Recent logs - v1.14.4

To see your stuff show here, enable Compatibility Server Reports in PPSSPP.

Click on a version, game, or report message to show similar entries. Hover over version to see platform info, and hover over a game title to see region and version info.

Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
RIDGE RACER 2 v1.14.4 2023-04-21 1 Ignoring possible texturing from framebuffer at 041dd200 +256x131 / 256x272
eFootball PES 2023 By ESTEEM GAMING v1.14.4 2024-01-05 2 Replacement rowPitch=256, but w=3736 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-21 1 MIPSCompileOp: Invalid instruction 0171eb81
RIDGE RACER 2 v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 041d91c0 +288x147 / 256x272
MX vs. ATV Untamed v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04112000 +0x34 / 63x63
God of War: Chains of Olympus v1.17.1 2024-08-10 16 00000800=sceGeEdramSetAddrTranslation(00000800)
仮面ライダー 超クライマックスヒーローズ v1.14.4 2023-04-20 1 Replacement rowPitch=128, but w=1128 (level=0)
家庭教師ヒットマンREBORN! バトルアリーナ v1.17.1 2024-10-04 11 00000000=sceUtilityScreenshotInitStart(089721c4)
RIDGE RACER 2 v1.14.4-615-g34e6dcb28 2024-02-01 2 Ignoring possible texturing from framebuffer at 04193b40 +768x197 / 256x272
WWE SmackDown vs. RAW 2011 v1.14.4 2023-04-20 1 80630007=sceAtracSetData(3, 08d4b180, 0000ad30): atracID uses different codec type than data
WWE SmackDown vs. RAW 2011 v1.14.4 2023-04-20 1 Replacement rowPitch=512, but w=3600 (level=0)
FIFA 10 v1.14.4 2023-04-20 1 Unknown GetPointerWrite 00000000 PC 08b5b7c4 LR 08b5b874
eFootball PES 2023 Danilo Gamer v1.14.4 2023-04-20 1 Replacement rowPitch=1024, but w=4096 (level=0)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.15.4 2023-09-08 2 80630007=sceAtracSetData(2, 08d4b180, 00012e00): atracID uses different codec type than data
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-02-25 7 80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-04-20 1 80630007=sceAtracSetData(2, 08d4b180, 00002f00): atracID uses different codec type than data
仮面ライダー クライマックスヒーローズ フォーゼ v1.18.1 2025-05-31 3,913 00000003=sceMp3GetMPEGVersion(00000000)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-04-20 1 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-20 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c44c24, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-20 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c44c24, 4, 00000000, 0)
Syphon Filter®: Logan's Shadow v1.14.4 2023-04-20 9 Software: Unsupported texture format: d
eFootball By TM ARTS v1.14.4 2023-04-20 1 Replacement rowPitch=256, but w=2880 (level=0)
eFootball By TM ARTS v1.14.4 2023-04-20 1 Replacement rowPitch=512, but w=2876 (level=0)
eFootball Chelito 19 v1.9.4 2024-07-01 2 MIPSCompileOp: Invalid instruction cf800000
eFootball Chelito 19 v1.9.4 2025-04-24 13 MIPSCompileOp: Invalid instruction 0000009f
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-20 1 Replacement rowPitch=256, but w=1068 (level=0)
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-04-20 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(ede0257, ac:37:7f:2b:99:51, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-04-20 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(ede0257, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-04-20 1 UNTESTED sceNetAdhocctlJoinEnterGameMode(7aa735b, a0:41:c1:45:ab:fb, 20000000, 0) at 0897eeec
Def Jam® Fight For NY™: The Takeover v1.14.4 2023-04-20 1 UNTESTED sceNetAdhocctlCreateEnterGameMode(7aa735b, 1, 2, 09fbf960, 20000000, 0) at 0897ec84
GTA: Liberty City Stories v1.14.4 2023-04-20 1 DL PC = 00000000 WTF!!!!
