Recent logs - v1.17.1-753-g5dec3ca2d

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Daxter v1.17.1-753-g5dec3ca2d 2024-10-04 Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader. Please contact [email protected] with the shader causing the problem, along with this error message. Mali online shader compiler r4p1-01rel0 [Revision 96995]. 01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull #version 100 // Driver: Mali-400 MP - GLSL 100 precision highp float; #define gl_VertexIndex gl_VertexID #define splat3(x) vec3(x) #define mul(x, y) ((x) * (y)) // 01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull attribute vec3 position; attribute mediump vec3 normal; attribute vec2 texcoord; attribute lowp vec4 color0; uniform mat4 u_proj; uniform mat4 u_world; uniform mat4 u_view; uniform mediump mat4 u_texmtx; uniform vec4 u_uvscaleoffset; uniform vec3 u_lightpos0; uniform mediump vec3 u_lightatt0; uniform lowp vec3 u_lightambient0; uniform lowp vec3 u_lightdiffuse0; uniform vec3 u_lightpos1; uniform mediump vec3 u_lightatt1; uniform lowp vec3 u_lightambient1; uniform lowp vec3 u_lightdiffuse1; uniform vec3 u_lightpos2; uniform mediump vec3 u_lightatt2; uniform lowp vec3 u_lightambient2; uniform lowp vec3 u_lightdiffuse2; uniform lowp vec4 u_ambient; uniform lowp vec4 u_matspecular; uniform lowp vec3 u_matemissive; uniform lowp vec4 u_matambientalpha; uniform highp vec2 u_fogcoef; uniform highp vec4 u_depthRange; uniform highp vec4 u_cullRangeMin; uniform highp vec4 u_cullRangeMax; varying lowp vec4 v_color0; varying mediump vec3 v_texcoord; varying mediump float v_fogdepth; vec3 normalizeOr001(vec3 v) { return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v); } void main() { vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz; mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz); vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0); vec4 outPos = mul(u_proj, viewPos); vec4 ambientColor = color0; vec3 diffuseColor = color0.rgb; vec3 specularColor = u_matspecular.rgb; lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0); vec3 toLight; lowp vec3 diffuse; float distance; lowp float lightScale; mediump float ldot; toLight = u_lightpos0 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos1 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale; toLight = u_lightpos2 - worldpos; distance = length(toLight); toLight /= distance; ldot = dot(toLight, worldnormal); lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0); diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0); lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale; v_color0 = clamp(lightSum0, 0.0, 1.0); v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0); v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y; vec3 projPos = outPos.xyz / outPos.w; float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w; if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) { if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) { outPos.xyzw = u_cullRangeMax.wwww; } } if (u_cullRangeMin.w <= 0.0) { if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) { outPos.xyzw = u_cullRangeMax.wwww; } } gl_Position = o
Pro Evolution Soccer 6 v1.17.1-753-g5dec3ca2d 2024-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=08993c74, pos=0, access=1, data=2, text=2
Pro Evolution Soccer 6 v1.17.1-753-g5dec3ca2d 2024-08-15 sceKernelLoadModule: unsupported options size=00000014, flags=09fbf920, pos=0, access=1, data=1, text=1
TMNT v1.17.1-753-g5dec3ca2d 2024-08-02 AT3 header map lacks entry for bpf: 0 channels: 0
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-92-gfe6db07f0d 2024-11-18 AT3 header map lacks entry for bpf: 0 channels: 0
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2024-11-12 Can't draw: No current render step. Step count: 0
PES FL 2022 v1.18.1 2024-11-18 Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0
PES FL 2022 v1.9.4 2024-11-18 Savedata version requested: 3
Midnight Club 3: DUB Edition v1.17.4-1 2024-11-08 Can't draw: No current render step. Step count: 0
Mortal Kombat: Unchained v1.17.1-753-g5dec3ca2d 2024-09-18 Can't draw: No current render step. Step count: 0
God of War™: Ghost of Sparta v1.18.1 2024-11-17 Can't draw: No current render step. Step count: 0
