Recent logs - v1.18

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
FOOTBALLMANAGERHANDHELD2012 v1.18 2025-02-13 9 sceNetAdhocMatchingInit(65536) at 089d5584
MX vs ATV™ Reflex v1.14.4 2023-03-03 3 Ignoring possible texturing from framebuffer at 08ed7fc0 +32x-7545 / 8x8
Burnout™ Legends v1.14.4 2023-04-20 9 Ignoring possible texturing from framebuffer at 04174000 +0x71 / 64x272
Phantom Brave : The Hermuda Triangle v1.18.1-141-g21ffc37ebd 2025-06-12 362 00000400=sceGeEdramSetAddrTranslation(00000000)
BEN 10: Protector of Earth v1.17.1-491-g9cdd97c13b 2025-07-31 20 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
ACE COMBAT JOINT ASSAULT v1.20.4 2026-11-10 77 NpSignin Init Params: 00000000, 00000000, 00000000, 00000000
Pursuit Force™: Extreme Justice v1.14.4-751-g81817faf1 2023-07-13 28 Ignoring possible texturing from framebuffer at 04154000 +128x219 / 128x272
Burnout™ Dominator v1.14.4 2023-10-08 18 Ignoring possible texturing from framebuffer at 04176000 +256x250 / 512x272
Need for Speed™ Shift v1.14.4 2023-04-16 2 Ignoring possible texturing from framebuffer at 04176000 +512x160 / 512x272
Burnout Legends v1.14.4 2024-06-10 24 Ignoring possible texturing from framebuffer at 04174000 +0x196 / 64x272
Need for Speed™ Shift v1.14.4 2025-03-20 11 Ignoring possible texturing from framebuffer at 04176000 +256x110 / 512x272
Worms: Battle Islands v1.18.1 2026-10-10 431 00000400=sceGeEdramSetAddrTranslation(00000400)
流行之神2携帶版      v1.18.1-353-gcc9a25cffa 2026-08-01 203 00000400=sceGeEdramSetAddrTranslation(00000000)
ロックマンロックマン v1.18.1-437-gf2505bf8b1 2026-06-28 192 00000400=sceGeEdramSetAddrTranslation(00000000)
DBZ TTT BT4 ISO V8 BY IACG MODS v1.18.1 2025-12-05 215 565 depal unsupported: shift=5 mask=ff offset=0
俺の屍を越えてゆけ v1.14.4-1277-g7d885250b 2024-01-21 16 Ignoring possible texturing from framebuffer at 04154000 +0x48 / 480x272
戦国BASARA BATTLE HEROES v1.17.1 2024-09-21 6 00000400=sceGeEdramSetAddrTranslation(00000800)
Hot Shots Golf: Open Tee® 2 v1.17.1 2024-08-11 3 sceNetAdhocMatchingInit(32768) at 0898f344
AngryBirds v1.18.1-384-g50fd2ea1b7 2026-11-03 678 00000400=sceGeEdramSetAddrTranslation(00000400)
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.20.4-572-g79f6aa57e2 2026-11-12 3,721 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
WWE 2K22 EN ESPAÑOL BY ANT v1.18.1 2025-03-04 37 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
The Simpsons™ Game v1.20.4 2026-11-05 34 DEPTH16 depal unsupported: shift=7 mask=fe offset=0
Dragon Ball Z: Tenkaichi Tag Team v1.15.4 2024-01-01 6 WriteToHardware: Invalid address 11f8faec near PC 0880dcc8 LR 0880dcc8
Daxter v1.18.1 2025-08-01 20 00000400=sceGeEdramSetAddrTranslation(00000800)
FINAL FANTASY TACTICS®: THE WAR OF THE LIONS™ v1.19.3 2025-10-20 137 Branch in branch delay slot at 0898c11c with different target
ファントム・キングダム PORTABLE v1.18.1-754-ga986286532 2025-12-22 410 00000400=sceGeEdramSetAddrTranslation(00000000)
Prince of Persia® Rival Swords v1.20.4 2026-10-28 9 Block transfer invalid: 00000000/0 -> 00000000/0, 2x1x4 (1,0)->(1,0)
The Simpsons™ Game v1.19.3 2026-02-25 61 DEPTH16 depal unsupported: shift=7 mask=fe offset=0
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.14.4 2023-04-20 16 80630007=sceAtracSetData(2, 08be96c0, 0000fe00): atracID uses different codec type than data
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.14.4 2023-04-20 6 80630007=sceAtracSetData(2, 08be96c0, 00001100): atracID uses different codec type than data
eFootball 2023 V Serie B v1.14.4 2023-04-04 3 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
Silent Hill: Shattered Memories v1.14.4 2023-05-30 5 Ignoring possible texturing from framebuffer at 08bb4780 +480x-14638 / 64x256
Phantasy Star Portable™ 2 v1.14.4 2023-05-27 2 Ignoring possible texturing from framebuffer at 04154000 +1760x141 / 480x272
