Recent logs - v1.9.4

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Game title Version Latest Report Message
eFootball Chelito 19 v1.9.4 2022-08-14 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=1, access=0, data=0, text=0
eFootball Chelito 19 v1.9.4 2022-08-14 Unimplemented HLE function sceKernelDcacheWritebackAll
eFootball Chelito 19 v1.9.4 2022-08-16 Savedata version requested: 3
eFootball Chelito 19 v1.9.4 2022-08-16 Savedata version requested on save: 3
G-FORCE v1.11.2-481-g1b5eb2ef6 2021-10-17 sceDmacMemcpy(dest=08400000, src=4900fc80, size=65536): overlapping read
G-FORCE v1.11.2-481-g1b5eb2ef6 2021-10-13 sceDmacMemcpy(dest=08400000, src=48fe8d40, size=65536): overlapping read
FNaF 1 PSP v1.3.1 v1.13.1 2022-08-16 MFIC instruction hit (70020024) at 088e5140
DISSIDIA 012[duodecim] FINAL FANTASY v1.11.2-481-g1b5eb2ef6 2021-06-02 __KernelStopThread: thread 304 does not exist
RIDGE RACER® v1.11.2-481-g1b5eb2ef6 2021-05-30 FBO created from existing depthbuffer as color, 04088000/00000000 and 041e3780/04088000
FINAL FANTASY III v1.11.2-481-g1b5eb2ef6 2021-05-24 Error in shader program link: info: Vertex shader(s) failed to link, fragment shader(s) failed to link. Vertex link error: INVALID_OPERATION. ERROR: error(#275) Symbol "v_texcoord0" is defined with 2 different types between two stages WARNING: warning(#276) Symbol "v_texcoord1" usage doesn't match between two stages WARNING: warning(#276) Symbol "v_texcoord2" usage doesn't match between two stages WARNING: warning(#276) Symbol "v_texcoord3" usage doesn't match between two stages fragment link error: INVALID_OPERATION. ERROR: error(#275) Symbol "v_texcoord0" is defined with 2 different types between two stages WARNING: warning(#276) Symbol "v_texcoord1" usage doesn't match between two stages WARNING: warning(#276) Symbol "v_texcoord2" usage doesn't match between two stages WARNING: warning(#276) Symbol "v_texcoord3" usage doesn't match between two stages fs: postshader #version 430 layout(binding = 0) uniform sampler2D sampler0; in vec2 v_texcoord0; out vec4 _RESERVED_IDENTIFIER_FIXUP_gl_FragColor; void main() { vec3 c0 = texture(sampler0, v_texcoord0).xyz; vec3 c1 = mat3(vec3(0.2989999949932098388671875, 0.596000015735626220703125, 0.21199999749660491943359375), vec3(0.58700001239776611328125, -0.2750000059604644775390625, -0.5230000019073486328125), vec3(0.114000000059604644775390625, -0.3210000097751617431640625, 0.31099998950958251953125)) * c0; c1 = vec3(pow(c1.x, 1.2000000476837158203125), c1.yz * vec2(1.2000000476837158203125)); vec3 _67 = mat3(vec3(1.0), vec3(0.955688059329986572265625, -0.2715817987918853759765625, -1.10817730426788330078125), vec3(0.619858086109161376953125, -0.64687383174896240234375, 1.7050645351409912109375)) * c1; _RESERVED_IDENTIFIER_FIXUP_gl_FragColor = vec4(_67.x, _67.y, _67.z, _RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w); _RESERVED_IDENTIFIER_FIXUP_gl_FragColor.w = 1.0; } vs: postshader #version 430 uniform vec2 u_texelDelta; in vec4 a_position; out vec4 v_texcoord0; in vec2 a_texcoord0; out vec4 v_texcoord1; out vec4 v_texcoord2; out vec4 v_texcoord3; void main() { gl_Position = a_position; v_texcoord0 = a_texcoord0.xyxy + (vec4(-0.5, -0.5, -1.5, -1.5) * u_texelDelta.xyxy); v_texcoord1 = a_texcoord0.xyxy + (vec4(0.5, -0.5, 1.5, -1.5) * u_texelDelta.xyxy); v_texcoord2 = a_texcoord0.xyxy + (vec4(-0.5, 0.5, -1.5, 1.5) * u_texelDelta.xyxy); v_texcoord3 = a_texcoord0.xyxy + (vec4(0.5, 0.5, 1.5, 1.5) * u_texelDelta.xyxy); }
GOD EATER v1.11.2-481-g1b5eb2ef6 2021-05-18 Waiting thread for 12 that was already waiting for 12
GODS EATER BURST v1.11.2-481-g1b5eb2ef6 2021-05-18 Waiting thread for 12 that was already waiting for 12
真・三國無双5 Empires v1.11.3 2021-06-14 Failed decrypting the PRX (ret = -4, size = 2234776, psp_size = 2235120)!
