Recent logs - v1.17.1

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-10-14 11 MIPSCompileOp: Invalid instruction 4d342a68
SBK-07 v1.11.3 2023-05-17 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09161030): duplicate handler
SBK-07 v1.11.3 2023-05-17 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08fd1b10): duplicate handler
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-16 1 Exceeded immediate draw buffer size. gstate.imm_ap=2b9385 , prim=3
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-16 1 Unknown GE command : 52a7a085
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-16 9 00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 1302ad60, 09fce8c4[00001000]): invalid pointers
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-16 1 00000000=sceAtracLowLevelDecode(0, 09fce660, 09fce8c0[00000130], 1302ad60, 09fce8c4[09060320]): invalid pointers
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-16 1 WriteToHardware: Invalid address 1302ad60 near PC 0883c798 LR 0883c798
WWE SmackDown vs. RAW 2009 v1.11.3 2023-05-16 1 MIPSCompileOp: Invalid instruction 464e492f
WWE SmackDown vs. RAW 2009 v1.11.3 2023-05-16 1 Trying to compile instruction 48464159 that can't be interpreted
WWE SmackDown vs. RAW 2009 v1.11.3 2023-05-16 1 MIPSCompileOp: Invalid instruction 000008d4
WWE SmackDown vs. RAW 2009 v1.11.3 2023-05-16 1 Jump to invalid address: 02df0d40 PC 09e2c830 LR 09e2c830
Jak & Daxter™: The Lost Frontier v1.11.3 2023-05-15 1 MIPSCompileOp: Invalid instruction b57bbce1
BEN 10: Protector of Earth v1.11.3 2023-05-15 1 Unknown GE command : d1022b41
eFootball By RODRYGO v1.11.3 2023-05-15 1 Savedata version requested on save: 3
Prince of Persia - Rival Swords v1.11.3 2023-05-15 22 80630006=sceAtracSetDataAndGetID(0990c4c0, 00000800): invalid RIFF header
Prince of Persia - Rival Swords v1.11.3 2023-05-15 1 80630006=sceAtracSetDataAndGetID(0979ee80, 00000800): invalid RIFF header
WWE 2K23 by Gamer Modder and Finn v1.9.4 2025-02-28 67 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
WWE 2K23 by Gamer Modder and Finn v1.17.1 2026-07-23 62 80630007=sceAtracSetData(3, 08d4b180, 00018700): atracID uses different codec type than data
TEKKEN 6 v1.15.3 2023-07-12 3 800200d2=scePsmfPlayerSetPsmfCB(090f40e4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
TEKKEN 6 v1.15.3 2023-06-24 2 800200d2=scePsmfPlayerSetPsmfCB(090d59e4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data
Dragon Ball Z: Tenkaichi Tag Team v1.16.6 2024-01-18 4 MIPSCompileOp: Invalid instruction 003995c1
eFootball Chelito 19 v1.12.3 2023-10-31 3 Error in shader program link: info: Link Error: Fragment shader is missing. fs: thin3d vs: thin3d #version 320 es #if __VERSION__ >= 130 #define attribute in #define varying out #endif attribute vec3 Position; attribute vec4 Color0; attribute vec2 TexCoord0; varying vec4 oColor0; varying vec2 oTexCoord0; uniform mat4 WorldViewProj; void main() { gl_Position = WorldViewProj * vec4(Position, 1.0); oColor0 = Color0; oTexCoord0 = TexCoord0; }
eFootball PES By HAROUN TECH v1.11.3 2023-05-14 41 UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULUS10466DATA/TEKKEN6.BIN, 09fd81d0, 00000002)
ウルトラマン オールスタークロニクル v1.9.0 2025-10-03 2 WriteToHardware: Invalid address 000006d4 near PC 08000000 LR 08000000
SBK-07 v1.11.3 2023-05-13 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092c2af0): duplicate handler
SBK-07 v1.11.3 2023-05-13 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 096001e0): duplicate handler
eFootball PES 2021 By GABRIEL v1.11.3 2026-01-30 2 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776
Prince of Persia - Rival Swords v1.17.1 2024-11-02 3 WriteToHardware: Invalid address 00000038 near PC 08000000 LR 08000000
アクセル・ワールド ―銀翼の覚醒― v1.11.3 2023-05-13 1 WriteToHardware: Invalid address 00000078 near PC 08a2a1a4 LR 08a19c4c
MONSTER HUNTER FREEDOM UNITE™ v1.11.3 2023-05-13 1 __KernelStopThread: thread 1152 does not exist
Resistance: Retribution™ v1.11.3 2023-05-12 1 WriteToHardware: Invalid address 3f800028 near PC 08b42348 LR 08b43670
