Recent logs - v1.18.1-945-gb0182ed0e6

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
MYFC 25 MYUNO4U v1.18.1-945-gb0182ed0e6 2025-10-09 1,855 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
PES FL 2022 v1.18.1 2024-12-31 28 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
Resistance: Retribution™ v1.18.1 2025-05-17 14 Unusual bezier/spline vtype: 12bd22e8, morph: 7, bones: 5
Crash® of the Titans v1.18.1 2024-11-22 2 Unknown GetPointerWrite 00014d70 PC 08c59c48 LR 08b0d348
WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE v1.9.4 2026-04-07 35 80630007=sceAtracSetData(2, 08d13140, 000033c8): atracID uses different codec type than data
Dragon Ball S: Multiverse Break v1.20.3 2026-04-07 40 sceNetAdhocMatchingInit(32768) at 08812da4
Persona3 PORTABLE v1.18.1 2025-04-27 5 MIPSCompileOp: Invalid instruction 42920000
Grand Theft Auto: Liberty City Stories v1.18.1 2025-04-29 3 WriteToHardware: Invalid address 000004bc near PC 08000000 LR 08000000
METAL SLUG Anthology v1.18.1 2025-04-18 5 UNTESTED sceNetAdhocctlCreateEnterGameMode(TRIa68a, 1, 2, 09ffe9d0, 20000000, 0) at 088e66d4
SBK®09 Superbike World Championship v1.18.1 2024-11-09 3 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09656850): duplicate handler
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2025-01-05 2 Branch in branch delay slot at 08000024 with different target
The Golden Compass v1.18.1 2025-12-07 35 Vertices without position found: (04000000) [04000000] P: ? (3b)
The Golden Compass v1.18.1 2025-12-07 36 Vertices without position found: (12000000) [12000000] P: ? (3b)
eFootball PC - V. v1.9.4 2026-10-18 380 MIPSCompileOp: Invalid instruction 00000001
Spider-Man: Friend or Foe v1.18.1 2025-02-27 3 WriteToHardware: Invalid address 00000528 near PC 08950f14 LR 089537fc
UFC® Undisputed™ 2010 v1.18.1 2025-03-26 9 Unknown GetPointerWrite 00000000 PC 08880850 LR 089fc4cc
EFOOTBALL NEW PATCH SEASON 2025.... v1.9.4 2025-05-29 732 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
PES 2014 v1.18.1 2025-05-25 7 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0009
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT v1.18.1 2025-04-08 4 WriteToHardware: Invalid address 000008b8 near PC 088f71a8 LR 088f7148
โทคิเด็น คิวามิ - แพทช์อังกฤษ v3.0 โดย HoaiTrung 97 FT v1.18.1 2024-12-05 3 WriteToHardware: Invalid address 00000098 near PC 088f71a8 LR 088f7148
SBK®09 Superbike World Championship v1.18.1 2025-06-04 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f6fa70): duplicate handler
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.20.3 2026-04-27 56 565 depal unsupported: shift=5 mask=ff offset=0
Dragon Ball S: Multiverse Break v1.9.4 2026-07-20 49 MIPSCompileOp: Invalid instruction 4c010c01
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.18.1-783-g81015abef7 2026-11-07 34,787 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball S: Multiverse Break v1.18.1 2025-05-02 10 WriteToHardware: Invalid address 00000000 near PC 0887d15c LR 0887d15c
eFootball PES 2024 "SNE" v1.9.4 2025-07-01 50 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): fmt definition too small (16)
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.18.1 2025-10-29 142 MIPSCompileOp: Invalid instruction 00010101
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.18.1 2025-10-29 75 MIPSCompileOp: Invalid instruction 00000001
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.18.1 2025-10-29 20 MIPSCompileOp: Invalid instruction 00000101
Dragon Ball S: Multiverse Break v1.18.1-783-g81015abef7 2026-04-07 25,287 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball S: Multiverse Break v1.18.1-783-g81015abef7 2026-11-01 1,802 00000400=sceGeEdramSetAddrTranslation(00000800)
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-05-06 17 MIPSCompileOp: Invalid instruction cdcdcdcd
IWF VS AEW & CZW 2K23 v1.18.1 2025-02-28 3 80630007=sceAtracSetData(2, 08bd5600, 00004f20): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-04-04 57 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
WWE 2K24 v1.8.0 2026-10-29 27 80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data
