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| Game title |
Version |
Latest Report |
Hits |
Message |
| Toy Story 3 |
v1.14.4 |
2023-01-28 |
1 |
WriteToHardware: Invalid address 000004e7 near PC 08ad7074 LR 08ad728c |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.14.4 |
2023-07-28 |
15 |
Replacement rowPitch=512, but w=3600 (level=0) |
| GTA: Liberty City Stories |
v1.14.4 |
2023-01-28 |
1 |
WriteToHardware: Invalid address 59613904 near PC 08a7eef4 LR 08ab4ad4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-28 |
1 |
WriteToHardware: Invalid address 01df2910 near PC 08902b8c LR 08902b9c |
| GTA: Liberty City Stories |
v1.14.4 |
2023-01-28 |
1 |
WriteToHardware: Invalid address 64ebae80 near PC 08a7eef4 LR 08ab4ad4 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-01-28 |
2 |
WriteToHardware: Invalid address 749a0d42 near PC 08ac7820 LR 08ac7798 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-01-28 |
2 |
WriteToHardware: Invalid address 749a0d22 near PC 08ac7800 LR 08ac7798 |
| BURNOUT DOMINATOR |
v1.14.4 |
2024-03-07 |
6 |
Ignoring possible texturing from framebuffer at 04176000 +256x198 / 512x272 |
| MX vs ATV™ Reflex |
v1.14.4 |
2023-01-28 |
1 |
Ignoring possible texturing from framebuffer at 08ed7e40 +32x-7533 / 8x8 |
| PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-01-28 |
1 |
Unknown GetPointerWrite 20d27922 PC 0888d3ec LR 0888d3fc |
| eFootball PES 2021 By TM ARTS |
v1.14.4 |
2023-06-24 |
13 |
Replacement rowPitch=256, but w=1024 (level=0) |
| RIDGE RACER 2 |
v1.14.4 |
2023-01-28 |
1 |
Ignoring possible texturing from framebuffer at 041d8fc0 +32x148 / 256x272 |
| PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-01-28 |
1 |
Unknown GetPointerWrite 1a792e40 PC 0888d3ec LR 0888d3fc |
| WWE'12 |
v1.14.4 |
2023-08-27 |
3 |
Replacement rowPitch=64, but w=1200 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-28 |
1 |
WriteToHardware: Invalid address 11e26e60 near PC 0880de08 LR 0880de08 |
| WWE'12 |
v1.14.4 |
2023-01-28 |
1 |
Replacement rowPitch=32, but w=800 (level=0) |
| eFootball 2023 By Tutoriales Bendezu |
v1.14.4 |
2023-05-14 |
29 |
Replacement rowPitch=512, but w=2880 (level=0) |
| SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O |
v1.14.4 |
2023-02-10 |
2 |
Truncating vertex count from 22062 to 21845 |
| World Series of Poker |
v1.14.4 |
2023-01-28 |
1 |
Truncating vertex count from 28767 to 21845 |
| LittleBigPlanet™Demo |
v1.19.3-1456-g722178e205 |
2026-03-05 |
32 |
Rendering to framebuffer offset at 04158200 +256x0 (stride 512) |
| LittleBigPlanet™Demo |
v1.18.1 |
2025-07-02 |
70 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| MONSTER HUNTER PORTABLE 3rd |
v1.14.4 |
2023-05-05 |
16 |
Replacement rowPitch=128, but w=512 (level=0) |
| eFootball PES 2023 By ESTEEM GAMING |
v1.14.4 |
2023-01-28 |
1 |
Replacement rowPitch=512, but w=2780 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-28 |
1 |
MIPSCompileOp: Invalid instruction d0d42468 |
| eFootball PES 2021 C19 & Nibeck Tv |
v1.14.4 |
2023-02-25 |
6 |
80630006=sceAtracSetDataAndGetID(09a25200, 00002000): invalid RIFF header |
| NARUTO: Ultimate Ninja Heroes |
v1.14.4 |
2023-04-28 |
3 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:126: 'comp' : redefinition
ERROR: 0:127: 'type' : redefinition
ERROR: 0:175: 'comp' : redefinition
ERROR: 0:176: 'type' : redefinition
ERROR: 0:224: 'comp' : redefinition
ERROR: 0:225: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b38 HWX C T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
in lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = ((u_lightControl & (1u << 0x14u)) != 0x0u) ? color0 : u_matambientalpha;
vec3 diffuseColor = ((u_lightControl & (1u << 0x15u)) != 0x0u) ? color0.rgb : u_matdiffuse;
vec3 specularColor = ((u_lightControl & (1u << 0x16u)) != 0x0u) ? color0.rgb : u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lig |
| eFootball PES 2023 By Shan Channel |
v1.14.4 |
2023-01-28 |
1 |
Replacement rowPitch=512, but w=1280 (level=0) |
| FIFA22 JOAQUINDLS C19 & Nibeck Tv |
v1.14.4 |
2023-01-28 |
1 |
Replacement rowPitch=512, but w=2048 (level=0) |
