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| Game title |
Version |
Latest Report |
Hits |
Message |
| RESISTANCE® ~報復の刻~ |
v1.9.4 |
2025-02-27 |
29 |
Attempted invert for logic op: 4 |
| World Soccer Winning Eleven 10 Ubiquitous Evolution |
v1.9.4 |
2026-09-12 |
973 |
Savedata version requested on save: 3 |
| ガンダムアサルトサヴァイブ |
v1.8.0 |
2020-01-17 |
49 |
GL ran out of GPU memory; switching to low memory mode |
| 幻想水滸伝Ⅰ&Ⅱ |
v1.9.4 |
2026-11-01 |
5,222 |
Savedata version requested on save: 2 |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.7.5 |
2022-01-03 |
14 |
80020190=sceNetAdhocInit(): out of memory, 00001000 stack requested |
| DRAGON BALL Z SHIN BUDOKAI 2 |
v1.7.5 |
2022-01-03 |
15 |
80020190=sceKernelCreateThread(am_sndp_server, 08945358, 00000010, 4096, 00000000, 00000000): out of memory, 00001000 stack requested |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2025-05-25 |
93 |
MIPSCompileOp: Invalid instruction 7f800001 |
| WORLD SOCCER Winning Eleven 2012 |
v1.9.4 |
2026-11-07 |
1,762 |
Savedata version requested on save: 3 |
| Ben 10 Alien Force™ |
v1.7.2 |
2020-03-25 |
2 |
80020190=sceKernelCreateThread(veMain, 08b3a268, 00000028, 409600, 80004000, 00000000): out of memory, 00064000 stack requested |
| 魔法少女リリカルなのはA's PORTABLE-THE GEARS OF DESTINY- |
v1.9.4 |
2026-02-07 |
398 |
Attempted set for logic op: f |
| Prinny: Can I Really Be the Hero? |
v1.9.4 |
2026-09-20 |
1,001 |
Attempted set for logic op: f |
| Pro Evolution Soccer 2009 |
v1.9.4 |
2026-11-05 |
40,922 |
Savedata version requested on save: 3 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2023-08-03 |
8 |
Branch in RSZeroComp delay slot at 08000004 in block starting at 08000000 |
| Pro Evolution Soccer 2009 |
v1.9.4 |
2026-09-06 |
41,666 |
Savedata version requested on save: 3 |
| WRC |
v1.9.4 |
2022-11-18 |
73 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fd6c |
| WRC |
v1.9.4 |
2025-05-29 |
28 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fc74 |
| WRC |
v1.9.4 |
2025-03-18 |
29 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fc48 |
| WRC |
v1.9.4 |
2025-03-18 |
28 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fc58 |
| WRC |
v1.9.4 |
2025-07-10 |
52 |
Bottom-right corner of source of block transfer is at an invalid address: 0480ff26 |
| プリニー2 ~特攻遊戯!暁のパンツ大作戦ッス!!~ |
v1.9.4 |
2026-10-27 |
51 |
Attempted set for logic op: f |
| Gangs of London™ |
v1.9.4 |
2024-06-21 |
4,226 |
No DL ID available to enqueue |
| WORLD SOCCER Winning Eleven 2011 |
v1.9.4 |
2026-11-08 |
16,224 |
Savedata version requested on save: 3 |
| Pro Evolution Soccer 2010 |
v1.9.4 |
2026-11-06 |
38,388 |
Savedata version requested on save: 3 |
| (homebrew) |
v1.9.4 |
2022-03-07 |
85 |
Ignoring func export sceMpeg/a11c7026, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2021-11-11 |
76 |
Ignoring func export sceMpeg/fe246728, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-03-07 |
85 |
Ignoring func export sceMpeg/9dcfb7ea, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2021-11-11 |
80 |
Ignoring func export sceMpeg/e95838f6, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2021-11-11 |
79 |
Ignoring func export sceMpeg/f8dcb679, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-03-07 |
97 |
Ignoring func export sceMpeg/682a619b, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-03-07 |
100 |
Ignoring func export sceMpeg/611e9e11, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-03-07 |
104 |
Ignoring func export sceMpeg/606a4649, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-03-07 |
94 |
Ignoring func export sceMpeg/874624d6, already implemented in HLE. |
| (homebrew) |
v1.9.4 |
2022-03-07 |
103 |
Ignoring func export sceMpeg/591a4aa2, already implemented in HLE. |
| Pro Evolution Soccer 2010 |
v1.9.4 |
2026-11-08 |
37,382 |
Savedata version requested on save: 3 |
| SBK® Superbike World Championship |
v1.6.3-492-g9fddfff66 |
