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| Game title |
Version |
Latest Report |
Hits |
Message |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-06 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092680e0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-06 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09267e00): duplicate handler |
| Toy Story 3 |
v1.11.3 |
2021-11-06 |
1 |
WriteToHardware: Invalid address 3f897537 near PC 08b57534 LR 08b58ac8 |
| Kenka Bancho: Badass Rumble |
v1.11.3 |
2021-11-06 |
5 |
00000000=sceUtilityScreenshotInitStart(091d4c50) |
| Kenka Bancho: Badass Rumble |
v1.11.3 |
2021-11-06 |
1 |
00000000=sceUtilityScreenshotInitStart(091d3120) |
| eFootball PES 2021 By TM ARTS |
v1.12.3 |
2022-06-29 |
8 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 34520 |
| Pro Evolution Soccer 2013 |
v1.11.3 |
2021-11-06 |
1 |
Branch in RSRTComp delay slot at 48e83095 in block starting at 48e8302d |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.11.3 |
2021-11-05 |
2 |
00000000=sceUtilityScreenshotInitStart(09881498) |
| DRAGON BALL SUPER TORNEO DEL PODER FINAL |
v1.11.3 |
2021-11-05 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 143963980 |
| Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.11.3 |
2021-11-05 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (0c018390), bad data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.12.3 |
2022-01-05 |
3 |
WriteToHardware: Invalid address 18152990 near PC 0880dcc8 LR 0880dcc8 |
| eFootball PES 2021 By GABRIEL |
v1.12.3 |
2021-12-18 |
2 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002800): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.11.3 |
2021-11-05 |
1 |
80630006=sceAtracSetDataAndGetID(09659f40, 00014000): invalid RIFF header |
| SBK®08 Superbike World Championship |
v1.11.3 |
2021-11-05 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096a9670): duplicate handler |
| SBK®08 Superbike World Championship |
v1.11.3 |
2023-12-15 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 096f9360): duplicate handler |
| SBK®08 Superbike World Championship |
v1.11.3 |
2021-11-05 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09660c20): duplicate handler |
| Crash™ Tag Team Racing |
v1.11.3 |
2021-11-05 |
1 |
80630006=sceAtracSetDataAndGetID(0965a000, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.11.3 |
2021-11-05 |
19 |
80630006=sceAtracSetDataAndGetID(0966e540, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.11.3 |
2022-12-17 |
2 |
80630006=sceAtracSetDataAndGetID(09e08100, 00014000): invalid RIFF header |
| SBK®08 Superbike World Championship |
v1.13.2 |
2022-10-26 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fc9cc0): duplicate handler |
| eFootball PES 2021 By GABRIEL |
v1.12.3 |
2021-12-18 |
6 |
80630006=sceAtracSetDataAndGetID(09a25200, 00000800): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-05 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f72a60): duplicate handler |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.18.1 |
2025-04-04 |
127 |
80630006=sceAtracSetDataAndGetID(08e1c9e0, 0001b074): invalid RIFF header |
| Star Wars Battlefront II |
v1.11.3 |
2021-11-05 |
1 |
WriteToHardware: Invalid address 00000908 near PC 08b3da94 LR 08b3dac8 |
| 喧嘩番長5~漢の法則~ |
v1.11.3 |
2021-11-05 |
1 |
00000000=sceUtilityScreenshotInitStart(094d8ee0) |
| 喧嘩番長5~漢の法則~ |
v1.11.3 |
2021-11-05 |
1 |
00000000=sceUtilityScreenshotInitStart(09546b80) |
| Patapon 3 Overhaul Public Demo |
v1.9.3-478-gb475e7356 |
2026-11-15 |
14,170 |
Main module has start func (08a65474) different from entry (08869238)? |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
Branch in RSZeroComp delay slot at 08f10a74 in block starting at 08f10a6c |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction d1e0020c |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction b2b0fed1 |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction 4fe0020c |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
WriteToHardware: Invalid address deaded0f near PC 08f10128 LR 00000000 |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction efee0100 |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction ecbdcedf |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction b1420227 |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction ef132021 |