NBA2K13 v1.14.4 2023-04-20 1 00000400=sceGeEdramSetAddrTranslation(00000400)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2025-04-06 3 00000000=sceUtilityScreenshotInitStart(09caa608)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.14.4 2023-04-22 3 00000000=sceUtilityScreenshotInitStart(09caa628)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.16.6 2024-01-18 2 00000000=sceUtilityScreenshotInitStart(09caa5e8)
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-04-20 5 Error in shader compilation: info: Vertex shader compilation failed. ERROR: 0:125: 'comp' : redefinition ERROR: 0:126: 'type' : redefinition ERROR: 0:174: 'comp' : redefinition ERROR: 0:175: 'type' : redefinition ERROR: 0:223: 'comp' : redefinition ERROR: 0:224: 'type' : redefinition ERROR: 6 compilation errors. No code generated. 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull #version 300 es // Driver: Adreno (TM) 320 - GLSL 300 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull in vec3 position; in mediump vec3 normal; in vec2 texcoord; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform vec4 u_uvscaleoffset; uniform uint u_lightControl; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform mediump vec3 u_lightdir0; uniform mediump vec2 u_lightangle_spotCoef0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform lowp vec3 u_lightspecular0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform mediump vec3 u_lightdir1; uniform mediump vec2 u_lightangle_spotCoef1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform lowp vec3 u_lightspecular1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform mediump vec3 u_lightdir2; uniform mediump vec2 u_lightangle_spotCoef2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec3 u_lightspecular2; uniform vec3 u_lightpos3; uniform mediump vec3 u_lightatt3; uniform mediump vec3 u_lightdir3; uniform mediump vec2 u_lightangle_spotCoef3; uniform lowp vec3 u_lightambient3; uniform lowp vec3 u_lightdiffuse3; uniform lowp vec3 u_lightspecular3; uniform lowp vec4 u_ambient; uniform lowp vec3 u_matdiffuse; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; out lowp vec4 v_color0; out mediump vec3 v_texcoord; out mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = u_matambientalpha; vec3 diffuseColor = u_matdiffuse.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); lowp vec3 lightSum1 = splat3(0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; lowp float angle; if ((u_lightControl & 1u) != 0x0u) { uint comp = (u_lightControl >> 0x04u) & 0x3u; uint type = (u_lightControl >> 0x06u) & 0x3u; if (type == 0x0u) { toLight = u_lightpos0; } else { toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; } ldot = dot(toLight, worldnormal); if (comp == 0x2u) { if (u_matspecular.a <= 0.0) { ldot = 1.0; } else { ldot = pow(max(ldot, 0.0), u_matspecular.a); } } switch (int(type)) { case 1: lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); break; case 2: angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight); if (angle >= u_lightangle_spotCoef0.x) { lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y)); } else { lightScale = 0.0; } break; default: lightScale = 1.0; break; } diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); if (comp == 0x1u) { if (
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-20 1 UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09e28de4, 4, 00000000, 0)
Assassin's Creed: Bloodlines™ v1.14.4 2023-04-20 1 UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09e28de4, 4, 00000000, 0)
eFOOTBALL 2022 by Cris17Gaming v1.14.4 2023-05-02 2 Replacement rowPitch=2048, but w=4096 (level=0)
eFOOTBALL 2022 by Cris17Gaming v1.14.4 2023-04-20 1 Replacement rowPitch=1024, but w=3200 (level=0)
OJR EDIÇÕES 2020 v1.14.4 2023-04-20 1 Replacement rowPitch=256, but w=600 (level=0)
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-20 1 Branch in branch delay slot at 08a3c0f0 with different target
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction 46a43380
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction 4ca3a000
DRAGONBALL: EVOLUTION v1.14.4 2023-04-20 90 80630006=sceAtracSetData(0, 08400000, 00012044): invalid RIFF header
Bakugan™: Defenders of the Core v1.14.4 2023-04-20 8 80630006=sceAtracSetData(0, 08400000, 00012044): invalid RIFF header
MLB 10 The Show ™ v1.14.4 2023-04-20 1 scePsmfPlayerSetPsmf*: incorrect PSMF magic (2fc6fc84), bad data
RIDGE RACER 2 v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04193b40 +512x216 / 256x272
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-20 1 Unknown GE command : eff20000
RIDGE RACER® v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 041e46c0 +160x102 / 256x272
eFootball PES 2023 Danilo Gamer v1.14.4 2023-04-20 1 Replacement rowPitch=2048, but w=4320 (level=0)
WWE'12 v1.14.4 2023-04-20 2 80630007=sceAtracSetData(2, 08bd5600, 000032a0): atracID uses different codec type than data
