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| Game title |
Version |
Latest Report |
Hits |
Message |
| Ben 10 Ultimate Alien Cosmic Destruction |
v1.18.1 |
2025-12-06 |
153 |
MIPSCompileOp: Invalid instruction 7fe57f71 |
| Shinobido: Tales of the Ninja |
v1.18.1 |
2025-11-08 |
5 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 08eac050, 4, 00000000, 0) |
| TOCA Race Driver 3 Challenge |
v1.18.1-353-gcc9a25cffa |
2026-04-04 |
24 |
sceNetAdhocMatchingInit(131072) at 0897ebcc |
| TMNT |
v1.14.4 |
2023-01-15 |
1 |
WriteToHardware: Invalid address 00000128 near PC 088763f8 LR 088763f8 |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-07-19 |
6 |
Ignoring possible texturing from framebuffer at 08bb4780 +288x-14383 / 64x256 |
| Burnout™ Dominator |
v1.14.4 |
2023-05-17 |
6 |
Ignoring possible texturing from framebuffer at 04176000 +768x226 / 512x272 |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-15 |
1 |
MIPSCompileOp: Invalid instruction 716b088c |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-01-15 |
1 |
Ignoring possible texturing from framebuffer at 08bb4780 +416x-4486 / 64x256 |
| WWE SmackDown vs. RAW 2008 |
v1.15.4 |
2023-07-20 |
13 |
80630007=sceAtracSetData(2, 08bd5600, 0000d800): atracID uses different codec type than data |
| SBK®09 Superbike World Championship |
v1.14.4 |
2023-01-14 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a22378, 096de3f0): duplicate handler |
| Burnout™ Dominator |
v1.14.4 |
2023-11-15 |
7 |
Ignoring possible texturing from framebuffer at 04176000 +1920x150 / 512x272 |
| NEED FOR SPEED™ MOST WANTED 5-1-0 |
v1.14.4 |
2023-01-14 |
1 |
WriteToHardware: Invalid address 00000038 near PC 08822568 LR 08812524 |
| DRAGON BALL Z SHIN BUDOKAI ANOTHER ROAD |
v1.15.4 |
2023-07-16 |
9 |
00000400=sceGeEdramSetAddrTranslation(00000800) |
| NARUTO SHIPPUDEN: Ultimate Ninja Impact |
v1.18.1 |
2025-01-31 |
6 |
00000000=sceUtilityScreenshotInitStart(09ca9828) |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 095b1a50): duplicate handler |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 090036b0): duplicate handler |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 095b3280): duplicate handler |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
3 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 09610ed0): duplicate handler |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 092417e0): duplicate handler |
| RIDGE RACER 2 |
v1.14.4 |
2023-01-14 |
1 |
Ignoring possible texturing from framebuffer at 04195140 +768x199 / 256x272 |
| Super Dragon Ball Heroes Universe Mission Tenkaichi |
v1.18.1-362-g01b4eb41be |
2025-03-06 |
60 |
565 depal unsupported: shift=5 mask=ff offset=0 |
| 機動戦士ガンダム ガンダムVS.ガンダムNEXT PLUS |
v1.17.1 |
2026-09-22 |
296 |
sceMpegRingbufferPut(): invalid mpeg data |
| WWE SmackDown vs. RAW 2011 |
v1.14.4 |
2023-01-14 |
3 |
Error in shader compilation: info: 0:1: F0002: Mali-400 GP register allocation failed for vertex shader.
Please contact [email protected] with the shader causing
the problem, along with this error message.
Mali online shader compiler r8p0-00dev0 [Revision 96995].
