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| Game title |
Version |
Latest Report |
Hits |
Message |
| GOD EATER 2 |
v1.16.6 |
2023-10-14 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| GOD EATER 2 |
v1.14.4 |
2023-04-11 |
1 |
sceNetAdhocMatchingInit(12288) at 0892bd40 |
| 初音ミク -Project DIVA- extend |
v1.14.4 |
2023-04-11 |
1 |
00000000=sceUtilityScreenshotInitStart(092a0190) |
| Grand Theft Auto: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
sceNetAdhocMatchingInit(13620) at 08a0a3b8 |
| Call of Duty : Roads to Victory™ |
v1.14.4 |
2023-04-11 |
21 |
80000107=sceDisplaySetFrameBuf(04100000, 1024, 1, 0): must change latched framebuf first |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-11 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +32x-15228 / 64x256 |
| eFootball PES 2021 Libertadores T. Bendezu |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=2048, but w=4096 (level=0) |
| Sonic Rivals™ |
v1.14.4 |
2023-04-11 |
87 |
sceMpegRingbufferPut(): invalid mpeg data |
| eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-11 |
3 |
Unknown GetPointerWrite 00000000 PC 0881606c LR 08816080 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.18.1 |
2025-04-27 |
18 |
WriteToHardware: Invalid address 0000b868 near PC 08902c38 LR 08902c38 |
| 仮面ライダー クライマックスヒーローズ フォーゼ |
v1.14.4 |
2023-04-11 |
56 |
80630006=sceAtracSetData(2, 08b9d5c0, 00038000): invalid RIFF header |
| WWE'12 |
v1.14.4 |
2023-04-11 |
4 |
Unknown GetPointerWrite 259161bc PC 08bfbde0 LR 08bfbe04 |
| Rock Band Unplugged™ |
v1.18.1 |
2024-12-04 |
17 |
Unknown GetPointerWrite 0000009c PC 08b2654c LR 08a5d4e4 |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(09c0b240, 00014000): invalid RIFF header |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=256, but w=2560 (level=0) |
| MX vs ATV™ Reflex |
v1.14.4 |
2023-04-11 |
3 |
Ignoring possible texturing from framebuffer at 08ed9800 +32x-11867 / 8x8 |
| Spider-Man: Friend or Foe |
v1.14.4 |
2023-04-11 |
1 |
WriteToHardware: Invalid address 00000a10 near PC 0890acdc LR 0890aca0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-11 |
1 |
Unknown GE command : 35643736 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-11 |
1 |
Block transfer invalid: 40000000/a0 -> 00000000/0, 1x1x2 (0,0)->(0,0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(09aca700, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2025-02-05 |
2 |
80630006=sceAtracSetDataAndGetID(09832500, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(0989bbc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(09a55640, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
2 |
80630006=sceAtracSetDataAndGetID(097ec580, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(09a54800, 00000800): invalid RIFF header |
| eFootball PES 2022 Danilo Gamer |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=256, but w=3008 (level=0) |
| MX vs ATV™ Reflex |
v1.14.4 |
2023-04-11 |
1 |
Ignoring possible texturing from framebuffer at 08ed88c0 +32x-11745 / 8x8 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=128, but w=7680 (level=0) |
| MX vs ATV™ Reflex |
v1.14.4 |
2023-06-03 |
3 |
Ignoring possible texturing from framebuffer at 08ed9bc0 +32x-7769 / 8x8 |
| EFOOTBALL V. 1 BY PRFD |
v1.18.1 |
2025-03-07 |
14 |
Unknown GetPointerWrite 00000000 PC 08808430 LR 08808448 |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c1dda4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c1dda4, 4, 00000000, 0) |
| Prince of Persia® Rival Swords |
v1.14.4 |
2023-04-11 |
1 |
WriteToHardware: Invalid address 00000030 near PC 08a3e6c4 LR 0882c2cc |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 0000169f |
| SBK® Superbike World Championship |
v1.14.4 |
2023-04-11 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089d2e04, 08f382f0): duplicate handler |
| WWE All Stars |
v1.14.4 |
2023-04-11 |
1 |
Unknown GetPointerWrite f310d482 PC 08a73118 LR 08a7313c |
| TEKKEN 6 |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=512, but w=2796 (level=0) |
| Ghost Recon Advanced Warfighter 2 |
v1.14.4 |
2023-04-26 |
4 |
Truncating vertex count from 22524 to 21845 |
| PES 2023 BY SPARTAN JR8 |
v1.14.4 |
2023-06-23 |
3 |
Replacement rowPitch=512, but w=5120 (level=0) |
| The Sims™ 2 |
v1.14.4 |
2023-04-11 |
2 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r10p0-00dev0 [Revision 96995].