WWE 2K24 v1.9.4 2026-04-04 28 80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data
NETWORK UTILITY DISC v1.18.1 2026-03-28 16 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
NETWORK UTILITY DISC v1.18.1 2026-03-28 16 sceKernelCreateThread(name=sceCert_Loader): unsupported attributes 00001006
NETWORK UTILITY DISC v1.18.1 2026-03-28 16 sceKernelCreateThread(name=SceParseHTTPheader_Library): unsupported attributes 00000006
NETWORK UTILITY DISC v1.18.1 2026-03-28 16 sceKernelCreateThread(name=SceParseURI_Library): unsupported attributes 00000006
NETWORK UTILITY DISC v1.18.1 2026-03-28 16 sceKernelCreateThread(name=SceBase64_Library): unsupported attributes 00000006
eFootball PES 2024 "SNE" v1.18.1 2025-09-07 722 sceNetAdhocMatchingInit(32768) at 08a71984
eFootball Chelito 19 v1.18.1 2025-01-02 3 Unknown GetPointerWrite 1ada91f8 PC 0888d3fc LR 0888d40c
ISO BT3 PORTABLE:VICTOR MODDER TTT v1.18.1 2025-03-09 3 Branch in branch delay slot at 08a78944 with different target
Hot Shots Golf: Open Tee® v1.20.4 2026-06-14 8 sceNetAdhocMatchingInit(32768) at 0895d9ec
WARRIORS OROCHI v1.18.1 2025-04-29 4 Unknown GetPointerWrite 6b69c07a PC 0881d220 LR 0881d234
WWE 2K22 EN ESPAÑOL BY ANT v1.9.4 2025-05-20 4 80630007=sceAtracSetData(2, 08d4b180, 00005abc): atracID uses different codec type than data
eFootball PES 2024 Update Charles Gaming Pro v1.18.1 2025-04-24 4 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
天誅 忍大全 v1.18.1 2025-05-03 10 MIPSCompileOp: Invalid instruction 45bb8000
eFootball PC - V. v1.9.4 2026-11-05 225 80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header
eFootball PC - V. v1.9.4 2026-10-17 346 80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-05-30 11 80630007=sceAtracSetData(2, 08d4b180, 0000a0bc): atracID uses different codec type than data
eFootball Euro y Copa America By T. Bendezu v1.9.4 2026-07-04 634 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
eFootball Euro y Copa America By T. Bendezu v1.9.4 2026-06-26 1,437 sceMp3Init: invalid data: not layer 3
MLB 08 The Show ™ v1.18.1 2025-04-27 57 WriteToHardware: Invalid address 04800000 near PC 0973eb8c LR 0973eb8c
DRAGON BALL Z SPARKING ZERO v1.18.1 2026-10-27 1,033 AT3 header map lacks entry for bpf: 0 channels: 0
PES 2019 BY CHELITO 19 v1.18.1 2025-07-23 3 Unknown GetPointerWrite 00000000 PC 08824ce4 LR 088113c4
eFootball PES 2024 "SNE" v1.18.1 2026-05-15 188 Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144
SBK-07 v1.18.1 2024-11-23 2 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08ea6760): duplicate handler
Resistance: Retribution™ v1.18.1 2025-05-04 3 Unknown GetPointerWrite 25fa30e8 PC 08d09d20 LR 08cd6754
SBK-07 v1.18.1 2025-04-26 4 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f857b0): duplicate handler
SBK-07 v1.18.1 2024-11-22 2 sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 08f859e0): duplicate handler
eFOOTBALL 2020 v1.18.1 2025-01-24 4 Branch in branch delay slot at 08efca92 with different target
Need For Speed™ Underground Rivals v1.19.3 2026-10-06 9 Block transfer invalid: b8f5bd90/8 -> 041f9460/8, 8x2x2 (0,0)->(0,0)
SBK®09 Superbike World Championship v1.18.1 2025-05-23 2 sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0927a5f0): duplicate handler
STAR OCEAN: First Departure v1.18.1 2025-03-29 2 Unknown GetPointerWrite 000003e7 PC 0899dd20 LR 0899dd4c
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.18.1 2025-05-26 7 80630006=sceAtracSetData(3, 08d4b180, 0000806c): invalid RIFF header
eFootball PES 2020 C19 & Nibeck Tv v1.18.1-162-gfe38e8822c 2025-01-12 184 MIPSCompileOp: Invalid instruction b1df774e
eFootball PES 2020 C19 & Nibeck Tv v1.18.1-162-gfe38e8822c 2025-01-12 189 MIPSCompileOp: Invalid instruction 4d81ea5f
eFootball PES 2020 C19 & Nibeck Tv v1.18.1-162-gfe38e8822c 2025-01-12 246 Garbage libstub address 5c80c160 or end d08a12fc
eFootball Chelito 19 v1.9.4 2025-04-24 2 MIPSCompileOp: Invalid instruction ef200000
神曲奏界ポリフォニカ アフタースクール v1.18.1 2025-01-18 2 00000000=sceUtilityScreenshotInitStart(089f7208)
ドラゴンボール タッグバーサス 体験版 v1.18.1-783-g81015abef7 2026-05-01 3,466 AT3 header map lacks entry for bpf: 0 channels: 0
eFootball Chelito 19 v1.9.4 2025-04-24 6 MIPSCompileOp: Invalid instruction eeeeeeee