Marvel Nemesis™: Rise of the Imperfects™ v1.17.1 2024-06-21 4 00000400=sceGeEdramSetAddrTranslation(00000400)
LEGO® Indiana Jones™: The Original Adventures v1.14.4 2023-01-15 12 80630008=sceAtracSetData(0, 08cc6440, 00000070): loop starts after it ends
SBK-07 v1.14.4 2023-02-04 3 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f824b0): duplicate handler
WWE 2K22 by Kingroygamer and Finn v1.14.4 2023-01-11 3 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
METAL SLUG Anthology v1.14.4 2023-03-18 16 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI4f80, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450
Phantasy Star Portable™ 2 v1.14.4 2024-01-29 16 Ignoring possible texturing from framebuffer at 04154000 +768x107 / 480x272
Burnout™ Legends v1.14.4-1152-g2814668cf 2023-11-30 13 Ignoring possible texturing from framebuffer at 04173200 +0x92 / 64x272
ARTHUR v1.18.1 2026-09-15 535 00000400=sceGeEdramSetAddrTranslation(00001000)
DBZINFINITE W: ISO DE 3RTMO BITE v1.14.4 2023-05-04 34 00000400=sceGeEdramSetAddrTranslation(00000800)
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-05-04 51 565 depal unsupported: shift=5 mask=ff offset=0
Need for Speed™ Shift v1.14.4 2023-04-24 13 Ignoring possible texturing from framebuffer at 04176000 +1536x115 / 512x272
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-02-23 62 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l2 rate 000f
MotorStorm®: Raging Ice v1.14.4 2023-05-05 2 Ignoring possible texturing from framebuffer at 0417c000 +0x128 / 256x272
WWE SmackDown vs. RAW 2011 v1.9.4 2026-11-05 868 80630007=sceAtracSetData(2, 08d4b180, 00018700): atracID uses different codec type than data
DBZ TTT:The Legacy Of Tenkaichi V2 v1.17.1 2024-04-02 20 MIPSCompileOp: Invalid instruction 00000038
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-01-21 26 MIPSCompileOp: Invalid instruction 0000ffff
DBZ TTT:The Legacy Of Tenkaichi V2 v1.16.6 2023-10-15 9 MIPSCompileOp: Invalid instruction 00000ffc
DBZ TTT:The Legacy Of Tenkaichi V2 v1.18.1 2025-03-16 955 MIPSCompileOp: Invalid instruction 00010101
Dragon Ball Z: Infinite Warriors v1.17.1 2025-01-01 8 sceNetAdhocMatchingInit(32768) at 08812da4
DISSIDIA duodecim FINAL FANTASY v1.20.4 2026-08-08 195 Rendering to framebuffer offset at 040cc000 +256x0 (stride 512)
ファンタシースターポータブル2インフィニティ v1.14.4 2023-06-05 64 Ignoring possible texturing from framebuffer at 04154000 +1536x73 / 480x272
ProStroke Golf : World Tour 2007 v1.18.1 2025-11-11 24 00000400=sceGeEdramSetAddrTranslation(00000200)
Burnout™ Legends v1.14.4 2023-04-03 4 Ignoring possible texturing from framebuffer at 04174000 +0x202 / 64x272
Mortal Kombat: Unchained v1.17.1-491-g9cdd97c13b 2024-11-27 54 00000400=sceGeEdramSetAddrTranslation(00000800)
DB Xenoverse Tag Tea v5 by Legend Crack Z v1.17.1 2024-10-30 11 Branch in branch delay slot at 08a78b04 with different target
WWE 2K19 by GamerNafZ™ and Finn v1.20.4 2026-11-07 2,551 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Silent Hill: Shattered Memories v1.14.4 2023-05-10 25 Ignoring possible texturing from framebuffer at 08bb4780 +176x-22265 / 64x256
BEN 10: Protector of Earth v1.17.3 2024-09-14 26 00000400=sceGeEdramSetAddrTranslation(00000800)
Ratchet and Clank: Size Matters v1.14.4 2025-11-18 23 Ignoring possible texturing from framebuffer at 04166000 +0x224 / 128x272
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.14.4 2023-02-26 4 Ignoring possible texturing from framebuffer at 04174000 +1152x45 / 480x272
机动战士高达AGE Cosmic Drive v1.20.3 2026-05-23 8 sceNetAdhocMatchingInit(16384) at 0883cc1c
Need for Speed™ Shift v1.14.4 2023-05-23 5 Ignoring possible texturing from framebuffer at 04176000 +128x231 / 512x272
Ben 10 Ultimate Alien: Cosmic Destruction v1.17.1 2024-04-06 7 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