| RIDGE RACER 2 |
v1.18.1 |
2024-12-03 |
2 |
MIPSCompileOp: Invalid instruction 011f0001 |
| MLB 11 The Show™ |
v1.18.1 |
2025-07-14 |
7 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (34050001), bad data |
| Def Jam® Fight For NY™: The Takeover |
v1.11.3 |
2021-11-05 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(d99f6bc, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Grand Theft Auto: Vice City Stories |
v1.11.3 |
2021-11-06 |
2 |
Unknown GE command : 528b5397 |
| MONSTER HUNTER PORTABLE 2nd G |
v1.9.4 |
2025-03-22 |
44 |
80630006=sceAtracSetDataAndGetID(08c74880, 000d5000): invalid RIFF header |
| TEKKEN 6 |
v1.16.6 |
2024-01-08 |
5 |
WriteToHardware: Invalid address c4bb8018 near PC 08000000 LR 08000000 |
| BOMBA PATCH 21-22 |
v1.15.4 |
2023-05-28 |
15 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 08ababe0, 4, 00000000, 0) |
| BOMBA PATCH 21-22 |
v1.15.4 |
2023-05-28 |
17 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08ababe0, 4, 00000000, 0) |
| 初音ミク -Project DIVA- extend |
v1.11.3 |
2021-11-05 |
1 |
00000000=sceUtilityScreenshotInitStart(09374770) |
| Madden NFL 07 |
v1.11.3 |
2021-11-05 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 091eb614, 4, 00000000, 0) |
| ACE COMBAT X |
v1.11.3 |
2021-11-04 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 144296812 |
| ACE COMBAT X |
v1.11.3 |
2021-11-04 |
1 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 146185776 |
| ACE COMBAT X |
v1.12.3 |
2023-05-05 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142644872 |
| ACE COMBAT X |
v1.12.3 |
2023-05-05 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 142637024 |
| ソウルキャリバー Broken Destiny |
v1.18.1 |
2025-05-22 |
37 |
UNTESTED sceNetAdhocSetSocketAlert(3, 00000080) at 08938540 |
| ソウルキャリバー Broken Destiny |
v1.18.1 |
2026-08-09 |
48 |
UNTESTED sceNetAdhocSetSocketAlert(4, 00000080) at 08937f50 |
| FIFA 21.BY.DX.GAMEZ007 |
v1.9.4 |
2026-03-25 |
1,521 |
BREAK instruction hit |
| FIFA 22 - Es |
v1.11.3 |
2023-07-22 |
2 |
sceKernelCreateThread(name=sceNetAdhocAuth_Service): unsupported attributes 00001006 |
| SBK-07 |
v1.11.3 |
2021-11-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09325cc0): duplicate handler |
| Grand Theft Auto®: Chinatown Wars™ |
v1.11.3 |
2021-11-04 |
97 |
D3D error in shader compilation: info: C:\games\emulator\ps\psp\1.PPSSPP\Shader@0x0CDD6940(123,16-55): error X4505: maximum temp register index exceeded
C:\games\emulator\ps\psp\1.PPSSPP\Shader@0x0CDD6940(123,12-69): error X4505: maximum temp register index exceeded
/ code: #define vec2 float2
#define vec3 float3
#define vec4 float4
#define ivec2 int2
#define ivec4 int4
#define mat4 float4x4
#define mat3x4 float4x3
#define splat3(x) vec3(x, x, x)
#define lowp
#define mediump
#define highp
#pragma warning( disable : 3571 )
mat4 u_proj : register(c0);
vec4 u_matambientalpha : register(c20);
mat3x4 u_world : register(c11);
mat3x4 u_view : register(c8);
vec4 u_uvscaleoffset : register(c17);
vec3 u_lightpos0 : register(c24);
vec3 u_lightambient0 : register(c48);
vec3 u_lightdiffuse0 : register(c40);
vec3 u_lightspecular0 : register(c44);
vec3 u_lightpos1 : register(c25);
vec3 u_lightatt1 : register(c33);
vec3 u_lightdir1 : register(c29);
vec4 u_lightangle_spotCoef1 : register(c37);
vec3 u_lightambient1 : register(c49);
vec3 u_lightdiffuse1 : register(c41);
vec3 u_lightspecular1 : register(c45);
vec3 u_lightpos2 : register(c26);
vec3 u_lightatt2 : register(c34);
vec3 u_lightdir2 : register(c30);
vec4 u_lightangle_spotCoef2 : register(c38);
vec3 u_lightambient2 : register(c50);
vec3 u_lightdiffuse2 : register(c42);
vec3 u_lightspecular2 : register(c46);
vec3 u_lightpos3 : register(c27);
vec3 u_lightambient3 : register(c51);
vec3 u_lightdiffuse3 : register(c43);
vec3 u_lightspecular3 : register(c47);
vec4 u_ambient : register(c19);
vec3 u_matdiffuse : register(c21);
vec4 u_matspecular : register(c22);
vec3 u_matemissive : register(c23);
vec4 u_cullRangeMin : register(c80);
vec4 u_cullRangeMax : register(c81);
struct VS_IN {
vec2 texcoord : TEXCOORD0;
vec3 normal : NORMAL;
vec3 position : POSITION;
};
struct VS_OUT {
vec3 v_texcoord : TEXCOORD0;
vec4 v_color0 : COLOR0;
vec3 v_color1 : COLOR1;
vec4 gl_Position : POSITION;
};
VS_OUT main(VS_IN In) {
VS_OUT Out;
vec2 texcoord = In.texcoord;
