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| Game title |
Version |
Latest Report |
Hits |
Message |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-09-26 |
1 |
Unaligned icache invalidation of 08609b38 (08609b38 + 0) at PC=0896f274 |
| Resistance: Retribution™ |
v1.17.1 |
2024-09-26 |
1 |
Unknown GE command : 03013064 |
| eFootball PES By HAROUN TECH |
v1.17.1 |
2024-09-26 |
1 |
MIPSCompileOp: Invalid instruction 71ed587c |
| Resistance: Retribution™ |
v1.17.1 |
2024-09-26 |
1 |
Unknown GE command : 52081125 |
| HUNTER×HUNTER ワンダーアドベンチャー |
v1.17.1 |
2024-10-22 |
2 |
Truncating vertex count from 41847 to 21845 |
| Dragon Ball TAG VS |
v1.7.5 |
2025-05-07 |
649 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| Dragon Ball TAG VS |
v1.6.3 |
2024-10-23 |
28 |
WriteToHardware: Invalid address 0000007c near PC 08000000 LR 08000000 |
| Dragon Ball TAG VS |
v1.18.1 |
2025-05-07 |
430 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| WWE SmackDown vs. RAW 2007 The Remastered Mod |
v1.17.1 |
2024-09-26 |
1 |
UNTESTED sceNetAdhocPollSocket(09ffe8a0, 1, 0, 1) at 08a0a90c |
| WSSP 23 By ARIAN |
v1.17.1 |
2024-11-27 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08faa760): duplicate handler |
| Call of Duty : Roads to Victory™ |
v1.17.1 |
2024-09-26 |
86 |
80630006=sceAtracSetData(2, 08bb6100, 00020000): invalid RIFF header |
| LEGO® Indiana Jones™ 2 |
v1.17.1 |
2024-09-26 |
20 |
80630006=sceAtracSetData(0, 09980000, 00030000): invalid RIFF header |
| 那由多の軌跡 |
v1.17.1 |
2024-09-26 |
75 |
80630006=sceAtracSetDataAndGetID(091fce00, 00040000): invalid RIFF header |
| Prince of Persia - Rival Swords |
v1.17.1-1111-g0bb69a0ccf |
2024-09-26 |
4 |
Unknown GE command : 11112212 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-26 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(ecba44a, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| WWE 2K23 DELUXE EDITION BY LUCKY ULTIMATE |
v1.17.1 |
2024-09-26 |
1 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-26 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(5add329, aa:64:8b:3b:3c:11, 20000000, 0) at 0897eeec |
| CONCEPTION 俺の子供を産んでくれ! |
v1.17.1 |
2024-09-26 |
52 |
80630006=sceAtracSetDataAndGetID(091fce00, 00040000): invalid RIFF header |
| Pro Evolution Soccer 6 |
v1.17.1 |
2024-10-02 |
4 |
Branch in branch delay slot at 044cc02c with different target |
| 激・戦国無双 |
v1.17.1 |
2024-09-26 |
45 |
80630006=sceAtracSetDataAndGetID(091fce00, 00040000): invalid RIFF header |
| 那由多の軌跡 |
v1.17.1 |
2024-09-26 |
94 |
80630006=sceAtracSetDataAndGetID(091bcdc0, 00040000): invalid RIFF header |
| CONCEPTION 俺の子供を産んでくれ! |
v1.17.1 |
2024-09-26 |
1 |
80630006=sceAtracSetDataAndGetID(08e90bc0, 00001979): invalid RIFF header |
| CONCEPTION 俺の子供を産んでくれ! |
v1.17.1 |
2024-09-26 |
1 |
80630006=sceAtracSetDataAndGetID(08e90bc0, 00002f48): invalid RIFF header |
| 机动战士高达AGE Cosmic Drive |
v1.17.1 |
2024-09-26 |
1 |
WriteToHardware: Invalid address 000000ae near PC 08b16fb4 LR 08b170a0 |
| CONCEPTION 俺の子供を産んでくれ! |
v1.17.1 |
2024-09-26 |
11 |
80630011=sceAtracSetDataAndGetID(08e78ba0, 00000000): buffer too small |
| 無雙OROCHI 蛇魔再臨 增值版 |
v1.17.1 |
2024-09-26 |
39 |
80630006=sceAtracSetDataAndGetID(091fce00, 00040000): invalid RIFF header |
| 無雙OROCHI 蛇魔再臨 增值版 |
v1.17.1 |
2024-09-26 |
59 |
80630006=sceAtracSetDataAndGetID(091bcdc0, 00040000): invalid RIFF header |
| Pro Evolution Soccer 2012 |
v1.17.1 |
2024-09-26 |
2 |
Unknown GetPointerWrite 00000900 PC 08873ea8 LR 08873f10 |
| 那由多の軌跡 |
v1.17.1 |
2024-09-26 |
70 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| 那由多の軌跡 |
v1.17.1 |
2024-09-26 |
16 |
80630006=sceAtracSetHalfwayBufferAndGetID(08de3a80, 00000800, 00040000): invalid RIFF header |
