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| Game title |
Version |
Latest Report |
Hits |
Message |
| RIDGE RACER 2 |
v1.14.4 |
2023-04-21 |
1 |
Ignoring possible texturing from framebuffer at 041dd200 +256x131 / 256x272 |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2024-01-05 |
2 |
Replacement rowPitch=256, but w=3736 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-21 |
1 |
MIPSCompileOp: Invalid instruction 0171eb81 |
| RIDGE RACER 2 |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 041d91c0 +288x147 / 256x272 |
| MX vs. ATV Untamed |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04112000 +0x34 / 63x63 |
| God of War: Chains of Olympus |
v1.17.1 |
2024-08-10 |
16 |
00000800=sceGeEdramSetAddrTranslation(00000800) |
| 仮面ライダー 超クライマックスヒーローズ |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=128, but w=1128 (level=0) |
| 家庭教師ヒットマンREBORN! バトルアリーナ |
v1.17.1 |
2024-10-04 |
11 |
00000000=sceUtilityScreenshotInitStart(089721c4) |
| RIDGE RACER 2 |
v1.14.4-615-g34e6dcb28 |
2024-02-01 |
2 |
Ignoring possible texturing from framebuffer at 04193b40 +768x197 / 256x272 |
| WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-04-20 |
1 |
80630007=sceAtracSetData(3, 08d4b180, 0000ad30): atracID uses different codec type than data |
| WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=512, but w=3600 (level=0) |
| FIFA 10 |
v1.14.4 |
2023-04-20 |
1 |
Unknown GetPointerWrite 00000000 PC 08b5b7c4 LR 08b5b874 |
| eFootball PES 2023 Danilo Gamer |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=1024, but w=4096 (level=0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.15.4 |
2023-09-08 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-02-25 |
7 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-20 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data |
| 仮面ライダー クライマックスヒーローズ フォーゼ |
v1.18.1 |
2025-05-31 |
3,913 |
00000003=sceMp3GetMPEGVersion(00000000) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-20 |
1 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c44c24, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c44c24, 4, 00000000, 0) |
| Syphon Filter®: Logan's Shadow |
v1.14.4 |
2023-04-20 |
9 |
Software: Unsupported texture format: d |
| eFootball By TM ARTS |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=256, but w=2880 (level=0) |
| eFootball By TM ARTS |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=512, but w=2876 (level=0) |
| eFootball Chelito 19 |
v1.9.4 |
2024-07-01 |
2 |
MIPSCompileOp: Invalid instruction cf800000 |
| eFootball Chelito 19 |
v1.9.4 |
2025-04-24 |
13 |
MIPSCompileOp: Invalid instruction 0000009f |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=256, but w=1068 (level=0) |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-04-20 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(ede0257, ac:37:7f:2b:99:51, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-04-20 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(ede0257, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-04-20 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(7aa735b, a0:41:c1:45:ab:fb, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-04-20 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(7aa735b, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-04-20 |
1 |
DL PC = 00000000 WTF!!!! |
| NBA2K13 |
v1.14.4 |
2023-04-20 |
1 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-04-06 |
3 |
00000000=sceUtilityScreenshotInitStart(09caa608) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2023-04-22 |
3 |
00000000=sceUtilityScreenshotInitStart(09caa628) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.16.6 |
2024-01-18 |
2 |
00000000=sceUtilityScreenshotInitStart(09caa5e8) |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-20 |
5 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 320 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e28de4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-20 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e28de4, 4, 00000000, 0) |
| eFOOTBALL 2022 by Cris17Gaming |
v1.14.4 |
2023-05-02 |
2 |
Replacement rowPitch=2048, but w=4096 (level=0) |
| eFOOTBALL 2022 by Cris17Gaming |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=1024, but w=3200 (level=0) |
| OJR EDIÇÕES 2020 |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=256, but w=600 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-20 |
1 |
Branch in branch delay slot at 08a3c0f0 with different target |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction 46a43380 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction 4ca3a000 |
| DRAGONBALL: EVOLUTION |
v1.14.4 |
2023-04-20 |
90 |
80630006=sceAtracSetData(0, 08400000, 00012044): invalid RIFF header |
| Bakugan™: Defenders of the Core |
v1.14.4 |
2023-04-20 |
8 |
80630006=sceAtracSetData(0, 08400000, 00012044): invalid RIFF header |
| MLB 10 The Show ™ |
v1.14.4 |
2023-04-20 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (2fc6fc84), bad data |
| RIDGE RACER 2 |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04193b40 +512x216 / 256x272 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-20 |
1 |
Unknown GE command : eff20000 |
| RIDGE RACER® |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 041e46c0 +160x102 / 256x272 |
