krossx#ste5pa5ijfa0o #define Cpower 0.69 //Default: 0.5 /strenght of the effect //================ #define NATURALC 0 //ON:1/OFF:0 /by popular demand, natular colors, note: this shader can't be fully mixed with smoothing/sharpening/upscaling effects #define ncpower 0.5 //Default:0.5 / higher = more natural color, check note line above //================ #define ACARTOON 0 //ON:1/OFF:0 Advanced Cartoon from Guest
eFootball Saudi 2024 v1.9.4 2025-12-31 29 Savedata version requested on save: 3
Call of Duty : Roads to Victory™ v1.17.1 2026-04-07 105 80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small
Assassin's Creed: Bloodlines™ v1.10.3 2024-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c2bf44, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.10.3 2024-04-16 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c2bf44, 4, 00000000, 0)
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.8.0 2026-05-20 1,165 80630006=sceAtracSetData(2, 08d13140, 00038000): invalid RIFF header
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2024-04-16 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147711004
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2024-04-16 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167508272
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2024-04-16 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 1310720
eFootball PES 2021 T. Bendezu "C19" v1.10.3 2024-04-16 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 147171884
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.9.4 2026-05-28 816 Rendering to framebuffer offset: 040cc000 +65x0
TEKKEN 6 v1.10.3 2024-04-15 1 WriteToHardware: Invalid address 0abd4c83 near PC 089d1a8c LR 089d1a8c
Efootball 2023 Mr GamerEstadual v1.9.4 2025-03-26 41 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE SmackDown vs. RAW 2K23 v1.9.4 2026-05-09 4 80630007=sceAtracSetData(2, 08d4b180, 00005f88): atracID uses different codec type than data
WWE SmackDown vs. RAW 2K23 v1.9.2 2026-10-04 3 80630007=sceAtracSetData(2, 08d4b180, 0001c0d0): atracID uses different codec type than data
eFootball PC - V. v1.9.4 2026-10-24 265 sceMp3Init: invalid data: not MPEG v1
EFOOTBALL 2023 PSP FINAL UPDATE v1.10.3 2024-04-13 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145635464
EFOOTBALL 2023 PSP FINAL UPDATE v1.10.3 2024-04-13 1 sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 145544000
EFOOTBALL 2023 PSP FINAL UPDATE v1.10.3 2024-04-13 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 16
EFOOTBALL 2023 PSP FINAL UPDATE v1.10.3 2024-04-13 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520
EFOOTBALL 2023 PSP FINAL UPDATE v1.10.3 2024-04-13 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143964328
Dragon Ball Z: Tenkaichi Tag Team v1.9.4 2025-01-26 2 MIPSCompileOp: Invalid instruction 44320000
EA-Sports FC PC-V v1.9.4 2026-11-08 392,618 Savedata version requested on save: 3
eFootball PES 2023 Danilo Gamer v1.17.1 2024-09-17 17 MIPSCompileOp: Invalid instruction 05050505
eFootball v.2 by Tbose Jama v1.9.4 2026-10-25 1,369 Savedata version requested on save: 3

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