| Bomba Patch Nova Era 2024 JP Gameplay's |
v1.19.3 |
2026-01-18 |
19 |
sceNetAdhocMatchingInit(131072) at 08996e18 |
| Grand Theft Auto: Vice City Stories |
v1.17.1 |
2024-09-26 |
59 |
80630006=sceAtracSetHalfwayBufferAndGetID(08de3a80, 00000800, 00040000): invalid RIFF header |
| 激・戦国無双 |
v1.17.1 |
2024-09-26 |
1 |
00000000=sceDisplaySetHoldMode(00000001): unsupported |
| 激・戦国無双 |
v1.17.1 |
2024-09-26 |
1 |
UNIMPL sceKernelSelfStopUnloadModule(00000001, 00000000, 00000000): game may have crashed |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-26 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(66e05f4, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-26 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09241980): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-26 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(d52f08c, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Def Jam® Fight For NY™: The Takeover |
v1.17.1 |
2024-09-26 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(825a947, aa:64:8b:3b:3c:11, 20000000, 0) at 0897eeec |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-26 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08edd4e0): duplicate handler |
| eFootball v.2 by Tbose Jama |
v1.17.1 |
2024-09-26 |
1 |
80630006=sceAtracSetDataAndGetID(09a25200, 00003800): invalid RIFF header |
| Death, Jr. 2: Root of Evil |
v1.17.1 |
2024-09-26 |
1 |
80630011=sceAtracSetDataAndGetID(08a2d688, 00000000): buffer too small |
| Death, Jr. |
v1.17.1 |
2024-09-26 |
1 |
sceNetAdhocMatchingInit(262144) at 08958e90 |
| Death, Jr. |
v1.17.1 |
2024-09-26 |
1 |
sceKernelSetCompiledSdkVersion600_602 unknown SDK: 5000010 |
| Death, Jr. |
v1.17.1 |
2024-09-26 |
9 |
80630011=sceAtracSetDataAndGetID(08e64600, 00000000): buffer too small |
| 家庭教師ヒットマンREBORN! 絆のタッグバトル |
v1.17.1 |
2024-09-26 |
10 |
80630011=sceAtracSetDataAndGetID(08e64600, 00000000): buffer too small |
| 天誅 参 Portable |
v1.17.1 |
2024-09-26 |
3 |
80630011=sceAtracSetDataAndGetID(08e64600, 00000000): buffer too small |
| N.O.V.A. Near Orbit Vanguard Alliance |
v1.17.1 |
2024-09-26 |
31 |
sceUtilityOskInitStart: invalid status |
| Crash® Mind Over Mutant |
v1.17.1 |
2024-09-26 |
2 |
80630006=sceAtracSetDataAndGetID(09506980, 00139f00): invalid RIFF header |
| POCKET POOL |
v1.17.1 |
2024-09-26 |
2 |
80630006=sceAtracSetDataAndGetID(09506980, 00139f00): invalid RIFF header |
| Gretzky NHL |
v1.17.1 |
2024-09-26 |
3 |
80630006=sceAtracSetDataAndGetID(09506980, 00139f00): invalid RIFF header |
| 真・三國無雙 2nd Evolution |
v1.17.1 |
2024-09-26 |
3 |
80630007=sceAtracSetData(2, 08ad5bc0, 00010000): atracID uses different codec type than data |
| BLEACH HEAT・THE・SOUL 6 |
v1.17.1 |
2024-09-26 |
1 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 0, 0): must change latched framebuf first |
| GOD EATER BURST 通常版 |
v1.17.1 |
2024-09-26 |
17 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| THE悪魔ハンターズ |
v1.17.1 |
2024-09-26 |
19 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| eFootball Euro y Copa America By T. Bendezu |
v1.18.1 |
2025-04-06 |
4 |
MFIC instruction hit (711463e4) at 088cc038 |
| 那由多の軌跡 |
v1.17.1 |
2024-09-26 |
5 |
80630006=sceAtracSetDataAndGetID(091f1e00, 00040000): invalid RIFF header |
| 那由多の軌跡 |
v1.17.1 |
2024-09-26 |
27 |
80630006=sceAtracSetDataAndGetID(091b1dc0, 00040000): invalid RIFF header |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-26 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09419c90): duplicate handler |
| PES FL 2022 |
v1.17.1 |
2024-09-26 |
2 |
sceNetAdhocMatchingInit(32768) at 08a719b8 |
| Daxter |
v1.18.1 |
2026-10-30 |
7 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-01rel0 [Revision 96995].