MotorStorm®: Arctic Edge v1.11.3 2021-09-05 avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7
RIDGE RACER® v1.12.3 2022-04-18 FBO created from existing depthbuffer as color, 04088000/00000000 and 041e8340/04088000
RIDGE RACER® v1.12.3 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 041dca40/04088000
RIDGE RACER® v1.12.3 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 041d8640/04088000
Mortal Kombat: Unchained v1.11.2-481-g1b5eb2ef6 2021-04-16 __KernelStopThread: thread 533 does not exist
Silent Hill: Shattered Memories v1.12.3 2022-02-26 __KernelStopThread: thread 444 does not exist
DISSIDIA 012[duodecim] FINAL FANTASY v1.13.1 2022-08-16 Waiting thread for 20 that was already waiting for 20
G-FORCE v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
G-FORCE v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Fate/EXTRA CCC v1.12.3 2022-08-15 FBO created from existing depthbuffer as color, 04088000/00000000 and 040d6000/04088000
Fate/EXTRA CCC v1.12.3 2022-08-15 FBO created from existing depthbuffer as color, 04088000/00000000 and 040d4000/04088000
Fate/EXTRA CCC v1.12.3 2022-08-15 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
RIDGE RACER® v1.13.1 2022-08-09 FBO created from existing depthbuffer as color, 04088000/00000000 and 04197780/04088000
Fate/EXTRA CCC v1.13.1 2022-08-16 FBO using existing buffer as depthbuffer, 040d6000/04088000 and 04088000/00000000
Fate/EXTRA CCC v1.13.1 2022-08-16 FBO using existing buffer as depthbuffer, 040d4000/04088000 and 04088000/00000000
Fate/EXTRA CCC v1.13.1 2022-08-15 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cd000/04088000
Fate/EXTRA CCC v1.13.1 2022-08-15 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Fate/EXTRA CCC v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
Patapon 3 - DxD Edition v1.0 v1.9.4 2022-08-16 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-14 FBO using existing buffer as depthbuffer, 040aa000/04088000 and 04088000/00000000
DISSIDIA® 012[duodecim]™ FINAL FANTASY® v1.12.3-232-gb6e7fe1aa 2022-08-15 GetFramebufferCandidates(DEPTH): Multiple (3) candidate framebuffers. texaddr: 04288000 offset: 0 (512x512 stride 512, CLUT16)
sm64-port d698e233-dirty v1.13.1-130-g714afb46a 2022-08-16 Trying to relocate non-loaded section (null)
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO using existing buffer as depthbuffer, 040d6000/04088000 and 04088000/00000000
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO using existing buffer as depthbuffer, 040d4000/04088000 and 04088000/00000000
Fate/EXTRA v1.12.3-905-g4c095ce06 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cd000 offset: 0 (128x128 stride 128, 5551)
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cd000/04088000
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 040d6000/04088000
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 040d4000/04088000
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 040cc000/04088000
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
Fate/EXTRA v1.13.1-223-g119137ee6 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
RIDGE RACER® v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04193ac0/04088000
Harry Potter™ v1.13.1 2022-08-07 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Harry Potter™ v1.13.1 2022-08-07 FBO created from existing depthbuffer as color, 04110000/00000000 and 04154000/04110000
Harry Potter™ v1.13.1 2022-08-07 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Harry Potter OOTP™ v1.13.1 2022-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=00000000, pos=0, access=1, data=2, text=2
FIFA 21 Beta T. Bendezu & Alexander v1.9.4 2022-08-16 Savedata version requested on save: 3
FIFA 21 Beta T. Bendezu & Alexander v1.9.4 2022-08-16 Savedata version requested: 3
Toy Story 3 v1.12.3-983-g47ff758af 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040de000 offset: 0 (256x128 stride 256, 565)
Call of Duty : Roads to Victory™ v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04088000/04110000
Ratchet v1.13.1-63-g8260b4667 2022-08-15 Ignoring possible texturing from framebuffer at 0416c000 +0x64 / 64x272
Call of Duty : Roads to Victory™ v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
Silent Hill® Origins v1.13.1-63-g8260b4667 2022-08-16 FBO created from existing depthbuffer as color, 04000000/00000000 and 04170000/04000000
eFootball PES 2020 "C19" v1.9.4 2022-08-08 Game install with no files / data