| eFootball PES 2023 Danilo Gamer |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=2048, but w=4320 (level=0) |
| WWE'12 |
v1.14.4 |
2023-04-20 |
2 |
80630007=sceAtracSetData(2, 08bd5600, 000032a0): atracID uses different codec type than data |
| WWE'12 |
v1.14.4 |
2023-04-20 |
1 |
80630007=sceAtracSetData(2, 08b9d5c0, 00002c20): atracID uses different codec type than data |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-20 |
1 |
WriteToHardware: Invalid address 850afc74 near PC 0880dcc8 LR 0880dcc8 |
| RA-PATCH EDISI FIFA WORLD CUP 2022 |
v1.14.4 |
2023-04-20 |
1 |
Unknown GetPointerWrite 00000000 PC 08815fc0 LR 08815fd4 |
| eFootball Trailer 2022 |
v1.14.4 |
2023-04-20 |
4 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| RIDGE RACER 2 |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 041e3400 +0x107 / 256x272 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272 |
| DRAGONBALL: EVOLUTION |
v1.16.6 |
2024-01-23 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| GODS EATER BURST |
v1.14.4 |
2023-04-23 |
3 |
Replacement rowPitch=128, but w=1024 (level=0) |
| FIFA 14 |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=512, but w=1000 (level=0) |
| eFootball ALDAIR KITMAKER |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=512, but w=7200 (level=0) |
| Ghost Rider |
v1.14.4 |
2023-04-20 |
1 |
Truncating vertex count from 38070 to 21845 |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +416x-2996 / 64x256 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction 01f60a54 |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-20 |
35 |
MIPSCompileOp: Invalid instruction 00000054 |
| SBK®08 Superbike World Championship |
v1.14.4 |
2023-04-20 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095407c0): duplicate handler |
| SBK®08 Superbike World Championship |
v1.14.4 |
2023-04-20 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095418b0): duplicate handler |
| Gran Turismo® |
v1.15.4 |
2023-06-28 |
6 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| 仮面ライダー 超クライマックスヒーローズ |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=1024, but w=3600 (level=0) |
| BURNOUT DOMINATOR |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04176000 +256x92 / 512x272 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.14.4 |
2023-04-20 |
1 |
Failed decrypting the PRX (ret = -1, size = 4580536, psp_size = 4580880)! |
| NARUTO: Ultimate Ninja Heroes |
v1.14.4 |
2023-04-20 |
11 |
80630006=sceAtracSetDataAndGetID(08e1c9e0, 00043000): invalid RIFF header |
| RIDGE RACER® |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 0415b500 +256x231 / 256x272 |
| RIDGE RACER® |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04193ac0 +256x213 / 256x272 |
| Tomb Raider: Legend™ |
v1.14.4 |
2023-04-20 |
1 |
Truncating vertex count from 21927 to 21845 |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-20 |
1 |
Replacement rowPitch=1024, but w=3280 (level=0) |
| eFootball By TM ARTS |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction 4830aab4 |
| WWE 2K21 PRICELESS ALACRITY V3.0.1 |
v1.14.4 |
2023-04-20 |
1 |
80630007=sceAtracSetData(2, 08be96c0, 00002f00): atracID uses different codec type than data |
| RIDGE RACERS 2 |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04193b40 +512x252 / 480x272 |
| WORLD SOCCER Winning Eleven 2010 蒼き侍の挑戦 |
v1.16.6 |
2024-02-08 |
2 |
sceNetAdhocMatchingInit(32768) at 08a54eb4 |
| グランナイツヒストリー |
v1.16.6 |
2024-11-19 |
6 |
00000000=sceUtilityScreenshotInitStart(08de2fe0) |
| グランナイツヒストリー |
v1.18.1 |
2025-06-15 |
47 |
00000000=sceUtilityScreenshotInitStart(08de0a00) |
| グランナイツヒストリー |
v1.14.4 |
2023-04-20 |
1 |
00000000=sceUtilityScreenshotInitStart(08de2df0) |
| Spider-Man 3 |
v1.17.1 |
2024-04-08 |
4 |
Unknown GetPointerWrite 00000007 PC 08a21364 LR 08a215b0 |
| Moto3 21 by ARIAN |
v1.14.4 |
2023-04-20 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09413cf0): duplicate handler |
| Moto3 21 by ARIAN |
v1.14.4 |
2023-04-20 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09329290): duplicate handler |
| Moto3 21 by ARIAN |
v1.14.4 |
2023-04-20 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fbf3f0): duplicate handler |
| RIDGE RACER® |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04193ac0 +768x83 / 256x272 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction b5bfd4ec |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-20 |
2 |
MIPSCompileOp: Invalid instruction 745aa674 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-20 |
2 |
Jump to invalid address: 00093380 PC 08811e5c LR 08811e58 |
| Moto3 21 by ARIAN |
v1.18.1 |
2024-12-11 |
9 |
sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 091988f0): duplicate handler |
| RIDGE RACERS 2 |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 0416b780 +128x108 / 480x272 |
| Burnout Legends |
v1.14.4 |
2023-04-20 |
1 |
Ignoring possible texturing from framebuffer at 04173200 +0x135 / 64x272 |
| The Warriors® |
v1.14.4 |
2023-04-20 |
1 |
Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-20 |
1 |
WriteToHardware: Invalid address 1eadbf10 near PC 08829278 LR 08829264 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction 04179f90 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction 05475273 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.14.4 |
2023-04-20 |
1 |
MIPSCompileOp: Invalid instruction b4740153 |