Ben 10 Ultimate Alien: Cosmic Destruction v1.18.1 2024-11-13 23 00000400=sceGeEdramSetAddrTranslation(00000800)
Phantasy Star Portable™ 2 v1.14.4 2025-09-21 2 Ignoring possible texturing from framebuffer at 04154000 +64x127 / 480x272
CARS v1.14.4 2023-04-20 11 Ignoring possible texturing from framebuffer at 04174000 +0x64 / 256x128
WWE 2K22 BY LEGENT GAMER v1.19.3 2025-10-06 46 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Disgaea 2: Dark Hero Days v1.18.1-353-gcc9a25cffa 2026-11-01 3,173 00000400=sceGeEdramSetAddrTranslation(00000000)
Burnout Legends v1.14.4 2025-01-16 16 Ignoring possible texturing from framebuffer at 04174000 +0x179 / 64x272
Burnout Legends v1.14.4 2023-04-06 7 Ignoring possible texturing from framebuffer at 04174000 +0x75 / 64x272
Silent Hill: Shattered Memories v1.14.4 2023-04-25 2 Ignoring possible texturing from framebuffer at 08bb4780 +128x-17686 / 64x256
Split/Second Velocity v1.14.4 2023-10-24 16 Ignoring possible texturing from framebuffer at 041ba000 +0x64 / 256x256
DEAD OR ALIVE Paradise v1.18.1 2026-02-13 811 00000000=sceUtilityScreenshotInitStart(09079dc4)
Need for Speed™ Shift v1.14.4 2023-01-08 2 Ignoring possible texturing from framebuffer at 04176000 +512x222 / 512x272
WWE MINI 2K22 BY DON MODDER v1.19.3 2025-08-20 308 Rendering to framebuffer offset at 04000000 +480x0 (stride 512)
Dragon Ball Z: Tenkaichi Tag Team v1.19.3 2025-08-26 18 Imm vertex used fog
RIDGE RACER 2 v1.14.4 2023-02-22 2 Ignoring possible texturing from framebuffer at 04195140 +0x91 / 256x272
Silent Hill: Shattered Memories v1.14.4 2023-02-20 14 Ignoring possible texturing from framebuffer at 08bb4780 +96x-27691 / 64x256
グランナイツヒストリー v1.18.1 2025-10-30 48 00000000=sceUtilityScreenshotInitStart(08de0d60)
Silent Hill: Shattered Memories v1.14.4 2024-11-24 33 Ignoring possible texturing from framebuffer at 08bb4780 +96x-14716 / 64x256
KINGDOM HEARTS Birth by Sleep v1.14.4 2023-07-26 5 Ignoring possible texturing from framebuffer at 04154000 +640x33 / 256x128
METAL SLUG XX™ v1.17.1 2024-04-04 7 00000400=sceGeEdramSetAddrTranslation(00000400)
Burnout™ Legends v1.14.4-690-g2dc3a6b05 2024-10-09 22 Ignoring possible texturing from framebuffer at 04174000 +0x202 / 64x272
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-05-24 13 Unknown GetPointerWrite 00000000 PC 08bf4028 LR 08bf4038
Burnout Legends v1.14.4-690-g2dc3a6b05 2025-02-12 22 Ignoring possible texturing from framebuffer at 04174000 +0x245 / 64x272
Phineas and Ferb Across the 2nd Dimension v1.18.1 2026-08-01 603 00000400=sceGeEdramSetAddrTranslation(00000800)
BURNOUT DOMINATOR v1.14.4 2023-04-04 6 Ignoring possible texturing from framebuffer at 04176000 +384x235 / 512x272
WWE DON'21 v1.20.4 2026-11-11 1,133 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
RIDGE RACERS 2 v1.14.4-1078-gd8727cb51 2024-08-02 95 Using texture with dynamic CLUT: texfmt=5, clutfmt=3
LittleBigPlanet™ v1.18.1-162-gfe38e8822c 2026-11-05 532 00000400=sceGeEdramSetAddrTranslation(00000800)
KINGDOM HEARTS Birth by Sleep FINAL MIX v1.14.4 2023-04-18 5 Ignoring possible texturing from framebuffer at 04174000 +256x78 / 480x272
Grand Theft Auto: Vice City Stories v1.18.1 2025-04-24 42 00000400=sceGeEdramSetAddrTranslation(00000400)
WWE SVR 2011MOD BY OUSSAMA BEN DZ v1.18.1 2025-06-05 162 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Split/Second Velocity v1.14.4 2025-05-23 19 Ignoring possible texturing from framebuffer at 041b8000 +0x64 / 256x256
Burnout™ Legends v1.14.4 2023-05-16 6 Ignoring possible texturing from framebuffer at 04174000 +0x219 / 64x272
遊戯王デュエルモンスターズGX タッグフォース v1.18.1-670-g63c7c73fa0 2026-10-03 4,305 00000400=sceGeEdramSetAddrTranslation(00000800)
SBK®09 Superbike World Championship v1.14.4 2023-03-22 2 scePsmfPlayerSetPsmf*: incorrect PSMF magic (9ef26cd6), bad data

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