eFootball Chelito 19 v1.9.4 2024-11-18 Savedata version requested: 3
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a46acc / 08a46adc
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a46a94 / 08a46aa4
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a466d0 / 08a466d8
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a46698 / 08a4669c
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a46630 / 08a46634
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a4553c / 08a4558c
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a452c0 / 08a452d0
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a4468c / 08a446a8
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a440f0 / 08a440fc
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a3bd80 / 08a3bd90
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 ELF relocation HI16/4 pair (instead of LO16) at 08a36530 / 08a36544
PERSONA2 罰 v1.18.1 2024-11-18 ELF relocation HI16/0 pair (instead of LO16) at 08888eb8 / 08804000
PERSONA2 罰 v1.18.1 2024-11-18 ELF relocation HI16/0 pair (instead of LO16) at 08889084 / 08804000
PERSONA2 罰 v1.18.1 2024-11-18 ELF relocation HI16/0 pair (instead of LO16) at 0886b708 / 08804000
PERSONA2 罰 v1.18.1 2024-11-18 ELF relocation HI16/0 pair (instead of LO16) at 0886b6c8 / 08804000
PERSONA2 罰 v1.18.1 2024-11-18 ELF relocation HI16/0 pair (instead of LO16) at 08825018 / 08804000
PERSONA2 罰 v1.18.1 2024-11-18 ELF relocation HI16/0 pair (instead of LO16) at 08814ccc / 08804000
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1 2024-11-18 Unknown GetPointer 00000000 PC 0884d7b4 LR 0884d7d4
eFootball 2024 Beta By Tutoriales Bendezu v1.9.4 2024-11-18 Savedata version requested: 3
eFootball 2024 Beta By Tutoriales Bendezu v1.18.1-40-gc9c5435a86 2024-11-18 Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c
Forest Puzzle v1.18.1 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
AngryBirds v1.18.1 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000400)
WWE SmackDown vs. RAW 2009 v1.18.1 2024-11-18 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
Crazy Taxi: Fare Wars v1.18.1 2024-11-17 00000800=sceGeEdramSetAddrTranslation(00000800)
Crazy Taxi: Fare Wars v1.18.1 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
遊☆戯☆王 5D's タッグフォース6 v1.18.1 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War™: Ghost of Sparta v1.18.1-40-gc9c5435a86 2024-11-18 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Worms Open Warfare 2 v1.18.1-38-g2daca0fedf 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War: Chains of Olympus v1.18.1-58-g673c22a9c4 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
Call of Duty : Roads to Victory™ v1.18.1-40-gc9c5435a86 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000400)
SEGA Rally Revo v1.18.1-83-gda9bfa6256 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000400)
MONSTER HUNTER PORTABLE 2nd G v1.18.1-140-g8b189abd5d 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War®: Ghost of Sparta v1.18.1-66-g6fcb75ce63 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War®: Ghost of Sparta v1.18.1-40-gc9c5435a86 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
Daxter v1.18.1-92-gfe6db07f0d 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
Dragon Ball Z: Tenkaichi Tag Team v1.18.1-92-gfe6db07f0d 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
MONSTER HUNTER PORTABLE 3rd HD Ver. v1.18.1-92-gfe6db07f0d 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000400)
Ghost Rider v1.18.1-8-g2384c17439 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00001000)
God of War™: Ghost of Sparta v1.18.1-87-gda0168f41a 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
Assassin's Creed: Bloodlines™ v1.18.1-92-gfe6db07f0d 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000400)
God of War: Chains of Olympus v1.18.1-62-g2891f6374b 2024-11-18 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War: Chains of Olympus v1.18.1-62-g2891f6374b 2024-11-18 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War®: Ghost of Sparta v1.18.1-66-g6fcb75ce63 2024-11-18 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War®: Ghost of Sparta v1.18.1-40-gc9c5435a86 2024-11-18 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
