Recent logs - v1.14.4-1151-g26bf40c49

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Showing 100 older messages. One row per game and distinct message text; Hits counts every report of it.

Game title Version Latest Report Hits Message
Burnout Legends v1.14.4-1151-g26bf40c49 2024-05-05 63 Ignoring possible texturing from framebuffer at 04174000 +0x107 / 64x272
DBZ:TTT ISO SUPER deIsrael Sarango v1.18.1 2025-09-29 420 00000400=sceGeEdramSetAddrTranslation(00000800)
SILVERFALL v1.18.1-600-g3c1693224f 2026-08-25 1,164 00001000=sceGeEdramSetAddrTranslation(00001000)
SILVERFALL v1.18.1-600-g3c1693224f 2026-08-25 451 00000400=sceGeEdramSetAddrTranslation(00001000)
RIDGE RACER 2 v1.14.4 2023-04-02 2 Ignoring possible texturing from framebuffer at 04195a40 +0x76 / 256x272
MotorStorm®: Arctic Edge v1.14.4 2024-07-07 73 Ignoring possible texturing from framebuffer at 0417c000 +0x227 / 256x272
God of War: Chains of Olympus Bahasa Indonesia By Indra Constantine v1.18.1-846-gab47c3cb1f 2026-10-12 2,402 00000400=sceGeEdramSetAddrTranslation(00000800)
FORTNITE PPSSPP BlackYT v1.14.4 2023-05-06 10 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272
Cars: Race-O-Rama v1.14.4-617-gfebba1886 2024-03-29 10 Ignoring possible texturing from framebuffer at 09a44bc0 +0x-29362 / 8x8
Phantasy Star Portable™ 2 v1.14.4 2024-04-18 71 Ignoring possible texturing from framebuffer at 04154000 +512x84 / 480x272
うたわれるもの PORTABLE v1.18.1 2026-09-18 179 00000400=sceGeEdramSetAddrTranslation(00000800)
Silent Hill: Shattered Memories v1.14.4 2023-03-07 5 Ignoring possible texturing from framebuffer at 08bb4780 +48x-22417 / 64x256
BURNOUT DOMINATOR v1.14.4-295-g6a029fcc9 2025-05-27 65 Using texture with dynamic CLUT: texfmt=5, clutfmt=3
RIDGE RACER v1.14.4 2023-01-29 2 Ignoring possible texturing from framebuffer at 041e7c40 +480x88 / 256x272
God of War®: Ghost of Sparta v1.17.1 2024-09-17 10 00000400=sceGeEdramSetAddrTranslation(00000400)
魔界戦記ディスガイア2 PORTABLE v1.18.1-670-g63c7c73fa0 2026-09-12 1,220 00000400=sceGeEdramSetAddrTranslation(00000000)
BURNOUT DOMINATOR v1.14.4-1151-g26bf40c49 2023-09-25 7 Ignoring possible texturing from framebuffer at 04176000 +832x215 / 512x272
BURNOUT DOMINATOR v1.14.4 2023-04-15 2 Ignoring possible texturing from framebuffer at 04176000 +1792x209 / 512x272
Hot Wheels Ultimate Racing v1.18.1 2024-11-12 3 Truncating vertex count from 23052 to 21845
HUNTER×HUNTER ワンダーアドベンチャー v1.14.4 2024-07-20 45 Ignoring possible texturing from framebuffer at 04158000 +0x64 / 512x272
FREE RUNNING v1.14.4-849-gcaab66bc1 2026-10-18 324 Ignoring possible texturing from framebuffer at 04154000 +0x68 / 480x272
NARUTO: Ultimate Ninja Heroes v1.17.4-1 2024-09-19 25 00000400=sceGeEdramSetAddrTranslation(00000800)
Burnout Legends v1.14.4 2023-11-01 13 Ignoring possible texturing from framebuffer at 04174000 +0x118 / 64x272
