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| Game title |
Version |
Latest Report |
Hits |
Message |
| WWE SmackDown vs. RAW 2008 |
v1.14.4 |
2023-04-17 |
1 |
80630007=sceAtracSetData(2, 08b9d600, 00038000): atracID uses different codec type than data |
| グレイトバトル フルブラスト |
v1.14.4 |
2023-04-17 |
1 |
00000002=sceMp3GetMPEGVersion(00000000) |
| グレイトバトル フルブラスト |
v1.14.4 |
2023-04-17 |
1 |
sceMp3Init: invalid data: not MPEG v1 |
| eFootball Chelito 19 |
v1.14.4 |
2023-04-17 |
1 |
Replacement rowPitch=512, but w=7200 (level=0) |
| TEKKEN 6 |
v1.17.1 |
2024-08-13 |
6 |
00000400=sceGeEdramSetAddrTranslation(00000400) |
| eFootball Sulamericano 2023 By KEVEN GAMES. |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=256, but w=2048 (level=0) |
| Need For Speed™ Underground Rivals |
v1.14.4 |
2023-04-16 |
1 |
Rendering to framebuffer offset at 04161800 +64x0 (stride 1024) |
| Mortal Kombat: Unchained |
v1.14.4 |
2023-07-11 |
3 |
Truncating vertex count from 24648 to 21845 |
| PES 2019 BY CHELITO 19 |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=256, but w=2880 (level=0) |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000bc00): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000b800): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000b400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000b000): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000ac00): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000a800): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000a400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 0000a000): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00009c00): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00009800): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00009400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00009000): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00008c00): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00008800): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00008400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00008000): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00007800): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00007400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00006800): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00006400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00006000): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00005c00): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00005400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00005000): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00004800): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00004400): invalid address |
| BLACK★ROCK SHOOTER THE GAME |
v1.14.4 |
2023-04-16 |
1 |
80420014=__sceSasCore(089a6980, 00004000): invalid address |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-04-16 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(73e426a, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| Need For Speed™ Underground Rivals |
v1.14.4 |
2023-04-16 |
1 |
Unknown GetPointerWrite 13582e80 PC 08a1a218 LR 08a1a24c |
| ナルティメットアクセル3 |
v1.16.5 |
2023-10-05 |
2 |
WriteToHardware: Invalid address 00000082 near PC 088627e4 LR 0885fbc4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
WriteToHardware: Invalid address 69c5859c near PC 0880dcc8 LR 0880dcc8 |
| Grand Theft Auto: Vice City Stories |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=256, but w=1024 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction 61fdd670 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction 743ce470 |
| eFootball PES 2020 C19 & Nibeck Tv |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=2048, but w=5760 (level=0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-16 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c22ca4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-16 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c22ca4, 4, 00000000, 0) |
| NARUTO SHIPPUDEN: Ultimate Ninja Heroes 3 |
v1.14.4 |
2023-04-16 |
2 |
00000000=sceUtilityScreenshotInitStart(09a828a8) |
| eFootball PES 2020 "SA Design" |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=512, but w=2624 (level=0) |
| Pro Evolution Soccer 2011 |
v1.14.4 |
2023-04-16 |
1 |
Error in shader compilation: info: Vertex shader compilation failed.
ERROR: 0:125: 'comp' : redefinition
ERROR: 0:126: 'type' : redefinition
ERROR: 0:174: 'comp' : redefinition
ERROR: 0:175: 'type' : redefinition
ERROR: 0:223: 'comp' : redefinition
ERROR: 0:224: 'type' : redefinition
ERROR: 6 compilation errors. No code generated.
