Recent logs - v1.14.4

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
PES 2023 BY SPARTAN JR8 v1.14.4 2023-03-26 6 Unknown GetPointerWrite 00000000 PC 08816150 LR 08816164
FIFA 21.BY.DX.GAMEZ007 v1.14.4 2023-03-25 1 Replacement rowPitch=128, but w=512 (level=0)
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-03-25 1 Replacement rowPitch=512, but w=1260 (level=0)
OJR EDIÇÕES 2020 v1.14.4 2023-03-25 1 Replacement rowPitch=512, but w=1028 (level=0)
PES FL 2022C v1.14.4 2023-03-25 1 Replacement rowPitch=512, but w=3200 (level=0)
仮面ライダー 超クライマックスヒーローズ v1.14.4 2023-03-25 1 Replacement rowPitch=256, but w=8572 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-25 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(D131x1qX, d8:29:bf:a2:0d:eb, 10000000, 0) at 089ae254
SBK®09 Superbike World Championship v1.14.4 2023-03-25 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(D141n1fX, 3, 3, 09fff4e0, 10000000, 0) at 089b3c34
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-03-25 1 Replacement rowPitch=512, but w=8640 (level=0)
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-03-25 1 Replacement rowPitch=1024, but w=8192 (level=0)
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-03-25 1 Replacement rowPitch=2048, but w=7680 (level=0)
Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB v1.14.4 2023-03-25 1 Replacement rowPitch=256, but w=4096 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-25 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 095264f0): duplicate handler
SBK®09 Superbike World Championship v1.18.1 2024-12-20 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09572df0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-25 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090b0e40): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-25 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0927be00): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-25 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09231770): duplicate handler
eFootball Chelito 19 v1.14.4 2023-03-25 1 Replacement rowPitch=256, but w=8000 (level=0)
Spider-Man 2 v1.14.4 2023-03-25 4 80630006=sceAtracSetDataAndGetID(08df84c0, 00020000): invalid RIFF header
BUBBLE BOBBLE EVOLUTION v1.14.4 2023-03-25 1 80630006=sceAtracSetDataAndGetID(09845c40, 000c6074): invalid RIFF header
God of War™: Ghost of Sparta v1.14.4 2023-03-24 1 sceKernelCreateThread(name=system): unsupported attributes 00000006
Dragon Ball Z Shin Budokai v1.14.4 2023-03-24 1 WriteToHardware: Invalid address f5aaf850 near PC 08815e08 LR 08815ec4
Pocket Racers v1.14.4 2023-03-26 2 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 01f15555:00000f31 HWX T N LM RevN Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01f15555:00000f31 HWX T N LM RevN Tex Light: 0: c:1 t:1 1: c:1 t:1 2: c:1 t:1 3: c:1 t:1 MatUp:1 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying lowp vec3 v_color1; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(-normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular0 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); if (ldot >= 0.0) { ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal); if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } if (ldot > 0.0) lightSum1 += u_lightspecular1 * specularColor * ldot * lightScale; } lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, world
eFootball Chelito 19 v1.14.4 2023-03-31 3 Replacement rowPitch=128, but w=800 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-03-24 1 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
Pro Evolution Soccer 6 v1.14.4 2023-03-24 1 Replacement rowPitch=512, but w=2800 (level=0)
Naruto Shippuden: Kizuna Drive v1.14.4 2023-03-24 1 WriteToHardware: Invalid address 3f800a4e near PC 08a02408 LR 089f9318
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-03-24 1 Replacement rowPitch=512, but w=4096 (level=0)
PES VANDAMME EDITION v1.14.4 2023-03-24 1 Unknown GetPointerWrite 00000000 PC 088287f8 LR 08828808
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0911ff50): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093f6aa0): duplicate handler