BURNOUT DOMINATOR v1.14.4-743-gb4c899440 2024-11-01 50 Ignoring possible texturing from framebuffer at 04176000 +256x92 / 512x272
BURNOUT DOMINATOR v1.14.4 2023-03-30 2 Ignoring possible texturing from framebuffer at 04176000 +1024x212 / 512x272
Kenka Bancho: Badass Rumble v1.18.1 2025-07-09 129 00000000=sceUtilityScreenshotInitStart(092b79b0)
Burnout™ Dominator v1.14.4-244-g40abcdb68 2023-06-25 7 Ignoring possible texturing from framebuffer at 04176000 +896x222 / 512x272
MotorStorm®: Arctic Edge v1.14.4-284-g473da82e8 2023-08-05 5 Ignoring possible texturing from framebuffer at 0417c000 +0x235 / 256x272
Assassin's Creed: Bloodlines™ v1.17.1 2024-04-12 6 80630007=sceAtracSetData(2, 08d4b180, 00018000): atracID uses different codec type than data
Midnight Club: L.A. Remix® v1.18.1 2025-06-11 4 80630006=sceAtracSetDataAndGetID(08ca5900, 0000514c): invalid RIFF header
Midnight Club: L.A. Remix® v1.18.1 2025-06-05 8 80630006=sceAtracSetDataAndGetID(08ca5900, 00006c4c): invalid RIFF header
UO gpSP kai 3.4 test 4 Build 225 v1.18.1-38-g2daca0fedf 2025-07-26 140 MFIC instruction hit (70020024) at 08a08624
Dragon Ball Z: Tenkaichi Tag Team v1.18.1 2025-05-05 50 MIPSCompileOp: Invalid instruction 6ca20068
Burnout Legends v1.14.4-287-g91cca1c98 2024-03-17 20 Ignoring possible texturing from framebuffer at 04174000 +0x173 / 64x272
ゴッド・オブ・ウォー 落日の悲愴曲 v1.20.4 2026-10-31 634 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
Burnout Legends v1.14.4-690-g2dc3a6b05 2025-02-19 41 Ignoring possible texturing from framebuffer at 04174000 +0x228 / 64x272
Iron Man™ 2 v1.14.4 2026-02-24 132 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272
Iron Man™ 2 v1.14.4 2024-08-11 39 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 256x272
Cars: Race-O-Rama v1.14.4 2023-05-26 6 Ignoring possible texturing from framebuffer at 09a44bc0 +0x-27409 / 8x8
Cars: Race-O-Rama v1.20.4 2026-11-10 1,275 Rendering to framebuffer offset at 04000000 +256x0 (stride 1024)
MTX Mototrax v1.14.4 2023-01-14 2 80630006=sceAtracSetDataAndGetID(08a87000, 00011d30): invalid RIFF header
Bounty Hounds v1.20.4 2026-10-25 514 Rendering to framebuffer offset at 040cc000 +256x0 (stride 512)
ISO CRIADA POR: VICTOR MODDER TTT v1.15 2023-07-27 277 00000400=sceGeEdramSetAddrTranslation(00000800)
God of War: Chains of Olympus v1.20.4-2073-gcae623f4e6 2026-11-11 498 Rendering to framebuffer offset at 04161800 +64x0 (stride 1024)
RIDGE RACER 2 v1.14.4-719-gc286ecc65 2024-03-20 8 Ignoring possible texturing from framebuffer at 04195140 +768x253 / 256x272
Dead Head Fred v1.14.4 2025-12-06 52 Ignoring possible texturing from framebuffer at 04154000 +0x40 / 480x272
Crash™ Tag Team Racing v1.14.4 2023-04-24 3 80630006=sceAtracSetDataAndGetID(09a9ffc0, 00014000): invalid RIFF header
Dragon Ball Z: Tenkaichi Tag Team v1.16.6 2024-06-15 21 MIPSCompileOp: Invalid instruction 40b90068