01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
#version 300 es
// Driver: Adreno (TM) 305 - GLSL 300
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 01000000:80000b30 HWX T N Tex Light: LightUberShader Cull
in vec3 position;
in mediump vec3 normal;
in vec2 texcoord;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform vec4 u_uvscaleoffset;
uniform uint u_lightControl;
uniform vec3 u_lightpos0;
uniform mediump vec3 u_lightatt0;
uniform mediump vec3 u_lightdir0;
uniform mediump vec2 u_lightangle_spotCoef0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform lowp vec3 u_lightspecular0;
uniform vec3 u_lightpos1;
uniform mediump vec3 u_lightatt1;
uniform mediump vec3 u_lightdir1;
uniform mediump vec2 u_lightangle_spotCoef1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform lowp vec3 u_lightspecular1;
uniform vec3 u_lightpos2;
uniform mediump vec3 u_lightatt2;
uniform mediump vec3 u_lightdir2;
uniform mediump vec2 u_lightangle_spotCoef2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform lowp vec3 u_lightspecular2;
uniform vec3 u_lightpos3;
uniform mediump vec3 u_lightatt3;
uniform mediump vec3 u_lightdir3;
uniform mediump vec2 u_lightangle_spotCoef3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec3 u_matdiffuse;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
out lowp vec4 v_color0;
out mediump vec3 v_texcoord;
out mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
vec3 worldpos = mul(vec4(position, 1.0), u_world).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(normal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = u_matambientalpha;
vec3 diffuseColor = u_matdiffuse.rgb;
vec3 specularColor = u_matspecular.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
float distance;
lowp float lightScale;
mediump float ldot;
lowp float angle;
if ((u_lightControl & 1u) != 0x0u) {
uint comp = (u_lightControl >> 0x04u) & 0x3u;
uint type = (u_lightControl >> 0x06u) & 0x3u;
if (type == 0x0u) {
toLight = u_lightpos0;
} else {
toLight = u_lightpos0 - worldpos;
distance = length(toLight);
toLight /= distance;
}
ldot = dot(toLight, worldnormal);
if (comp == 0x2u) {
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
}
switch (int(type)) {
case 1:
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0);
break;
case 2:
angle = length(u_lightdir0) == 0.0 ? 0.0 : dot(normalize(u_lightdir0), toLight);
if (angle >= u_lightangle_spotCoef0.x) {
lightScale = clamp(1.0 / dot(u_lightatt0, vec3(1.0, distance, distance*distance)), 0.0, 1.0) * (u_lightangle_spotCoef0.y <= 0.0 ? 1.0 : pow(angle, u_lightangle_spotCoef0.y));
} else {
lightScale = 0.0;
}
break;
default:
lightScale = 1.0;
break;
}
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
if (comp == 0x1u) {
if ( |
| Ratchet |
v1.14.4 |
2023-04-19 |
2 |
Truncating vertex count from 22602 to 21845 |
| 太鼓の達人 ぽ~たぶる2 |
v1.18.1 |
2025-01-01 |
4 |
sceNetAdhocMatchingInit(131072) at 08853514 |
| Harvest Moon®: Hero of Leaf Valley |
v1.14.4 |
2023-04-16 |
1 |
Unknown GE command : 345f3231 |
| KINGDOM HEARTS Birth by Sleep FINAL MIX |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=512, but w=768 (level=0) |
| MLB 10 The Show ™ |
v1.14.4 |
2023-04-16 |
1 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (02003025), bad data |
| LEGO® Harry Potter™: Years 5-7 |
v1.14.4 |
2023-04-16 |
1 |
Rendering to framebuffer offset at 04162000 +256x0 (stride 512) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction ccb7d440 |
| BURNOUT DOMINATOR |
v1.14.4 |
2023-04-16 |
1 |
Ignoring possible texturing from framebuffer at 04176000 +768x213 / 512x272 |
| eFootball PES 2023 Danilo Gamer |
v1.14.4 |
2023-06-13 |
2 |
Replacement rowPitch=1024, but w=3932 (level=0) |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-04-16 |
1 |
WriteToHardware: Invalid address 00000004 near PC 08a70c34 LR 08a70c34 |
| NBA2K13 |
v1.14.4 |
2023-04-29 |
2 |
Replacement rowPitch=64, but w=128 (level=0) |
| BOMBERMAN |
v1.14.4 |
2023-04-16 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(d0dNL6c, b8:f5:b0:d5:d3:95, 30000000, 0) at 088ccd70 |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-04-16 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 091fc700): duplicate handler |
| BOMBERMAN |
v1.14.4 |
