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| Game title |
Version |
Latest Report |
Hits |
Message |
| Prince of Persia - Revelations |
v1.18.1 |
2025-07-01 |
2 |
80630006=sceAtracSetDataAndGetID(09acdc40, 00000800): invalid RIFF header |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-02-08 |
8 |
MIPSCompileOp: Invalid instruction 43980000 |
| eFootball Libertadores 2K23 by lasso y total G |
v1.18.1-551-g8c069917b5 |
2025-12-21 |
1,434 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| TEKKEN 6 |
v1.18.1 |
2025-05-13 |
2 |
800200d2=scePsmfPlayerSetPsmfCB(090e7de4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data |
| METAL SLUG Anthology |
v1.18.1 |
2025-02-28 |
4 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI5a7e, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4 |
| Rock Band Unplugged™ |
v1.18.1 |
2025-03-23 |
4 |
NpSignin Init Params: 00000000, 00000000, 00000000, 00000000 |
| Samurai Shodown Anthology |
v1.18.1 |
2025-02-25 |
3 |
Unknown GetPointerWrite 0000002d PC 08954d00 LR 08954cf0 |
| The Warriors® |
v1.18.1 |
2025-05-30 |
6 |
WriteToHardware: Invalid address 00000008 near PC 08aab938 LR 08aab8bc |
| WWE SmackDown vs. RAW 2011 |
v1.18.1 |
2026-01-18 |
8 |
80630007=sceAtracSetData(2, 08d4b180, 0000de68): atracID uses different codec type than data |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-06-01 |
8 |
00000000=sceUtilityScreenshotInitStart(09ca9c28) |
| eFootball Libertadores 2K23 by lasso y total G |
v1.4 |
2025-05-21 |
528 |
80630006=sceAtracSetDataAndGetID(09a4ec00, 00004000): invalid RIFF header |
| eFootball PES By HAROUN TECH |
v1.9.4 |
2026-03-31 |
2,113 |
MIPSCompileOp: Invalid instruction 01010101 |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-05-27 |
22 |
80630007=sceAtracSetData(2, 08d4b180, 0000bc60): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-10-02 |
20 |
80630007=sceAtracSetData(2, 08d4b180, 0000b4d8): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.9.4 |
2026-05-04 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00011dd8): atracID uses different codec type than data |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.18.1 |
2025-06-03 |
2 |
WriteToHardware: Invalid address 00000038 near PC 08840c60 LR 08840c60 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-05-19 |
9 |
MIPSCompileOp: Invalid instruction 418d8a02 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-11-02 |
11 |
MIPSCompileOp: Invalid instruction 4063375c |
| 初音ミク -Project DIVA- |
v1.18.1 |
2025-02-12 |
3 |
00000000=sceUtilityScreenshotInitStart(0913a720) |
| PES ASIA (SeziaMod) |
v1.18.1 |
2026-02-11 |
46 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.18.1 |
2026-07-17 |
64 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2024-12-17 |
3 |
00000000=sceUtilityScreenshotInitStart(09cae388) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
2 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000017.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000016.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000015.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000014.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000013.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000012.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000011.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000010.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000009.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000008.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000007.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000006.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000005.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000004.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000003.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000002.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000001.DAT, 08ee2460, 00000002) |