BURNOUT DOMINATOR v1.14.4 2023-04-24 11 Ignoring possible texturing from framebuffer at 04176000 +768x208 / 512x272
PLAYSTATION®Network Collection: Puzzle v1.18.1 2025-04-13 71 00000400=sceGeEdramSetAddrTranslation(00000400)
Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J v1.18.1 2025-06-08 595 00000400=sceGeEdramSetAddrTranslation(00000800)
Dead Head Fred v1.14.4-514-g88130bbd6 2024-04-27 107 Ignoring possible texturing from framebuffer at 04154000 +0x40 / 480x272
F1 v1.14.4 2025-03-21 226 Ignoring possible texturing from framebuffer at 04154000 +0x128 / 128x272
Dragon Ball Z Shin Budokai v1.17.1 2024-11-11 19 00000400=sceGeEdramSetAddrTranslation(00000400)
Gungnir v1.18.1 2026-09-17 286 00000400=sceGeEdramSetAddrTranslation(00000400)
WWE 2K20 PSP BY D ARCHITECT 01 v1.18.1-539-g79940fe58a 2025-07-05 340 Rendering to framebuffer offset at 040cc000 +64x0 (stride 512)
BURNOUT DOMINATOR v1.14.4 2023-04-08 6 Ignoring possible texturing from framebuffer at 04176000 +448x210 / 512x272
Yu-Gi-Oh! GX Tag Force 2 v1.18.1-362-g01b4eb41be 2026-11-06 8,813 00000400=sceGeEdramSetAddrTranslation(00000800)
RIDGE RACER 2 v1.14.4-615-g34e6dcb28 2024-01-30 7 Ignoring possible texturing from framebuffer at 041e9740 +96x82 / 256x272
BURNOUT DOMINATOR v1.14.4-617-gfebba1886 2024-09-30 10 Ignoring possible texturing from framebuffer at 04176000 +1280x111 / 512x272
Silent Hill: Shattered Memories v1.14.4 2023-06-25 59 Ignoring possible texturing from framebuffer at 08bb4780 +176x-22265 / 64x256
Burnout™ Legends v1.14.4-602-g5a39ad31b 2023-09-03 5 Ignoring possible texturing from framebuffer at 04174000 +0x217 / 64x272
Burnout™ Dominator v1.14.4-291-g763cb8ea2 2023-04-27 11 Ignoring possible texturing from framebuffer at 04176000 +1920x240 / 512x272
Burnout™ Dominator v1.14.4 2023-05-10 9 Ignoring possible texturing from framebuffer at 04176000 +1920x188 / 512x272
BURNOUT DOMINATOR v1.14.4-617-gfebba1886 2024-10-01 40 Ignoring possible texturing from framebuffer at 04176000 +256x250 / 512x272
Need for Speed™ Shift v1.14.4 2023-11-15 4 Ignoring possible texturing from framebuffer at 04176000 +768x124 / 512x272
WWE All Stars v1.18.1-810-g841eb115e2 2026-11-06 1,166 00000400=sceGeEdramSetAddrTranslation(00000400)
NARUTO SHIPPUDEN: Ultimate Ninja Impact v1.18.1 2024-12-25 9 Unknown GetPointerWrite 00000000 PC 08810ef8 LR 08810f0c
Toy Story 3 v1.18.1 2025-03-12 27 00000400=sceGeEdramSetAddrTranslation(00000800)
Jackass™: The Game v1.18.1-541-g34f3b724cd 2026-11-08 1,906 00000400=sceGeEdramSetAddrTranslation(00000800)
BURNOUT DOMINATOR v1.14.4-617-gfebba1886 2024-09-20 18 Ignoring possible texturing from framebuffer at 04176000 +768x250 / 512x272
MONSTER HUNTER PORTABLE 2nd v1.18.1-670-g63c7c73fa0 2026-11-07 660 00000400=sceGeEdramSetAddrTranslation(00000400)
Burnout™ Legends v1.14.4 2023-03-14 3 Ignoring possible texturing from framebuffer at 04174000 +0x137 / 64x272