Efootball 2022 Komo Valeri... v1.14.4 2023-04-14 3 Replacement rowPitch=512, but w=1600 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093f5930): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09457760): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093735c0): duplicate handler
Geometry Dash PSP v1.15.4 2023-05-25 3 Unknown GetPointerWrite 00000000 PC 088f1f34 LR 088f1f54
Silent Hill: Shattered Memories v1.14.4 2023-03-24 4 Ignoring possible texturing from framebuffer at 08bb4780 +96x-13629 / 64x256
ドラゴンボール タッグバーサス v1.14.4 2023-03-24 2 MIPSCompileOp: Invalid instruction 43808000
PES FL 2022C v1.14.4 2023-03-24 1 Replacement rowPitch=256, but w=3200 (level=0)
eFootball Chelito 19 v1.18.1 2025-03-30 3 Unknown GetPointerWrite 00000000 PC 088113c0 LR 088113dc
Silent Hill: Shattered Memories v1.14.4 2023-04-04 5 Ignoring possible texturing from framebuffer at 08bb4780 +96x-27691 / 64x256
eFootball Chelito 19 v1.15.4 2024-05-13 25 807f00fd=sceMp3Init(00000000): invalid bitrate v1 l3 rate 0000
Pro Evolution Soccer 2013 v1.14.4 2023-03-24 1 80420014=__sceSasCore(08bb3c40, 7338ab00): invalid address
Resistance: Retribution™ v1.16.6 2024-08-14 2 Unknown GetPointerWrite 25f9cce8 PC 08b52814 LR 08cd6754
TEKKEN 6 v1.14.4 2023-04-04 2 Error in shader compilation: info: Compile failed. reinterpret #version 310 es // Driver: PowerVR Rogue G6200 - GLSL 310 #define DISCARD discard precision lowp float; precision highp int; #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) precision highp float; uniform sampler2D tex; uint packColor(vec4 val) { uint color = uint(val.r * 31.99) | (uint(val.g * 31.99) << 5u) | (uint(val.b * 31.99) << 10u); if (val.a >= 0.5) color |= 0x8000U; return color; } vec4 unpackColor(uint colorLeft, uint colorRight) { vec4 outColor = vec4(float(colorLeft & 0xFFu), float((colorLeft >> 8u) & 0xFFu), float(colorRight & 0xFFu), float((colorRight >> 8u) & 0xFFu)); outColor *= 1.0 / 255.0; return outColor; } in highp vec2 v_texcoord; // TEXCOORD0 uniform vec2 texSize; uniform float scaleFactor; out vec4 fragColor0; void main() { vec4 valLeft = texture(tex, v_texcoord.xy + vec2(-0.25 / texSize.x, 0.0)); vec4 valRight = texture(tex, v_texcoord.xy + vec2(0.25 / texSize.x, 0.0)); vec4 outColor = unpackColor(packColor(valLeft), packColor(valRight)); fragColor0 = outColor; }
TEKKEN 6 v1.14.4 2023-03-24 1 Replacement rowPitch=1024, but w=15872 (level=0)
eFootball 2023 By Tutoriales Bendezu v1.14.4 2023-03-24 1 Replacement rowPitch=768, but w=1600 (level=0)
Pro Evolution Soccer 2012 v1.16.1 2023-09-24 3 80630007=sceAtracSetData(2, 08bb1580, 00038000): atracID uses different codec type than data
TEKKEN 6 v1.14.4 2023-03-24 1 Replacement rowPitch=512, but w=1756 (level=0)
Pro Evolution Soccer 2018 - PES Libertadores v4.0 - DAEMHVJPB v1.14.4 2023-03-24 1 Replacement rowPitch=512, but w=3932 (level=0)
KINGDOM HEARTS Birth by Sleep v1.14.4 2023-03-24 1 Ignoring possible texturing from framebuffer at 04174000 +0x78 / 480x272
スーパーダンガンロンパ2 さよなら絶望学園 v1.14.4 2023-03-24 1 WriteToHardware: Invalid address 00000228 near PC 089ece54 LR 089ece54
Spider-Man(TM): Web of Shadows – Amazing Allies Edition v1.14.4 2023-03-27 2 Truncating vertex count from 26100 to 21845
Miami Vice™ The Game v1.14.4 2023-03-24 2 80630006=sceAtracSetDataAndGetID(08d89030, 00001000): invalid RIFF header
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09159a80): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0915b6c0): duplicate handler
Cars: Race-O-Rama v1.14.4 2023-03-24 1 Ignoring possible texturing from framebuffer at 0953e200 +32x-9855 / 8x8
Need For Speed™ Underground Rivals v1.14.4 2023-03-24 1 WriteToHardware: Invalid address 00002260 near PC 088f9124 LR 088f922c
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09233ed0): duplicate handler
JOGRESS V3 v1.14.4 2023-03-24 1 Replacement rowPitch=128, but w=2048 (level=0)
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 093cbc20): duplicate handler
スーパーロボット大戦MXポータブル v1.14.4 2023-03-24 1 Rendering to framebuffer offset at 04170000 +256x0 (stride 512)