Silent Hill® Origins v1.13.1-63-g8260b4667 2022-08-16 FBO created from existing depthbuffer as color, 04000000/00000000 and 04020000/04000000
Prince of Persia - Revelations v1.13.1 2022-08-16 FBO using existing buffer as depthbuffer, 04088000/04110000 and 04110000/00000000
Prince of Persia - Revelations v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04110000/00000000 and 04000000/04110000
RIDGE RACER® v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 0415b500/04088000
RIDGE RACER® v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 041fc000/04088000
RIDGE RACER® v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 041fe000/04088000
RIDGE RACER® v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04044000/04088000
RIDGE RACER® v1.13.1 2022-08-16 FBO created from existing depthbuffer as color, 04088000/00000000 and 04000000/04088000
eFootball PES 2020 "C19" v1.9.4 2022-08-16 Savedata version requested on save: 3
eFootball PES 2020 "C19" v1.9.4 2022-08-16 Savedata version requested: 3
MONSTER HUNTER PORTABLE 3rd v1.9.3 2022-08-16 sceDmacMemcpy(dest=0413f000, src=09a867e0, size=12144): overlapping read
God of War®: Ghost of Sparta v1.12.3-999-g97bc7a1ae 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
God of War®: Ghost of Sparta v1.12.3-999-g97bc7a1ae 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 04162000 offset: 0 (256x256 stride 512, 8888)
Silent Hill® Origins v1.13.1-289-ga35d26190 2022-08-16 FBO using existing buffer as depthbuffer, 04060000/04000000 and 04000000/00000000
Silent Hill® Origins v1.13.1-63-g8260b4667 2022-08-16 FBO created from existing depthbuffer as color, 04000000/00000000 and 0404c000/04000000
Silent Hill® Origins v1.13.1-289-ga35d26190 2022-08-16 FBO using existing buffer as depthbuffer, 04020000/04000000 and 04000000/00000000
Silent Hill® Origins v1.13.1-289-ga35d26190 2022-08-16 FBO using existing buffer as depthbuffer, 04040000/04000000 and 04000000/00000000
God of War: Chains of Olympus v1.13.1-130-g714afb46a 2022-08-16 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
Silent Hill® Origins v1.12.3-983-g47ff758af 2022-08-16 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 0404c000 offset: 0 (128x128 stride 512, 8888)
Phantasy Star Portable™ 2 v1.12.3-867-gf58d4dfcf 2022-08-09 GetFramebufferCandidates(COLOR): Multiple (2) candidate framebuffers. texaddr: 040cc000 offset: 0 (512x512 stride 512, 8888)
God of War®: Ghost of Sparta v1.13.1-8-gab2031565 2022-08-16 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War®: Chains of Olympus v1.13.1-237-g9a678406b 2022-08-16 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.13.1-270-g4d096925f 2022-08-16 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
God of War®: Ghost of Sparta v1.13.1-8-gab2031565 2022-08-16 Ignoring possible texturing from framebuffer at 04161800 +0x64 / 480x272
eFootball PES 2021 By TM ARTS v1.9.4 2022-08-16 Savedata version requested on save: 3
eFootball PES 2021 By TM ARTS v1.9.4 2022-08-16 Savedata version requested: 3
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2022-08-16 Savedata version requested on save: 3
eFootball PES 2020 C19 & Nibeck Tv v1.9.4 2022-08-16 Savedata version requested: 3
eFootball PES 2020 "C19" v1.9.4 2022-08-16 Savedata version requested: 3
eFootball PES 2020 "C19" v1.9.4 2022-08-16 Savedata version requested on save: 3
G-FORCE v1.9.4 2022-01-18 sceDmacMemcpy(dest=08400000, src=4900fd00, size=65536): overlapping read
GOD EATER v1.9.4 2022-08-16 sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006
GOD EATER v1.9.4 2022-08-16 sceKernelCreateThread(name=god_m002_Movie): unsupported attributes 00000006
GOD EATER v1.9.4 2022-08-16 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
GOD EATER v1.9.4 2022-08-16 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
GOD EATER v1.9.4 2022-08-16 sceKernelCreateThread(name=system): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2022-08-16 sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2022-08-16 sceKernelCreateThread(name=god_m002_Movie): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2022-08-16 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2022-08-16 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
GODS EATER BURST v1.9.4 2022-08-16 sceKernelCreateThread(name=system): unsupported attributes 00000006
Prince of Persia - Revelations v1.9.4 2022-08-16 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
DISSIDIA 012[duodecim] FINAL FANTASY v1.9.4 2022-08-16 Rendering to framebuffer offset: 040cc000 +256x0