01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
#version 100
// Driver: Mali-450 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01730444:00010b28 HWX C T N TexProjPos UVMtx Light: 0: c:0 t:1 1: c:0 t:1 2: c:0 t:1 MatUp:3 Cull
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mediump mat4 u_texmtx;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos1 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt1, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse) * lightScale;
toLight = u_lightpos2 - worldpos;
distance = length(toLight);
toLight /= distance;
ldot = dot(toLight, worldnormal);
lightScale = clamp(1.0 / dot(u_lightatt2, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse) * lightScale;
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_texcoord = mul(vec4(position, 1.0), u_texmtx).xyz * vec3(u_uvscaleoffset.xy, 1.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPos.xyz / outPos.w;
float projZ = (projPos.z - u_depthRange.z) * u_depthRange.w;
if (u_cullRangeMin.w <= 0.0 || projZ * outPos.w > -outPos.w) {
if ((projPos.x < u_cullRangeMin.x || projPos.y < u_cullRangeMin.y) || (projPos.x > u_cullRangeMax.x || projPos.y > u_cullRangeMax.y)) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
if (u_cullRangeMin.w <= 0.0) {
if (projPos.z < u_cullRangeMin.z || projPos.z > u_cullRangeMax.z) {
outPos.xyzw = u_cullRangeMax.wwww;
}
}
gl_Position |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-26 |
1 |
MIPSCompileOp: Invalid instruction 71e4d3a0 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-26 |
1 |
MIPSCompileOp: Invalid instruction 70632868 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-26 |
1 |
00000000=sceUtilityScreenshotInitStart(09cb1c88) |
| LEGO® Indiana Jones™: TOA |
v1.17.1 |
2024-09-26 |
1 |
Unaligned icache invalidation of 086c95f8 (086c95f8 + 0) at PC=0896f274 |
| Syphon Filter®: Logan's Shadow |
v1.17.1 |
2024-09-26 |
1 |
Unknown GetPointerWrite 0c2c6b68 PC 08c4e218 LR 08c483e0 |
| Grand Theft Auto V YUNIER PB |
v1.17.1 |
2024-09-26 |
1 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| Lego Star Wars II: The Original Trilogy |
v1.17.1 |
2024-09-26 |
1 |
Unaligned icache invalidation of 086094f8 (086094f8 + 0) at PC=088454a0 |
| eFootball 2025 by MP |
v1.18.1 |
2025-08-29 |
27 |
Unknown GetPointerWrite 00000000 PC 08808448 LR 08808460 |
| WWE'12 |
v1.17.1 |
2024-09-26 |
1 |
Unknown GetPointerWrite 0d803034 PC 08bfbde0 LR 08bfbe04 |
| SOCOM: U.S. Navy SEALs Fireteam Bravo 2 |
v1.17.1 |
2024-09-25 |
1 |
Unknown GetPointerWrite 00000000 PC 08c182fc LR 08c80858 |
| 初音ミク -Project DIVA- extend |
v1.17.1 |
2024-09-25 |
1 |
00000000=sceUtilityScreenshotInitStart(092da8b8) |
| PES FL 2022 |
v1.18.1 |
2024-11-29 |
2 |
Branch in RSZeroComp delay slot at 08000100 in block starting at 08000020 |
| PES FL 2022 |
v1.17.1 |
2024-09-25 |
1 |
MIPSCompileOp: Invalid instruction 71f26150 |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09260050): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09238430): duplicate handler |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.17.1 |