2023-04-16 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(d0dNL6c, 2, 2, 09fff470, 30000000, 0) at 088cd098 |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-16 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09b4de34, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-04-16 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09b4de34, 4, 00000000, 0) |
| SILVERFALL |
v1.14.4 |
2023-04-16 |
1 |
WriteToHardware: Invalid address 000001b4 near PC 089ab6c8 LR 089b43bc |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction 70ea98d4 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction 73b8d66b |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction 7f865657 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction b39852b6 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
MIPSCompileOp: Invalid instruction 7b4a1456 |
| Midnight Club: L.A. Remix® |
v1.14.4 |
2023-04-16 |
1 |
80630011=sceAtracSetDataAndGetID(08c9d8c0, 0000280c): no data chunk |
| Prince of Persia - Rival Swords |
v1.14.4 |
2023-04-16 |
1 |
Unknown GE command : 3555557f |
| Cars: Race-O-Rama |
v1.14.4 |
2023-04-16 |
1 |
Ignoring possible texturing from framebuffer at 09277400 +32x-24830 / 8x8 |
| eFootball PES 2021 DraycEM "C19" |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=1024, but w=3648 (level=0) |
| PES 2021 |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=512, but w=4180 (level=0) |
| NBA2K13 |
v1.14.4 |
2023-04-16 |
2 |
Replacement rowPitch=1024, but w=2684 (level=0) |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-16 |
1 |
80630006=sceAtracSetDataAndGetID(08f8b9c0, 00000800): invalid RIFF header |
| 聖闘士星矢Ω アルティメットコスモ |
v1.14.4 |
2023-04-16 |
1 |
Unknown GetPointerWrite 00000000 PC 088e2f34 LR 088e2f34 |
| Prince of Persia - Revelations |
v1.14.4 |
2023-04-16 |
1 |
80630006=sceAtracSetDataAndGetID(099b2580, 00000800): invalid RIFF header |
| eFOOTBALL PES 2020 SUPERDUPER "T. BENDEZU" |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=512, but w=5120 (level=0) |
| Gran Turismo® |
v1.14.4 |
2023-04-16 |
1 |
Ignoring possible texturing from framebuffer at 04154000 +3584x114 / 480x272 |
| Prince of Persia - Revelations |
v1.18.1 |
2024-12-30 |
5 |
80630006=sceAtracSetDataAndGetID(09a77100, 00000800): invalid RIFF header |
| BEN 10: Protector of Earth |
v1.14.4 |
2023-04-16 |
1 |
Truncating vertex count from 28176 to 21845 |
| PES 2014 |
v1.14.4 |
2023-04-16 |
30 |
Normal projection mapping without normal? |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-16 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +160x-17835 / 64x256 |
| MONSTER HUNTER FREEDOM UNITE™ |
v1.14.4 |
2023-04-16 |
1 |
Unknown GetPointerWrite fa31f4c0 PC 09adc0a0 LR 09adc0bc |
| グランナイツヒストリー |
v1.16.6 |
2024-04-13 |
14 |
00000000=sceUtilityScreenshotInitStart(08dedb10) |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-04-16 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +288x-13593 / 64x256 |
| WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-08-30 |
6 |
80630007=sceAtracSetData(3, 08d4b180, 00007338): atracID uses different codec type than data |
| WWE All Stars |
v1.14.4 |
2023-04-16 |
1 |
Unknown GetPointerWrite 1f310b10 PC 08a73118 LR 08a7313c |
| Crash® of the Titans |
v1.14.4 |
2023-04-16 |
2 |
Truncating vertex count from 24714 to 21845 |
| eFootball PES PPSSPP Mazdy Official |
v1.14.4 |
2023-04-16 |
1 |
Replacement rowPitch=256, but w=512 (level=0) |
| eFootball PES 2020 "C19" |
v1.14.4 |
2023-04-16 |
1 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| Need for Speed™ Shift |
v1.14.4 |
2023-04-16 |
1 |
Ignoring possible texturing from framebuffer at 04176000 +512x127 / 512x272 |
| eFootball PES PPSSPP Mazdy Official |
v1.14.4 |
2023-04-16 |
2 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| BURNOUT DOMINATOR |
v1.14.4 |
2023-07-10 |
2 |
Ignoring possible texturing from framebuffer at 04176000 +896x193 / 512x272 |
| ウルトラマン Fighting Evolution 0 |
v1.14.4 |
2024-02-12 |
4 |
Replacement rowPitch=512, but w=2560 (level=0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-04-16 |
1 |
Truncating vertex count from 24498 to 21845 |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.14.4 |
2025-08-20 |
2 |
Replacement rowPitch=512, but w=2028 (level=0) |