| SUPER HEROES TENKAICHI TAG TEAM V3 FINAL A.O |
v1.14.4 |
2023-02-28 |
24 |
Truncating vertex count from 29124 to 21845 |
| WWE SmackDown vs. RAW 2011 |
v1.8.0 |
2025-07-15 |
78 |
80630007=sceAtracSetData(3, 08d4b180, 00001cd0): atracID uses different codec type than data |
| F1 2022 AVIGAMERS SP |
v1.14.4 |
2023-01-28 |
1 |
Replacement rowPitch=256, but w=2048 (level=0) |
| F1 2022 AVIGAMERS SP |
v1.14.4 |
2023-01-28 |
1 |
Replacement rowPitch=256, but w=1024 (level=0) |
| Cars: Race-O-Rama |
v1.14.4 |
2023-01-28 |
1 |
Ignoring possible texturing from framebuffer at 093f6200 +32x-12750 / 8x8 |
| Efootball 2023 Liga Mx by Hernandez |
v1.14.4 |
2023-03-25 |
4 |
Replacement rowPitch=128, but w=512 (level=0) |
| Dragon Ball Z: Budokai Tenkaichi 3 PSP JJake_J |
v1.18.1 |
2025-05-12 |
4 |
565 depal unsupported: shift=5 mask=ff offset=0 |
| 初音ミク -Project DIVA- extend |
v1.18.1 |
2025-11-14 |
8,888 |
00000003=sceMp3GetMPEGVersion(00000000) |
| DTM Race Driver 2 |
v1.14.4 |
2023-01-27 |
1 |
Failed decrypting the PRX (ret = -1, size = 5222029, psp_size = 5222368)! |
| Burnout™ Dominator |
v1.14.4 |
2023-04-28 |
3 |
Ignoring possible texturing from framebuffer at 04176000 +1024x212 / 512x272 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.18.1 |
2025-03-26 |
13 |
00000000=sceUtilityScreenshotInitStart(09a73c68) |
| eFootball PES 2021 C19 & Nibeck Tv |
v1.14.4 |
2023-02-22 |
3 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003000): invalid RIFF header |
| eFootball PES 2021 C19 & Nibeck Tv |
v1.14.4 |
2023-02-25 |
17 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
| eFootball by TM ft AXVL 2023 |
v1.14.4 |
2023-01-27 |
1 |
Replacement rowPitch=256, but w=400 (level=0) |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.14.4 |
2023-01-27 |
1 |
Replacement rowPitch=512, but w=3632 (level=0) |
| キン肉マン マッスルジェネレーションズ |
v1.14.4 |
2023-01-27 |
1 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| Pro Evolution Soccer 2013 |
v1.14.4 |
2026-02-27 |
5 |
Replacement rowPitch=128, but w=260 (level=0) |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 000000c5 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 000000bd |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 000000bc |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 000000b9 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 000000b8 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
2 |
MIPSCompileOp: Invalid instruction 000000b5 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
2 |
MIPSCompileOp: Invalid instruction 0000013c |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
4 |
MIPSCompileOp: Invalid instruction 0000fffe |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
4 |
MIPSCompileOp: Invalid instruction 42200000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 42ae0000 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 00000641 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 00000201 |
| Pro Evolution Soccer 2014 |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 466a6000 |
| eFootball by TM ft AXVL 2023 |
v1.14.4 |
2023-01-27 |
1 |
Replacement rowPitch=512, but w=2880 (level=0) |
| BEN 10: Protector of Earth |
v1.19.3 |
2025-11-22 |
2 |
Truncating vertex count from 22392 to 21845 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-27 |
1 |
WriteToHardware: Invalid address 00000000 near PC 088c4e2c LR 088c4e2c |
| eFootball Chelito 19 |
v1.14.4 |
2023-10-04 |
8 |
Replacement rowPitch=512, but w=1800 (level=0) |
| Kenka Bancho: Badass Rumble |
v1.18.1 |
2025-01-20 |
3 |
00000000=sceUtilityScreenshotInitStart(091a2890) |
| PES FL 2022C |
v1.14.4 |
2023-05-01 |
5 |
Unknown GetPointerWrite 00000000 PC 088287e0 LR 088287f0 |
| Spider-Man 2 |
v1.14.4 |
2023-02-26 |
8 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! |
v1.18.1 |
2025-05-17 |
2 |
80630007=sceAtracSetData(2, 08d4b180, 0000a010): atracID uses different codec type than data |
| WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! |
v1.18.1 |
2025-05-17 |
3 |
80630007=sceAtracSetData(2, 08d4b180, 0000bc80): atracID uses different codec type than data |
| WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! |
v1.14.4 |
2025-09-04 |
4 |
80630007=sceAtracSetData(2, 08d4b180, 000106e0): atracID uses different codec type than data |
| МЕГАМОЗГ |
v1.14.4 |
2023-01-27 |
1 |
Ignoring possible texturing from framebuffer at 0413e000 +0x41 / 64x64 |
| WWE VS WCW 2K ATTITUDE ERA BY ¡¿Eso Qué?! |
v1.19.3 |
2026-01-18 |
35 |
Rendering to framebuffer offset at 040cc000 +64x0 (stride 512) |
| Pro Evolution Soccer 2014 |
v1.15.4 |
2023-08-07 |
2 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| PES 2021 |
v1.14.4 |
2023-04-08 |
2 |
Replacement rowPitch=512, but w=2000 (level=0) |
| eFootball PES 2021 T. Bendezu "C19" |
v1.14.4 |
2023-04-29 |
5 |
Replacement rowPitch=512, but w=1320 (level=0) |
| PES 2014 |
v1.14.4 |
2023-02-08 |
2 |
Replacement rowPitch=1024, but w=2048 (level=0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-01-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 000086e8): atracID uses different codec type than data |
| Cars: Race-O-Rama |
v1.14.4 |
2023-01-27 |
1 |
Ignoring possible texturing from framebuffer at 09a48340 +32x-22621 / 8x8 |
| RIDGE RACER |
v1.14.4 |
2023-01-27 |
1 |
Ignoring possible texturing from framebuffer at 041d2dc0 +288x172 / 256x272 |
| eFOOTBALL PES 2020 SUPERDUPER "T. BENDEZU" |
v1.14.4 |
2023-03-11 |
3 |
Replacement rowPitch=256, but w=1920 (level=0) |
| eFootball Trailer 2022 Rich IDey0 = False |
v1.14.4 |
2023-01-27 |
2 |
Replacement rowPitch=256, but w=800 (level=0) |
| Split/Second Velocity |
v1.14.4 |
2023-01-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000d800): atracID uses different codec type than data |
| Split/Second Velocity |
v1.14.4 |
2023-01-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00003100): atracID uses different codec type than data |
| Split/Second Velocity |
v1.14.4 |
2023-01-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 00015700): atracID uses different codec type than data |
| Split/Second Velocity |
v1.14.4 |
2023-01-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000fe00): atracID uses different codec type than data |
| Split/Second Velocity |
v1.14.4 |
2023-01-27 |
1 |
80630007=sceAtracSetData(2, 08d13140, 00038000): atracID uses different codec type than data |
| Split/Second Velocity |
v1.14.4 |
2023-01-27 |
1 |
80630007=sceAtracSetData(2, 08d4b180, 0000b190): atracID uses different codec type than data |
| GTA: Liberty City Stories |
v1.14.4 |
2023-01-27 |
1 |
MIPSCompileOp: Invalid instruction 41e80000 |
| Burnout™ Dominator |
v1.14.4 |
2023-04-26 |
3 |
Ignoring possible texturing from framebuffer at 04176000 +512x229 / 512x272 |
| THE悪魔ハンターズ |
v1.18.1 |
2025-04-19 |
28 |
sceNetAdhocMatchingInit(32768) at 088a791c |
| eFootball PES 2021 By GABRIEL |
v1.14.4 |
2023-07-08 |
2 |
Replacement rowPitch=256, but w=3072 (level=0) |
| Prince of Persia: The Forgotten Sands™ |
v1.14.4 |
2023-01-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (005a780f), bad data |
| NARUTO: Ultimate Ninja Heroes 2 |
v1.14.4 |
2023-01-27 |
1 |
Replacement rowPitch=1024, but w=6056 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-10-19 |
5 |
Branch in JumpReg delay slot at 0800000c in block starting at 08000004 |
| WWE'12 |
v1.14.4 |
2023-03-26 |
2 |
Replacement rowPitch=128, but w=416 (level=0) |
| Mortal Kombat: Unchained |
v1.14.4 |
2023-04-05 |
2 |
Replacement rowPitch=128, but w=256 (level=0) |
| EFOOTBALL 2023 PSP OFFICIAL |
v1.14.4 |
2023-01-27 |
1 |
Replacement rowPitch=256, but w=3840 (level=0) |
| Grand Theft Auto: Chinatown Wars |
v1.14.4 |
2023-01-27 |
2 |
Replacement rowPitch=1024, but w=2048 (level=0) |
| UNDEAD KNIGHTS |
v1.14.4 |
2023-01-27 |
1 |
80630011=sceAtracSetDataAndGetID(0951abc0, 00000030): buffer too small |
| eFOOTBALL PES 2020 "C19" T. BENDEZU |
v1.14.4 |
2023-01-31 |
2 |
Replacement rowPitch=512, but w=1712 (level=0) |
| Burnout Legends |
v1.14.4 |
2023-01-27 |
1 |
800200d2=scePsmfPlayerSetPsmf(09ffd600, disc0:/PSP_GAME/USRDIR/FRONTEND/MOVIES/PSP/TRIPLE.PMF): too many streams in PSMF video, bogus data |
| Burnout Legends |
v1.14.4 |
2023-01-27 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (4e189823), bad data |