eFootball Chelito 19 v1.9.4 2025-04-24 2 MIPSCompileOp: Invalid instruction 000008fc
eFootball Chelito 19 v1.9.4 2025-06-10 4 MIPSCompileOp: Invalid instruction eefe2000
WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER v1.18.1 2026-07-11 7 80630006=sceAtracSetData(3, 08d4b180, 00006bdc): invalid RIFF header
eFootball Euro y Copa America By T. Bendezu v1.18.1 2025-02-18 2 Unknown GetPointerWrite 00000000 PC 08872bb4 LR 08872c1c
Daxter v1.18.1 2025-03-25 2 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09ea0140, 4, 00000000, 0)
WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS v1.18.1 2025-02-09 3 80630007=sceAtracSetData(3, 08d4b180, 00005d58): atracID uses different codec type than data
EFOOTBALL NEW PATCH SEASON 2025.... v1.18.1 2025-11-24 33 807f00fd=sceMp3Init(00000000): invalid bitrate v3 l3 rate 000f
EFOOTBALL NEW PATCH SEASON 2025.... v1.9.4 2024-11-09 11 sceMp3Init: invalid data: not MPEG v1
eFootball PES 2020 "C19" v1.18.1 2026-03-29 20 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
Resistance: Retribution™ v1.18.1 2025-05-23 11 Unknown GetPointerWrite 26394ce8 PC 08d09d20 LR 08cd6754
Need For Speed™ Underground Rivals v1.18.1 2025-04-30 5 WriteToHardware: Invalid address 00002260 near PC 089952b0 LR 0882c8d4
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-02-03 2 00000000=sceUtilityScreenshotInitStart(09ca90a8)
LEGO® Batman™: The Videogame v1.18.1 2026-03-11 5 Unknown GetPointerWrite 10101010 PC 08b0e604 LR 08a064f0
eFootball Euro y Copa America By T. Bendezu v1.18.1-991-g5fa1212699 2026-09-04 1,133 Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800
EFOOTBALL RA-PATCH 22-23 V. FINAL v1.18.1 2025-01-30 13 807f00fd=sceMp3Init(00000000): invalid bitrate v0 l0 rate 0000
Full Metal Alchemist: Brotherhood® v1.18.1 2024-12-07 5 Unusual bezier/spline vtype: 12001536, morph: 0, bones: 1
WWE 2K22 v1.9.4 2026-04-17 13 80630007=sceAtracSetData(2, 08d4b180, 00005b00): atracID uses different codec type than data
EFOOTBALL NEW PATCH SEASON 2025.... v1.18.1 2025-06-04 9 Unknown GetPointerWrite 00000000 PC 08a02a0c LR 08a1e5b0
eFootball Euro y Copa America By T. Bendezu v1.18.1 2026-01-17 194 Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460
eFootball BHINNEKA 2024 BY ERYE CHANNEL v1.9.4 2026-09-06 116 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-02-26 3 Unknown GetPointerWrite 000000cc PC 08a50f58 LR 08a83c5c
Prince of Persia - Revelations v1.18.1 2025-05-12 2 80630006=sceAtracSetDataAndGetID(09638e40, 00000800): invalid RIFF header
PES 2014 v1.18.1 2025-10-01 2 Branch in JumpReg delay slot at 08b0e910 in block starting at 08b0a990
eFootball Euro y Copa America By T. Bendezu v1.18.1 2026-10-19 6,871 ReadFCR: Unexpected reg 21
RESISTANCE® ~報復の刻~ v1.18.1 2025-05-12 5 Unknown GetPointerWrite 263f2938 PC 08d09d20 LR 08cd6754
Assassin's Creed: Bloodlines™ v1.18.1 2025-03-09 2 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r8p0-00dev0 [Revision 96995]. 03f10044:41890b20 HWX T N TexProjNNrm UVMtx Bones:7 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:0 MatUp:1 WScale 1 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 03f10044:41890b20 HWX T N TexProjNNrm UVMtx Bones:7 Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:0 3: c:0 t:0 MatUp:1 WScale 1 Cull attribute mediump vec4 w1; attribute mediump vec3 w2; attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform mat4 u_bone0; uniform mat4 u_bone1; uniform mat4 u_bone2; uniform mat4 u_bone3; uniform mat4 u_bone4; uniform mat4 u_bone5; uniform mat4 u_bone6; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform vec3 u_lightpos3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5) + mul(w2.z, u_bone6); vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz * 1.9921875; vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz; mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz * 1.9921875; mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse); toLight = u_lightpos3; ldot = dot(toLight, worldnormal); diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse); v_color0 = clamp(

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