07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
#version 100
// Driver: Mali-400 MP - GLSL 100
precision highp float;
#define gl_VertexIndex gl_VertexID
#define splat3(x) vec3(x)
#define mul(x, y) ((x) * (y))
// 07f71000:41400b39 HWX C T N LM Tex Bones:6 Light: 0: c:0 t:0 1: c:0 t:0 2: c:0 t:0 3: c:1 t:0 MatUp:7 WScale 3 Cull
attribute mediump vec4 w1;
attribute mediump vec2 w2;
attribute vec3 position;
attribute mediump vec3 normal;
attribute vec2 texcoord;
attribute lowp vec4 color0;
uniform mat4 u_proj;
uniform mat4 u_world;
uniform mat4 u_view;
uniform mat4 u_bone0;
uniform mat4 u_bone1;
uniform mat4 u_bone2;
uniform mat4 u_bone3;
uniform mat4 u_bone4;
uniform mat4 u_bone5;
uniform vec4 u_uvscaleoffset;
uniform vec3 u_lightpos0;
uniform lowp vec3 u_lightambient0;
uniform lowp vec3 u_lightdiffuse0;
uniform vec3 u_lightpos1;
uniform lowp vec3 u_lightambient1;
uniform lowp vec3 u_lightdiffuse1;
uniform vec3 u_lightpos2;
uniform lowp vec3 u_lightambient2;
uniform lowp vec3 u_lightdiffuse2;
uniform vec3 u_lightpos3;
uniform lowp vec3 u_lightambient3;
uniform lowp vec3 u_lightdiffuse3;
uniform lowp vec3 u_lightspecular3;
uniform lowp vec4 u_ambient;
uniform lowp vec4 u_matspecular;
uniform lowp vec3 u_matemissive;
uniform lowp vec4 u_matambientalpha;
uniform highp vec2 u_fogcoef;
uniform highp vec4 u_depthRange;
uniform highp vec4 u_cullRangeMin;
uniform highp vec4 u_cullRangeMax;
varying lowp vec4 v_color0;
varying lowp vec3 v_color1;
varying mediump vec3 v_texcoord;
varying mediump float v_fogdepth;
vec3 normalizeOr001(vec3 v) {
return length(v) == 0.0 ? vec3(0.0, 0.0, 1.0) : normalize(v);
}
void main() {
mat4 skinMatrix = mul(w1.x, u_bone0) + mul(w1.y, u_bone1) + mul(w1.z, u_bone2) + mul(w1.w, u_bone3) + mul(w2.x, u_bone4) + mul(w2.y, u_bone5);
vec3 skinnedpos = mul(vec4(position, 1.0), skinMatrix).xyz;
vec3 worldpos = mul(vec4(skinnedpos, 1.0), u_world).xyz;
mediump vec3 skinnednormal = mul(vec4(normal, 0.0), skinMatrix).xyz;
mediump vec3 worldnormal = normalizeOr001(mul(vec4(skinnednormal, 0.0), u_world).xyz);
vec4 viewPos = vec4(mul(vec4(worldpos, 1.0), u_view).xyz, 1.0);
vec4 outPos = mul(u_proj, viewPos);
vec4 ambientColor = color0;
vec3 diffuseColor = color0.rgb;
vec3 specularColor = color0.rgb;
lowp vec4 lightSum0 = u_ambient * ambientColor + vec4(u_matemissive, 0.0);
lowp vec3 lightSum1 = splat3(0.0);
vec3 toLight;
lowp vec3 diffuse;
mediump float ldot;
toLight = u_lightpos0;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse0 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient0 * ambientColor.rgb + diffuse);
toLight = u_lightpos1;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse1 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient1 * ambientColor.rgb + diffuse);
toLight = u_lightpos2;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse2 * diffuseColor) * max(ldot, 0.0);
lightSum0.rgb += (u_lightambient2 * ambientColor.rgb + diffuse);
toLight = u_lightpos3;
ldot = dot(toLight, worldnormal);
diffuse = (u_lightdiffuse3 * diffuseColor) * max(ldot, 0.0);
if (ldot >= 0.0) {
ldot = dot(normalize(toLight + vec3(0.0, 0.0, 1.0)), worldnormal);
if (u_matspecular.a <= 0.0) {
ldot = 1.0;
} else {
ldot = pow(max(ldot, 0.0), u_matspecular.a);
}
if (ldot > 0.0)
lightSum1 += u_lightspecular3 * specularColor * ldot ;