vec3 normal = In.normal;
vec3 position = In.position;
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(t |
| Grand Theft Auto®: Chinatown Wars™ |
v1.11.3 |
2021-11-04 |
85 |
D3D error in shader compilation: info: C:\games\emulator\ps\psp\1.PPSSPP\Shader@0x0DA1A520(123,16-55): error X4505: maximum temp register index exceeded
C:\games\emulator\ps\psp\1.PPSSPP\Shader@0x0DA1A520(123,12-69): error X4505: maximum temp register index exceeded
/ code: #define vec2 float2
#define vec3 float3
#define vec4 float4
#define ivec2 int2
#define ivec4 int4
#define mat4 float4x4
#define mat3x4 float4x3
#define splat3(x) vec3(x, x, x)
#define lowp
#define mediump
#define highp
#pragma warning( disable : 3571 )
mat4 u_proj : register(c0);
vec4 u_matambientalpha : register(c20);
mat3x4 u_world : register(c11);
mat3x4 u_view : register(c8);
vec4 u_uvscaleoffset : register(c17);
vec3 u_lightpos0 : register(c24);
vec3 u_lightambient0 : register(c48);
vec3 u_lightdiffuse0 : register(c40);
vec3 u_lightspecular0 : register(c44);
vec3 u_lightpos1 : register(c25);
vec3 u_lightatt1 : register(c33);
vec3 u_lightdir1 : register(c29);
vec4 u_lightangle_spotCoef1 : register(c37);
vec3 u_lightambient1 : register(c49);
vec3 u_lightdiffuse1 : register(c41);
vec3 u_lightspecular1 : register(c45);
vec3 u_lightpos2 : register(c26);
vec3 u_lightatt2 : register(c34);
vec3 u_lightdir2 : register(c30);
vec4 u_lightangle_spotCoef2 : register(c38);
vec3 u_lightambient2 : register(c50);
vec3 u_lightdiffuse2 : register(c42);
vec3 u_lightspecular2 : register(c46);
vec3 u_lightpos3 : register(c27);
vec3 u_lightambient3 : register(c51);
vec3 u_lightdiffuse3 : register(c43);
vec3 u_lightspecular3 : register(c47);
vec4 u_ambient : register(c19);
vec3 u_matdiffuse : register(c21);
vec4 u_matspecular : register(c22);
vec3 u_matemissive : register(c23);
vec4 u_cullRangeMin : register(c80);
vec4 u_cullRangeMax : register(c81);
struct VS_IN {
vec2 texcoord : TEXCOORD0;
vec3 normal : NORMAL;
vec3 position : POSITION;
};
struct VS_OUT {
vec3 v_texcoord : TEXCOORD0;
vec4 v_color0 : COLOR0;
vec3 v_color1 : COLOR1;
vec4 gl_Position : POSITION;
};
VS_OUT main(VS_IN In) {
VS_OUT Out;
vec2 texcoord = In.texcoord;
vec3 normal = In.normal;
vec3 position = In.position;
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalize(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
lowp vec4 lightSum0 = u_ambient * u_matambientalpha + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular0 * u_matspecular.rgb * ldot ;
}
lightSum0.rgb += (u_lightambient0 * u_matambientalpha.rgb + diffuse);
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
angle = length(u_lightdir1) == 0.0 ? 0.0 : dot(normalize(u_lightdir1), toLight);
if (angle >= u_lightangle_spotCoef1.x) {
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef1.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef1.y));
} else {
lightScale = 0.0;
}
diffuse = (u_lightdiffuse1 * u_matdiffuse) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular1 * u_matspecular.rgb * ldot * lightScale;
}
lightSum0.rgb += (u_lightambient1 * u_matambientalpha.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(t |
| Resistance: Retribution™ |
v1.11.3 |
2021-11-04 |
1 |
Unknown GE command : ef534fdf |
| Call of Duty : Roads to Victory™ |
v1.17 |
2024-02-21 |
2 |
WriteToHardware: Invalid address 000003e4 near PC 08a47dfc LR 08a7677c |
| SBK-07 |
v1.11.3 |
2021-12-10 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0932a630): duplicate handler |
| SBK-07 |
v1.9.4 |
2025-10-04 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09045bb0): duplicate handler |
| SBK-07 |
v1.11.3 |
2021-11-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09237bb0): duplicate handler |
| Ben 10 Ultimate Alien:
Cosmic Destruction |
v1.13.2 |
2022-10-05 |
14 |
scePsmfPlayerSetPsmf*: unexpected streamID 79 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.13.2 |
2024-12-12 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00004d00): atracID uses different codec type than data |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.1 |
2024-12-12 |
6 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
| eFootball PES 2021 T. Bendezu "C19" |
v1.15.3 |
2024-12-12 |
13 |
80630007=sceAtracSetData(2, 08d4b180, 00004500): atracID uses different codec type than data |