2020-04-04 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09231d30): duplicate handler |
| Prince of Persia - Revelations |
v1.9.4 |
2024-09-12 |
39 |
80630006=sceAtracSetDataAndGetID(09a20940, 00000800): invalid RIFF header |
| Pro Evolution Soccer 2018 - PES Libertadores v4.1 - DAEMHVJPB |
v1.9.4 |
2026-11-07 |
275,199 |
Savedata version requested on save: 3 |
| 三國志Ⅸ with パワーアップキット |
v1.9.4 |
2026-09-25 |
17 |
WriteToHardware: Invalid address 000000d0 near PC 08000000 LR 08000000 |
| MONSTER HUNTER PORTABLE 3rd HD Ver. |
v1.9.4 |
2023-10-17 |
146 |
GL ran out of GPU memory; switching to low memory mode |
| Jak & Daxter™: The Lost Frontier |
v1.9.4 |
2020-01-20 |
18 |
GL ran out of GPU memory; switching to low memory mode |
| WRC |
v1.9.4 |
2025-03-17 |
51 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fdc8 |
| WRC |
v1.9.0 |
2025-03-18 |
36 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fde2 |
| WWE'12 |
v1.9.4 |
2024-06-24 |
12 |
80630007=sceAtracSetData(3, 08d4b180, 0000d6c0): atracID uses different codec type than data |
| LittleBigPlanet™ |
v1.6.3-492-g9fddfff66 |
2020-06-27 |
4 |
Render to area containing texture at 00158200 +256x0 |
| SOCOM: U.S. Navy SEALs Portable |
v1.9.0 |
2026-07-19 |
1,532 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| SOCOM: U.S. Navy SEALs Portable |
v1.9.0 |
2026-07-19 |
1,524 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| FIFA 14 |
v1.9.4 |
2025-01-29 |
14 |
Render to texture with different strides 256 != 128 |
| PES 2014 |
v1.9.4 |
2026-11-08 |
170,451 |
Savedata version requested on save: 3 |
| Tiger Woods PGA TOUR® 06 |
v1.9.4 |
2024-06-22 |
52 |
sceKernelCreateSema(RealMutex) unsupported options parameter, size = 145343728 |
| Tomb Raider: Anniversary™ |
v1.8.0 |
2023-07-24 |
130 |
GL ran out of GPU memory; switching to low memory mode |
| Bakugan™: Defenders of the Core |
v1.6.3-492-g9fddfff66 |
2020-01-05 |
4 |
GL ran out of GPU memory; switching to low memory mode |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2022-12-16 |
10 |
Branch in RSRTComp delay slot at 041e014c in block starting at 041e012c |
| (homebrew) |
v1.9.4 |
2021-10-03 |
62 |
80630006=sceAtracSetHalfwayBufferAndGetID(091e4a00, 00008000, 00080000): invalid RIFF header |
| RESISTANCE® ~報復の刻~ |
v1.9.4 |
2021-03-30 |
20 |
Decoding texture from VRAM mirror at 04500010 swizzle=1 |
| SHReK the THiRD™ |
v1.6.3-492-g9fddfff66 |
2020-12-22 |
17 |
GL ran out of GPU memory; switching to low memory mode |
| Thrillville Off The Rails |
v1.9.4 |
2024-03-25 |
21 |
Render to texture with different strides 256 != 512 |
| Thrillville Off The Rails |
v1.9.4 |
2024-03-25 |
22 |
Decoding texture from VRAM mirror at 04244000 swizzle=0 |
| 真・三國無双6 Special |
v1.6.3-492-g9fddfff66 |
2023-01-29 |
17 |
GL ran out of GPU memory; switching to low memory mode |
| DANGEROUS HUNTS |
v1.9.4 |
2023-09-23 |
17 |
avcodec_decode_audio4: Error decoding audio -1094995529 / bebbb1b7 |
| LEGO® Batman™: The Videogame |
v1.9.4 |
2026-09-20 |
253 |
80630006=?(): unknown codec type in set context |
| Silent Hill Zero |
v1.6.3-492-g9fddfff66 |
2023-08-01 |
14 |
Render to area containing texture at 00060000 +960x0 |
| WWE'12 |
v1.9.4 |
2026-03-22 |
19 |
80630007=sceAtracSetData(3, 08d4b180, 000132a0): atracID uses different codec type than data |
| Burnout Legends |
v1.9.4 |
2026-11-08 |
57,212 |
Attempted set for logic op: f |
| Phantasy Star Portable™ 2 |
v1.9.4 |
2021-05-16 |
52 |
GL ran out of GPU memory; switching to low memory mode |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3-492-g9fddfff66 |
2025-07-15 |
26 |
MIPSCompileOp: Invalid instruction 43780000 |
| ねんどろいど じぇねれ~しょん |
v1.6.3-492-g9fddfff66 |
2019-10-13 |
2 |
GL ran out of GPU memory; switching to low memory mode |
| Justice League Heroes |
v1.9.4 |
2025-07-29 |
26 |
GL ran out of GPU memory; switching to low memory mode |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.6.3-492-g9fddfff66 |
2022-06-12 |