WWE'12 v1.14.4 2023-04-20 1 80630007=sceAtracSetData(2, 08b9d5c0, 00002c20): atracID uses different codec type than data
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-20 1 WriteToHardware: Invalid address 850afc74 near PC 0880dcc8 LR 0880dcc8
RA-PATCH EDISI FIFA WORLD CUP 2022 v1.14.4 2023-04-20 1 Unknown GetPointerWrite 00000000 PC 08815fc0 LR 08815fd4
eFootball Trailer 2022 v1.14.4 2023-04-20 4 80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header
RIDGE RACER 2 v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 041e3400 +0x107 / 256x272
Dragon Ball Z: Tenkaichi Tag Team v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04162000 +0x63 / 480x272
DRAGONBALL: EVOLUTION v1.16.6 2024-01-23 2 00000400=sceGeEdramSetAddrTranslation(00000800)
GODS EATER BURST v1.14.4 2023-04-23 3 Replacement rowPitch=128, but w=1024 (level=0)
FIFA 14 v1.14.4 2023-04-20 1 Replacement rowPitch=512, but w=1000 (level=0)
eFootball ALDAIR KITMAKER v1.14.4 2023-04-20 1 Replacement rowPitch=512, but w=7200 (level=0)
Ghost Rider v1.14.4 2023-04-20 1 Truncating vertex count from 38070 to 21845
Silent Hill: Shattered Memories v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 08bb4780 +416x-2996 / 64x256
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction 01f60a54
eFootball PES 2021 T. Bendezu "C19" v1.14.4 2023-04-20 35 MIPSCompileOp: Invalid instruction 00000054
SBK®08 Superbike World Championship v1.14.4 2023-04-20 2 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095407c0): duplicate handler
SBK®08 Superbike World Championship v1.14.4 2023-04-20 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 095418b0): duplicate handler
Gran Turismo® v1.15.4 2023-06-28 6 80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first
仮面ライダー 超クライマックスヒーローズ v1.14.4 2023-04-20 1 Replacement rowPitch=1024, but w=3600 (level=0)
BURNOUT DOMINATOR v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04176000 +256x92 / 512x272
DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD v1.14.4 2023-04-20 1 Failed decrypting the PRX (ret = -1, size = 4580536, psp_size = 4580880)!
NARUTO: Ultimate Ninja Heroes v1.14.4 2023-04-20 11 80630006=sceAtracSetDataAndGetID(08e1c9e0, 00043000): invalid RIFF header
RIDGE RACER® v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 0415b500 +256x231 / 256x272
RIDGE RACER® v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04193ac0 +256x213 / 256x272
Tomb Raider: Legend™ v1.14.4 2023-04-20 1 Truncating vertex count from 21927 to 21845
eFootball Chelito 19 v1.14.4 2023-04-20 1 Replacement rowPitch=1024, but w=3280 (level=0)
eFootball By TM ARTS v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction 4830aab4
WWE 2K21 PRICELESS ALACRITY V3.0.1 v1.14.4 2023-04-20 1 80630007=sceAtracSetData(2, 08be96c0, 00002f00): atracID uses different codec type than data
RIDGE RACERS 2 v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04193b40 +512x252 / 480x272
WORLD SOCCER Winning Eleven 2010 蒼き侍の挑戦 v1.16.6 2024-02-08 2 sceNetAdhocMatchingInit(32768) at 08a54eb4
グランナイツヒストリー v1.16.6 2024-11-19 6 00000000=sceUtilityScreenshotInitStart(08de2fe0)
グランナイツヒストリー v1.18.1 2025-06-15 47 00000000=sceUtilityScreenshotInitStart(08de0a00)
グランナイツヒストリー v1.14.4 2023-04-20 1 00000000=sceUtilityScreenshotInitStart(08de2df0)
Spider-Man 3 v1.17.1 2024-04-08 4 Unknown GetPointerWrite 00000007 PC 08a21364 LR 08a215b0
Moto3 21 by ARIAN v1.14.4 2023-04-20 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09413cf0): duplicate handler
Moto3 21 by ARIAN v1.14.4 2023-04-20 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 09329290): duplicate handler
Moto3 21 by ARIAN v1.14.4 2023-04-20 1 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 08fbf3f0): duplicate handler
RIDGE RACER® v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04193ac0 +768x83 / 256x272
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction b5bfd4ec
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-04-20 2 MIPSCompileOp: Invalid instruction 745aa674
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-04-20 2 Jump to invalid address: 00093380 PC 08811e5c LR 08811e58
Moto3 21 by ARIAN v1.18.1 2024-12-11 9 sceKernelRegisterSubIntrHandler(30, 0, 089c90fc, 091988f0): duplicate handler
RIDGE RACERS 2 v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 0416b780 +128x108 / 480x272
Burnout Legends v1.14.4 2023-04-20 1 Ignoring possible texturing from framebuffer at 04173200 +0x135 / 64x272
The Warriors® v1.14.4 2023-04-20 1 Unknown GetPointerWrite 00000000 PC 08a8912c LR 08a89150
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-04-20 1 WriteToHardware: Invalid address 1eadbf10 near PC 08829278 LR 08829264
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction 04179f90
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction 05475273
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.14.4 2023-04-20 1 MIPSCompileOp: Invalid instruction b4740153

« Newest   Older »