01f14444:00050b38 HWX C T N Tex TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01f14444:00050b38 HWX C T N Tex TexProjUV UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 3: c:0 t:1 MatUp:1 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos3 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt3, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(texcoord.xy, 0.0, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = ( |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00005720): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00005060): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00002c60): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00001be0): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00002de0): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00007460): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00003fe0): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00001820): invalid RIFF header |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=2048, but w=6972 (level=0) |
| INTERNATIONAL CRICKET CAPTAIN III- ENG / ULES-00835 |
v1.14.4 |
2023-04-11 |
6 |
80630006=sceAtracSetData(2, 08b407c0, 00020000): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
2 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00001fa0): invalid RIFF header |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 00006020): invalid RIFF header |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=512, but w=2088 (level=0) |
| UFC® Undisputed™ 2010 |
v1.14.4 |
2023-05-03 |
3 |
Replacement rowPitch=1024, but w=4096 (level=0) |
| Disney•Pixar UP |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(08e58fe0, 000022a0): invalid RIFF header |
| 仮面ライダー 超クライマックスヒーローズ |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=1024, but w=4800 (level=0) |
| Dragon Ball Z Shin Budokai |
v1.14.4 |
2023-04-11 |
1 |
WriteToHardware: Invalid address 057fe390 near PC 08815e08 LR 08815ec4 |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-11 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091ee900): duplicate handler |
| WWE 2K22-GENESIS PSP MOD BY BORN FOR GAMERS |
v1.9.4 |
2026-08-25 |
111 |
80630007=sceAtracSetData(2, 08d4b180, 00004100): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-11 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09242130): duplicate handler |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c348c4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-11 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c348c4, 4, 00000000, 0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-11 |
1 |
WriteToHardware: Invalid address 00001a40 near PC 08a5fde4 LR 08a5ee84 |
| MONSTER HUNTER PORTABLE 3rd |
v1.14.4 |
2023-04-11 |
1 |
Trying to relocate non-loaded section (null) |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 00088f3c |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 00088f38 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 6e797320 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 4f484441 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
Branch in branch delay slot at 08b1964c with different target |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 4353202a |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 00000a78 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 74656b63 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 6e696e65 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 706f2072 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 6e496c65 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 756f7247 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 746e656d |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 6e726177 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 6e696b53 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 6b636162 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 7055656d |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 6e69204c |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 4c554e20 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-11 |
1 |
MIPSCompileOp: Invalid instruction 73617720 |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-17 |
2 |
Truncating vertex count from 28548 to 21845 |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-11 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +480x-15246 / 64x256 |
| eFootball PES 2023 By GAMEPLUSTX |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=512, but w=2000 (level=0) |
| eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-11 |
1 |
Replacement rowPitch=2048, but w=8192 (level=0) |
| TEKKEN 6 |
v1.14.4 |
2023-04-11 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (9ad1c8a5), bad data |
| TEKKEN 6 |
v1.14.4 |
2023-04-11 |
1 |
800200d2=scePsmfPlayerSetPsmfCB(090ee924, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data |
| TEKKEN 6 |
v1.14.4 |
2023-04-11 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (6e11f2c2), bad data |
| TEKKEN 6 |
v1.14.4 |
2023-04-11 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (42810526), bad data |
| The Godfather® |
v1.17.1 |
2025-06-25 |
53 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| LittleBigPlanet™ |
v1.14.4 |
2023-04-11 |
1 |
Truncating vertex count from 29464 to 21845 |
| TEKKEN 6 |
v1.14.4 |
2023-04-11 |
1 |
800200d2=scePsmfPlayerSetPsmfCB(090e6e64, disc0:/PSP_GAME/USRDIR/movie/title.pmf): too many streams in PSMF video, bogus data |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetData(2, 08d4b180, 00005380): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
7 |
80630006=sceAtracSetDataAndGetID(09bd3fc0, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(09cb2780, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(099e3e80, 00000800): invalid RIFF header |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-11 |
1 |
80630006=sceAtracSetDataAndGetID(09be1ec0, 00000800): invalid RIFF header |