}
lightSum0.rgb += (u_lightambient3 * ambientColor.rgb + diffuse);
v_color0 = clamp(lightSum0, 0.0, 1.0);
v_color1 = clamp(lightSum1, 0.0, 1.0);
v_texcoord = vec3(texcoord.xy * u_uvscaleoffset.xy, 0.0);
v_fogdepth = (viewPos.z + u_fogcoef.x) * u_fogcoef.y;
vec3 projPos = outPo |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.6.3 |
2024-02-06 |
4 |
Unknown GE command : 52010067 |
| Call of Duty : Roads to Victory™ |
v1.14.4 |
2023-01-14 |
1 |
Branch in JumpReg delay slot at 08fca08c in block starting at 08fca044 |
| Call of Duty : Roads to Victory™ |
v1.16.6 |
2024-02-08 |
3 |
MIPSCompileOp: Invalid instruction 0101fa01 |
| 寂静岭:破碎的记忆 |
v1.14.4 |
2023-01-15 |
3 |
Ignoring possible texturing from framebuffer at 08bb4680 +192x-24396 / 64x256 |
| METAL SLUG Anthology |
v1.14.4 |
2023-01-14 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(TRI981a, 1, 2, 09ffe9d0, 20000000, 0) at 088e4450 |
| METAL SLUG Anthology |
v1.14.4 |
2023-01-14 |
2 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRI6042, fc:10:1a:61:60:42, 20000000, 0) at 088e45b8 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-01-14 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(8acd629, 1, 2, 09fbf960, 20000000, 0) at 0897eb28 |
| METAL SLUG Anthology |
v1.14.4 |
2023-01-14 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(TRIe997, f4:15:3b:6e:e9:97, 20000000, 0) at 088e45b8 |
| TEKKEN DARK RESURRECTION |
v1.14.4 |
2023-01-14 |
2 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
| LocoRoco |
v1.14.4 |
2023-01-14 |
1 |
80000107=sceDisplaySetFrameBuf(04000000, 512, 1, 0): must change latched framebuf first |
| LocoRoco |
v1.14.4 |
2023-01-14 |
1 |
80000107=sceDisplaySetFrameBuf(04044000, 512, 1, 0): must change latched framebuf first |
| Street Fighter® Alpha 3 Max |
v1.14.4 |
2023-01-14 |
1 |
sceKernelCreateThread(name=jmpFont_Library): unsupported attributes 00000006 |
| トゥームレイダー:レジェンド |
v1.14.4 |
2023-01-14 |
1 |
80000107=sceDisplaySetFrameBuf(00000000, 0, 0, 0): must change latched framebuf first |
| eFootball PES 2022 By ERYE CHANNEL |
v1.9.4 |
2024-08-24 |
369 |
80630006=sceAtracSetDataAndGetID(09a25200, 00004000): invalid RIFF header |
| MX vs ATV™ Reflex |
v1.14.4 |
2023-01-14 |
1 |
Ignoring possible texturing from framebuffer at 08ed7fc0 +32x-2073 / 8x8 |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-01-14 |
2 |
Ignoring possible texturing from framebuffer at 08bb4780 +96x-22610 / 32x128 |
| eFootball PES 2023 "SNE" |
v1.18.1-1402-g5f80e7acc4 |
2026-09-01 |
1,015 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| GTA: Liberty City Stories |
v1.14.4 |
2023-01-14 |
1 |
sceNetAdhocMatchingInit(13620) at 08a56264 |
| eFootball PES 2023 "SNE" |
v1.19.3 |
2025-12-03 |
741 |
sceNetAdhocMatchingInit(32768) at 08a71984 |
| RIDGE RACER® |
v1.14.4 |
2023-08-09 |
2 |
Ignoring possible texturing from framebuffer at 041e3ec0 +160x104 / 256x272 |
| Silent Hill: Shattered Memories |
v1.14.4 |
2023-10-09 |
8 |
Ignoring possible texturing from framebuffer at 08bb4780 +128x-15385 / 64x256 |
| 寂静岭:破碎的记忆 |
v1.14.4 |
2023-01-14 |
7 |
Ignoring possible texturing from framebuffer at 08bb4680 +288x-7354 / 64x256 |
| 寂静岭:破碎的记忆 |
v1.14.4 |
2024-06-30 |
8 |
Ignoring possible texturing from framebuffer at 08bb4680 +192x-20828 / 64x256 |