Dragon Ball Super: Multiverse Break v1.9.4 2025-02-06 98 0 depal unsupported: shift=5 mask=ff offset=0
Resistance: Retribution™ v1.11.3 2023-05-12 1 WriteToHardware: Invalid address 3f800038 near PC 08cd8b34 LR 08cd7c98
Resistance: Retribution™ v1.11.3 2023-05-12 1 WriteToHardware: Invalid address 0000027c near PC 08cd8b34 LR 08cd7c98
eFootball Editores De Centroamerica v1.9.3 2023-12-14 213 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): fmt definition too small (16)
WWE SmackDown vs. RAW 2011 v1.11.3 2023-05-12 1 80630007=sceAtracSetData(2, 08d4b180, 0000fad8): atracID uses different codec type than data
SBK-07 v1.11.3 2023-05-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093375b0): duplicate handler
SBK-07 v1.11.3 2023-05-12 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09337c20): duplicate handler
Grand Theft Auto®: Chinatown Wars™ v1.18.1 2025-05-03 11 MIPSCompileOp: Invalid instruction 00000005
eFooTBall Play Cesar Patch v1.9.4 2026-11-07 875 80630006=sceAtracSetDataAndGetID(09a25200, 00001000): invalid RIFF header
Disney•Pixar Cars 2 v1.11.3 2023-05-12 1 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r10p0-00dev0 [Revision 96995]. 01f25595:00000b39 HWX C T N LM Tex Light: 0: c:1 t:1 1: c:1 t:2 2: c:1 t:1 3: c:1 t:1 MatUp:2 Cull #version 100 // Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight); if (angle >= u_lightangle_spotCoef1.x) { lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y)); } else { lightScale = 0.0; } diffuse = (u_lightdiffuse1 * color0.rgb) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, dista
eFootball Chelito 19 v1.11.3 2023-05-11 23 Normal projection mapping without normal?
WWE SmackDown vs. RAW 2011 v1.8.0 2024-02-13 3 80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.11.3 2023-06-10 3 80630007=sceAtracSetData(3, 08d4b180, 000058f8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.11.3 2023-05-31 2 80630007=sceAtracSetData(3, 08d4b180, 00010168): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.11.3 2023-06-10 2 80630007=sceAtracSetData(2, 08d4b180, 0000a358): atracID uses different codec type than data
Marvel Nemesis™: Rise of the Imperfects™ v1.15.3 2023-10-15 2 80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.11.3 2023-06-13 2 WriteToHardware: Invalid address 00000006 near PC 088f3904 LR 088f8350
METAL SLUG Anthology v1.11.3 2023-05-11 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIc333, 38:f9:19:bd:c3:33, 20000000, 0) at 088e683c
WWE SmackDown vs. RAW 2011 v1.4 2023-05-30 2 80630007=sceAtracSetData(2, 08d4b180, 00002e50): atracID uses different codec type than data
eFootball Chelito 19 v1.11.3 2023-05-10 1 sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296776
第2次スーパーロボット大戦Z 再世篇 v1.11.3 2023-05-10 1 80630006=sceAtracSetDataAndGetID(08fe3840, 0011da60): invalid RIFF header
eFootball By TM ARTS v1.11.3 2023-05-10 1 MIPSCompileOp: Invalid instruction 75060604
eFootball By TM ARTS v1.11.3 2023-05-10 2 MIPSCompileOp: Invalid instruction 057742b6
SBK®09 Superbike World Championship v1.11.3 2023-05-10 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09297de0): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2023-05-10 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092169e0): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2023-05-10 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093f8910): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2023-05-10 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094002e0): duplicate handler
PRO EVOLUTION SOCCER VANDAMME EDITION v1.9.4 2026-05-18 11,911 Savedata version requested on save: 3
Street Fighter® Alpha 3 Max v1.15.3 2024-01-27 2 sceKernelCreateSema(KSAP_ThLockSema) unsupported attr parameter: 00000011
Street Fighter® Alpha 3 Max v1.15.3 2024-01-27 2 sceKernelCreateSema(KSAP_FnLockSema) unsupported attr parameter: 00000011
eFootball 2023 By SanaWEB v1.11.3 2024-06-28 340 Savedata version requested on save: 3
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-05-09 1 00000000=sceUtilityScreenshotInitStart(09881228)
NARUTO Shippuden: Ultimate Ninja Heroes 3 v1.11.3 2023-05-09 1 00000000=sceUtilityScreenshotInitStart(098813d8)