| eFootball PES 2021 T. Bendezu "C19" |
v1.15.3 |
2024-12-12 |
9 |
80630007=sceAtracSetData(2, 08d4b180, 00005000): atracID uses different codec type than data |
| Midnight Club 3: Dub Edition |
v1.11.3 |
2021-11-04 |
1 |
Module linking debug info:
ThreadManForKernel ver=0000, flags=0001, size=5, numVars=0, numFuncs=4, nidData=0822a644, firstSym=0822a4c0, varData=00000000, extra=00000000
sceIdStorage_driver ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a654, firstSym=0822a4e0, varData=00000000, extra=00000000
semaphore ver=0000, flags=0001, size=5, numVars=0, numFuncs=1, nidData=0822a658, firstSym=0822a4e8, varData=00000000, extra=00000000
|
| PES 2014 |
v1.11.3 |
2021-11-04 |
1 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09679ee0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 095e3600): duplicate handler |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-04 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 095ed700): duplicate handler |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092b3810): duplicate handler |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-04 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 092297e0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.12.3 |
2022-02-10 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09675cf0): duplicate handler |
| Manhunt 2 |
v1.11.3 |
2021-11-04 |
2 |
sceKernelCreateSema(SNDMUTEX) unsupported options parameter, size = 167768800 |
| MONSTER HUNTER PORTABLE 3rd |
v1.11.3 |
2021-11-04 |
1 |
Bad index address 00ff801f! |
| MONSTER HUNTER PORTABLE 3rd |
v1.17.1 |
2024-04-08 |
2 |
Unknown GE command : 0d1b0c18 |
| eFootball PES 2022 By Milad Safaei |
v1.11.3 |
2023-06-01 |
14 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| eFootball PES 2021 By DTG |
v1.9.4 |
2026-06-29 |
19,036 |
Savedata version requested on save: 3 |
| PES CONMEBOL LIBERTADORES 2020 GMDV2 |
v1.11.3 |
2021-11-04 |
2 |
Branch in RSRTComp delay slot at 0880b458 in block starting at 0880b400 |
| PES CONMEBOL LIBERTADORES 2020 GMDV2 |
v1.11.3 |
2021-11-04 |
2 |
Jump to invalid address: 0ebba1e8 PC 0880b458 LR 0880b400 |
| PES CONMEBOL LIBERTADORES 2020 GMDV2 |
v1.11.3 |
2021-11-05 |
4 |
Jump to invalid address: 05a21ca8 PC 0880b404 LR 0880b400 |
| PES CONMEBOL LIBERTADORES 2020 GMDV2 |
v1.11.3 |
2021-11-04 |
1 |
Branch in RSRTComp delay slot at 08821544 in block starting at 08821520 |
| EFOOTBALL 21 MASTER LEAGUE ONLINE TEMPORADA 37 |
v1.12.3 |
2021-11-17 |
11 |
Savedata version requested on save: 3 |
| Kenka Bancho: Badass Rumble |
v1.11.3 |
2021-11-04 |
1 |
00000000=sceUtilityScreenshotInitStart(09380cc0) |
| SOULCALIBUR: Broken Destiny |
v1.12.3 |
2022-10-13 |
3 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145349120 |
| SOULCALIBUR: Broken Destiny |
v1.13.2 |
2024-12-01 |
12 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = -65536 |
| SOULCALIBUR: Broken Destiny |
v1.12.3 |
2024-12-01 |
6 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 167771616 |
| SBK-07 |
v1.12.3 |
2025-08-11 |
4 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092f8eb0): duplicate handler |
| SBK-07 |
v1.12.3 |
2021-11-13 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093f60f0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-03 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 090256e0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.11.3 |
2021-11-03 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 0911ccf0): duplicate handler |
| SBK-07 |
v1.11.3 |
2021-11-03 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0908ecc0): duplicate handler |
| SBK-07 |
v1.15.4 |
2023-07-21 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09331fd0): duplicate handler |
| Prince of Persia® Rival Swords |
v1.11.3 |
2021-11-03 |
1 |
80630006=sceAtracSetDataAndGetID(09565180, 00000800): invalid RIFF header |
| SBK-07 |
v1.11.3 |
2021-11-03 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09370a30): duplicate handler |
| SBK-07 |
v1.11.3 |
2021-11-03 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093a71d0): duplicate handler |
| SBK-07 |
v1.11.3 |
2021-11-03 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 090839d0): duplicate handler |
| SBK-07 |
v1.15.4 |
2023-07-22 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093dca10): duplicate handler |