| Dave Mirra BMX Challenge |
v1.14.4 |
2023-01-14 |
1 |
WriteToHardware: Invalid address 00000134 near PC 08a41d08 LR 08a41d08 |
| Need for Speed™ Shift |
v1.14.4 |
2023-04-17 |
3 |
Ignoring possible texturing from framebuffer at 04176000 +256x143 / 512x272 |
| 寂静岭:破碎的记忆 |
v1.14.4 |
2023-01-14 |
1 |
Ignoring possible texturing from framebuffer at 08bb4680 +64x-6434 / 64x256 |
| Secret Agent Clank™ |
v1.18.1 |
2026-08-21 |
315 |
00000000=sceGeEdramSetAddrTranslation(00000000) |
| Secret Agent Clank™ |
v1.18.1 |
2026-08-21 |
112 |
00000400=sceGeEdramSetAddrTranslation(00000000) |
| Kenka Bancho: Badass Rumble |
v1.14.4 |
2023-01-14 |
4 |
00000000=sceUtilityScreenshotInitStart(095421b0) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.14.4 |
2023-01-14 |
1 |
WriteToHardware: Invalid address 12346200 near PC 0880de08 LR 0880de08 |
| TEKKEN 6 |
v1.14.4 |
2023-01-14 |
1 |
Unknown GetPointerWrite 00000000 PC 088287f0 LR 08828800 |
| Kenka Bancho: Badass Rumble |
v1.14.4 |
2023-01-14 |
1 |
00000000=sceUtilityScreenshotInitStart(096369f0) |
| SBK-07 |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 093867e0): duplicate handler |
| ナルティメットアクセル3 |
v1.14.4 |
2023-01-14 |
3 |
00000000=sceUtilityScreenshotInitStart(09a73fd8) |
| Cars: Race-O-Rama |
v1.14.4 |
2023-01-14 |
1 |
Ignoring possible texturing from framebuffer at 095de980 +0x-25117 / 8x8 |
| Crash® of the Titans |
v1.16.6 |
2023-10-19 |
11 |
Unknown GetPointerWrite 000268b8 PC 08b8770c LR 08b0d61c |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 096110c0): duplicate handler |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24d70, 096110d0): duplicate handler |
| eFootball PES PPSSPP AFF CUP |
v1.14.4 |
2023-02-23 |
3 |
Unknown GetPointerWrite 00000000 PC 08816130 LR 08816144 |
| Sonic Rivals™ |
v1.14.4 |
2023-01-14 |
1 |
sceKernelCreateThread(name=PGE File): unsupported attributes 00000006 |
| Sonic Rivals™ |
v1.14.4 |
2023-01-14 |
1 |
sceKernelCreateThread(name=PGE Math): unsupported attributes 00000006 |
| Sonic Rivals™ |
v1.14.4 |
2023-01-14 |
1 |
sceKernelCreateThread(name=PGE Gfx): unsupported attributes 00000006 |
| Silent Hill: Shattered Memories |
v1.14.4 |
2024-05-21 |
29 |
Ignoring possible texturing from framebuffer at 08bb4780 +224x-28016 / 64x256 |
| White Knight Chronicles™: Origins |
v1.14.4 |
2025-12-24 |
3 |
00000000=sceUtilityScreenshotInitStart(09c93dcc) |
| eFootball Chelito 19 |
v1.14.4 |
2023-01-14 |
1 |
MFIC instruction hit (70020024) at 089941c4 |
| Crash™ Tag Team Racing |
v1.9.4 |
2023-04-09 |
2 |
80630006=sceAtracSetDataAndGetID(097dcc80, 00014000): invalid RIFF header |
| RIDGE RACER 2 |
v1.14.4 |
2023-01-14 |
1 |
Ignoring possible texturing from framebuffer at 04193b40 +512x127 / 256x272 |
| Need for Speed™ Shift |
v1.14.4 |
2026-08-21 |
7 |
Ignoring possible texturing from framebuffer at 04176000 +1024x132 / 512x272 |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-14 |
1 |
80630006=sceAtracSetDataAndGetID(0927b480, 00014000): invalid RIFF header |
| MLB 11 The Show™ |
v1.15.4 |
2023-06-18 |
56 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (4e189823), bad data |
| MLB 11 The Show™ |
v1.15.4 |
2023-06-18 |
57 |
scePsmfPlayerSetPsmf*: incorrect PSMF magic (33935f6e), bad data |
| Crash™ Tag Team Racing |
v1.9.4 |