スーパーロボット大戦MXポータブル v1.14.4 2023-03-24 1 Rendering from framebuf with offset 040d43c0 -> 040d4000+480x0
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 094520a0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09440b60): duplicate handler
God of War®: Ghost of Sparta v1.14.4 2023-03-24 1 WriteToHardware: Invalid address 0000004c near PC 08abd3a4 LR 08a80578
Tom Clancy's Splinter Cell® Essentials v1.14.4 2023-03-24 4 MIPSCompileOp: Invalid instruction 00279cbf
eFootball By Idandroid Official v1.14.4 2023-03-24 1 Replacement rowPitch=1024, but w=5120 (level=0)
eFootball PES PPSSPP A3 2023 MOD FIFA v1.14.4 2023-03-24 1 Replacement rowPitch=2048, but w=4320 (level=0)
TEKKEN 6 v1.14.4 2023-04-08 3 Replacement rowPitch=1024, but w=2800 (level=0)
Cars: Race-O-Rama v1.14.4 2023-03-24 3 Ignoring possible texturing from framebuffer at 0953e200 +0x-13935 / 8x8
機動戦士ガンダムSEED 連合VS.Z.A.F.T. PORTABLE v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0909a7a0): duplicate handler
SBK®09 Superbike World Championship v1.14.4 2023-03-24 1 Unknown GE command : 52000001
Dragon Ball Z Shin Budokai v1.14.4 2023-03-24 1 WriteToHardware: Invalid address 98d2bff0 near PC 08815e08 LR 08815ec4
Dragon Ball Z: Infinite Warriors v1.17.1 2024-06-18 11 Branch in branch delay slot at 08a78944 with different target
GOD EATER 2 v1.14.4 2023-04-09 2 Replacement rowPitch=1024, but w=4096 (level=0)
WWE'12 v1.14.4 2023-03-24 1 80630007=sceAtracSetData(2, 08bd5600, 00006360): atracID uses different codec type than data
BLEACH~ソウル・カーニバル2~ v1.15.4 2023-08-04 2 WriteToHardware: Invalid address 00000812 near PC 088070dc LR 08807660
SBK® Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092aeb70): duplicate handler
SBK® Superbike World Championship v1.14.4 2023-03-24 1 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09466d40): duplicate handler
Silent Hill: Shattered Memories v1.14.4 2023-05-11 7 Ignoring possible texturing from framebuffer at 08bb4780 +320x-27772 / 64x256
SBK® Superbike World Championship v1.14.4 2023-03-24 3 sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 095f78a0): duplicate handler
EFOOTBALL 2023 PSP FINAL UPDATE v1.14.4 2023-04-24 3 Replacement rowPitch=512, but w=3200 (level=0)
PES 2022 AFRICA BY AHG TECH & LAA TECH v1.14.4 2023-03-24 1 Replacement rowPitch=256, but w=4096 (level=0)
EFOOTBALL 2023 PSP FINAL UPDATE v1.14.4 2023-03-28 2 Replacement rowPitch=512, but w=2200 (level=0)
仮面ライダー 超クライマックスヒーローズ v1.14.4 2023-03-24 1 Replacement rowPitch=512, but w=2140 (level=0)
Prince of Persia - Revelations v1.14.4 2023-03-24 1 80630006=sceAtracSetDataAndGetID(09abd700, 00000800): invalid RIFF header
Prince of Persia - Revelations v1.14.4 2023-03-24 1 80630006=sceAtracSetDataAndGetID(098a6340, 00000800): invalid RIFF header
PES 2019 VANDAMMEEDITION v1.14.4 2023-03-24 1 MIPSCompileOp: Invalid instruction 00008af9
PES 2019 VANDAMMEEDITION v1.14.4 2023-03-24 1 MIPSCompileOp: Invalid instruction 00000045
eFootball Winning Eleven 2020 by SinSega v1.18.1 2025-08-03 25 Unknown GetPointerWrite 00000000 PC 08816158 LR 0881616c
Spider-Man: Friend or Foe v1.14.4 2023-03-24 1 Ignoring possible texturing from framebuffer at 04160000 +0x115 / 256x272
RIDGE RACER v1.14.4 2023-03-24 1 Ignoring possible texturing from framebuffer at 0418c640 +512x249 / 256x272
eFootball Haroun Z 2022 v1.14.4 2023-03-24 1 Replacement rowPitch=256, but w=3840 (level=0)
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-03-24 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(7f4879e, 1, 2, 09fbf960, 20000000, 0) at 0897eb28
EFOOTBALL 2023 PSP FINAL UPDATE v1.14.4 2023-06-26 18 Replacement rowPitch=256, but w=2048 (level=0)
RIDGE RACER 2 v1.14.4 2023-03-24 1 Ignoring possible texturing from framebuffer at 04193b40 +256x126 / 480x272
Midnight Club: L.A. Remix® v1.14.4 2023-03-24 1 00000400=sceGeEdramSetAddrTranslation(00000800)
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2024-03-25 4 Replacement rowPitch=256, but w=4260 (level=0)
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2025-10-09 2 Replacement rowPitch=2048, but w=7680 (level=0)

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