| J.LEAGUE プロサッカークラブをつくろう! 6 Pride of J |
v1.18.1 |
2024-12-13 |
3 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/NPJH50076DAT/00000000.DAT, 08ee2460, 00000002) |
| BLEACH ~ヒート・ザ・ソウル7~ |
v1.18.1 |
2025-01-28 |
13 |
sceNetAdhocMatchingInit(131072) at 0890a2b4 |
| WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.18.1 |
2025-07-04 |
37 |
Unknown GetPointerWrite 00000000 PC 08bf4030 LR 08bf4038 |
| MLB 11 The Show™ |
v1.18.1 |
2025-06-29 |
8 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (c4a78bd3), bad data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.18.1 |
2025-04-20 |
4 |
80630007=sceAtracSetData(3, 08d4b180, 000062d0): atracID uses different codec type than data |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.6.3 |
2025-09-10 |
21 |
80630007=sceAtracSetData(2, 08d4b180, 00005e70): atracID uses different codec type than data |
| MLB 11 The Show™ |
v1.18.1 |
2025-01-06 |
3 |
scePsmfPlayerSetPsmf*: unexpected streamID 6b |
| WWE 2K22 EN ESPAÑOL BY ANT PLAY AIPS |
v1.18.1 |
2025-01-08 |
65 |
80630007=sceAtracSetData(2, 08d4b180, 0000516c): atracID uses different codec type than data |
| 真・三國無双6 Special |
v1.18.1 |
2025-02-16 |
3 |
80630006=sceAtracSetDataAndGetID(08dba1c0, 00004924): invalid RIFF header |
| Assassin's Creed: Bloodlines™ |
v1.19.3 |
2026-01-30 |
12 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01f10444:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:1 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f10444:00090b20 HWX T N TexProjNNrm UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:0 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(length(normal) == 0.0 ? vec4(0.0, 0.0, 0.0, 1.0) : vec4(normalize(normal), 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ |
| eFootball Play-C |
v1.20.4 |
2026-11-12 |
6,838 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| Prince of Persia - Revelations |
v1.18.1 |
2025-04-06 |
7 |
Unknown GetPointerWrite 00000000 PC 08aeb4d8 LR 08aeb4f0 |
| NEED FOR SPEED™ Carbon OTC |
v1.18.1 |
2025-09-01 |
5 |
WriteToHardware: Invalid address 00000460 near PC 089af22c LR 089af218 |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
745 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46acc / 08a46adc |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
750 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46a94 / 08a46aa4 |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
756 |
ELF relocation HI16/4 pair (instead of LO16) at 08a466d0 / 08a466d8 |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
754 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46698 / 08a4669c |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
758 |
ELF relocation HI16/4 pair (instead of LO16) at 08a46630 / 08a46634 |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
757 |
ELF relocation HI16/4 pair (instead of LO16) at 08a4553c / 08a4558c |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
767 |
ELF relocation HI16/4 pair (instead of LO16) at 08a452c0 / 08a452d0 |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
769 |
ELF relocation HI16/4 pair (instead of LO16) at 08a4468c / 08a446a8 |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
777 |
ELF relocation HI16/4 pair (instead of LO16) at 08a440f0 / 08a440fc |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
792 |
ELF relocation HI16/4 pair (instead of LO16) at 08a3bd80 / 08a3bd90 |
| ARMORED CORE FORMULA FRONT |
v1.20.4-424-g676724ee5e |
2026-10-24 |
893 |
ELF relocation HI16/4 pair (instead of LO16) at 08a36530 / 08a36544 |
| Spider-Man 2 |
v1.9.4 |
2026-08-05 |
167 |
80630006=sceAtracSetDataAndGetID(08ddcf40, 00020000): invalid RIFF header |
| WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.18.1 |
2025-04-10 |
6 |
80630007=sceAtracSetData(3, 08d4b180, 00002590): atracID uses different codec type than data |
| APE ACADEMY 2 |
v1.18.1 |
2025-06-01 |
6 |