2023-02-04 |
4 |
80630006=sceAtracSetDataAndGetID(0973b0c0, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-14 |
12 |
80630006=sceAtracSetDataAndGetID(09253380, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-14 |
1 |
80630006=sceAtracSetDataAndGetID(0927c880, 00014000): invalid RIFF header |
| Crash™ Tag Team Racing |
v1.14.4 |
2023-01-14 |
2 |
80630006=sceAtracSetDataAndGetID(09268800, 00014000): invalid RIFF header |
| Pro Evolution Soccer 2011 |
v1.14.4 |
2023-01-14 |
1 |
Unknown GetPointerWrite 00000000 PC 08816080 LR 08816094 |
| NARUTO Shippuden: Ultimate Ninja Heroes 3 |
v1.14.4 |
2023-01-14 |
1 |
00000000=sceUtilityScreenshotInitStart(09a72af8) |
| Dragon Ball Z: Tenkaichi Tag Team |
v1.17.1 |
2024-07-21 |
3 |
Branch in branch delay slot at 087ff3e0 with different target |
| Need for Speed™ Shift |
v1.14.4 |
2023-02-11 |
2 |
Ignoring possible texturing from framebuffer at 04176000 +896x242 / 512x272 |
| ウルトラマン Fighting Evolution 0 |
v1.18.1 |
2025-09-12 |
36 |
Unknown GetPointerWrite 00000000 PC 088ce76c LR 088ce76c |
| SBK® Superbike World Championship |
v1.14.4 |
2023-01-14 |
2 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(d1K1h1ui, 3, 2, 09fff4e0, 10000000, 0) at 089b3a64 |
| SBK-07 |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 092f4a90): duplicate handler |
| SBK-07 |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0931c160): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-01-14 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(0536e42, 20:b8:03:5b:59:40, 20000000, 0) at 0897eeec |
| SBK-07 |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09336470): duplicate handler |
| SBK-07 |
v1.15.3 |
2023-07-02 |
2 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 09373710): duplicate handler |
| SBK-07 |
v1.14.4 |
2023-01-14 |
1 |
sceKernelRegisterSubIntrHandler(30, 0, 08a24354, 0930e9c0): duplicate handler |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-01-14 |
1 |
UNTESTED sceNetAdhocctlJoinEnterGameMode(5f202b6, 20:b8:03:5b:59:40, 20000000, 0) at 0897eeec |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-01-14 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(e8c09c6, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| BURNOUT DOMINATOR |
v1.14.4 |
2024-10-30 |
6 |
Ignoring possible texturing from framebuffer at 04176000 +1152x89 / 512x272 |
| Def Jam® Fight For NY™: The Takeover |
v1.14.4 |
2023-01-13 |
1 |
UNTESTED sceNetAdhocctlCreateEnterGameMode(40bd337, 1, 2, 09fbf960, 20000000, 0) at 0897ec84 |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-01-13 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415002, 09c29eb4, 4, 00000000, 0) |
| Assassin's Creed: Bloodlines™ |
v1.14.4 |
2023-01-13 |
1 |
UNIMPL sceIoDevctl("usbpspcm:", 03415001, 09c29eb4, 4, 00000000, 0) |
| 寂静岭:破碎的记忆 |
v1.14.4 |
2024-02-08 |
6 |
Ignoring possible texturing from framebuffer at 08bb4680 +416x-12756 / 64x256 |
| 寂静岭:破碎的记忆 |
v1.14.4 |
2023-01-13 |
1 |
Ignoring possible texturing from framebuffer at 08bb4680 +160x-12587 / 64x256 |
| RIDGE RACER 2 |
v1.14.4 |
2023-01-13 |
1 |
Ignoring possible texturing from framebuffer at 04195140 +512x251 / 256x272 |
| RIDGE RACER 2 |
v1.14.4 |
2023-01-13 |
1 |
Ignoring possible texturing from framebuffer at 04195140 +256x236 / 256x272 |