Burnout Legends v1.14.4 2026-10-18 31 Ignoring possible texturing from framebuffer at 04173200 +0x92 / 64x272
Pro Evolution Soccer 2011 v1.16.6 2025-07-24 100 80630006=sceAtracSetDataAndGetID(09ad7c00, 00004000): invalid RIFF header
Silent Hill: Shattered Memories v1.14.4 2023-07-10 18 Ignoring possible texturing from framebuffer at 08bb4780 +176x-22167 / 64x256
Syphon Filter®: Logan's Shadow v1.14.4-109-g9d3dfab26 2025-08-07 30 Using texture with dynamic CLUT: texfmt=5, clutfmt=3
WILDARMS XF v1.18.1 2026-10-15 13,544 00000800=sceGeEdramSetAddrTranslation(00000800)
WILDARMS XF v1.18.1 2026-10-15 164 00000400=sceGeEdramSetAddrTranslation(00000800)
FINDER LOVE 原史奈 v1.18.1 2026-10-20 169 00000400=sceGeEdramSetAddrTranslation(00000200)
Young Thor v1.14.4 2026-04-25 24 Ignoring possible texturing from framebuffer at 04154000 +0x64 / 480x272
Gran Turismo® v1.17.1 2025-02-07 3 Jump to invalid address: 0745de40 PC 09d178d0 LR 08915058
Gran Turismo® v1.17.1 2025-02-07 3 Jump to invalid address: 0330a120 PC 09d178c8 LR 08915058
Gran Turismo® v1.17.1 2025-02-07 3 Jump to invalid address: 0745de40 PC 09d178c4 LR 08915058
Gran Turismo® v1.17.1 2025-02-07 3 Jump to invalid address: 0330a120 PC 09d178bc LR 08915058
Gran Turismo® v1.17.1 2025-02-07 4 Jump to invalid address: 0745de40 PC 09d178b8 LR 08915058
Gran Turismo® v1.17.1 2025-02-07 4 Jump to invalid address: 0330a120 PC 09d178b0 LR 08915058
Gran Turismo® v1.17.1 2025-02-07 5 Jump to invalid address: 0745de40 PC 09d178ac LR 08915058
Gran Turismo® v1.17.1 2025-02-07 5 Jump to invalid address: 0330a120 PC 09d178a4 LR 08915058
Gran Turismo® v1.17.1 2025-02-07 5 Jump to invalid address: 0745de40 PC 09d1789c LR 08915058
Gran Turismo® v1.17.1 2025-02-07 5 Jump to invalid address: 0330a1e0 PC 09d17894 LR 08915058
Burnout™ Dominator v1.14.4-700-gc19a588ba 2023-05-12 11 Ignoring possible texturing from framebuffer at 04176000 +256x86 / 512x272
Burnout™ Dominator v1.14.4 2023-08-10 14 Ignoring possible texturing from framebuffer at 04176000 +1280x115 / 512x272
Jak & Daxter®:The Lost Frontier™ v1.14.4 2023-07-08 18 Ignoring possible texturing from framebuffer at 04166000 +0x224 / 128x272
Pursuit Force™: Extreme Justice v1.14.4 2023-01-29 3 Ignoring possible texturing from framebuffer at 04154000 +128x129 / 128x272
AMNESIA v1.18.1-8-g2384c17439 2026-02-01 449 00000000=sceUtilityScreenshotInitStart(08bbcbf4)
Burnout Legends v1.14.4-284-g473da82e8 2023-07-19 38 Ignoring possible texturing from framebuffer at 04154000 +0x256 / 64x272
Burnout™ Dominator v1.14.4-291-g763cb8ea2 2023-05-28 20 Ignoring possible texturing from framebuffer at 04176000 +1152x197 / 512x272
ラ・ピュセル†ラグナロック v1.18.1-846-gab47c3cb1f 2026-09-04 384 00000400=sceGeEdramSetAddrTranslation(00000000)
Burnout™ Dominator v1.14.4-951-gaa66cc03f 2024-03-11 109 Ignoring possible texturing from framebuffer at 04176000 +1664x83 / 512x272

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