6 |
00000000=sceUtilityScreenshotInitStart(09cae7c8) |
| WRC |
v1.9.4 |
2023-06-22 |
48 |
Bottom-right corner of source of block transfer is at an invalid address: 0480fd84 |
| WRC |
v1.9.4 |
2023-09-10 |
47 |
Bottom-right corner of source of block transfer is at an invalid address: 0480feb4 |
| マクロストライアングルフロンティア |
v1.7.4 |
2021-05-11 |
6 |
Render to area containing texture at 00044000 +136x16 |
| WWE SmackDown vs. RAW 2010 |
v1.6.3-492-g9fddfff66 |
2022-03-15 |
62 |
GL ran out of GPU memory; switching to low memory mode |
| Madden NFL 10 |
v1.9.3 |
2026-04-02 |
31 |
Lots of blits needed for obscure blending: 30 per frame, blend 10/6/0 |
| Virtua Tennis 3 |
v1.6.3-492-g9fddfff66 |
2020-10-31 |
4 |
80630011=sceAtracSetDataAndGetID(08cd8a00, 00000004): buffer too small |
| Medal of Honor Heroes™ 2 |
v1.9.4 |
2026-04-05 |
59 |
GL ran out of GPU memory; switching to low memory mode |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.9.4 |
2024-01-21 |
16 |
Unknown GE command : fcd6480b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2026-08-18 |
1,614 |
80420014=__sceSasCoreWithMix(08b65a00, be370000, 4096, 4096): invalid address |
| メモリーズオフ ゆびきりの記憶 ふたりの風流庵 |
v1.8.0 |
2019-08-13 |
8 |
00000000=sceUtilityScreenshotInitStart(09c87f68) |
| Pro Evolution Soccer 2010 |
v1.9.0 |
2020-11-21 |
20 |
GL ran out of GPU memory; switching to low memory mode |
| 第2次スーパーロボット大戦Z 再世篇 |
v1.9.3-249-gcef83158f |
2023-10-07 |
18 |
Lots of blits needed for obscure blending: 49 per frame, blend 0/0/5 |
| TNA iMPACT!: Cross the Line |
v1.8.0 |
2025-01-13 |
24 |
GL ran out of GPU memory; switching to low memory mode |
| Ys SEVEN |
v1.6.3-492-g9fddfff66 |
2019-09-06 |
5 |
GL ran out of GPU memory; switching to low memory mode |
| WWE SmackDown vs. RAW 2010 |
v1.8.0 |
2020-03-30 |
18 |
80630007=sceAtracSetData(2, 08b9d600, 0001a7a8): atracID uses different codec type than data |
| Resistance: Retribution™ |
v1.9.4 |
2020-04-27 |
9 |
Attempted or for logic op: 7 |
| PETER JACKSON'S KING KONG |
v1.6.3-492-g9fddfff66 |
2023-08-22 |
16 |
GL ran out of GPU memory; switching to low memory mode |
| Silent Hill: Shattered Memories |
v1.9.4 |
2024-11-26 |
23 |
GL ran out of GPU memory; switching to low memory mode |
| FIFA 13 |
v1.9.4 |
2025-10-07 |
186 |
GL ran out of GPU memory; switching to low memory mode |
| Pirates of the Caribbean: At World's End |
v1.6.3-492-g9fddfff66 |
2020-07-27 |
6 |
GL ran out of GPU memory; switching to low memory mode |
| BLEACH ~HEAT・THE・SOUL 7~ |
v1.9.4 |
2025-06-05 |
17 |
GL ran out of GPU memory; switching to low memory mode |
| 無双OROCHI2 Special |
v1.6.3-492-g9fddfff66 |
2019-02-22 |
5 |
GL ran out of GPU memory; switching to low memory mode |
| Crash™ Bandicoot Gatchanko World |
v1.9.4 |
2023-10-02 |
23 |
Inter-buffer memcpy 04000000 -> 04088000 |
| The 3rd Birthday |
v1.9.4 |
2024-11-14 |
9 |
GL ran out of GPU memory; switching to low memory mode |
| Virtua Tennis 3 |
v1.9.4 |
2025-06-05 |
19 |
80630011=sceAtracSetDataAndGetID(08cd9d00, 00000004): buffer too small |
| Dante's Inferno™ |
v1.9.0 |
2023-08-17 |
33 |
GL ran out of GPU memory; switching to low memory mode |
| 第2次スーパーロボット大戦Z 再世篇 |
v1.9.4 |
2020-05-19 |
11 |
GL ran out of GPU memory; switching to low memory mode |
| SBK® Superbike World Championship |
v1.6.3-492-g9fddfff66 |
2023-05-07 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092fa4b0): duplicate handler |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.9.4 |
2022-06-11 |
9 |
Branch in RSRTComp delay slot at 08aefbd8 in block starting at 08aefbd0 |
| Star Wars: The Force Unleashed |
v1.9.4 |
2024-08-19 |
116 |
GL ran out of GPU memory; switching to low memory mode |
| WWE SmackDown vs. RAW 2010 |
v1.9.4 |
2025-07-02 |
42 |
80630007=sceAtracSetData(2, 08bd5640, 000098a0): atracID uses different codec type than data |
| Mortal Kombat: Unchained |
v1.9.4 |
2024-07-06 |
185 |
GL ran out of GPU memory; switching to low memory mode |