sceKernelCreateThread(name=ID0911_hitori): unsupported attributes 00000006 |
| APE ACADEMY 2 |
v1.18.1 |
2025-06-01 |
3 |
sceKernelCreateThread(name=ID0912_opening): unsupported attributes 00000006 |
| APE ACADEMY 2 |
v1.18.1 |
2025-06-01 |
3 |
sceKernelCreateThread(name=ID0903_main): unsupported attributes 00000006 |
| APE ACADEMY 2 |
v1.18.1 |
2025-06-01 |
4 |
sceKernelCreateThread(name=ID0901_title): unsupported attributes 00000006 |
| APE ACADEMY 2 |
v1.18.1 |
2025-06-01 |
4 |
sceKernelCreateThread(name=menu): unsupported attributes 00000006 |
| APE ACADEMY 2 |
v1.18.1 |
2025-06-01 |
4 |
sceKernelCreateThread(name=system): unsupported attributes 00000006 |
| MLB 11 The Show™ |
v1.18.1 |
2025-05-20 |
2 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (ff7b7f9b), bad data |
| グランナイツヒストリー |
v1.18.1 |
2025-03-14 |
7 |
00000000=sceUtilityScreenshotInitStart(08de4230) |
| Tomb Raider: Anniversary |
v1.18.1 |
2025-02-03 |
3 |
MIPSCompileOp: Invalid instruction 0000011e |
| EFOOTBALL PSP NEW PATCH SEASON 2024 |
v1.8.0 |
2025-06-13 |
93 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| Beowulf |
v1.18.1 |
2024-11-16 |
15 |
UNIMPL sceKernelStopUnloadSelfModuleWithStatus(00000001, 00000000, 00000000, 00000000, 00000000): game has likely crashed |
| UFC® Undisputed™ 2010 |
v1.18.1 |
2026-07-21 |
4 |
Unknown GetPointerWrite 00000000 PC 089fc4c4 LR 089fc4cc |
| うたの☆プリンスさまっ♪-Amazing Aria- |
v1.18.1 |
2025-04-07 |
8 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2024-11-10 |
3 |
Branch in branch delay slot at 0881e5a4 with different target |
| TEKKEN 6 |
v1.18.1 |
2025-10-11 |
2 |
800200d2=scePsmfPlayerSetPsmfCB(090ed6a4, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data |
| MLB 11 The Show™ |
v1.18.1 |
2025-01-06 |
8 |
scePsmfPlayerSetPsmf*: unexpected streamID 4f |
| MLB 11 The Show™ |
v1.18.1 |
2025-01-06 |
14 |
scePsmfPlayerSetPsmf*: unexpected streamID 72 |
| PRO EVOLUTION SOCCER VANDAMME EDITION |
v1.18.1 |
2024-12-26 |
4 |
Unknown GetPointerWrite 00000000 PC 0881606c LR 08816080 |
| Spider-Man 3 |
v1.18.1 |
2025-04-24 |
7 |
Unknown GetPointerWrite 0000000a PC 08a21364 LR 08a215b0 |
| グランナイツヒストリー |
v1.18.1 |
2025-02-22 |
12 |
00000000=sceUtilityScreenshotInitStart(08de36f0) |
| グランナイツヒストリー |
v1.18.1 |
2025-05-02 |
3 |
00000000=sceUtilityScreenshotInitStart(08de90e0) |
| AMNESIA LATER |
v1.18.1-8-g2384c17439 |
2026-06-05 |
120 |
00000000=sceUtilityScreenshotInitStart(08c09034) |
| MLB 11 The Show™ |
v1.18.1 |
2025-05-09 |
22 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (3c04000b), bad data |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-03-14 |
6 |
00000000=sceUtilityScreenshotInitStart(0987ff68) |
| 金色のコルダ2 f |
v1.18.1 |
2026-08-18 |
93 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| FIFA 14 |
v1.18.1 |
2024-12-17 |
5 |
Unknown GetPointerWrite 0000000c PC 08abc954 LR 08abc96c |
| White Knight Chronicles™: Origins |
v1.18.1 |
2025-01-05 |
19 |
00000000=sceUtilityScreenshotInitStart(09c920ac) |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.6.3 |
2026-06-21 |
18 |
80630007=sceAtracSetData(2, 08d4b180, 00009638): atracID uses different codec type than data |
| SplinterCell |
v1.18.1 |
2025-04-03 |
4 |
MIPSCompileOp: Invalid instruction 002c6a9f |
| Medal of Honor Heroes™ 2 |
v1.9.4 |
2025-02-15 |
4 |
WriteToHardware: Invalid address 00192754 near PC 08a24f4c LR 08a24478 |
| PES 2021 GABRIELGAMER TM |
v1.18.1 |
2024-11-25 |
8 |
Unknown GetPointerWrite 00000000 PC 08816150 LR 08816164 |
| SBK-07 |
v1.18.1 |
2024-11-22 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 091af690): duplicate handler |
| 悪代官漫遊記 |
v1.18.1 |
2024-11-30 |
4 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| MotorStorm®: Arctic Edge |
v1.20.4-699-g93bfd41e78 |
2026-11-15 |
5,251 |
ELF relocation HI16/1(16) pair (instead of LO16) at 0882f858 / 0882f864 |
| Killzone™: Liberation v1.20 |
v1.18.1 |
2025-01-01 |
13 |
sceNetAdhocMatchingInit(32768) at 089cf074 |