2024-09-25 |
27 |
UNIMPL sceIoChstat(ms0:/PSP/SAVEDATA/ULES01441DATA/BBS1.DAT, 09faad70, 00000002) |
| LEGO® Batman™: The Videogame |
v1.17.1 |
2024-10-12 |
2 |
Unaligned icache invalidation of 08616978 (08616978 + 0) at PC=089741fc |
| NBA2K12 |
v1.17.1 |
2024-09-25 |
38 |
Unusual bezier/spline vtype: 12000780, morph: 0, bones: 1 |
| Prince of Persia - Revelations |
v1.17.1 |
2024-09-25 |
2 |
80630006=sceAtracSetDataAndGetID(09a3f180, 00000800): invalid RIFF header |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-09-25 |
1 |
Block transfer invalid: 00000000/0 -> 00000000/0, 1023x956x2 (1022,1019)->(220,755) |
| Prince of Persia - Rival Swords |
v1.17.1 |
2024-09-25 |
1 |
Unknown GE command : 0378010b |
| WWE DON'21 |
v1.9.4 |
2026-10-30 |
20 |
80630007=sceAtracSetData(2, 08d4b180, 0000b400): atracID uses different codec type than data |
| WWE SVR 2011MOD 2K24 PSP BY OUSSAMA BEN DZ MODDER |
v1.17.1 |
2024-09-25 |
1 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.17.1 |
2024-09-25 |
1 |
00000000=sceUtilityScreenshotInitStart(09caca48) |
| FIFA 14 |
v1.17.1 |
2024-09-25 |
1 |
WriteToHardware: Invalid address 00000038 near PC 08c32300 LR 08c32300 |
| WWE 2K24
|
v1.17.1 |
2024-09-25 |
1 |
80630007=sceAtracSetData(3, 08d13140, 00038000): atracID uses different codec type than data |
| Virtua Tennis 3 |
v1.17.1 |
2024-09-25 |
1 |
80630011=sceAtracSetDataAndGetID(08cdeb40, 00000004): buffer too small |
| eFootball PC - V. |
v1.17.1 |
2024-09-25 |
1 |
sceIoIoctl(disc0:/UMD_DATA.BIN, 01020001, 00000000, 0, 08b84800, 800) |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096b7700): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 08f6f9b0): duplicate handler |
| SBK®09 Superbike World Championship |
v1.17.1 |
2024-09-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096e0ce0): duplicate handler |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-25 |
1 |
MIPSCompileOp: Invalid instruction b7a17110 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-09-25 |
1 |
MIPSCompileOp: Invalid instruction 71930d90 |
| NBA LIVE 09 |
v1.17.1 |
2024-09-25 |
1 |
Unknown GetPointerWrite 00000000 PC 08dd9d10 LR 08ca888c |
| God of War™: Ghost of Sparta |
v1.17.1 |
2024-09-25 |
71 |
80630011=sceAtracSetHalfwayBufferAndGetID(08bff040, 00000000, 00040000): buffer too small |
| RIDE 4 |
v1.17.1 |
2024-09-25 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 09408f20): duplicate handler |
| GTA: Liberty City Stories |
v1.17.1 |
2025-04-18 |
5 |
Unknown GetPointerWrite 00000000 PC 08816148 LR 0881615c |
| eFootball Chelito 19 |
v1.17.1 |
2024-09-25 |
1 |
Unknown GetPointerWrite 00000017 PC 08a02afc LR 0887138c |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-25 |
1 |
80630006=sceAtracSetDataAndGetID(09b26bc0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.17.1 |
2024-09-25 |
6 |
80630006=sceAtracSetDataAndGetID(09b26c00, 00014000): invalid RIFF header |