eFootball PES 2023 "SNE" v1.9.4 2025-04-07 24 80630006=sceAtracSetDataAndGetID(09a4ec00, 00001000): invalid RIFF header
eFootball PES 2023 "SNE" v1.9.4 2025-10-02 875 80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header
ボンバーマン ポータブル v1.15.2 2026-02-03 30 sceMpegRingbufferPut(): invalid mpeg data
WWE SmackDown vs. RAW 2011 v1.11.3 2023-05-09 10 UNTESTED sceNetAdhocPollSocket(09fff4ac, 1, 0, 1) at 08a63f20
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.17.1 2025-08-26 4 80630007=sceAtracSetData(2, 08d13140, 000378f8): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.11.3 2023-05-09 12 fbo_blit_color failed in blit (04000000 -> 04000000)
WWE SmackDown vs. RAW 2011 v1.11.3 2023-05-09 24 fbo_blit_color failed in blit (04044000 -> 04044000)
SBK®09 Superbike World Championship v1.11.3 2023-05-09 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093d84f0): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2023-05-09 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094014d0): duplicate handler
SBK®09 Superbike World Championship v1.11.3 2023-05-09 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09450330): duplicate handler
WWE 2K22 EN ESPAÑOL BY ANT v1.9.4 2026-05-30 38 Rendering to framebuffer offset: 040cc000 +65x0
WWE SmackDown vs. RAW 2011 v1.17.1 2024-03-28 10 UNTESTED sceNetAdhocPollSocket(09fff4bc, 1, 0, 1) at 08a63f20
EA SPORTS™ FIGHT NIGHT Round 3 v1.11.3 2023-05-08 1 __KernelStopThread: thread 510 does not exist
Resistance: Retribution™ v1.11.3 2023-05-08 1 WriteToHardware: Invalid address 3f800028 near PC 08ba943c LR 08ba943c
Dragon Ball Z: Tenkaichi Tag Team v1.17.1 2024-10-25 4 MIPSCompileOp: Invalid instruction 0004ff39
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-07 6 MIPSCompileOp: Invalid instruction f392d507
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-07 18 MIPSCompileOp: Invalid instruction 423e0000
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-07 6 MIPSCompileOp: Invalid instruction 421fd86a
Dragon Ball Z: Tenkaichi Tag Team v1.11.3 2023-05-07 1 WriteToHardware: Invalid address 7ad5fa68 near PC 0880dcc8 LR 0880dcc8
Dragon Ball Super: Multiverse Break v1.9.3 2024-11-09 39 WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c
ARMORED CORE LAST RAVEN Portable v1.16.6 2024-02-03 2 WriteToHardware: Invalid address 00000008 near PC 08a8ece8 LR 08a8d0c4
eFootball By YT MYMX v1.16.6 2023-10-18 13 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
eFootball Chelito 19 v1.9.4 2025-01-04 6 MIPSCompileOp: Invalid instruction 06460602
EFOOTBALL 2023 PSP FINAL UPDATE v1.17.1 2025-05-27 23 MIPSCompileOp: Invalid instruction 00000001
MONSTER HUNTER PORTABLE 3rd v1.11.3 2023-05-06 1 Module linking debug info: ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822d844, firstSym=0822d6c0, varData=00000000, extra=00000000 sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822d854, firstSym=0822d6e0, varData=00000000, extra=00000000 semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822d858, firstSym=0822d6e8, varData=00000000, extra=00000000
eFootball PES 2023 "SNE" v1.11.3 2023-05-06 1 MIPSCompileOp: Invalid instruction 0000ed94
eFootball PES 2023 "SNE" v1.7.5 2023-08-25 40 MIPSCompileOp: Invalid instruction 00000001
eFootball PES 2023 "SNE" v1.11.3 2023-05-06 1 MIPSCompileOp: Invalid instruction 0001a379
Crash™ Tag Team Racing v1.11.3 2023-05-06 1 80630006=sceAtracSetDataAndGetID(09d33240, 00014000): invalid RIFF header
Crash™ Tag Team Racing v1.11.3 2023-05-06 2 80630006=sceAtracSetDataAndGetID(09d47340, 00014000): invalid RIFF header
eFootball By YT MYMX v1.9.4 2024-02-14 8 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
eFootball By TM ARTS v1.11.3 2023-05-06 1 MIPSCompileOp: Invalid instruction 00007277
eFootball By TM ARTS v1.11.3 2023-05-06 2 MIPSCompileOp: Invalid instruction 01e202e9
WWE 2K22 EN ESPAÑOL BY ANT v1.9.4 2025-05-12 23 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
WWE 2K23 by Gamer Modder and Finn v1.8.0 2025-02-02 1,241 80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first

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