God of War™: Ghost of Sparta v1.18.1-92-gfe6db07f0d 2024-11-18 Rendering to framebuffer offset at 04162000 +256x0 (stride 512)
TMNT v1.17.1-753-g5dec3ca2d 2024-10-28 sceNetAdhocMatchingInit(32768) at 0895ada4
eFootball By TM ARTS v1.9.4 2024-11-18 Savedata version requested: 3
Heracles Chariot Racing v1.18.1 2024-11-11 Failed to read valid video stream data from header
Worms Open Warfare 2 v1.18.1-38-g2daca0fedf 2024-11-18 Failed to read valid video stream data from header
Mortal Kombat: Unchained v1.18.1 2024-11-18 Failed to read valid video stream data from header
Paper Wars: Cannon Fodder v1.17.1-753-g5dec3ca2d 2024-07-21 sceUtilityMsgDialogInitStart: invalid status
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 Unimplemented HLE function Kprintf
ARMORED CORE FORMULA FRONT v1.18.1 2024-11-17 sceKernelCreateThread(name=sceUSB_PSPComm_Driver): unsupported attributes 00001006
Daxter v1.9.4 2024-11-03 Unexpected mpeg first timestamp: da9180948ab / 15019903895723
Daxter v1.9.4 2024-11-03 Unexpected mpeg first timestamp: 19c180948ab / 1769929787563
God of War™: Ghost of Sparta v1.9.4 2024-11-01 WriteToHardware: Invalid address 00000029 near PC 08000000 LR 08000000
GOD EATER BURST 通常版 v1.9.4 2024-11-18 sceKernelCreateThread(name=god_m001_Title): unsupported attributes 00000006
GOD EATER BURST 通常版 v1.9.4 2024-11-18 sceKernelCreateThread(name=god_m002_Movie): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-11-18 sceKernelCreateThread(name=system): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-11-18 sceKernelCreateThread(name=god_m000_Boot): unsupported attributes 00000006
GOD EATER 2 v1.9.4 2024-11-18 sceKernelCreateThread(name=god_menu): unsupported attributes 00000006
Prince of Persia - Revelations v1.9.4 2024-11-18 sceKernelCreateThread(name=scePsmf_library): unsupported attributes 00000006
Midnight Club 3: Dub Edition v1.9.4 2024-11-18 Savedata version requested: 1
Pro Evolution Soccer 6 v1.9.4 2024-11-18 Savedata version requested: 3
PES 2013 v1.9.4 2024-11-18 Savedata version requested: 3
PES 2014 v1.9.4 2024-11-18 Savedata version requested: 3
The Sims™ 2 v1.9.4 2024-11-18 An uneaten prefix at end of block: 08a0d770
Call of Duty : Roads to Victory™ v1.9.4 2024-11-18 An uneaten prefix at end of block: 08ac3ba4
Assassin's Creed: Bloodlines™ v1.9.4 2024-11-18 An uneaten prefix at end of block: 08927e70
PES 2013 v1.9.4 2024-11-18 sceDmacMemcpy(dest=040cc000, src=086cd8c0, size=1255232): overlapping read
Heracles Chariot Racing v1.9.4 2024-11-11 Could not setup streams, unexpected stream count: 65535
Worms Open Warfare 2 v1.9.4 2024-11-18 Could not setup streams, unexpected stream count: 768
Worms Open Warfare 2 v1.9.4 2024-11-18 Could not setup streams, unexpected stream count: 4096
Pac-Man World Rally v1.9.4 2024-11-18 Video out requested, not supported: mode=0 size=0,0
Mortal Kombat: Unchained v1.9.4 2024-11-18 Could not setup streams, unexpected stream count: 13462
Mortal Kombat: Unchained v1.9.4 2024-11-18 Video out requested, not supported: mode=0 size=0,0
Hero of Sparta™ v1.9.4 2024-11-18 Video out requested, not supported: mode=0 size=0,0
Dante's Inferno™ v1.9.4 2024-11-18 Video out requested, not supported: mode=0 size=0,0
TEST DRIVE UNLIMITED v1.9.4 2024-11-18 80000107=sceDisplaySetFrameBuf(00000000, 512, 1, 0): must change latched framebuf first
TEST DRIVE UNLIMITED v1.9.4 2024-11-18 Video out requested, not supported: mode=0 size=0,0
Prince of Persia - Revelations v1.9.4 2024-11-18 Video out requested, not supported: mode=0 size=0,0
From Russia With Love™ v1.9.4 2024-11-07 Unexpected mpeg first timestamp: ff000ff0000 / 17523483279360
WWE SmackDown vs. RAW 2009 v1.9.4 2024-11-18 80630007=sceAtracSetData(2, 08be9680, 00004620): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2024-11-18 80630007=sceAtracSetData(2, 08be9680, 00001300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2024-11-18 80630007=sceAtracSetData(2, 08be9680, 00004100): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2024-11-18 80630007=sceAtracSetData(2, 08be9680, 00001700): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2024-11-17 80630007=sceAtracSetData(2, 08be9680, 00002300): atracID uses different codec type than data
WWE SmackDown vs. RAW 2009 v1.9.4 2024-11-17 80630007=sceAtracSetData(2, 08be9680, 00001f00): atracID uses different codec type than data